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* key down/up support * line endings? * line endings * KeyDown/Up support * line endings * line endings * Revert "Drop NuGet restore" This reverts commit5c7a0d05f0. * Revert "Revert "Drop NuGet restore"" This reverts commit2dc5fce865. * updated demo * defined styles * Smarter StatusBar bottom tracking. * Prepping for https://github.com/migueldeicaza/gui.cs/issues/376 * Oops. * Fixed StatusBar 'snap to bottom' * line endings * Revert "Fixed StatusBar 'snap to bottom'" This reverts commit9a91c957e2. * started UICatalog project * Initial working POC. * Fix newlines * merge * textalignment demo tweaks * textalignment demo tweaks * Unicode Menu Scenario * not sure why this keeps changing * re-added project to .sln file * re-enabled status bar * moved scenarios to dir * building a dim and pos demo * terminal.sln * progress...barely * fixed exit * progress with some underlying fixes to Label * added readme * fixes build issue * launch * made default colors readable on Windows * major UI Catalog upgrade * added more demos and updated readme * refactored and added more tests * added ref to Issue #437 * added OnKeyUp support to Curses and Net drivers * more tweaks - grab PR #438 first * Added a OpenSelectedItem event to the ListView #429 * updates * moved KeyUpHandler out of special ESC stuff * more tweaks & improvements * testing top window bug * supported OpenSelectedItem * lots of updates * fixed regression, fixed #444 * better button scenario * tweaks * add Ready event to Toplevel * dotfx .gitignroe * ready for ready * updated colors based on feedback; consolodated config code * tweaked readme * readme * Added Editor demonstrating TextView * Added Editor demonstrating TextView * added hexeditor scenario Co-authored-by: Miguel de Icaza <miguel@gnome.org> Co-authored-by: BDisp <bd.bdisp@gmail.com>
82 lines
3.0 KiB
C#
82 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Terminal.Gui;
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namespace UICatalog {
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/// <summary>
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/// This Scenario demonstrates how to use Termina.gui's Dim and Pos Layout System.
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/// [x] - Using Dim.Fill to fill a window
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/// [x] - Using Dim.Fill and Dim.Pos to automatically align controls based on an initial control
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/// [ ] - ...
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/// </summary>
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[ScenarioMetadata (Name: "DimAndPosLayout", Description: "Demonstrates using the Dim and Pos Layout System")]
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[ScenarioCategory ("Layout")]
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class DimAndPosLayout : Scenario {
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public override void Setup ()
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{
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Top.LayoutStyle = LayoutStyle.Computed;
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// Demonstrate using Dim to create a ruler that always measures the top-level window's width
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// BUGBUG: Dim.Fill returns too big a value sometimes.
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//const string rule = "|123456789";
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//var labelRuler = new Label ("ruler") {
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// X = 0,
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// Y = 0,
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// Width = Dim.Fill (1), // BUGBUG: I don't think this should be needed; DimFill() should respect container's frame. X does.
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// ColorScheme = Colors.Error
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//};
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//Application.OnResized += () => {
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// labelRuler.Text = rule.Repeat ((int)Math.Ceiling((double)(labelRuler.Bounds.Width) / (double)rule.Length))[0..(labelRuler.Bounds.Width)];
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//};
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//win.Add (labelRuler);
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// Demonstrate using Dim to create a window that fills the parent with a margin
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int margin = 20;
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var subWin = new Window ($"Sub Windoww with {margin} character margin") {
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X = margin,
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Y = 2,
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Width = Dim.Fill (margin),
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Height = Dim.Fill ()
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};
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Win.Add (subWin);
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int i = 1;
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string txt = "Hello world, how are you doing today";
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var labelList = new List<Label> ();
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labelList.Add (new Label ($"Label:"));
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labelList.Add (new Label ($"{i++}-{txt}") { TextAlignment = Terminal.Gui.TextAlignment.Left, Width = Dim.Fill (1), X = 0, Y = Pos.Bottom (labelList.LastOrDefault ()) + 1, ColorScheme = Colors.Dialog });
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labelList.Add (new Label ($"{i++}-{txt}") { TextAlignment = Terminal.Gui.TextAlignment.Right, Width = Dim.Fill (1), X = 0, Y = Pos.Bottom (labelList.LastOrDefault ()) + 1, ColorScheme = Colors.Dialog });
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labelList.Add (new Label ($"{i++}-{txt}") { TextAlignment = Terminal.Gui.TextAlignment.Centered, Width = Dim.Fill (1), X = 0, Y = Pos.Bottom (labelList.LastOrDefault ()) + 1, ColorScheme = Colors.Dialog });
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labelList.Add (new Label ($"{i++}-{txt}") { TextAlignment = Terminal.Gui.TextAlignment.Justified, Width = Dim.Fill (1), X = 0, Y = Pos.Bottom (labelList.LastOrDefault ()) + 1, ColorScheme = Colors.Dialog });
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subWin.Add (labelList.ToArray ());
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//subWin.LayoutSubviews ();
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}
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public override void Run ()
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{
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base.Run ();
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}
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}
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public static class StringExtensions {
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public static string Repeat (this string instr, int n)
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{
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if (n <= 0) {
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return null;
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}
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if (string.IsNullOrEmpty (instr) || n == 1) {
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return instr;
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}
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return new StringBuilder (instr.Length * n)
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.Insert (0, instr, n)
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.ToString ();
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}
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}
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} |