Files
Terminal.Gui/Examples/UICatalog/Scenarios/ViewExperiments.cs
Copilot dd12df7fb7 Fixes #4176. Removes View.MouseClick (#4450)
* Initial plan

* Add comprehensive MouseClick removal analysis

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix code review feedback on analysis document

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add actual line numbers to analysis document

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Final polish on analysis document - clarify TextView

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 3: Port 6 simple Views from MouseClick to Selecting/MouseBindings

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 2: Port 10 Scenarios from MouseClick to Selecting/remove

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update analysis document - Phases 2 & 3 complete

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix failing tests - Button multi-button support and Label focus handling

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 4: Port ScrollBar from OnMouseClick to OnSelecting; remove analysis doc

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 5: Update/remove tests that explicitly test MouseClick API

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Code cleanup

* Remove MouseClick event

Consolidated mouse event handling by removing the `MouseClick`
event and integrating its functionality into the `MouseEvent`
event. Simplified `MouseEventArgs` documentation and added
support for invoking commands bound to mouse events.

Reorganized code by removing `Mouse Pressed Events` and
`Mouse Click Events` regions, introducing a new `WhenGrabbed
Handlers` region. Updated tests to replace `MouseClick` with
`MouseEvent`, adjusted test logic, and improved variable
naming for clarity.

Removed redundant assertions and unused code related to
`MouseClick`. Improved event propagation logic to ensure
proper handling of unhandled events. Performed general code
cleanup to enhance readability and maintainability.

* Updated deep dives.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
2025-12-06 14:41:20 -07:00

126 lines
3.1 KiB
C#

using System;
namespace UICatalog.Scenarios;
[ScenarioMetadata ("View Experiments", "v2 View Experiments")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("Adornments")]
[ScenarioCategory ("Layout")]
[ScenarioCategory ("Proof of Concept")]
public class ViewExperiments : Scenario
{
public override void Main ()
{
Application.Init ();
Window app = new ()
{
Title = GetQuitKeyAndName (),
TabStop = TabBehavior.TabGroup
};
var editor = new AdornmentsEditor
{
X = 0,
Y = 0,
TabStop = TabBehavior.NoStop,
AutoSelectViewToEdit = true,
ShowViewIdentifier = true
};
app.Add (editor);
FrameView testFrame = new ()
{
Title = "_1 Test Frame",
X = Pos.Right (editor),
Width = Dim.Fill (),
Height = Dim.Fill (),
};
app.Add (testFrame);
Button button = new ()
{
X = 0,
Y = 0,
Title = $"TopButton _{GetNextHotKey ()}",
};
testFrame.Add (button);
button = new ()
{
X = Pos.AnchorEnd (),
Y = Pos.AnchorEnd (),
Title = $"TopButton _{GetNextHotKey ()}",
};
var popoverView = new View ()
{
X = Pos.Center (),
Y = Pos.Center (),
Width = 30,
Height = 10,
Title = "Popover",
Text = "This is a popover",
Visible = false,
CanFocus = true,
Arrangement = ViewArrangement.Resizable | ViewArrangement.Movable
};
popoverView.BorderStyle = LineStyle.RoundedDotted;
Button popoverButton = new ()
{
X = Pos.Center (),
Y = Pos.Center (),
Title = $"_Close",
};
//popoverButton.Accepting += (sender, e) => App?.Popover!.Visible = false;
popoverView.Add (popoverButton);
button.Accepting += ButtonAccepting;
void ButtonAccepting (object sender, CommandEventArgs e)
{
//App?.Popover = popoverView;
//App?.Popover!.Visible = true;
}
testFrame.Selecting += (sender, e) =>
{
if (e.Context is CommandContext<MouseBinding> { Binding.MouseEventArgs: { } mouseArgs })
{
if (mouseArgs.Flags == MouseFlags.Button3Clicked)
{
popoverView.X = mouseArgs.ScreenPosition.X;
popoverView.Y = mouseArgs.ScreenPosition.Y;
//App?.Popover = popoverView;
//App?.Popover!.Visible = true;
}
}
};
testFrame.Add (button);
editor.AutoSelectViewToEdit = true;
editor.AutoSelectSuperView = testFrame;
editor.AutoSelectAdornments = true;
Application.Run (app);
popoverView.Dispose ();
app.Dispose ();
Application.Shutdown ();
return;
}
private int _hotkeyCount;
private char GetNextHotKey ()
{
return (char)((int)'A' + _hotkeyCount++);
}
}