Files
Terminal.Gui/Tests/UnitTests/Views/TableViewTests.cs
Tig a84b2c4896 Fixes #4419, #4148, #4408 - Toplevel is GONE - Replaced by Runnable (#4422)
* WIP: Broken

* Got working. Mostly.

* Parllel tests pass

* More progres

* Fixed app tests.

* Mouse

* more progress.

* working on shortcut

* Shortcut accept on ENTER is broken.

* One left...

* More test progress.

* All unit tests pass. Still some issues though.

* tweak

* Fixed Integration Tests

* Fixed UI Catalog

* Tweaking CP to try to find race condition

* Refactor StandardColors and improve ColorPicker logic

Refactored `StandardColors` to use lazy initialization for static fields, improving performance and avoiding static constructor convoy effects. Introduced `NamesValueFactory` and `MapValueFactory` methods for encapsulated initialization logic.

Simplified `GetColorNames` to directly return `_names.Value`. Improved `TryParseColor` by clarifying default value usage and adopting object initializer syntax. Updated `TryNameColor` to use `_argbNameMap.Value`.

Refactored `GetArgb` for better readability. Replaced `MultiStandardColorNameResolver` with `StandardColorsNameResolver` in `ColorPicker`. Commented out `app.Init("Fake")` in `ColorPickerTests` for testing purposes.

Made minor formatting improvements, including updated comments and XML documentation for consistency.

* revert

* Throttle input loop to prevent CPU spinning

Introduce a 20ms delay in the input loop of `InputImpl<TInputRecord>`
to prevent excessive CPU usage when no input is available. Removed
the `DateTime dt = Now();` line and the `while (Peek())` block, which
previously enqueued input records.

This change improves resource management, especially in scenarios
where multiple `ApplicationImpl` instances are created in parallel
tests without calling `Shutdown()`. It prevents thread pool
exhaustion and ensures better performance in such cases.

* Refactor ApplicationImpl to use IDisposable pattern

Implemented the IDisposable pattern in ApplicationImpl to improve resource management. Added `Dispose` and `DisposeCore` methods, and marked the `Shutdown` method as obsolete, encouraging the use of `Dispose` or `using` statements instead. Updated the `IApplication` interface to inherit from IDisposable and added `GetResult` methods for retrieving run session results.

Refactored unit tests to adopt the new lifecycle management approach, replacing legacy `Shutdown` calls with `Dispose` or `using`. Removed fragile and obsolete tests, and re-enabled previously skipped tests after addressing underlying issues.

Updated `FakeApplicationLifecycle` and `SetupFakeApplicationAttribute` to align with the new disposal pattern. Improved documentation and examples to guide users toward modern usage patterns. Maintained backward compatibility for legacy singleton usage.

* Add IDisposable pattern with input loop throttling

- Add IDisposable to IApplication for proper resource cleanup
- Add 20ms throttle to input loop (prevents CPU spinning)
- Add Lazy<T> to StandardColors (eliminates convoy effect)
- Add MainLoopCoordinatorTests suite (5 new tests)
- Add Dispose() calls to all 16 ColorPickerTests
- Mark Application.Shutdown() as [Obsolete]

IApplication now requires Dispose() for cleanup

Performance: 100x CPU reduction, 15x faster disposal, tests complete in <5s

Fixes: Thread leaks, CPU saturation, test hangs in parallel execution
Docs: Updated application.md and newinv2.md with disposal patterns

* Refactor test for input loop throttling clarity

Updated `InputLoop_Throttle_Limits_Poll_Rate` test to improve clarity, reliability, and efficiency:
- Rewrote summary comment to clarify purpose and emphasize the 20ms throttle's role in preventing CPU spinning.
- Replaced `var` with explicit types for better readability.
- Reduced test duration from 1s to 500ms to improve test speed.
- Revised assertions:
  - Replaced range-based assertion with upper-bound check to ensure poll count is below 500, avoiding timing sensitivity issues.
  - Added assertion to verify the thread ran and was not immediately canceled.
- Added a 2-second timeout to `inputTask.Wait` and verified task completion.
- Improved comments to explain test behavior and reasoning behind changes.

* tweaks

* Fix nullabiltiy stuff.

* runnable fixes

* more nullabe

* More nullability

* warnings gone

* Fixed fluent test failure.

* Refactor ApplicationImpl and update Runnable layout logic

Refactored `ApplicationImpl.Run.cs` for improved readability and
atomicity:
- Combined `if (wasModal)` with `SessionStack?.TryPop` to streamline
  logic.
- Simplified restoration of `previousRunnable` by reducing nesting.
- Updated comments for clarity and retained `SetIsModal` call.

Simplified focus-setting logic in `ApplicationImpl.Run.cs` using
pattern matching for `TopRunnableView`.

In `Runnable<TResult>`, added `SetNeedsLayout` after `IsModalChanged`
to ensure layout updates. Removed an unused empty line for cleanup.

Corrected namespace in `GetViewsUnderLocationForRootTests.cs` to
align with test structure.

* Update layout on modal state change

A call to `SetNeedsLayout()` was added to the `OnIsModalChanged`
method in the `Runnable` class. This ensures that the layout
is updated whenever the modal state changes.

* Increase test timeout for inputTask.Wait to 10 seconds

Extended the timeout duration for the `inputTask.Wait` method
from 4 seconds to 10 seconds in `MainLoopCoordinatorTests`.
This change ensures the test has a longer window to complete
under conditions of increased load or slower execution
environments, reducing the likelihood of false test failures.

* Refactor project files and simplify test logic

Removed `<LangVersion>` and `<ImplicitUsings>` properties from
`UnitTests.csproj` and `UnitTests.Parallelizable.csproj` to rely
on default SDK settings and disable implicit global usings.

Simplified the `SizeChanged_Event_Still_Fires_For_Compatibility`
test in `FakeDriverTests` by removing the `screenChangedFired`
variable, its associated event handler, and related assertions.
Also removed obsolete warning suppression directives as they
are no longer needed.

* Reduce UnitTestsParallelizable iterations from 10 to 3

Reduced the number of iterations for the UnitTestsParallelizable
test suite from 10 to 3 to save time and resources while still
exposing concurrency issues. Updated the loop and log messages
to reflect the new iteration count.

* disabled InputLoop_Throttle_Limits_Poll_Rate

* Refactor app lifecycle and improve Runnable API

Refactored `Program.cs` to simplify application lifecycle:
- Modularized app creation, initialization, and disposal.
- Improved result handling and ensured proper resource cleanup.

Re-implemented `Runnable<TResult>` with a cleaner design:
- Retained functionality while improving readability and structure.
- Added XML documentation and followed the Cancellable Work Pattern.

Re-implemented `RunnableWrapper<TView, TResult>`:
- Enabled wrapping any `View` to make it runnable with typed results.
- Added examples and remarks for better developer guidance.

Re-implemented `ViewRunnableExtensions`:
- Provided fluent API for making views runnable with or without results.
- Enhanced documentation with examples for common use cases.

General improvements:
- Enhanced code readability, maintainability, and error handling.
- Replaced redundant code with cleaner, more maintainable versions.

* Modernize codebase for Terminal.Gui and MVVM updates

Refactored `LoginView` to remove redundant `Application.LayoutAndDraw()`
call. Enhanced `LoginViewModel` with new observable properties for
automatic property change notifications. Updated `Message` class to use
nullable generics for improved type safety.

Replaced legacy `Application.Init()` and `Application.Run()` calls with
the modern `IApplication` API across `Program.cs`, `Example.cs`, and
`ReactiveExample`. Ensured proper disposal of `IApplication` instances
to prevent resource leaks.

Updated `TerminalScheduler` to integrate with `IApplication` for
invoking actions and managing timeouts. Added null checks and improved
timeout disposal logic for robustness.

Refactored `ExampleWindow` for better readability and alignment with
modern `Terminal.Gui` conventions. Cleaned up unused imports and
improved code clarity across the codebase.

Updated README.md to reflect the latest `Terminal.Gui` practices,
including examples of the `IApplication` API and automatic UI refresh
handling. Renamed `LoginAction` to `LoginActions` for consistency.

* Refactor: Transition to IRunnable-based architecture

Replaced `Toplevel` with `Window` as the primary top-level UI element. Introduced the `IRunnable` interface to modernize the architecture, enabling greater flexibility and testability. Deprecated the static `Application` class in favor of the instance-based `IApplication` model, which supports multiple application contexts.

Updated methods like `Application.Run()` and `Application.RequestStop()` to use `IRunnable`. Removed or replaced legacy `Modal` properties with `IsModal`. Enhanced the `IApplication` interface with a fluent API, including methods like `Run<TRunnable>()` and `GetResult<T>()`.

Refactored tests and examples to align with the new architecture. Updated documentation to reflect the instance-based model. Deprecated obsolete members and methods, including `Application.Current` and `Application.TopRunnable`.

Improved event handling by replacing the `Accept` event with `Accepting` and using `e.Handled` for event processing. Updated threading examples to use `App?.Invoke()` or `app.Invoke()` for UI updates. Cleaned up redundant code and redefined modal behavior for better consistency.

These changes modernize the `Terminal.Gui` library, improving clarity, usability, and maintainability while ensuring backward compatibility where possible.

* Refactor: Replace Toplevel with Runnable class

This commit introduces a major architectural update to the `Terminal.Gui` library, replacing the legacy `Toplevel` class with the new `Runnable` class. The changes span the entire codebase, including core functionality, tests, documentation, and configuration files.

- **Core Class Replacement**:
  - Replaced `Toplevel` with `Runnable` as the base class for modal views and session management.
  - Updated all references to `Toplevel` in the codebase, including constructors, methods, and properties.

- **Configuration Updates**:
  - Updated `tui-config-schema.json` to reflect the new `Runnable` scheme.

- **New Classes**:
  - Added `UICatalogRunnable` for managing the UI Catalog application.
  - Introduced `Runnable<TResult>` as a generic base class for blocking sessions with result handling.

- **Documentation and Tests**:
  - Updated documentation to emphasize `Runnable` and mark `Toplevel` as obsolete.
  - Refactored test cases to use `Runnable` and ensure compatibility.

- **Behavioral Improvements**:
  - Enhanced lifecycle management and alignment with the `IRunnable` interface.
  - Improved clarity and consistency in naming conventions.

These changes modernize the library, improve flexibility, and provide a clearer architecture for developers.

* Refactor: Consolidate Runnable classes and decouple View from ApplicationImpl

- Made Runnable<TResult> inherit from Runnable (eliminating ~180 LOC duplication)
- Moved View init/layout/cursor logic from ApplicationImpl to Runnable lifecycle events
- ApplicationImpl.Begin now operates purely on IRunnable interface

Related to #4419

* Simplified the disposal logic in `ApplicationImpl.Run.cs` by replacing
the type-specific check for `View` with a more general check for
`IDisposable`. This ensures proper disposal of any `IDisposable`
object, improving robustness.

Removed the `FrameworkOwnedRunnable` property from the `ApplicationImpl`
class in `ApplicationImpl.cs` and the `IApplication` interface in
`IApplication.cs`. This eliminates the need to manage this property,
reducing complexity and improving maintainability.

Updated `application.md` to reflect the removal of the
`FrameworkOwnedRunnable` property, ensuring the documentation aligns
with the updated codebase.

* Replaces the legacy `Shutdown()` method with `Dispose()` to align
with the `IDisposable` pattern, ensuring proper resource cleanup
and simplifying the API. The `Dispose()` method is now the
recommended way to release resources, with `using` statements
encouraged for automatic disposal.

Key changes:
- Marked `Shutdown()` as obsolete; it now internally calls `Dispose()`.
- Updated the fluent API to remove `Shutdown()` from chaining.
- Enhanced session lifecycle management for thread safety.
- Updated tests to validate proper disposal and state reset.
- Improved `IRunnable` integration with automatic disposal for
  framework-created runnables.
- Maintained backward compatibility for the legacy static
  `Application` singleton.
- Refactored documentation and examples to reflect modern practices
  and emphasize `Dispose()` usage.

These changes modernize the `Terminal.Gui` lifecycle, improve
testability, and encourage alignment with .NET conventions.

* Refactor runnable app context handling in ApplicationImpl

Refactor how the application context is set for `runnable` objects
by introducing a new `SetApp` method in the `IRunnable` interface.
This replaces the previous logic of directly setting the `App`
property for `View` objects, making the process more generic and
encapsulated within `IRunnable` implementations.

Simplify `Mouse.UngrabMouse()` by removing the conditional check
and calling it unconditionally.

Make a minor formatting adjustment in the generic constraint of
`Run<TRunnable>` in `ApplicationImpl`.

Add `SetApp(IApplication app)` to the `IRunnable` interface and
implement it in the `Runnable` class to set the `App` property
to the provided application instance.

* Improve docs, tests, and modularity across the codebase

Reorganized and updated `CONTRIBUTING.md`:
- Added **Key Architecture Concepts** section and reordered the table of contents.
- Updated testing requirements to discourage legacy patterns.
- Added instructions for replicating CI workflows locally.
- Clarified PR guidelines and coding style expectations.

Enhanced `README.md` with detailed CI/CD workflow documentation.

Refactored `ColorPicker.Prompt` to use `IApplication` for improved modularity and testability.

Introduced `IApplicationScreenChangedTests` for comprehensive testing of `ScreenChanged` events and `Screen` property.

Refactored `ApplicationScreenTests` and `TextView.PromptForColors` to align with modern patterns.

Updated `Terminal.sln` to include `.github/workflows/README.md`.

Performed general cleanup:
- Removed outdated documentation links.
- Improved XML documentation and coding consistency.

* readme tweaks

* Improve thread safety, layout, and test coverage

Refactored `OutputBufferImpl.cs` to enhance thread safety by locking shared resources and adding bounds checks for columns and rows. Improved handling of wide characters and removed outdated TODO comments.

Updated `Runnable.cs` to call `SetNeedsDraw()` on modal state changes, ensuring proper layout and drawing updates. Simplified layout handling in `ApplicationImpl.Run.cs` by replacing redundant comments with a `LayoutAndDraw()` call.

Added a check in `AllViewsTester.cs` to skip creating instances of `RunnableWrapper` types with unsatisfiable generic constraints, logging a warning when encountered.

Enhanced `ListViewTests.cs` by adding explicit `app.LayoutAndDraw()` calls to validate visual output and ensure tests reflect the updated application state.

These changes improve robustness, prevent race conditions, and ensure consistent behavior across the application.

* Refactor: Rename Toplevel to Runnable and update logic

Updated the `Border` class to use `Command.Quit` instead of
`Command.QuitToplevel` in the `CloseButton.Accept` handler.

Renamed test methods in `GetViewsAtLocationTests.cs` to replace
"Toplevel" with "Runnable" for consistency. Updated `Runnable<bool>`
instances to use "topRunnable" as the `Id` property.

These changes align the codebase with updated naming conventions
and improve clarity.

* Removed `ToplevelTests` and migrated relevant test cases to
`MouseDragTests` with improved structure and coverage. Updated
tests to use `Application.Create`, `app.Begin`, and `app.End`
for better resource management and lifecycle handling.

Replaced direct event handling with `app.Mouse.RaiseMouseEvent`
to align with the application's event-handling mechanism. Added
`Runnable` objects to ensure views are properly initialized and
disposed of within the application context.

Enhanced tests to include assertions for minimum width and
height constraints during resize operations. Removed redundant
tests and streamlined logic to reduce duplication and improve
maintainability.

* Reorged Unit Test namespaces.

* more

* Refactor tests and update namespaces for consistency

Updated namespaces in `ArrangementTests.cs` and `MouseDragTests.cs` for better organization. Enhanced `ArrangementTests.cs` with additional checks for arrangement flags. Reformatted and re-added `MouseDragTests.cs` and `SchemeTests.cs` with modern C# features like nullable annotations and object initializers. Ensured no functional changes while improving code clarity and consistency.

* Fix nullability warnings in MouseDragTests.cs

Updated `app.End` calls to use the null-forgiving operator (`!`)
on `app.SessionStack` to ensure it is treated as non-null.
This change addresses potential nullability warnings and
improves code safety and clarity. Applied consistently across
all relevant test cases in the `MouseDragTests` class.
2025-12-01 12:54:21 -07:00

3410 lines
106 KiB
C#

using System.Collections;
using System.Data;
using System.Globalization;
using UnitTests;
using Xunit.Abstractions;
namespace UnitTests.ViewsTests;
public class TableViewTests (ITestOutputHelper output)
{
/// <summary>Builds a simple list with the requested number of string items</summary>
/// <param name="items"></param>
/// <returns></returns>
public static IList BuildList (int items)
{
List<string> list = new ();
for (var i = 0; i < items; i++)
{
list.Add ("Item " + i);
}
return list.ToArray ();
}
public static DataTableSource BuildTable (int cols, int rows) { return BuildTable (cols, rows, out _); }
/// <summary>Builds a simple table of string columns with the requested number of columns and rows</summary>
/// <param name="cols"></param>
/// <param name="rows"></param>
/// <returns></returns>
public static DataTableSource BuildTable (int cols, int rows, out DataTable dt)
{
dt = new ();
for (var c = 0; c < cols; c++)
{
dt.Columns.Add ("Col" + c);
}
for (var r = 0; r < rows; r++)
{
DataRow newRow = dt.NewRow ();
for (var c = 0; c < cols; c++)
{
newRow [c] = $"R{r}C{c}";
}
dt.Rows.Add (newRow);
}
return new (dt);
}
[Fact]
[AutoInitShutdown]
public void CellEventsBackgroundFill ()
{
var tv = new TableView
{
App = ApplicationImpl.Instance,
Width = 20, Height = 4
};
var dt = new DataTable ();
dt.Columns.Add ("C1");
dt.Columns.Add ("C2");
dt.Columns.Add ("C3");
dt.Rows.Add ("Hello", DBNull.Value, "f");
tv.Table = new DataTableSource (dt);
tv.NullSymbol = string.Empty;
//tv.Scheme = new Scheme ();
tv.Draw ();
var expected =
$@"
┌─────┬──┬─────────┐
│C1 │C2│C3 │
├─────┼──┼─────────┤
│Hello│ │f │
";
DriverAssert.AssertDriverContentsAre (expected, output);
var color = new Attribute (Color.Magenta, Color.BrightBlue);
var scheme = new Scheme
{
Normal = color,
HotFocus = color,
Focus = color,
Disabled = color,
HotNormal = color
};
// Now the thing we really want to test is the styles!
// All cells in the column have a column style that says
// the cell is pink!
for (var i = 0; i < dt.Columns.Count; i++)
{
ColumnStyle style = tv.Style.GetOrCreateColumnStyle (i);
style.ColorGetter = e => { return scheme; };
}
// Required or won't draw properly
Application.Driver.Clip = new (tv.Frame);
tv.SetNeedsDraw ();
tv.Draw ();
expected =
$@"
00000000000000000000
00000000000000000000
00000000000000000000
01111101101111111110
";
DriverAssert.AssertDriverAttributesAre (expected, output, Application.Driver, tv.GetScheme ().Normal, color);
}
[Fact]
public void DeleteRow_SelectAll_AdjustsSelectionToPreventOverrun ()
{
// create a 4 by 4 table
var tableView = new TableView
{
Table = BuildTable (4, 4, out DataTable dt), MultiSelect = true, Viewport = new (0, 0, 10, 5)
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.SelectAll ();
Assert.Equal (16, tableView.GetAllSelectedCells ().Count ());
// delete one of the columns
dt.Columns.RemoveAt (2);
// table should now be 3x4
Assert.Equal (12, tableView.GetAllSelectedCells ().Count ());
// remove a row
dt.Rows.RemoveAt (1);
// table should now be 3x3
Assert.Equal (9, tableView.GetAllSelectedCells ().Count ());
}
[Fact]
public void DeleteRow_SelectLastRow_AdjustsSelectionToPreventOverrun ()
{
// create a 4 by 4 table
var tableView = new TableView
{
Table = BuildTable (4, 4, out DataTable dt), MultiSelect = true, Viewport = new (0, 0, 10, 5)
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.ChangeSelectionToEndOfTable (false);
// select the last row
tableView.MultiSelectedRegions.Clear ();
tableView.MultiSelectedRegions.Push (new (new (0, 3), new (0, 3, 4, 1)));
Assert.Equal (4, tableView.GetAllSelectedCells ().Count ());
// remove a row
dt.Rows.RemoveAt (0);
tableView.EnsureValidSelection ();
// since the selection no longer exists it should be removed
Assert.Empty (tableView.MultiSelectedRegions);
}
[Fact]
public void EnsureValidScrollOffsets_LoadSmallerTable ()
{
var tableView = new TableView ();
tableView.BeginInit ();
tableView.EndInit ();
tableView.Viewport = new (0, 0, 25, 10);
Assert.Equal (0, tableView.RowOffset);
Assert.Equal (0, tableView.ColumnOffset);
// Set big table
tableView.Table = BuildTable (25, 50);
// Scroll down and along
tableView.RowOffset = 20;
tableView.ColumnOffset = 10;
tableView.EnsureValidScrollOffsets ();
// The scroll should be valid at the moment
Assert.Equal (20, tableView.RowOffset);
Assert.Equal (10, tableView.ColumnOffset);
// Set small table
tableView.Table = BuildTable (2, 2);
// Setting a small table should automatically trigger fixing the scroll offsets to ensure valid cells
Assert.Equal (0, tableView.RowOffset);
Assert.Equal (0, tableView.ColumnOffset);
// Trying to set invalid indexes should not be possible
tableView.RowOffset = 20;
tableView.ColumnOffset = 10;
Assert.Equal (1, tableView.RowOffset);
Assert.Equal (1, tableView.ColumnOffset);
}
[Fact]
public void EnsureValidScrollOffsets_WithNoCells ()
{
var tableView = new TableView ();
Assert.Equal (0, tableView.RowOffset);
Assert.Equal (0, tableView.ColumnOffset);
// Set empty table
tableView.Table = new DataTableSource (new ());
// Since table has no rows or columns scroll offset should default to 0
tableView.EnsureValidScrollOffsets ();
Assert.Equal (0, tableView.RowOffset);
Assert.Equal (0, tableView.ColumnOffset);
}
[Theory]
[InlineData (true)]
[InlineData (false)]
public void GetAllSelectedCells_SingleCellSelected_ReturnsOne (bool multiSelect)
{
var tableView = new TableView
{
Table = BuildTable (3, 3), MultiSelect = multiSelect, Viewport = new (0, 0, 10, 5)
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.SetSelection (1, 1, false);
Assert.Single (tableView.GetAllSelectedCells ());
Assert.Equal (new (1, 1), tableView.GetAllSelectedCells ().Single ());
}
[Fact]
public void GetAllSelectedCells_SquareSelection_FullRowSelect ()
{
var tableView = new TableView
{
Table = BuildTable (3, 3), MultiSelect = true, FullRowSelect = true, Viewport = new (0, 0, 10, 5)
};
tableView.BeginInit ();
tableView.EndInit ();
// move cursor to 1,1
tableView.SetSelection (1, 1, false);
// spread selection across to 2,2 (e.g. shift+right then shift+down)
tableView.SetSelection (2, 2, true);
Point [] selected = tableView.GetAllSelectedCells ().ToArray ();
Assert.Equal (6, selected.Length);
Assert.Equal (new (0, 1), selected [0]);
Assert.Equal (new (1, 1), selected [1]);
Assert.Equal (new (2, 1), selected [2]);
Assert.Equal (new (0, 2), selected [3]);
Assert.Equal (new (1, 2), selected [4]);
Assert.Equal (new (2, 2), selected [5]);
}
[Fact]
public void GetAllSelectedCells_SquareSelection_ReturnsFour ()
{
var tableView = new TableView
{
Table = BuildTable (3, 3), MultiSelect = true, Viewport = new (0, 0, 10, 5)
};
tableView.BeginInit ();
tableView.EndInit ();
// move cursor to 1,1
tableView.SetSelection (1, 1, false);
// spread selection across to 2,2 (e.g. shift+right then shift+down)
tableView.SetSelection (2, 2, true);
Point [] selected = tableView.GetAllSelectedCells ().ToArray ();
Assert.Equal (4, selected.Length);
Assert.Equal (new (1, 1), selected [0]);
Assert.Equal (new (2, 1), selected [1]);
Assert.Equal (new (1, 2), selected [2]);
Assert.Equal (new (2, 2), selected [3]);
}
[Fact]
public void GetAllSelectedCells_TwoIsolatedSelections_ReturnsSix ()
{
var tableView = new TableView
{
Table = BuildTable (20, 20), MultiSelect = true, Viewport = new (0, 0, 10, 5)
};
tableView.BeginInit ();
tableView.EndInit ();
/*
Sets up disconnected selections like:
00000000000
01100000000
01100000000
00000001100
00000000000
*/
tableView.MultiSelectedRegions.Clear ();
tableView.MultiSelectedRegions.Push (new (new (1, 1), new (1, 1, 2, 2)));
tableView.MultiSelectedRegions.Push (new (new (7, 3), new (7, 3, 2, 1)));
tableView.SelectedColumn = 8;
tableView.SelectedRow = 3;
Point [] selected = tableView.GetAllSelectedCells ().ToArray ();
Assert.Equal (6, selected.Length);
Assert.Equal (new (1, 1), selected [0]);
Assert.Equal (new (2, 1), selected [1]);
Assert.Equal (new (1, 2), selected [2]);
Assert.Equal (new (2, 2), selected [3]);
Assert.Equal (new (7, 3), selected [4]);
Assert.Equal (new (8, 3), selected [5]);
}
[Fact]
public void IsSelected_MultiSelectionOn_BoxSelection ()
{
var tableView = new TableView { Table = BuildTable (25, 50), MultiSelect = true };
// 4 cell horizontal in box 2x2
tableView.SetSelection (0, 0, false);
tableView.SetSelection (1, 1, true);
Assert.True (tableView.IsSelected (0, 0));
Assert.True (tableView.IsSelected (1, 0));
Assert.False (tableView.IsSelected (2, 0));
Assert.True (tableView.IsSelected (0, 1));
Assert.True (tableView.IsSelected (1, 1));
Assert.False (tableView.IsSelected (2, 1));
Assert.False (tableView.IsSelected (0, 2));
Assert.False (tableView.IsSelected (1, 2));
Assert.False (tableView.IsSelected (2, 2));
}
[Fact]
public void IsSelected_MultiSelectionOn_Horizontal ()
{
var tableView = new TableView { Table = BuildTable (25, 50), MultiSelect = true };
// 2 cell horizontal selection
tableView.SetSelection (1, 0, false);
tableView.SetSelection (2, 0, true);
Assert.False (tableView.IsSelected (0, 0));
Assert.True (tableView.IsSelected (1, 0));
Assert.True (tableView.IsSelected (2, 0));
Assert.False (tableView.IsSelected (3, 0));
Assert.False (tableView.IsSelected (0, 1));
Assert.False (tableView.IsSelected (1, 1));
Assert.False (tableView.IsSelected (2, 1));
Assert.False (tableView.IsSelected (3, 1));
}
[Fact]
public void IsSelected_MultiSelectionOn_Vertical ()
{
var tableView = new TableView { Table = BuildTable (25, 50), MultiSelect = true };
// 3 cell vertical selection
tableView.SetSelection (1, 1, false);
tableView.SetSelection (1, 3, true);
Assert.False (tableView.IsSelected (0, 0));
Assert.False (tableView.IsSelected (1, 0));
Assert.False (tableView.IsSelected (2, 0));
Assert.False (tableView.IsSelected (0, 1));
Assert.True (tableView.IsSelected (1, 1));
Assert.False (tableView.IsSelected (2, 1));
Assert.False (tableView.IsSelected (0, 2));
Assert.True (tableView.IsSelected (1, 2));
Assert.False (tableView.IsSelected (2, 2));
Assert.False (tableView.IsSelected (0, 3));
Assert.True (tableView.IsSelected (1, 3));
Assert.False (tableView.IsSelected (2, 3));
Assert.False (tableView.IsSelected (0, 4));
Assert.False (tableView.IsSelected (1, 4));
Assert.False (tableView.IsSelected (2, 4));
}
[Fact]
[AutoInitShutdown]
public void LongColumnTest ()
{
var tableView = new TableView ();
var top = new Runnable ();
top.Add (tableView);
SessionToken rs = Application.Begin (top);
tableView.SchemeName = "Runnable";
// 25 characters can be printed into table
tableView.Viewport = new (0, 0, 25, 5);
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
var dt = new DataTable ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Columns.Add ("Very Long Column");
dt.Rows.Add (1, 2, new string ('a', 500));
dt.Rows.Add (1, 2, "aaa");
tableView.Table = new DataTableSource (dt);
tableView.LayoutSubViews ();
tableView.Draw ();
// default behaviour of TableView is not to render
// columns unless there is sufficient space
var expected =
$@"
│A│B │
├─┼─────────────────────►
│1│2 │
│1│2 │
";
DriverAssert.AssertDriverContentsAre (expected, output);
// get a style for the long column
ColumnStyle style = tableView.Style.GetOrCreateColumnStyle (2);
// one way the API user can fix this for long columns
// is to specify a MinAcceptableWidth for the column
style.MaxWidth = 10;
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A│B│Very Long Column │
├─┼─┼───────────────────┤
│1│2│aaaaaaaaaaaaaaaaaaa│
│1│2│aaa │
";
DriverAssert.AssertDriverContentsAre (expected, output);
// revert the style change
style.MaxWidth = TableView.DefaultMaxCellWidth;
// another way API user can fix problem is to implement
// RepresentationGetter and apply max length there
style.RepresentationGetter = s => { return s.ToString ().Length < 15 ? s.ToString () : s.ToString ().Substring (0, 13) + "..."; };
tableView.SetNeedsDraw ();
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A│B│Very Long Column │
├─┼─┼───────────────────┤
│1│2│aaaaaaaaaaaaa... │
│1│2│aaa │
";
DriverAssert.AssertDriverContentsAre (expected, output);
// revert style change
style.RepresentationGetter = null;
// Both of the above methods rely on having a fixed
// size limit for the column. These are awkward if a
// table is resizeable e.g. Dim.Fill(). Ideally we want
// to render in any space available and truncate the content
// of the column dynamically so it fills the free space at
// the end of the table.
// We can now specify that the column can be any length
// (Up to MaxWidth) but the renderer can accept using
// less space down to this limit
style.MinAcceptableWidth = 5;
tableView.SetNeedsDraw ();
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A│B│Very Long Column │
├─┼─┼───────────────────┤
│1│2│aaaaaaaaaaaaaaaaaaa│
│1│2│aaa │
";
DriverAssert.AssertDriverContentsAre (expected, output);
// Now test making the width too small for the MinAcceptableWidth
// the Column won't fit so should not be rendered
var driver = Application.Driver;
driver.ClearContents ();
tableView.Viewport = new (0, 0, 9, 5);
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A│B │
├─┼─────►
│1│2 │
│1│2 │
";
DriverAssert.AssertDriverContentsAre (expected, output);
// setting width to 10 leaves just enough space for the column to
// meet MinAcceptableWidth of 5. Column width includes terminator line
// symbol (e.g. ┤ or │)
tableView.Viewport = new (0, 0, 10, 5);
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A│B│Very│
├─┼─┼────┤
│1│2│aaaa│
│1│2│aaa │
";
DriverAssert.AssertDriverContentsAre (expected, output);
tableView.Viewport = new (0, 0, 25, 5);
// revert style change
style.MinAcceptableWidth = TableView.DefaultMinAcceptableWidth;
// Now let's test the global MaxCellWidth and MinCellWidth
tableView.Style.ExpandLastColumn = false;
tableView.MaxCellWidth = 10;
tableView.MinCellWidth = 3;
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A │B │Very Long │ │
├───┼───┼──────────┼────┤
│1 │2 │aaaaaaaaaa│ │
│1 │2 │aaa │ │
";
DriverAssert.AssertDriverContentsAre (expected, output);
// MaxCellWidth limits MinCellWidth
tableView.MaxCellWidth = 5;
tableView.MinCellWidth = 10;
tableView.SetNeedsDraw ();
AutoInitShutdownAttribute.RunIteration ();
expected =
$@"
│A │B │Very │ │
├─────┼─────┼─────┼─────┤
│1 │2 │aaaaa│ │
│1 │2 │aaa │ │
";
DriverAssert.AssertDriverContentsAre (expected, output);
top.Dispose ();
Application.Shutdown ();
top.Dispose ();
}
[AutoInitShutdown]
[Fact]
public void PageDown_ExcludesHeaders ()
{
var tableView = new TableView
{
Table = BuildTable (25, 50), MultiSelect = true, Viewport = new (0, 0, 10, 5)
};
// Header should take up 2 lines
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.AlwaysShowHeaders = false;
// ensure that TableView has the input focus
var top = new Runnable ();
top.Add (tableView);
Application.Begin (top);
top.FocusDeepest (NavigationDirection.Forward, null);
Assert.True (tableView.HasFocus);
Assert.Equal (0, tableView.RowOffset);
tableView.NewKeyDownEvent (Key.PageDown);
// window height is 5 rows 2 are header so page down should give 3 new rows
Assert.Equal (3, tableView.SelectedRow);
Assert.Equal (1, tableView.RowOffset);
// header is no longer visible so page down should give 5 new rows
tableView.NewKeyDownEvent (Key.PageDown);
Assert.Equal (8, tableView.SelectedRow);
Assert.Equal (4, tableView.RowOffset);
top.Dispose ();
}
[Fact]
[SetupFakeApplication]
public void Redraw_EmptyTable ()
{
var tableView = new TableView ();
//tableView.Scheme = new ();
tableView.Viewport = new (0, 0, 25, 10);
// Set a table with 1 column
tableView.Table = BuildTable (1, 50, out DataTable dt);
tableView.Draw ();
dt.Columns.Remove (dt.Columns [0]);
tableView.Draw ();
}
[Fact]
public void ScrollDown_OneLineAtATime ()
{
var tableView = new TableView ();
tableView.BeginInit ();
tableView.EndInit ();
// Set big table
tableView.Table = BuildTable (25, 50);
// 1 header + 4 rows visible
tableView.Viewport = new (0, 0, 25, 5);
tableView.Style.ShowHorizontalHeaderUnderline = false;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
// select last row
tableView.SelectedRow = 3; // row is 0 indexed so this is the 4th visible row
// Scroll down
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorDown });
// Scrolled off the page by 1 row so it should only have moved down 1 line of RowOffset
Assert.Equal (4, tableView.SelectedRow);
Assert.Equal (1, tableView.RowOffset);
}
[Fact]
[SetupFakeApplication]
public void ScrollIndicators ()
{
var tableView = new TableView ()
{
App = ApplicationImpl.Instance
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.SchemeName = "Runnable";
// 3 columns are visibile
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
var dt = new DataTable ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Columns.Add ("C");
dt.Columns.Add ("D");
dt.Columns.Add ("E");
dt.Columns.Add ("F");
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.Table = new DataTableSource (dt);
// select last visible column
tableView.SelectedColumn = 2; // column C
tableView.Draw ();
// user can only scroll right so sees right indicator
// Because first column in table is A
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│";
DriverAssert.AssertDriverContentsAre (expected, output);
// Scroll right
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
// since A is now pushed off screen we get indicator showing
// that user can scroll left to see first column
tableView.SetClipToScreen ();
tableView.Draw ();
expected =
$@"
│B│C│D│
◄─┼─┼─►
│2│3│4│";
DriverAssert.AssertDriverContentsAre (expected, output);
// Scroll right twice more (to end of columns)
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
tableView.SetClipToScreen ();
tableView.Draw ();
expected =
$@"
│D│E│F│
◄─┼─┼─┤
│4│5│6│";
DriverAssert.AssertDriverContentsAre (expected, output);
// Shutdown must be called to safely clean up Application if Init has been called
Application.Shutdown ();
}
[Fact]
[SetupFakeApplication]
public void ScrollRight_SmoothScrolling ()
{
var tableView = new TableView ()
{
App = ApplicationImpl.Instance
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.SchemeName = "Runnable";
tableView.LayoutSubViews ();
// 3 columns are visibile
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = false;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
var dt = new DataTable ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Columns.Add ("C");
dt.Columns.Add ("D");
dt.Columns.Add ("E");
dt.Columns.Add ("F");
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.Table = new DataTableSource (dt);
// select last visible column
tableView.SelectedColumn = 2; // column C
tableView.Draw ();
var expected =
$@"
│A│B│C│
│1│2│3│";
DriverAssert.AssertDriverContentsAre (expected, output);
// Scroll right
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
tableView.SetClipToScreen ();
tableView.Draw ();
// Note that with SmoothHorizontalScrolling only a single new column
// is exposed when scrolling right. This is not always the case though
// sometimes if the leftmost column is long (i.e. A is a long column)
// then when A is pushed off the screen multiple new columns could be exposed
// (not just D but also E and F). This is because TableView never shows
// 'half cells' or scrolls by console unit (scrolling is done by table row/column increments).
expected =
$@"
│B│C│D│
│2│3│4│";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void ScrollRight_WithoutSmoothScrolling ()
{
var tableView = new TableView ()
{
App = ApplicationImpl.Instance
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.SchemeName = "Runnable";
// 3 columns are visibile
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = false;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = false;
var dt = new DataTable ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Columns.Add ("C");
dt.Columns.Add ("D");
dt.Columns.Add ("E");
dt.Columns.Add ("F");
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.Table = new DataTableSource (dt);
// select last visible column
tableView.SelectedColumn = 2; // column C
tableView.SetClipToScreen ();
tableView.Draw ();
var expected =
$@"
│A│B│C│
│1│2│3│";
DriverAssert.AssertDriverContentsAre (expected, output);
// Scroll right
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
tableView.SetClipToScreen ();
tableView.Draw ();
// notice that without smooth scrolling we just update the first column
// rendered in the table to the newly exposed column (D). This is fast
// since we don't have to worry about repeatedly measuring the content
// area as we scroll until the new column (D) is exposed. But it makes
// the view 'jump' to expose all new columns
expected =
$@"
│D│E│F│
│4│5│6│";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
public void SelectedCellChanged_NotFiredForSameValue ()
{
var tableView = new TableView { Table = BuildTable (25, 50) };
var called = false;
tableView.SelectedCellChanged += (s, e) => { called = true; };
Assert.Equal (0, tableView.SelectedColumn);
Assert.False (called);
// Changing value to same as it already was should not raise an event
tableView.SelectedColumn = 0;
Assert.False (called);
tableView.SelectedColumn = 10;
Assert.True (called);
}
[Fact]
public void SelectedCellChanged_SelectedColumnIndexesCorrect ()
{
var tableView = new TableView { Table = BuildTable (25, 50) };
var called = false;
tableView.SelectedCellChanged += (s, e) =>
{
called = true;
Assert.Equal (0, e.OldCol);
Assert.Equal (10, e.NewCol);
};
tableView.SelectedColumn = 10;
Assert.True (called);
}
[Fact]
public void SelectedCellChanged_SelectedRowIndexesCorrect ()
{
var tableView = new TableView { Table = BuildTable (25, 50) };
var called = false;
tableView.SelectedCellChanged += (s, e) =>
{
called = true;
Assert.Equal (0, e.OldRow);
Assert.Equal (10, e.NewRow);
};
tableView.SelectedRow = 10;
Assert.True (called);
}
[Fact]
[SetupFakeApplication]
public void ShowHorizontalBottomLine_NoCellLines ()
{
TableView tableView = GetABCDEFTableView (out _);
tableView.SchemeName = "Runnable";
// 3 columns are visibile
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
tableView.Style.ShowHorizontalBottomline = true;
tableView.Style.ShowVerticalCellLines = false;
tableView.Draw ();
// user can only scroll right so sees right indicator
// Because first column in table is A
var expected =
$@"
│A│B│C│
└─┴─┴─►
1 2 3
───────";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void ShowHorizontalBottomLine_WithVerticalCellLines ()
{
TableView tableView = GetABCDEFTableView (out _);
tableView.SchemeName = "Runnable";
// 3 columns are visibile
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
tableView.Style.ShowHorizontalBottomline = true;
tableView.Draw ();
// user can only scroll right so sees right indicator
// Because first column in table is A
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│
└─┴─┴─┘";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[AutoInitShutdown]
public void TableView_Activate ()
{
string activatedValue = null;
var tv = new TableView (BuildTable (1, 1));
tv.CellActivated += (s, c) => activatedValue = c.Table [c.Row, c.Col].ToString ();
var top = new Runnable ();
top.Add (tv);
Application.Begin (top);
// pressing enter should activate the first cell (selected cell)
tv.NewKeyDownEvent (Key.Enter);
Assert.Equal ("R0C0", activatedValue);
// reset the test
activatedValue = null;
// clear keybindings and ensure that Enter does not trigger the event anymore
tv.KeyBindings.Clear ();
tv.NewKeyDownEvent (Key.Enter);
Assert.Null (activatedValue);
// New method for changing the activation key
tv.KeyBindings.Add (Key.Z, Command.Accept);
tv.NewKeyDownEvent (Key.Z);
Assert.Equal ("R0C0", activatedValue);
// reset the test
activatedValue = null;
tv.KeyBindings.Clear ();
// Old method for changing the activation key
tv.CellActivationKey = KeyCode.Z;
tv.NewKeyDownEvent (Key.Z);
Assert.Equal ("R0C0", activatedValue);
top.Dispose ();
}
[Theory]
[AutoInitShutdown]
[InlineData (false)]
[InlineData (true)]
public void TableView_ColorsTest_ColorGetter (bool focused)
{
TableView tv = SetUpMiniTable (out DataTable dt);
tv.LayoutSubViews ();
// width exactly matches the max col widths
tv.Viewport = new (0, 0, 5, 4);
// Create a style for column B
ColumnStyle bStyle = tv.Style.GetOrCreateColumnStyle (1);
// when B is 2 use the custom highlight color
var cellHighlight = new Scheme
{
Normal = new (Color.BrightCyan, Color.DarkGray),
HotNormal = new (Color.Green, Color.Blue),
Focus = new (Color.Cyan, Color.Magenta),
// Not used by TableView
HotFocus = new (Color.BrightYellow, Color.White)
};
bStyle.ColorGetter = a => Convert.ToInt32 (a.CellValue) == 2 ? cellHighlight : null;
var top = new Runnable ();
top.Add (tv);
SessionToken rs = Application.Begin (top);
tv.HasFocus = focused;
Assert.Equal (focused, tv.HasFocus);
AutoInitShutdownAttribute.RunIteration ();
var expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
var expectedColors = $@"
00000
00000
00000
01020
";
DriverAssert.AssertDriverAttributesAre (
expectedColors,
output,
Application.Driver,
tv.GetScheme ().Normal,
focused ? tv.GetAttributeForRole (VisualRole.Focus) : tv.GetAttributeForRole (VisualRole.HotNormal),
cellHighlight.Normal
);
// change the value in the table so that
// it no longer matches the ColorGetter
// delegate conditional ( which checks for
// the value 2)
dt.Rows [0] [1] = 5;
tv.SetNeedsDraw ();
AutoInitShutdownAttribute.RunIteration ();
expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│5│
";
DriverAssert.AssertDriverContentsAre (expected, output);
expectedColors = $@"
00000
00000
00000
01000
";
// now we only see 2 colors used (the selected cell color and Normal
// cellHighlight should no longer be used because the delegate returned null
// (now that the cell value is 5 - which does not match the conditional)
DriverAssert.AssertDriverAttributesAre (
expectedColors,
output,
Application.Driver,
tv.GetScheme ().Normal,
focused ? tv.GetAttributeForRole (VisualRole.Focus) : tv.GetAttributeForRole (VisualRole.HotNormal)
);
top.Dispose ();
}
[Theory]
[AutoInitShutdown]
[InlineData (false)]
[InlineData (true)]
public void TableView_ColorsTest_RowColorGetter (bool focused)
{
TableView tv = SetUpMiniTable (out DataTable dt);
tv.LayoutSubViews ();
// width exactly matches the max col widths
tv.Viewport = new (0, 0, 5, 4);
var rowHighlight = new Scheme
{
Normal = new (Color.BrightCyan, Color.DarkGray),
HotNormal = new (Color.Green, Color.Blue),
Focus = new (Color.BrightYellow, Color.White),
// Not used by TableView
HotFocus = new (Color.Cyan, Color.Magenta)
};
// when B is 2 use the custom highlight color for the row
tv.Style.RowColorGetter += e => Convert.ToInt32 (e.Table [e.RowIndex, 1]) == 2 ? rowHighlight : null;
var top = new Runnable ();
top.Add (tv);
SessionToken rs = Application.Begin (top);
tv.HasFocus = focused;
Assert.Equal (focused, tv.HasFocus);
tv.Draw ();
var expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
var expectedColors = $@"
00000
00000
00000
21222
";
DriverAssert.AssertDriverAttributesAre (
expectedColors,
output,
Application.Driver,
tv.GetScheme ().Normal,
focused ? rowHighlight.Focus : rowHighlight.HotNormal,
rowHighlight.Normal
);
// change the value in the table so that
// it no longer matches the RowColorGetter
// delegate conditional ( which checks for
// the value 2)
dt.Rows [0] [1] = 5;
tv.SetNeedsDraw ();
AutoInitShutdownAttribute.RunIteration ();
expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│5│
";
DriverAssert.AssertDriverContentsAre (expected, output);
expectedColors = $@"
00000
00000
00000
01000
";
// now we only see 2 colors used (the selected cell color and Normal
// rowHighlight should no longer be used because the delegate returned null
// (now that the cell value is 5 - which does not match the conditional)
DriverAssert.AssertDriverAttributesAre (
expectedColors,
output,
Application.Driver,
tv.GetScheme ().Normal,
focused ? tv.GetScheme ().Focus : tv.GetScheme ().HotNormal
);
top.Dispose ();
}
[Theory]
[AutoInitShutdown]
[InlineData (false)]
[InlineData (true)]
public void TableView_ColorTests_FocusedOrNot (bool focused)
{
TableView tv = SetUpMiniTable ();
tv.LayoutSubViews ();
// width exactly matches the max col widths
tv.Viewport = new (0, 0, 5, 4);
var top = new Runnable ();
top.Add (tv);
Application.Begin (top);
tv.HasFocus = focused;
Assert.Equal (focused, tv.HasFocus);
tv.Draw ();
var expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
var expectedColors = $@"
00000
00000
00000
01000
";
DriverAssert.AssertDriverAttributesAre (
expectedColors,
output,
Application.Driver,
tv.GetScheme ().Normal,
focused ? tv.GetScheme ().Focus : tv.GetScheme ().HotNormal
);
top.Dispose ();
}
[Theory]
[SetupFakeApplication]
[InlineData (false)]
[InlineData (true)]
public void TableView_ColorTests_InvertSelectedCellFirstCharacter (bool focused)
{
TableView tv = SetUpMiniTable ();
tv.Style.InvertSelectedCellFirstCharacter = true;
tv.LayoutSubViews ();
// width exactly matches the max col widths
tv.Viewport = new (0, 0, 5, 4);
tv.HasFocus = focused;
Assert.Equal (focused, tv.HasFocus);
tv.Draw ();
var expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
var expectedColors = $@"
00000
00000
00000
01000
";
var invertFocus = new Attribute (tv.GetScheme ().Focus.Background, tv.GetScheme ().Focus.Foreground, TextStyle.Reverse);
var invertHotNormal = new Attribute (tv.GetScheme ().HotNormal.Background, tv.GetScheme ().HotNormal.Foreground, TextStyle.Reverse);
DriverAssert.AssertDriverAttributesAre (
expectedColors,
output,
Application.Driver,
tv.GetScheme ().Normal,
focused ? invertFocus : invertHotNormal
);
}
[Fact]
[SetupFakeApplication]
public void TableView_ExpandLastColumn_False ()
{
TableView tv = SetUpMiniTable ();
// the thing we are testing
tv.Style.ExpandLastColumn = false;
tv.Draw ();
var expected = $@"
┌─┬─┬────┐
│A│B│ │
├─┼─┼────┤
│1│2│ │
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableView_ExpandLastColumn_False_ExactBounds ()
{
TableView tv = SetUpMiniTable ();
// the thing we are testing
tv.Style.ExpandLastColumn = false;
// width exactly matches the max col widths
tv.Viewport = new (0, 0, 5, 4);
tv.Draw ();
var expected = $@"
┌─┬─┐
│A│B│
├─┼─┤
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableView_ExpandLastColumn_True ()
{
TableView tv = SetUpMiniTable ();
// the thing we are testing
tv.Style.ExpandLastColumn = true;
tv.Draw ();
var expected = $@"
┌─┬──────┐
│A│B │
├─┼──────┤
│1│2 │
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableView_ShowHeadersFalse_AllLines ()
{
TableView tv = GetABCDEFTableView (out _);
tv.Viewport = new (0, 0, 5, 5);
tv.Style.ShowHeaders = false;
tv.Style.ShowHorizontalHeaderOverline = true;
tv.Style.ShowHorizontalHeaderUnderline = true;
// Horizontal scrolling option is part of the underline
tv.Style.ShowHorizontalScrollIndicators = true;
tv.Draw ();
var expected = $@"
┌─┬─┐
├─┼─►
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableView_ShowHeadersFalse_AndNoHeaderLines ()
{
TableView tv = GetABCDEFTableView (out _);
tv.Viewport = new (0, 0, 5, 5);
tv.Style.ShowHeaders = false;
tv.Style.ShowHorizontalHeaderOverline = false;
tv.Style.ShowHorizontalHeaderUnderline = false;
tv.Draw ();
var expected = $@"
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableView_ShowHeadersFalse_OverlineTrue ()
{
TableView tv = GetABCDEFTableView (out _);
tv.Viewport = new (0, 0, 5, 5);
tv.Style.ShowHeaders = false;
tv.Style.ShowHorizontalHeaderOverline = true;
tv.Style.ShowHorizontalHeaderUnderline = false;
tv.Draw ();
var expected = $@"
┌─┬─┐
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableView_ShowHeadersFalse_UnderlineTrue ()
{
TableView tv = GetABCDEFTableView (out _);
tv.Viewport = new (0, 0, 5, 5);
tv.Style.ShowHeaders = false;
tv.Style.ShowHorizontalHeaderOverline = false;
tv.Style.ShowHorizontalHeaderUnderline = true;
// Horizontal scrolling option is part of the underline
tv.Style.ShowHorizontalScrollIndicators = true;
tv.Draw ();
var expected = $@"
├─┼─►
│1│2│
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TableViewMultiSelect_CannotFallOffBottom ()
{
TableView tv = SetUpMiniTable (out DataTable dt);
dt.Rows.Add (1, 2); // add another row (brings us to 2 rows)
tv.MultiSelect = true;
tv.SelectedColumn = 0;
tv.SelectedRow = 0;
tv.NewKeyDownEvent (Key.CursorRight.WithShift);
tv.NewKeyDownEvent (Key.CursorDown.WithShift);
Assert.Equal (new (0, 0, 2, 2), tv.MultiSelectedRegions.Single ().Rectangle);
// this next moves should be ignored because we already selected the whole table
tv.NewKeyDownEvent (Key.CursorRight.WithShift);
tv.NewKeyDownEvent (Key.CursorDown.WithShift);
Assert.Equal (new (0, 0, 2, 2), tv.MultiSelectedRegions.Single ().Rectangle);
Assert.Equal (1, tv.SelectedColumn);
Assert.Equal (1, tv.SelectedRow);
}
[Fact]
[SetupFakeApplication]
public void TableViewMultiSelect_CannotFallOffLeft ()
{
TableView tv = SetUpMiniTable (out DataTable dt);
dt.Rows.Add (1, 2); // add another row (brings us to 2 rows)
tv.MultiSelect = true;
tv.SelectedColumn = 1;
tv.SelectedRow = 1;
tv.NewKeyDownEvent (Key.CursorLeft.WithShift);
Assert.Equal (new (0, 1, 2, 1), tv.MultiSelectedRegions.Single ().Rectangle);
// this next shift left should be ignored because we are already at the bounds
tv.NewKeyDownEvent (Key.CursorLeft.WithShift);
Assert.Equal (new (0, 1, 2, 1), tv.MultiSelectedRegions.Single ().Rectangle);
Assert.Equal (0, tv.SelectedColumn);
Assert.Equal (1, tv.SelectedRow);
}
[Fact]
[SetupFakeApplication]
public void TableViewMultiSelect_CannotFallOffRight ()
{
TableView tv = SetUpMiniTable (out DataTable dt);
dt.Rows.Add (1, 2); // add another row (brings us to 2 rows)
tv.MultiSelect = true;
tv.SelectedColumn = 0;
tv.SelectedRow = 1;
tv.NewKeyDownEvent (Key.CursorRight.WithShift);
Assert.Equal (new (0, 1, 2, 1), tv.MultiSelectedRegions.Single ().Rectangle);
// this next shift right should be ignored because we are already at the right bounds
tv.NewKeyDownEvent (Key.CursorRight.WithShift);
Assert.Equal (new (0, 1, 2, 1), tv.MultiSelectedRegions.Single ().Rectangle);
Assert.Equal (1, tv.SelectedColumn);
Assert.Equal (1, tv.SelectedRow);
}
[Fact]
[SetupFakeApplication]
public void TableViewMultiSelect_CannotFallOffTop ()
{
TableView tv = SetUpMiniTable (out DataTable dt);
dt.Rows.Add (1, 2); // add another row (brings us to 2 rows)
tv.LayoutSubViews ();
tv.MultiSelect = true;
tv.SelectedColumn = 1;
tv.SelectedRow = 1;
tv.NewKeyDownEvent (Key.CursorLeft.WithShift);
tv.NewKeyDownEvent (Key.CursorUp.WithShift);
Assert.Equal (new (0, 0, 2, 2), tv.MultiSelectedRegions.Single ().Rectangle);
// this next moves should be ignored because we already selected the whole table
tv.NewKeyDownEvent (Key.CursorLeft.WithShift);
tv.NewKeyDownEvent (Key.CursorUp.WithShift);
Assert.Equal (new (0, 0, 2, 2), tv.MultiSelectedRegions.Single ().Rectangle);
Assert.Equal (0, tv.SelectedColumn);
Assert.Equal (0, tv.SelectedRow);
}
[Fact]
[AutoInitShutdown]
public void Test_CollectionNavigator ()
{
var tv = new TableView ()
{
App = ApplicationImpl.Instance
};
tv.SchemeName = "Runnable";
tv.Viewport = new (0, 0, 50, 7);
tv.Table = new EnumerableTableSource<string> (
new [] { "fish", "troll", "trap", "zoo" },
new () { { "Name", t => t }, { "EndsWith", t => t.Last () } }
);
tv.LayoutSubViews ();
tv.Draw ();
var expected =
$@"
┌─────┬──────────────────────────────────────────┐
│Name │EndsWith │
├─────┼──────────────────────────────────────────┤
│fish │h │
│troll│l │
│trap │p │
│zoo │o │";
DriverAssert.AssertDriverContentsAre (expected, output);
Assert.Equal (0, tv.SelectedRow);
// this test assumes no focus
Assert.False (tv.HasFocus);
// already on fish
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.F });
Assert.Equal (0, tv.SelectedRow);
// not focused
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.Z });
Assert.Equal (0, tv.SelectedRow);
// ensure that TableView has the input focus
var top = new Runnable ();
top.Add (tv);
Application.Begin (top);
top.FocusDeepest (NavigationDirection.Forward, null);
Assert.True (tv.HasFocus);
// already on fish
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.F });
Assert.Equal (0, tv.SelectedRow);
// move to zoo
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.Z });
Assert.Equal (3, tv.SelectedRow);
// move to troll
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.T });
Assert.Equal (1, tv.SelectedRow);
// move to trap
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.T });
Assert.Equal (2, tv.SelectedRow);
// change columns to navigate by column 2
Assert.Equal (0, tv.SelectedColumn);
Assert.Equal (2, tv.SelectedRow);
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
Assert.Equal (1, tv.SelectedColumn);
Assert.Equal (2, tv.SelectedRow);
// nothing ends with t so stay where you are
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.T });
Assert.Equal (2, tv.SelectedRow);
//jump to fish which ends in h
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.H });
Assert.Equal (0, tv.SelectedRow);
// jump to zoo which ends in o
tv.NewKeyDownEvent (new () { KeyCode = KeyCode.O });
Assert.Equal (3, tv.SelectedRow);
top.Dispose ();
}
[Fact]
[SetupFakeApplication]
public void Test_ScreenToCell ()
{
TableView tableView = GetTwoRowSixColumnTable ();
tableView.BeginInit ();
tableView.EndInit ();
tableView.LayoutSubViews ();
tableView.Draw ();
// user can only scroll right so sees right indicator
// Because first column in table is A
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│
│1│2│3│";
DriverAssert.AssertDriverContentsAre (expected, output);
// ---------------- X=0 -----------------------
// click is before first cell
Assert.Null (tableView.ScreenToCell (0, 0));
Assert.Null (tableView.ScreenToCell (0, 1));
Assert.Null (tableView.ScreenToCell (0, 2));
Assert.Null (tableView.ScreenToCell (0, 3));
Assert.Null (tableView.ScreenToCell (0, 4));
// ---------------- X=1 -----------------------
// click in header
Assert.Null (tableView.ScreenToCell (1, 0));
// click in header row line
Assert.Null (tableView.ScreenToCell (1, 1));
// click in cell 0,0
Assert.Equal (Point.Empty, tableView.ScreenToCell (1, 2));
// click in cell 0,1
Assert.Equal (new Point (0, 1), tableView.ScreenToCell (1, 3));
// after last row
Assert.Null (tableView.ScreenToCell (1, 4));
// ---------------- X=2 -----------------------
// ( even though there is a horizontal dividing line here we treat it as a hit on the cell before)
// click in header
Assert.Null (tableView.ScreenToCell (2, 0));
// click in header row line
Assert.Null (tableView.ScreenToCell (2, 1));
// click in cell 0,0
Assert.Equal (Point.Empty, tableView.ScreenToCell (2, 2));
// click in cell 0,1
Assert.Equal (new Point (0, 1), tableView.ScreenToCell (2, 3));
// after last row
Assert.Null (tableView.ScreenToCell (2, 4));
// ---------------- X=3 -----------------------
// click in header
Assert.Null (tableView.ScreenToCell (3, 0));
// click in header row line
Assert.Null (tableView.ScreenToCell (3, 1));
// click in cell 1,0
Assert.Equal (new Point (1, 0), tableView.ScreenToCell (3, 2));
// click in cell 1,1
Assert.Equal (new Point (1, 1), tableView.ScreenToCell (3, 3));
// after last row
Assert.Null (tableView.ScreenToCell (3, 4));
}
[Fact]
[SetupFakeApplication]
public void Test_ScreenToCell_DataColumnOverload ()
{
TableView tableView = GetTwoRowSixColumnTable ();
tableView.LayoutSubViews ();
tableView.Draw ();
// user can only scroll right so sees right indicator
// Because first column in table is A
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│
│1│2│3│";
DriverAssert.AssertDriverContentsAre (expected, output);
int? col;
// ---------------- X=0 -----------------------
// click is before first cell
Assert.Null (tableView.ScreenToCell (0, 0, out col));
Assert.Null (col);
Assert.Null (tableView.ScreenToCell (0, 1, out col));
Assert.Null (col);
Assert.Null (tableView.ScreenToCell (0, 2, out col));
Assert.Null (col);
Assert.Null (tableView.ScreenToCell (0, 3, out col));
Assert.Null (col);
Assert.Null (tableView.ScreenToCell (0, 4, out col));
Assert.Null (col);
// ---------------- X=1 -----------------------
// click in header
Assert.Null (tableView.ScreenToCell (1, 0, out col));
Assert.Equal ("A", tableView.Table.ColumnNames [col.Value]);
// click in header row line (click in the horizontal line below header counts as click in header above - consistent with the column hit box)
Assert.Null (tableView.ScreenToCell (1, 1, out col));
Assert.Equal ("A", tableView.Table.ColumnNames [col.Value]);
// click in cell 0,0
Assert.Equal (Point.Empty, tableView.ScreenToCell (1, 2, out col));
Assert.Null (col);
// click in cell 0,1
Assert.Equal (new Point (0, 1), tableView.ScreenToCell (1, 3, out col));
Assert.Null (col);
// after last row
Assert.Null (tableView.ScreenToCell (1, 4, out col));
Assert.Null (col);
// ---------------- X=2 -----------------------
// click in header
Assert.Null (tableView.ScreenToCell (2, 0, out col));
Assert.Equal ("A", tableView.Table.ColumnNames [col.Value]);
// click in header row line
Assert.Null (tableView.ScreenToCell (2, 1, out col));
Assert.Equal ("A", tableView.Table.ColumnNames [col.Value]);
// click in cell 0,0
Assert.Equal (Point.Empty, tableView.ScreenToCell (2, 2, out col));
Assert.Null (col);
// click in cell 0,1
Assert.Equal (new Point (0, 1), tableView.ScreenToCell (2, 3, out col));
Assert.Null (col);
// after last row
Assert.Null (tableView.ScreenToCell (2, 4, out col));
Assert.Null (col);
// ---------------- X=3 -----------------------
// click in header
Assert.Null (tableView.ScreenToCell (3, 0, out col));
Assert.Equal ("B", tableView.Table.ColumnNames [col.Value]);
// click in header row line
Assert.Null (tableView.ScreenToCell (3, 1, out col));
Assert.Equal ("B", tableView.Table.ColumnNames [col.Value]);
// click in cell 1,0
Assert.Equal (new Point (1, 0), tableView.ScreenToCell (3, 2, out col));
Assert.Null (col);
// click in cell 1,1
Assert.Equal (new Point (1, 1), tableView.ScreenToCell (3, 3, out col));
Assert.Null (col);
// after last row
Assert.Null (tableView.ScreenToCell (3, 4, out col));
Assert.Null (col);
}
[Fact]
public void Test_SumColumnWidth_UnicodeLength ()
{
Assert.Equal (11, "hello there".EnumerateRunes ().Sum (c => c.GetColumns ()));
// Creates a string with the peculiar (french?) r symbol
string surrogate = "Les Mise" + char.ConvertFromUtf32 (int.Parse ("0301", NumberStyles.HexNumber)) + "rables";
// The unicode width of this string is shorter than the string length!
Assert.Equal (14, surrogate.EnumerateRunes ().Sum (c => c.GetColumns ()));
Assert.Equal (15, surrogate.Length);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_AllColumnsVisibleFalse_BehavesAsTableNull ()
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
for (var i = 0; i < 6; i++)
{
tableView.Style.GetOrCreateColumnStyle (i).Visible = false;
}
tableView.LayoutSubViews ();
// expect nothing to be rendered when all columns are invisible
var expected =
$@"
";
tableView.Draw ();
DriverAssert.AssertDriverContentsAre (expected, output);
// expect behavior to match when Table is null
tableView.Table = null;
tableView.Draw ();
DriverAssert.AssertDriverContentsAre (expected, output);
}
[InlineData (true)]
[InlineData (false)]
[Theory]
[SetupFakeApplication]
public void TestColumnStyle_FirstColumnVisibleFalse_CursorStaysAt1 (bool useHome)
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
tableView.Style.GetOrCreateColumnStyle (0).Visible = false;
tableView.SelectedColumn = 0;
Assert.Equal (0, tableView.SelectedColumn);
// column 0 is invisible so this method should move to 1
tableView.EnsureValidSelection ();
Assert.Equal (1, tableView.SelectedColumn);
tableView.NewKeyDownEvent (
new () { KeyCode = useHome ? KeyCode.Home : KeyCode.CursorLeft }
);
// Expect the cursor to stay at 1
Assert.Equal (1, tableView.SelectedColumn);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_FirstColumnVisibleFalse_IsNotRendered ()
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.Style.ShowHorizontalScrollIndicators = true;
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.GetOrCreateColumnStyle (0).Visible = false;
tableView.LayoutSubViews ();
tableView.Draw ();
var expected =
$@"
│B│C│D│
├─┼─┼─►
│2│3│4│";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[InlineData (true)]
[InlineData (false)]
[Theory]
[SetupFakeApplication]
public void TestColumnStyle_LastColumnVisibleFalse_CursorStaysAt2 (bool useEnd)
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
// select D
tableView.SelectedColumn = 3;
Assert.Equal (3, tableView.SelectedColumn);
tableView.Style.GetOrCreateColumnStyle (3).Visible = false;
tableView.Style.GetOrCreateColumnStyle (4).Visible = false;
tableView.Style.GetOrCreateColumnStyle (5).Visible = false;
// column D is invisible so this method should move to 2 (C)
tableView.EnsureValidSelection ();
Assert.Equal (2, tableView.SelectedColumn);
tableView.NewKeyDownEvent (
new () { KeyCode = useEnd ? KeyCode.End : KeyCode.CursorRight }
);
// Expect the cursor to stay at 2
Assert.Equal (2, tableView.SelectedColumn);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_PreceedingColumnsInvisible_NoScrollIndicator ()
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.Style.ShowHorizontalScrollIndicators = true;
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.ColumnOffset = 1;
tableView.LayoutSubViews ();
tableView.Draw ();
// normally we should have scroll indicators because A,E and F are of screen
var expected =
$@"
│B│C│D│
◄─┼─┼─►
│2│3│4│";
DriverAssert.AssertDriverContentsAre (expected, output);
// but if E and F are invisible so we shouldn't show right
tableView.Style.GetOrCreateColumnStyle (4).Visible = false;
tableView.Style.GetOrCreateColumnStyle (5).Visible = false;
expected =
$@"
│B│C│D│
◄─┼─┼─┤
│2│3│4│";
tableView.SetNeedsDraw ();
tableView.SetClipToScreen ();
tableView.Draw ();
DriverAssert.AssertDriverContentsAre (expected, output);
// now also A is invisible so we cannot scroll in either direction
tableView.Style.GetOrCreateColumnStyle (0).Visible = false;
expected =
$@"
│B│C│D│
├─┼─┼─┤
│2│3│4│";
tableView.SetNeedsDraw ();
tableView.SetClipToScreen ();
tableView.Draw ();
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_RemainingColumnsInvisible_NoScrollIndicator ()
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.Style.ShowHorizontalScrollIndicators = true;
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.LayoutSubViews ();
tableView.SetNeedsDraw ();
tableView.SetClipToScreen ();
tableView.Draw ();
// normally we should have scroll indicators because DEF are of screen
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│";
DriverAssert.AssertDriverContentsAre (expected, output);
// but if DEF are invisible we shouldn't be showing the indicator
tableView.Style.GetOrCreateColumnStyle (3).Visible = false;
tableView.Style.GetOrCreateColumnStyle (4).Visible = false;
tableView.Style.GetOrCreateColumnStyle (5).Visible = false;
expected =
$@"
│A│B│C│
├─┼─┼─┤
│1│2│3│";
tableView.SetNeedsDraw ();
tableView.SetClipToScreen ();
tableView.Draw ();
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_VisibleFalse_CursorStepsOverInvisibleColumns ()
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
tableView.Style.GetOrCreateColumnStyle (1).Visible = false;
tableView.SelectedColumn = 0;
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
// Expect the cursor navigation to skip over the invisible column(s)
Assert.Equal (2, tableView.SelectedColumn);
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorLeft });
// Expect the cursor navigation backwards to skip over invisible column too
Assert.Equal (0, tableView.SelectedColumn);
}
[Theory]
[SetupFakeApplication]
[InlineData (true, true)]
[InlineData (false, true)]
[InlineData (true, false)]
[InlineData (false, false)]
public void TestColumnStyle_VisibleFalse_DoesNotEffect_EnsureSelectedCellIsVisible (
bool smooth,
bool invisibleCol
)
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
tableView.Style.SmoothHorizontalScrolling = smooth;
if (invisibleCol)
{
tableView.Style.GetOrCreateColumnStyle (3).Visible = false;
}
// New TableView should have first cell selected
Assert.Equal (0, tableView.SelectedColumn);
// With no scrolling
Assert.Equal (0, tableView.ColumnOffset);
// A,B and C are visible on screen at the moment so these should have no effect
tableView.SelectedColumn = 1;
tableView.EnsureSelectedCellIsVisible ();
Assert.Equal (0, tableView.ColumnOffset);
tableView.SelectedColumn = 2;
tableView.EnsureSelectedCellIsVisible ();
Assert.Equal (0, tableView.ColumnOffset);
// Selecting D should move the visible table area to fit D onto the screen
tableView.SelectedColumn = 3;
tableView.EnsureSelectedCellIsVisible ();
Assert.Equal (smooth ? 1 : 3, tableView.ColumnOffset);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_VisibleFalse_IsNotRendered ()
{
TableView tableView = GetABCDEFTableView (out _);
tableView.Style.GetOrCreateColumnStyle (1).Visible = false;
tableView.LayoutSubViews ();
tableView.Draw ();
var expected =
$@"
│A│C│D│
│1│3│4│";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_VisibleFalse_MultiSelected ()
{
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
// user has rectangular selection
tableView.MultiSelectedRegions.Push (
new (
Point.Empty,
new (0, 0, 3, 1)
)
);
Assert.Equal (3, tableView.GetAllSelectedCells ().Count ());
Assert.True (tableView.IsSelected (0, 0));
Assert.True (tableView.IsSelected (1, 0));
Assert.True (tableView.IsSelected (2, 0));
Assert.False (tableView.IsSelected (3, 0));
// if middle column is invisible
tableView.Style.GetOrCreateColumnStyle (1).Visible = false;
// it should not be included in the selection
Assert.Equal (2, tableView.GetAllSelectedCells ().Count ());
Assert.True (tableView.IsSelected (0, 0));
Assert.False (tableView.IsSelected (1, 0));
Assert.True (tableView.IsSelected (2, 0));
Assert.False (tableView.IsSelected (3, 0));
Assert.DoesNotContain (new (1, 0), tableView.GetAllSelectedCells ());
}
[Fact]
[SetupFakeApplication]
public void TestColumnStyle_VisibleFalse_MultiSelectingStepsOverInvisibleColumns ()
{
TableView tableView = GetABCDEFTableView (out _);
tableView.LayoutSubViews ();
// if middle column is invisible
tableView.Style.GetOrCreateColumnStyle (1).Visible = false;
tableView.NewKeyDownEvent (Key.CursorRight.WithShift);
// Selection should extend from A to C but skip B
Assert.Equal (2, tableView.GetAllSelectedCells ().Count ());
Assert.True (tableView.IsSelected (0, 0));
Assert.False (tableView.IsSelected (1, 0));
Assert.True (tableView.IsSelected (2, 0));
Assert.False (tableView.IsSelected (3, 0));
Assert.DoesNotContain (new (1, 0), tableView.GetAllSelectedCells ());
}
[Fact]
[SetupFakeApplication]
public void TestControlClick_MultiSelect_ThreeRowTable_FullRowSelect ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.LayoutSubViews ();
tv.MultiSelect = true;
// Clicking in bottom row
tv.NewMouseEvent (
new () { Position = new (1, 4), Flags = MouseFlags.Button1Clicked }
);
// should select that row
Assert.Equal (2, tv.SelectedRow);
// shift clicking top row
tv.NewMouseEvent (
new () { Position = new (1, 2), Flags = MouseFlags.Button1Clicked | MouseFlags.ButtonCtrl }
);
// should extend the selection
// to include bottom and top row but not middle
Assert.Equal (0, tv.SelectedRow);
Point [] selected = tv.GetAllSelectedCells ().ToArray ();
Assert.Contains (Point.Empty, selected);
Assert.DoesNotContain (new (0, 1), selected);
Assert.Contains (new (0, 2), selected);
}
[Fact]
[SetupFakeApplication]
public void TestEnumerableDataSource_BasicTypes ()
{
ApplicationImpl.Instance.Driver!.SetScreenSize (100, 100);
var tv = new TableView ()
{
App = ApplicationImpl.Instance
};
tv.SchemeName = "Runnable";
tv.Viewport = new (0, 0, 50, 6);
tv.Table = new EnumerableTableSource<Type> (
new [] { typeof (string), typeof (int), typeof (float) },
new ()
{
{ "Name", t => t.Name }, { "Namespace", t => t.Namespace },
{ "BaseType", t => t.BaseType }
}
);
tv.LayoutSubViews ();
tv.Draw ();
var expected =
$@"
┌──────┬─────────┬───────────────────────────────┐
│Name │Namespace│BaseType │
├──────┼─────────┼───────────────────────────────┤
│String│System │System.Object │
│Int32 │System │System.ValueType │
│Single│System │System.ValueType │";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestFullRowSelect_AlwaysUseNormalColorForVerticalCellLines ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.Viewport = new (0, 0, 7, 6);
tv.Frame = new (0, 0, 7, 6);
tv.LayoutSubViews ();
tv.FullRowSelect = true;
tv.Style.ShowHorizontalBottomline = true;
tv.Style.AlwaysUseNormalColorForVerticalCellLines = true;
// Clicking in bottom row
tv.NewMouseEvent (
new () { Position = new (1, 4), Flags = MouseFlags.Button1Clicked }
);
// should select that row
Assert.Equal (2, tv.SelectedRow);
tv.Draw ();
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│
│1│2│3│
│1│2│3│
└─┴─┴─┘";
DriverAssert.AssertDriverContentsAre (expected, output);
Attribute normal = tv.GetScheme ().Normal;
tv.SetScheme (new (tv.GetScheme ()) { Focus = new (Color.Magenta, Color.White) });
Attribute focus = tv.GetScheme ().Focus;
tv.Draw ();
// Focus color (1) should be used for cells only because
// AlwaysUseNormalColorForVerticalCellLines is true
expected =
$@"
0000000
0000000
0000000
0000000
0101010
0000000";
DriverAssert.AssertDriverAttributesAre (expected, output, Application.Driver, normal, focus);
}
[Fact]
[SetupFakeApplication]
public void TestFullRowSelect_SelectionColorDoesNotStop_WhenShowVerticalCellLinesIsFalse ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.LayoutSubViews ();
tv.Viewport = new (0, 0, 7, 6);
tv.FullRowSelect = true;
tv.Style.ShowVerticalCellLines = false;
tv.Style.ShowVerticalHeaderLines = false;
// Clicking in bottom row
tv.NewMouseEvent (
new () { Position = new (1, 4), Flags = MouseFlags.Button1Clicked }
);
// should select that row
Assert.Equal (2, tv.SelectedRow);
tv.Draw ();
var expected =
$@"
A B C
───────
1 2 3
1 2 3
1 2 3";
DriverAssert.AssertDriverContentsAre (expected, output);
Attribute normal = tv.GetScheme ().Normal;
tv.SetScheme (new (tv.GetScheme ()) { Focus = new (Color.Magenta, Color.White) });
Attribute focus = tv.GetScheme ().Focus;
tv.Draw ();
// Focus color (1) should be used for rendering the selected line
// Note that because there are no vertical cell lines we use the focus
// color for the whole row
expected =
$@"
000000
000000
000000
000000
111111";
DriverAssert.AssertDriverAttributesAre (expected, output, Application.Driver, normal, focus);
}
[Fact]
[SetupFakeApplication]
public void TestFullRowSelect_SelectionColorStopsAtTableEdge_WithCellLines ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.Viewport = new (0, 0, 7, 6);
tv.Frame = new (0, 0, 7, 6);
tv.LayoutSubViews ();
tv.FullRowSelect = true;
tv.Style.ShowHorizontalBottomline = true;
// Clicking in bottom row
tv.NewMouseEvent (
new () { Position = new (1, 4), Flags = MouseFlags.Button1Clicked }
);
// should select that row
Assert.Equal (2, tv.SelectedRow);
tv.Draw ();
var expected =
$@"
│A│B│C│
├─┼─┼─►
│1│2│3│
│1│2│3│
│1│2│3│
└─┴─┴─┘";
DriverAssert.AssertDriverContentsAre (expected, output);
Attribute normal = tv.GetScheme ().Normal;
tv.SetScheme (new (tv.GetScheme ()) { Focus = new (Color.Magenta, Color.White) });
Attribute focus = tv.GetScheme ().Focus;
tv.Draw ();
// Focus color (1) should be used for rendering the selected line
// But should not spill into the borders. Normal color (0) should be
// used for the rest.
expected =
$@"
0000000
0000000
0000000
0000000
0111110
0000000";
DriverAssert.AssertDriverAttributesAre (expected, output, Application.Driver, normal, focus);
}
[Theory]
[SetupFakeApplication]
[InlineData (Orientation.Horizontal, false)]
[InlineData (Orientation.Vertical, false)]
[InlineData (Orientation.Horizontal, true)]
[InlineData (Orientation.Vertical, true)]
public void TestListTableSource (Orientation orient, bool parallel)
{
IList list = BuildList (16);
var tv = new TableView ()
{
App = ApplicationImpl.Instance
};
//tv.BeginInit (); tv.EndInit ();
tv.SchemeName = "Runnable";
tv.Viewport = new (0, 0, 25, 4);
tv.Style = new ()
{
ShowHeaders = false, ShowHorizontalHeaderOverline = false, ShowHorizontalHeaderUnderline = false
};
var listStyle = new ListColumnStyle { Orientation = orient, ScrollParallel = parallel };
tv.Table = new ListTableSource (list, tv, listStyle);
tv.LayoutSubViews ();
tv.Draw ();
var horizPerpExpected =
$@"
│Item 0│Item 1 │
│Item 2│Item 3 │
│Item 4│Item 5 │
│Item 6│Item 7 │";
var horizParaExpected =
$@"
│Item 0 │Item 1 │Item 2 │
│Item 4 │Item 5 │Item 6 │
│Item 8 │Item 9 │Item 10│
│Item 12│Item 13│Item 14│";
var vertPerpExpected =
$@"
│Item 0│Item 4│Item 8 │
│Item 1│Item 5│Item 9 │
│Item 2│Item 6│Item 10 │
│Item 3│Item 7│Item 11 │";
var vertParaExpected =
$@"
│Item 0│Item 8 │
│Item 1│Item 9 │
│Item 2│Item 10 │
│Item 3│Item 11 │";
string expected;
if (orient == Orientation.Vertical)
{
if (parallel)
{
expected = vertParaExpected;
}
else
{
expected = vertPerpExpected;
}
}
else
{
if (parallel)
{
expected = horizParaExpected;
}
else
{
expected = horizPerpExpected;
}
}
DriverAssert.AssertDriverContentsAre (expected, output);
}
[InlineData (true)]
[InlineData (false)]
[Theory]
[SetupFakeApplication]
public void TestMoveStartEnd_WithFullRowSelect (bool withFullRowSelect)
{
TableView tableView = GetTwoRowSixColumnTable ();
tableView.LayoutSubViews ();
tableView.FullRowSelect = withFullRowSelect;
tableView.SelectedRow = 1;
tableView.SelectedColumn = 1;
tableView.NewKeyDownEvent (Key.Home.WithCtrl);
if (withFullRowSelect)
{
// Should not be any horizontal movement when
// using navigate to Start/End and FullRowSelect
Assert.Equal (1, tableView.SelectedColumn);
Assert.Equal (0, tableView.SelectedRow);
}
else
{
Assert.Equal (0, tableView.SelectedColumn);
Assert.Equal (0, tableView.SelectedRow);
}
tableView.NewKeyDownEvent (
new (
KeyCode.End | KeyCode.CtrlMask
)
);
if (withFullRowSelect)
{
Assert.Equal (1, tableView.SelectedColumn);
Assert.Equal (1, tableView.SelectedRow);
}
else
{
Assert.Equal (5, tableView.SelectedColumn);
Assert.Equal (1, tableView.SelectedRow);
}
}
[Fact]
[SetupFakeApplication]
public void TestShiftClick_MultiSelect_TwoRowTable_FullRowSelect ()
{
TableView tv = GetTwoRowSixColumnTable ();
tv.LayoutSubViews ();
tv.MultiSelect = true;
// Clicking in bottom row
tv.NewMouseEvent (
new () { Position = new (1, 3), Flags = MouseFlags.Button1Clicked }
);
// should select that row
Assert.Equal (1, tv.SelectedRow);
// shift clicking top row
tv.NewMouseEvent (
new () { Position = new (1, 2), Flags = MouseFlags.Button1Clicked | MouseFlags.ButtonShift }
);
// should extend the selection
Assert.Equal (0, tv.SelectedRow);
Point [] selected = tv.GetAllSelectedCells ().ToArray ();
Assert.Contains (Point.Empty, selected);
Assert.Contains (new (0, 1), selected);
}
[Fact]
[SetupFakeApplication]
public void TestTableViewCheckboxes_ByObject ()
{
TableView tv = GetPetTable (out EnumerableTableSource<PickablePet> source);
tv.LayoutSubViews ();
IReadOnlyCollection<PickablePet> pets = source.Data;
CheckBoxTableSourceWrapperByObject<PickablePet> wrapper = new (
tv,
source,
p => p.IsPicked,
(p, b) => p.IsPicked = b
);
tv.Table = wrapper;
tv.Draw ();
var expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│{Glyphs.CheckStateUnChecked}│Tammy │Cat │
│{Glyphs.CheckStateUnChecked}│Tibbles│Cat │
│{Glyphs.CheckStateUnChecked}│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
#pragma warning disable xUnit2029
Assert.Empty (pets.Where (p => p.IsPicked));
#pragma warning restore xUnit2029
tv.NewKeyDownEvent (Key.Space);
Assert.True (pets.First ().IsPicked);
tv.SetClipToScreen ();
tv.Draw ();
expected =
@$"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│{Glyphs.CheckStateChecked}│Tammy │Cat │
│{Glyphs.CheckStateUnChecked}│Tibbles│Cat │
│{Glyphs.CheckStateUnChecked}│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
tv.NewKeyDownEvent (Key.CursorDown);
tv.NewKeyDownEvent (Key.Space);
Assert.True (pets.ElementAt (0).IsPicked);
Assert.True (pets.ElementAt (1).IsPicked);
Assert.False (pets.ElementAt (2).IsPicked);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│{Glyphs.CheckStateChecked}│Tammy │Cat │
│{Glyphs.CheckStateChecked}│Tibbles│Cat │
│{Glyphs.CheckStateUnChecked}│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
tv.NewKeyDownEvent (Key.CursorUp);
tv.NewKeyDownEvent (Key.Space);
Assert.False (pets.ElementAt (0).IsPicked);
Assert.True (pets.ElementAt (1).IsPicked);
Assert.False (pets.ElementAt (2).IsPicked);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│{Glyphs.CheckStateUnChecked}│Tammy │Cat │
│{Glyphs.CheckStateChecked}│Tibbles│Cat │
│{Glyphs.CheckStateUnChecked}│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestTableViewCheckboxes_MultiSelectIsUnion_WhenToggling ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.LayoutSubViews ();
var wrapper = new CheckBoxTableSourceWrapperByIndex (tv, tv.Table);
tv.Table = wrapper;
wrapper.CheckedRows.Add (0);
wrapper.CheckedRows.Add (2);
tv.SetClipToScreen ();
tv.Draw ();
var expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│";
//toggle top two at once
tv.NewKeyDownEvent (Key.CursorDown.WithShift);
Assert.True (tv.IsSelected (0, 0));
Assert.True (tv.IsSelected (0, 1));
tv.NewKeyDownEvent (Key.Space);
// Because at least 1 of the rows is not yet ticked we toggle them all to ticked
DriverAssert.AssertDriverContentsAre (expected, output);
Assert.Contains (0, wrapper.CheckedRows);
Assert.Contains (1, wrapper.CheckedRows);
Assert.Contains (2, wrapper.CheckedRows);
Assert.Equal (3, wrapper.CheckedRows.Count);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
// Untoggle the top 2
tv.NewKeyDownEvent (Key.Space);
tv.SetClipToScreen ();
tv.Draw ();
expected =
@$"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
Assert.Single (wrapper.CheckedRows, 2);
}
[Fact]
[SetupFakeApplication]
public void TestTableViewCheckboxes_SelectAllToggle ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.LayoutSubViews ();
var wrapper = new CheckBoxTableSourceWrapperByIndex (tv, tv.Table);
tv.Table = wrapper;
//toggle all cells
tv.NewKeyDownEvent (Key.A.WithCtrl);
tv.NewKeyDownEvent (Key.Space);
tv.SetClipToScreen ();
tv.Draw ();
var expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
Assert.Contains (0, wrapper.CheckedRows);
Assert.Contains (1, wrapper.CheckedRows);
Assert.Contains (2, wrapper.CheckedRows);
Assert.Equal (3, wrapper.CheckedRows.Count);
// Untoggle all again
tv.NewKeyDownEvent (Key.Space);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
Assert.Empty (wrapper.CheckedRows);
}
[Fact]
[SetupFakeApplication]
public void TestTableViewCheckboxes_SelectAllToggle_ByObject ()
{
TableView tv = GetPetTable (out EnumerableTableSource<PickablePet> source);
tv.LayoutSubViews ();
IReadOnlyCollection<PickablePet> pets = source.Data;
CheckBoxTableSourceWrapperByObject<PickablePet> wrapper = new (
tv,
source,
p => p.IsPicked,
(p, b) => p.IsPicked = b
);
tv.Table = wrapper;
Assert.DoesNotContain (pets, p => p.IsPicked);
//toggle all cells
tv.NewKeyDownEvent (Key.A.WithCtrl);
tv.NewKeyDownEvent (Key.Space);
Assert.True (pets.All (p => p.IsPicked));
tv.SetClipToScreen ();
tv.Draw ();
var expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│{Glyphs.CheckStateChecked}│Tammy │Cat │
│{Glyphs.CheckStateChecked}│Tibbles│Cat │
│{Glyphs.CheckStateChecked}│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
tv.NewKeyDownEvent (Key.Space);
#pragma warning disable xUnit2029
Assert.Empty (pets.Where (p => p.IsPicked));
#pragma warning restore xUnit2029
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│{Glyphs.CheckStateUnChecked}│Tammy │Cat │
│{Glyphs.CheckStateUnChecked}│Tibbles│Cat │
│{Glyphs.CheckStateUnChecked}│Ripper │Dog │
";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestTableViewCheckboxes_Simple ()
{
TableView tv = GetTwoRowSixColumnTable (out DataTable dt);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tv.LayoutSubViews ();
var wrapper = new CheckBoxTableSourceWrapperByIndex (tv, tv.Table);
tv.Table = wrapper;
tv.SetClipToScreen ();
tv.Draw ();
var expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
Assert.Empty (wrapper.CheckedRows);
//toggle the top cell
tv.NewKeyDownEvent (Key.Space);
Assert.Single (wrapper.CheckedRows, 0);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
tv.NewKeyDownEvent (Key.CursorDown);
tv.NewKeyDownEvent (Key.Space);
Assert.Contains (0, wrapper.CheckedRows);
Assert.Contains (1, wrapper.CheckedRows);
Assert.Equal (2, wrapper.CheckedRows.Count);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
// untoggle top one
tv.NewKeyDownEvent (Key.CursorUp);
tv.NewKeyDownEvent (Key.Space);
Assert.Single (wrapper.CheckedRows, 1);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
│ │A│B│
├─┼─┼─►
│{Glyphs.CheckStateUnChecked}│1│2│
│{Glyphs.CheckStateChecked}│1│2│
│{Glyphs.CheckStateUnChecked}│1│2│";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
[SetupFakeApplication]
public void TestTableViewRadioBoxes_Simple_ByObject ()
{
TableView tv = GetPetTable (out EnumerableTableSource<PickablePet> source);
tv.LayoutSubViews ();
IReadOnlyCollection<PickablePet> pets = source.Data;
CheckBoxTableSourceWrapperByObject<PickablePet> wrapper = new (
tv,
source,
p => p.IsPicked,
(p, b) => p.IsPicked = b
);
wrapper.UseRadioButtons = true;
tv.Table = wrapper;
tv.SetClipToScreen ();
tv.Draw ();
var expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│○│Tammy │Cat │
│○│Tibbles│Cat │
│○│Ripper │Dog │
";
DriverAssert.AssertDriverContentsAre (expected, output);
#pragma warning disable xUnit2029
Assert.Empty (pets.Where (p => p.IsPicked));
#pragma warning restore xUnit2029
tv.NewKeyDownEvent (Key.Space);
Assert.True (pets.First ().IsPicked);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│◉│Tammy │Cat │
│○│Tibbles│Cat │
│○│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
tv.NewKeyDownEvent (Key.CursorDown);
tv.NewKeyDownEvent (Key.Space);
Assert.False (pets.ElementAt (0).IsPicked);
Assert.True (pets.ElementAt (1).IsPicked);
Assert.False (pets.ElementAt (2).IsPicked);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│○│Tammy │Cat │
│◉│Tibbles│Cat │
│○│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
tv.NewKeyDownEvent (Key.CursorUp);
tv.NewKeyDownEvent (Key.Space);
Assert.True (pets.ElementAt (0).IsPicked);
Assert.False (pets.ElementAt (1).IsPicked);
Assert.False (pets.ElementAt (2).IsPicked);
tv.SetClipToScreen ();
tv.Draw ();
expected =
$@"
┌─┬───────┬─────────────┐
│ │Name │Kind │
├─┼───────┼─────────────┤
│◉│Tammy │Cat │
│○│Tibbles│Cat │
│○│Ripper │Dog │";
DriverAssert.AssertDriverContentsAre (expected, output);
}
[Fact]
public void TestToggleCells_MultiSelectOn ()
{
// 2 row table
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.MultiSelect = true;
tableView.KeyBindings.ReplaceCommands (Key.Space, Command.Select);
Point selectedCell = tableView.GetAllSelectedCells ().Single ();
Assert.Equal (0, selectedCell.X);
Assert.Equal (0, selectedCell.Y);
// Go Right
tableView.NewKeyDownEvent (Key.CursorRight);
selectedCell = tableView.GetAllSelectedCells ().Single ();
Assert.Equal (1, selectedCell.X);
Assert.Equal (0, selectedCell.Y);
// Toggle Select
tableView.NewKeyDownEvent (Key.Space);
TableSelection m = tableView.MultiSelectedRegions.Single ();
Assert.True (m.IsToggled);
Assert.Equal (1, m.Origin.X);
Assert.Equal (0, m.Origin.Y);
selectedCell = tableView.GetAllSelectedCells ().Single ();
Assert.Equal (1, selectedCell.X);
Assert.Equal (0, selectedCell.Y);
// Go Left
tableView.NewKeyDownEvent (Key.CursorLeft);
// Both Toggled and Moved to should be selected
Assert.Equal (2, tableView.GetAllSelectedCells ().Count ());
Point s1 = tableView.GetAllSelectedCells ().ElementAt (0);
Point s2 = tableView.GetAllSelectedCells ().ElementAt (1);
Assert.Equal (1, s1.X);
Assert.Equal (0, s1.Y);
Assert.Equal (0, s2.X);
Assert.Equal (0, s2.Y);
// Go Down
tableView.NewKeyDownEvent (Key.CursorDown);
// Both Toggled and Moved to should be selected but not 0,0
// which we moved down from
Assert.Equal (2, tableView.GetAllSelectedCells ().Count ());
s1 = tableView.GetAllSelectedCells ().ElementAt (0);
s2 = tableView.GetAllSelectedCells ().ElementAt (1);
Assert.Equal (1, s1.X);
Assert.Equal (0, s1.Y);
Assert.Equal (0, s2.X);
Assert.Equal (1, s2.Y);
// Go back to the toggled cell
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorUp });
// Toggle off
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.Space });
// Go Left
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorLeft });
selectedCell = tableView.GetAllSelectedCells ().Single ();
Assert.Equal (0, selectedCell.X);
Assert.Equal (0, selectedCell.Y);
}
[Fact]
public void TestToggleCells_MultiSelectOn_FullRowSelect ()
{
// 2 row table
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.FullRowSelect = true;
tableView.MultiSelect = true;
tableView.KeyBindings.ReplaceCommands (Key.Space, Command.Select);
// Toggle Select Cell 0,0
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.Space });
// Go Down
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorDown });
TableSelection m = tableView.MultiSelectedRegions.Single ();
Assert.True (m.IsToggled);
Assert.Equal (0, m.Origin.X);
Assert.Equal (0, m.Origin.Y);
//First row toggled and Second row active = 12 selected cells
Assert.Equal (12, tableView.GetAllSelectedCells ().Count ());
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorUp });
#pragma warning disable xUnit2031
Assert.Single (tableView.MultiSelectedRegions.Where (r => r.IsToggled));
#pragma warning restore xUnit2031
// Can untoggle at 1,0 even though 0,0 was initial toggle because FullRowSelect is on
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.Space });
#pragma warning disable xUnit2029
Assert.Empty (tableView.MultiSelectedRegions.Where (r => r.IsToggled));
#pragma warning restore xUnit2029
}
[Fact]
public void TestToggleCells_MultiSelectOn_SquareSelectToggled ()
{
// 3 row table
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
dt.Rows.Add (1, 2, 3, 4, 5, 6);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.MultiSelect = true;
tableView.KeyBindings.ReplaceCommands (Key.Space, Command.Select);
// Make a square selection
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.ShiftMask | KeyCode.CursorDown });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.ShiftMask | KeyCode.CursorRight });
Assert.Equal (4, tableView.GetAllSelectedCells ().Count ());
// Toggle the square selected region on
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.Space });
// Go Right
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorRight });
//Toggled on square + the active cell (x=2,y=1)
Assert.Equal (5, tableView.GetAllSelectedCells ().Count ());
Assert.Equal (2, tableView.SelectedColumn);
Assert.Equal (1, tableView.SelectedRow);
// Untoggle the rectangular region by hitting toggle in
// any cell in that rect
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorUp });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorLeft });
Assert.Equal (4, tableView.GetAllSelectedCells ().Count ());
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.Space });
Assert.Single (tableView.GetAllSelectedCells ());
}
[Fact]
public void TestToggleCells_MultiSelectOn_Two_SquareSelects_BothToggled ()
{
// 6 row table
TableView tableView = GetABCDEFTableView (out DataTable dt);
tableView.LayoutSubViews ();
dt.Rows.Add (1, 2, 3, 4, 5, 6);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.MultiSelect = true;
tableView.KeyBindings.ReplaceCommands (Key.Space, Command.Select);
// Make first square selection (0,0 to 1,1)
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.ShiftMask | KeyCode.CursorDown });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.ShiftMask | KeyCode.CursorRight });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.Space });
Assert.Equal (4, tableView.GetAllSelectedCells ().Count ());
// Make second square selection leaving 1 unselected line between them
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorLeft });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorDown });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.CursorDown });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.ShiftMask | KeyCode.CursorDown });
tableView.NewKeyDownEvent (new () { KeyCode = KeyCode.ShiftMask | KeyCode.CursorRight });
// 2 square selections
Assert.Equal (8, tableView.GetAllSelectedCells ().Count ());
}
[Fact]
public void TestDataColumnCaption ()
{
var tableView = new TableView ();
var dt = new DataTable ();
dt.Columns.Add (
new DataColumn
{
Caption = "Caption 1",
ColumnName = "Column Name 1"
});
dt.Columns.Add (
new DataColumn
{
ColumnName = "Column Name 2"
});
var dts = new DataTableSource (dt);
string [] cn = dts.ColumnNames;
Assert.Equal ("Caption 1", cn [0]);
Assert.Equal ("Column Name 2", cn [1]);
}
[Theory]
[InlineData (true, 0, 1)]
[InlineData (true, 1, 1)]
[InlineData (false, 0, 1)]
[InlineData (false, 1, 0)]
public void TableCollectionNavigator_FullRowSelect_True_False (bool fullRowSelect, int selectedCol, int expectedRow)
{
TableView tableView = new () { FullRowSelect = fullRowSelect, SelectedColumn = selectedCol };
tableView.BeginInit ();
tableView.EndInit ();
DataTable dt = new ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Rows.Add (1, 2);
dt.Rows.Add (3, 4);
tableView.Table = new DataTableSource (dt);
tableView.SelectedColumn = selectedCol;
Assert.Equal (expectedRow, tableView.CollectionNavigator.GetNextMatchingItem (0, "3".ToCharArray () [0]));
}
private TableView GetABCDEFTableView (out DataTable dt)
{
var tableView = new TableView ()
{
App = ApplicationImpl.Instance
};
tableView.BeginInit ();
tableView.EndInit ();
tableView.SchemeName = "Runnable";
// 3 columns are visible
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = false;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = false;
dt = new ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Columns.Add ("C");
dt.Columns.Add ("D");
dt.Columns.Add ("E");
dt.Columns.Add ("F");
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.Table = new DataTableSource (dt);
return tableView;
}
private TableView GetPetTable (out EnumerableTableSource<PickablePet> source)
{
var tv = new TableView ()
{
App = ApplicationImpl.Instance,
SchemeName = "Runnable",
Viewport = new (0, 0, 25, 6)
};
List<PickablePet> pets = new ()
{
new (false, "Tammy", "Cat"),
new (false, "Tibbles", "Cat"),
new (false, "Ripper", "Dog")
};
tv.Table = source = new (
pets,
new ()
{
{ "Name", p => p.Name }, { "Kind", p => p.Kind }
}
);
tv.LayoutSubViews ();
return tv;
}
private TableView GetTwoRowSixColumnTable () { return GetTwoRowSixColumnTable (out _); }
private TableView GetTwoRowSixColumnTable (out DataTable dt)
{
var tableView = new TableView ()
{
App = ApplicationImpl.Instance
};
tableView.SchemeName = "Runnable";
// 3 columns are visible
tableView.Viewport = new (0, 0, 7, 5);
tableView.Style.ShowHorizontalHeaderUnderline = true;
tableView.Style.ShowHorizontalHeaderOverline = false;
tableView.Style.AlwaysShowHeaders = true;
tableView.Style.SmoothHorizontalScrolling = true;
dt = new ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Columns.Add ("C");
dt.Columns.Add ("D");
dt.Columns.Add ("E");
dt.Columns.Add ("F");
dt.Rows.Add (1, 2, 3, 4, 5, 6);
dt.Rows.Add (1, 2, 3, 4, 5, 6);
tableView.Table = new DataTableSource (dt);
return tableView;
}
private TableView SetUpMiniTable () { return SetUpMiniTable (out _); }
private TableView SetUpMiniTable (out DataTable dt)
{
var tv = new TableView ()
{
App = ApplicationImpl.Instance
};
tv.BeginInit ();
tv.EndInit ();
tv.Viewport = new (0, 0, 10, 4);
dt = new ();
dt.Columns.Add ("A");
dt.Columns.Add ("B");
dt.Rows.Add (1, 2);
tv.Table = new DataTableSource (dt);
tv.Style.GetOrCreateColumnStyle (0).MinWidth = 1;
tv.Style.GetOrCreateColumnStyle (0).MinWidth = 1;
tv.Style.GetOrCreateColumnStyle (1).MaxWidth = 1;
tv.Style.GetOrCreateColumnStyle (1).MaxWidth = 1;
tv.SchemeName = "Base";
return tv;
}
private class PickablePet
{
public PickablePet (bool isPicked, string name, string kind)
{
IsPicked = isPicked;
Name = name;
Kind = kind;
}
public bool IsPicked { get; set; }
public string Kind { get; }
public string Name { get; }
}
}