Files
Terminal.Gui/Tests/IntegrationTests/UICatalog/ScenarioTests.cs
Tig 8aec05248d Fixes #4274 - v2win vsdebugconsole issue CM related UnitTest failures (#4287)
* Fixes #4274. Using Windows Host Console v2win is rendering window size badly using VSDebugConsole.exe

* Fixes #4259. Our wcwidth library is out of date (#4281)

* Update package versions and remove hack code from RuneExtensions

Updated several package versions in `Directory.Packages.props`, including `JetBrains.Annotations`, `Microsoft.Extensions.Logging.Abstractions`, `System.IO.Abstractions`, and `Wcwidth`.

Refactored methods in `RuneExtensions.cs`:
- Simplified `GetColumns` by removing special Unicode handling.
- Renamed constants to follow naming conventions.
- Improved logic and readability in `DecodeSurrogatePair`, `Encode`, and `GetEncodingLength`.
- Streamlined `IsSurrogatePair` and `MakePrintable` for clarity and efficiency.

* Update package version ranges for flexibility

Updated the `JetBrains.Annotations` package to use a version range
starting from `2025.2.2` to allow future updates. Adjusted the
`Microsoft.Extensions.Logging.Abstractions` package to a version
range `[9.0.0,10)` for compatibility. Changed `System.IO.Abstractions`
to a range `[22.0.16,23)` and `Wcwidth` to `[3.0.0,)` to enable
future updates within specified ranges.

* Remove legacy drivers, simplify architecture, and reorganize codebase structure (#4270)

* Initial plan

* Remove legacy drivers and reorganize v2 architecture

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Extract Windows key helper utilities and fix build

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix all test references to legacy drivers

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update documentation to reflect new driver architecture

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Remove V2.cd diagram file

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix test failures: support legacy drivers and update exception handling

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* updated driver names

* Move V2 tests from ConsoleDrivers/V2 to proper locations

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Rename ApplicationV2 to ModernApplicationImpl to remove v2 terminology

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Remove V2 terminology from test drivers and FakeDriver classes

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Merge ModernApplicationImpl into ApplicationImpl and move to App folder

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Create modern FakeDriver with component factory architecture in Terminal.Gui project

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Refactor: Move non-platform-dependent code from /Drivers to /App

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Code cleanup and org

* Unit test reorg

* Refactor MainLoop architecture: rename classes and enhance documentation for clarity

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add comprehensive FakeDriver tests (WIP - some tests need fixes)

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fixed FakeDriver build failures

* Fix all FakeDriver test failures - Application.Top creation and clipboard behaviors

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fixed FakeDriver build failures2

* Remove hanging legacy FakeDriver tests that use Console.MockKeyPresses

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fixed some tests

* Fixed more tests

* Fixed more tests

* Fix bad copilot (#4277)

* Update Terminal.Gui/Drivers/FakeDriver/FakeConsoleOutput.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor Application Init and Update Tests

Refactored `Application.Init` to improve initialization logic:
- Added fallback to `ForceDriver` when `driverName` is null.
- Changed repeated `Init` calls to throw `InvalidOperationException`.
- Updated `_driverName` assignment logic for robustness.

Enhanced `IConsoleDriver` with detailed remarks on implementations.

Revised test cases to align with updated `Application.Init` behavior:
- Replaced `FakeDriver` with `null` and `driverName: "fake"`.
- Skipped or commented out tests incompatible with new logic.
- Improved formatting and removed redundant setup code.

Improved code style and consistency across the codebase:
- Standardized parameter formatting and spacing.
- Removed outdated comments and unused code.

General cleanup to enhance readability and maintainability.

* Warp fix copilot (#4278)

* More fixes (#4279)

* Fixes/works around test failures and temporarily disable failing test

Updated `FakeDriver` to set `RunningUnitTests` to `true` and initialize dimensions using `FakeConsole`. Modified `TestRespondersDisposedAttribute` to set `ConsoleDriver.RunningUnitTests` in the `Before` method, ensuring proper behavior during unit tests.

Temporarily disabled the `Button_CanFocus_False_Raises_Accepted_Correctly` test in `ViewCommandTests` by adding a `Skip` parameter to the `[Fact]` attribute, referencing issue #4270.

* Allow all tests to run despite failures in UnitTests

Modified the `dotnet test` command in the `Run UnitTestsParallelizable` step to set `xunit.stopOnFail` to `false`. This ensures that the test runner does not stop execution on the first failure, allowing all tests to execute regardless of individual test outcomes.

* Refactor ApplicationScreenTests for cleaner setup/teardown

Refactored `ClearContents_Called_When_Top_Frame_Changes` test:
- Added `[AutoInitShutdown]` attribute for automatic lifecycle management.
- Replaced manual `Application.Init` and `Application.Top` setup with `Application.Begin` and `RunState`.
- Simplified event handling by defining `ClearedContents` handler inline.
- Removed explicit cleanup logic, relying on `Application.End` for teardown.

Updated `using` directives to include `UnitTests` namespace.

* Attempt to fix intermittent local test failures.

Update ApplicationImpl initialization parameter

Changed the second parameter of the `impl.Init` method in the
`FakeApplicationFactory` class from `"dotnet"` to `"fake"`.

* Code cleanup to cause Action to re-run.

* Stop tests on first failure in UnitTestsParallelizable

Updated the `dotnet test` command in `unit-tests.yml` to set the `xunit.stopOnFail` parameter to `true`. This change ensures that test execution halts immediately upon encountering a failure, allowing quicker identification and resolution of issues. Note that this may prevent the full test suite from running in the event of a failure.

* Allow all tests to run despite failures in CI

Updated `unit-tests.yml` to set `xunit.stopOnFail` to `false`
in both `Run UnitTests` and `Run UnitTestsParallelizable`
steps. This ensures that the test runner does not stop
execution on the first test failure, allowing all tests
to complete even if some fail.

* Enhance RuneExtensions docs and update user dictionary

Updated the `<remarks>` section in `RuneExtensions.GetColumns` to include details about the `wcwidth` implementation and improved readability with `<para>` tags. Added `wcwidth` to the user dictionary in `Terminal.sln.DotSettings` to avoid spelling errors.

* Improve XML doc formatting in RuneExtensions.cs

Updated the remarks section of the `GetColumns` method in the
`RuneExtensions` class to enhance readability by reformatting
and properly indenting `<para>` tags. The content remains
unchanged, describing the method's implementation via `wcwidth`
and its role as a Terminal.Gui extension for `System.Text.Rune`.

* Refactor drivers and improve clipboard handling

Replaced legacy drivers (`CursesDriver`, `NetDriver`) with
`UnixDriver` and `DotNetDriver` across the codebase, including
comments, method names, and test cases. Updated documentation
and remarks to reflect the new driver names and platforms.

Revamped clipboard handling with new platform-specific
implementations: `UnixClipboard` for Unix, `MacOSXClipboard`
for macOS, and `WSLClipboard` for Linux under WSL. Removed
the old `CursesClipboard` and consolidated clipboard logic.

Updated test cases to align with the new drivers and clipboard
implementations. Improved naming consistency and cleaned up
redundant code. Updated the README and documentation to
reflect these changes.

* Remove `PlatformColor` from `Attribute` struct

This commit removes the `PlatformColor` property from the `Attribute` struct, simplifying the codebase by eliminating platform-specific color handling. The following changes were made:

- Removed `PlatformColor` from the `Attribute` struct, including its initialization, usage, and related comments.
- Updated constructors to no longer initialize or use `PlatformColor`.
- Modified `Equals` and `GetHashCode` methods to exclude `PlatformColor`.
- Updated `UnixComponentFactory` documentation to remove references to "v2unix."
- Renamed `v2TestDriver` to `testDriver` in the `With` class for clarity.
- Removed `PlatformColor` references in `DriverAssert` and related error messages.
- Deleted test cases in `AttributeTests` that relied on `PlatformColor`.
- Cleaned up comments and TODOs related to `PlatformColor` and `UnixDriver`.

These changes reflect a shift away from platform-dependent color management, improving code clarity and reducing complexity.

Remove `PlatformColor` and simplify `Attribute` logic

The `PlatformColor` property has been removed from the `Attribute` struct, along with its associated logic, simplifying the codebase and eliminating platform-specific dependencies. Constructors, equality checks, and hash code generation in `Attribute` have been updated accordingly.

The `CurrentAttribute` property in `ConsoleDriver` and `OutputBuffer` has been simplified, removing dependencies on `Application.Driver`. The `MakeColor` method logic has been removed or simplified in related classes.

Tests in `AttributeTests` have been refactored to reflect these changes, focusing on `Foreground`, `Background`, and `Style`. Unix-specific logic tied to `PlatformColor` has been eliminated.

Additional updates include renaming parameters in the `With` class for clarity, simplifying `DriverAssert` output, and performing minor code cleanups to improve readability and maintainability.

* Refactor Terminal.Gui driver architecture for v2

Updated documentation to reflect the new modular driver architecture in Terminal.Gui v2.

- Revised `namespace-drivers.md` to include new components (`IConsoleInput`, `IConsoleOutput`, `IInputProcessor`, `IOutputBuffer`, `IWindowSizeMonitor`) and terminal size monitoring.
- Replaced "Key Components" with "Architecture Overview" and added details on the **Component Factory** pattern.
- Documented the four driver implementations (`DotNetDriver`, `WindowsDriver`, `UnixDriver`, `FakeDriver`) and their platform-specific optimizations.
- Added a "Threading Model" section to explain the multi-threaded design for responsive input handling.
- Updated examples to demonstrate driver capabilities and explicit driver selection.

In `drivers.md`:
- Expanded the "Overview" to emphasize the modular, component-based architecture.
- Reorganized "Drivers" into "Available Drivers" and added details on `FakeDriver` for unit testing.
- Added sections on "Initialization Flow," "Shutdown Flow," and platform-specific driver details.
- Provided examples for accessing driver components and creating custom drivers.

In `index.md`:
- Updated "Cross Platform" feature to reflect new driver names and clarified compatibility with SSH and monochrome terminals.

* Moved files around

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fix nit test.

* Change ClearScreenNextIteration to internal and trying to fix unit test failure

* Reuse method and fix text field color to normal, probably due some changed configuration

* Fix scenario Shortcut not restoring Application.Quit

* Giving more time to load Scrolling scenario and display failing scenario

* Revert changes and add more assertions

* Forcing CI tests again and I suspect that is causing by UpdateFromJson unit test

* Changed test to force fake driver

* Ensure restore the original colors

* Update test runner behavior in unit-tests.yml

Changed `fail-fast` to `false` in `non_parallel_unittests` to allow all runners to complete even if errors occur. Updated `xunit.stopOnFail` to `true` in both `Run UnitTests` and `Run UnitTestsParallelizable` steps to stop test execution immediately upon failure. These changes improve test handling and execution consistency.

Refactor and enhance configuration and scheme handling

Refactored `ConfigurationManager` and `Scope<T>` to improve clarity and ensure proper resetting to hardcoded defaults. Updated `Color` constructor to use ARGB values for accuracy. Added debug assertions and logging for better test reliability.

Expanded test coverage:
- Verified hardcoded schemes and themes reset correctly.
- Added tests for `UpdateFromJson` behavior and `Color.ToString` output.
- Improved `SchemeManager` and `SchemeTests` to validate attributes and scheme overrides.

General improvements include better state management during tests and enhanced readability of event handlers.

* Found cause of #4288 and provided a workaround

* Reverted unneeded change to ComboBoxTests

* Fixed test that wasn't actually testing anything

* Added more precise unit test showing issue

* Added more precise unit test showing issue2

* Made test even more precise

* Potential fix for underlying issue

* Fixed test that broke with last change

* Reverted`ConfigurationManager` to return `_hardCodedConfigPropertyCache` directly, eliminating deep copy overhead for better performance.

Added a new test in `ConfigurationManagerTests` to verify that `GetHardCodedConfigPropertyCache` always returns the same reference. Updated existing tests to reflect this change.

Refactored `SchemeManagerTests` to use `try-finally` blocks for proper cleanup and improved test reliability. Applied similar changes to other test methods for consistency.

Re-enabled the `UpdateFrom_Corrupts_Schemes_HardCodeDefaults` test in `ThemeScopeTests` as the underlying issue has been rnot been esolved.

* Updated the `Disable` method calls across test classes to use
the new overload with a `true` parameter, ensuring consistent
behavior.

* Refactor and fix configuration and theme management

Refactored method names across multiple classes for clarity and consistency (e.g., `LoadCurrentValues` to `UpdateToCurrentValues`, `ResetToHardCodedDefaults` to `LoadHardCodedDefaults`). Removed redundant attributes from `ConfigurationManager`.

Implemented a workaround for `SchemeManager` to address issues with hard-coded schemes being overwritten. Updated `ThemeManager` logic to ensure proper initialization and updates of themes.

Aligned unit tests with refactored methods and added comments to document changes. Made minor adjustments to improve code maintainability, including handling of property values and removal of unused variables.

* Fix hard-coded defaults corruption in ThemeScope

Replaced `ResetToCurrentValues` with `ResetToHardCodedDefaults` across multiple files to address corruption of hard-coded defaults.

- Added a partial workaround in `ConfigurationManager.cs` to prevent overwriting hard-coded schemes in `ThemeScope`.
- Highlighted known issues with `UpdateToCurrentValues` in `ThemeManager.cs`.
- Updated tests in `ConfigurationManagerTests`, `SchemeManagerTests`, and others to reflect the reset method.
- Skipped or modified tests that rely on `ResetToCurrentValues` due to its corruption issues.
- Refactored `GlyphTests` to ensure proper cleanup using `try-finally`.
- Added comments and skipped tests to document and work around known bugs (e.g., #4288).

* Clarify comments and add theme reset functionality

Updated comments in `SchemeManager` and `ThemeManager` to clarify that the workaround for hardcoded schemes is partial.

Added a new `LoadHardCodedDefaults` method to `ThemeManager`, marked with `[RequiresUnreferencedCode]` and `[RequiresDynamicCode]`, to reset themes to hardcoded defaults. This method ensures proper initialization by throwing an exception if `ConfigurationManager` is not initialized.

Updated `ThemeManager` to call `SchemeManager.LoadToHardCodedDefaults` during the theme reset process, ensuring consistent loading of hardcoded schemes.

* Removed special handling for the "Schemes" key in `hardCodedThemeProperties`,

* Code cleanup

Refactored XML documentation comments for better readability.
Enhanced exception handling in `GetScheme(Schemes)` by adding a null check and throwing `ArgumentException` for invalid inputs.
Simplified method definitions by converting multi-line methods to single-line.
Updated attributes for `LoadToHardCodedDefaults` to align with the `SetSchemes` method.
Refactored `LoadToHardCodedDefaults` implementation for cleaner code.

Added support for Visual Studio debug console in `WindowsDriver`, including disabling the alternative screen buffer, preserving original console colors, and restoring them on shutdown.

Performed general code cleanup, including removing unnecessary comments and improving inline comments for clarity.

* Refactor and remove redundant validation methods

Removed `Validate` methods from `ConfigurationManager`, `Scope<T>`, and `ThemeManager`, indicating a shift in validation responsibilities. Enabled nullable reference types in `Scope.cs` to enforce stricter nullability checks. Simplified `Scope<T>` constructor and replaced explicit type declarations with `var` for improved readability. Adjusted LINQ query formatting and removed unused `using System.Text.Json;` to clean up dependencies. Made minor formatting changes for consistency and maintainability.

* Refactor ConfigurationManager for clarity and safety

Renamed `ResetToCurrentValues` to `UpdateToCurrentValues` for better clarity and updated all references, including comments and documentation. Introduced `_hardCodedConfigPropertyCacheLock` to ensure thread-safety when accessing `_hardCodedConfigPropertyCache`. Updated `Reset` terminology to `Update` across the codebase to reflect the updated behavior.

Improved `SerializerContext` initialization with concise syntax and fixed a formatting issue in a `Console.WriteLine` statement. Reformatted filtering logic for `configPropertiesByScope` for better readability.

Updated test cases in `AppSettingsScopeTests` and `ConfigurationManagerTests` to align with the renamed method and ensure consistent functionality.

* Code cleanup

Improve readability and handle null in serialization

Refactored LINQ queries to remove redundant line breaks, improving code readability. Updated comments for clarity and adjusted tone. Added a null check for the `prop` variable during serialization to ensure proper handling of null values by writing `null` to the JSON writer.

* Code Cleanup - Refactor ThemeManager and improve nullability handling

Updated ThemeManager to improve method visibility, naming consistency, and documentation. Introduced `GetHardCodedThemes` and `SetThemes` for better encapsulation. Made `DEFAULT_THEME_NAME` public for broader access. Enhanced nullability handling across multiple files using the null-forgiving operator (`!`) to suppress warnings.

Refactored `Themes.cs` to ensure proper cleanup of `allViewsView`. Simplified assertions in test files to reflect updated method visibility and removed redundant checks. Improved code clarity and maintainability throughout the codebase.

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-10-19 09:44:08 -06:00

682 lines
23 KiB
C#

using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using UICatalog;
using UnitTests;
using Xunit.Abstractions;
namespace IntegrationTests.UICatalog;
public class ScenarioTests : TestsAllViews
{
public ScenarioTests (ITestOutputHelper output)
{
#if DEBUG_IDISPOSABLE
View.EnableDebugIDisposableAsserts = true;
View.Instances.Clear ();
#endif
_output = output;
}
private readonly ITestOutputHelper _output;
private object? _timeoutLock;
/// <summary>
/// <para>This runs through all Scenarios defined in UI Catalog, calling Init, Setup, and Run.</para>
/// <para>Should find any Scenarios which crash on load or do not respond to <see cref="Application.RequestStop()"/>.</para>
/// </summary>
[Theory]
[MemberData (nameof (AllScenarioTypes))]
public void All_Scenarios_Quit_And_Init_Shutdown_Properly (Type scenarioType)
{
Assert.Null (_timeoutLock);
_timeoutLock = new ();
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
// If a previous test failed, this will ensure that the Application is in a clean state
Application.ResetState (true);
_output.WriteLine ($"Running Scenario '{scenarioType}'");
var scenario = Activator.CreateInstance (scenarioType) as Scenario;
var scenarioName = scenario!.GetName ();
uint abortTime = 2200;
object? timeout = null;
var initialized = false;
var shutdownGracefully = false;
var iterationCount = 0;
Key quitKey = Application.QuitKey;
Application.InitializedChanged += OnApplicationOnInitializedChanged;
Application.ForceDriver = "FakeDriver";
scenario!.Main ();
scenario.Dispose ();
scenario = null;
Application.ForceDriver = string.Empty;
Application.InitializedChanged -= OnApplicationOnInitializedChanged;
lock (_timeoutLock)
{
if (timeout is { })
{
timeout = null;
}
}
Assert.True (initialized);
Assert.True (shutdownGracefully, $"Scenario '{scenarioName}' Failed to Quit with {quitKey} after {abortTime}ms and {iterationCount} iterations. Force quit.");
#if DEBUG_IDISPOSABLE
Assert.Empty (View.Instances);
#endif
lock (_timeoutLock)
{
_timeoutLock = null;
}
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
return;
void OnApplicationOnInitializedChanged (object? s, EventArgs<bool> a)
{
if (a.Value)
{
Application.Iteration += OnApplicationOnIteration;
initialized = true;
lock (_timeoutLock)
{
timeout = Application.AddTimeout (TimeSpan.FromMilliseconds (abortTime), ForceCloseCallback);
}
}
else
{
Application.Iteration -= OnApplicationOnIteration;
shutdownGracefully = true;
}
_output.WriteLine ($"Initialized == {a.Value}; shutdownGracefully == {shutdownGracefully}.");
}
// If the scenario doesn't close within abortTime ms, this will force it to quit
bool ForceCloseCallback ()
{
lock (_timeoutLock)
{
if (timeout is { })
{
timeout = null;
}
}
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
Application.ResetState (true);
return false;
}
void OnApplicationOnIteration (object? s, IterationEventArgs a)
{
iterationCount++;
if (Application.Initialized)
{
// Press QuitKey
quitKey = Application.QuitKey;
_output.WriteLine ($"Attempting to quit with {quitKey} after {iterationCount} iterations.");
Application.RaiseKeyDownEvent (quitKey);
}
}
}
public static IEnumerable<object []> AllScenarioTypes =>
typeof (Scenario).Assembly
.GetTypes ()
.Where (type => type.IsClass && !type.IsAbstract && type.IsSubclassOf (typeof (Scenario)))
.Select (type => new object [] { type });
[Fact]
public void Run_All_Views_Tester_Scenario ()
{
// Disable any UIConfig settings
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
View? curView = null;
// Settings
var xVal = 0;
var yVal = 0;
var wVal = 0;
var hVal = 0;
List<string> posNames = ["Percent", "AnchorEnd", "Center", "Absolute"];
List<string> dimNames = ["Auto", "Percent", "Fill", "Absolute"];
Application.Init (new FakeDriver ());
var top = new Toplevel ();
Dictionary<string, Type> viewClasses = GetAllViewClasses ().ToDictionary (t => t.Name);
Window leftPane = new ()
{
Title = "Classes",
X = 0,
Y = 0,
Width = 15,
Height = Dim.Fill (1), // for status bar
CanFocus = false,
SchemeName = "TopLevel"
};
ListView classListView = new ()
{
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill (),
AllowsMarking = false,
SchemeName = "TopLevel",
Source = new ListWrapper<string> (new (viewClasses.Keys.ToList ()))
};
leftPane.Add (classListView);
FrameView settingsPane = new ()
{
X = Pos.Right (leftPane),
Y = 0, // for menu
Width = Dim.Fill (),
Height = 10,
CanFocus = false,
SchemeName = "TopLevel",
Title = "Settings"
};
var radioItems = new [] { "Percent(x)", "AnchorEnd(x)", "Center", "Absolute(x)" };
FrameView locationFrame = new ()
{
X = 0,
Y = 0,
Height = 3 + radioItems.Length,
Width = 36,
Title = "Location (Pos)"
};
settingsPane.Add (locationFrame);
var label = new Label { X = 0, Y = 0, Text = "x:" };
locationFrame.Add (label);
RadioGroup xRadioGroup = new () { X = 0, Y = Pos.Bottom (label), RadioLabels = radioItems };
TextField xText = new () { X = Pos.Right (label) + 1, Y = 0, Width = 4, Text = $"{xVal}" };
locationFrame.Add (xText);
locationFrame.Add (xRadioGroup);
radioItems = new [] { "Percent(y)", "AnchorEnd(y)", "Center", "Absolute(y)" };
label = new () { X = Pos.Right (xRadioGroup) + 1, Y = 0, Text = "y:" };
locationFrame.Add (label);
TextField yText = new () { X = Pos.Right (label) + 1, Y = 0, Width = 4, Text = $"{yVal}" };
locationFrame.Add (yText);
RadioGroup yRadioGroup = new () { X = Pos.X (label), Y = Pos.Bottom (label), RadioLabels = radioItems };
locationFrame.Add (yRadioGroup);
FrameView sizeFrame = new ()
{
X = Pos.Right (locationFrame),
Y = Pos.Y (locationFrame),
Height = 3 + radioItems.Length,
Width = 40,
Title = "Size (Dim)"
};
radioItems = new [] { "Auto()", "Percent(width)", "Fill(width)", "Absolute(width)" };
label = new () { X = 0, Y = 0, Text = "width:" };
sizeFrame.Add (label);
RadioGroup wRadioGroup = new () { X = 0, Y = Pos.Bottom (label), RadioLabels = radioItems };
TextField wText = new () { X = Pos.Right (label) + 1, Y = 0, Width = 4, Text = $"{wVal}" };
sizeFrame.Add (wText);
sizeFrame.Add (wRadioGroup);
radioItems = new [] { "Auto()", "Percent(height)", "Fill(height)", "Absolute(height)" };
label = new () { X = Pos.Right (wRadioGroup) + 1, Y = 0, Text = "height:" };
sizeFrame.Add (label);
TextField hText = new () { X = Pos.Right (label) + 1, Y = 0, Width = 4, Text = $"{hVal}" };
sizeFrame.Add (hText);
RadioGroup hRadioGroup = new () { X = Pos.X (label), Y = Pos.Bottom (label), RadioLabels = radioItems };
sizeFrame.Add (hRadioGroup);
settingsPane.Add (sizeFrame);
FrameView hostPane = new ()
{
X = Pos.Right (leftPane),
Y = Pos.Bottom (settingsPane),
Width = Dim.Fill (),
Height = Dim.Fill (1), // + 1 for status bar
SchemeName = "Dialog"
};
classListView.OpenSelectedItem += (s, a) => { settingsPane.SetFocus (); };
classListView.SelectedItemChanged += (s, args) =>
{
// Remove existing class, if any
if (curView is { })
{
curView.SubViewsLaidOut -= LayoutCompleteHandler;
hostPane.Remove (curView);
curView.Dispose ();
curView = null;
hostPane.FillRect (hostPane.Viewport);
}
curView = CreateClass (viewClasses.Values.ToArray () [classListView.SelectedItem]);
};
xRadioGroup.SelectedItemChanged += (s, selected) => DimPosChanged (curView);
xText.TextChanged += (s, args) =>
{
try
{
xVal = int.Parse (xText.Text);
DimPosChanged (curView);
}
catch
{ }
};
yText.TextChanged += (s, e) =>
{
try
{
yVal = int.Parse (yText.Text);
DimPosChanged (curView);
}
catch
{ }
};
yRadioGroup.SelectedItemChanged += (s, selected) => DimPosChanged (curView);
wRadioGroup.SelectedItemChanged += (s, selected) => DimPosChanged (curView);
wText.TextChanged += (s, args) =>
{
try
{
wVal = int.Parse (wText.Text);
DimPosChanged (curView);
}
catch
{ }
};
hText.TextChanged += (s, args) =>
{
try
{
hVal = int.Parse (hText.Text);
DimPosChanged (curView);
}
catch
{ }
};
hRadioGroup.SelectedItemChanged += (s, selected) => DimPosChanged (curView);
top.Add (leftPane, settingsPane, hostPane);
top.LayoutSubViews ();
curView = CreateClass (viewClasses.First ().Value);
var iterations = 0;
Application.Iteration += (s, a) =>
{
iterations++;
if (iterations < viewClasses.Count)
{
classListView.MoveDown ();
if (curView is { })
{
Assert.Equal (
curView.GetType ().Name,
viewClasses.Values.ToArray () [classListView.SelectedItem].Name
);
}
}
else
{
Application.RequestStop ();
}
};
Application.Run (top);
Assert.Equal (viewClasses.Count, iterations);
top.Dispose ();
Application.Shutdown ();
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
void DimPosChanged (View? view)
{
if (view == null)
{
return;
}
try
{
switch (xRadioGroup.SelectedItem)
{
case 0:
view.X = Pos.Percent (xVal);
break;
case 1:
view.X = Pos.AnchorEnd (xVal);
break;
case 2:
view.X = Pos.Center ();
break;
case 3:
view.X = Pos.Absolute (xVal);
break;
}
switch (yRadioGroup.SelectedItem)
{
case 0:
view.Y = Pos.Percent (yVal);
break;
case 1:
view.Y = Pos.AnchorEnd (yVal);
break;
case 2:
view.Y = Pos.Center ();
break;
case 3:
view.Y = Pos.Absolute (yVal);
break;
}
switch (wRadioGroup.SelectedItem)
{
case 0:
view.Width = Dim.Percent (wVal);
break;
case 1:
view.Width = Dim.Fill (wVal);
break;
case 2:
view.Width = Dim.Absolute (wVal);
break;
}
switch (hRadioGroup.SelectedItem)
{
case 0:
view.Height = Dim.Percent (hVal);
break;
case 1:
view.Height = Dim.Fill (hVal);
break;
case 2:
view.Height = Dim.Absolute (hVal);
break;
}
}
catch (Exception e)
{
MessageBox.ErrorQuery ("Exception", e.Message, "Ok");
}
UpdateTitle (view);
}
void UpdateSettings (View view)
{
var x = view.X.ToString ();
var y = view.Y.ToString ();
try
{
xRadioGroup.SelectedItem = posNames.IndexOf (posNames.First (s => x.Contains (s)));
yRadioGroup.SelectedItem = posNames.IndexOf (posNames.First (s => y.Contains (s)));
}
catch (InvalidOperationException e)
{
// This is a hack to work around the fact that the Pos enum doesn't have an "Align" value yet
Debug.WriteLine ($"{e}");
}
xText.Text = $"{view.Frame.X}";
yText.Text = $"{view.Frame.Y}";
var w = view.Width!.ToString ();
var h = view.Height!.ToString ();
wRadioGroup.SelectedItem = dimNames.IndexOf (dimNames.First (s => w.Contains (s)));
hRadioGroup.SelectedItem = dimNames.IndexOf (dimNames.First (s => h.Contains (s)));
wText.Text = $"{view.Frame.Width}";
hText.Text = $"{view.Frame.Height}";
}
void UpdateTitle (View? view) { hostPane.Title = $"{view!.GetType ().Name} - {view.X}, {view.Y}, {view.Width}, {view.Height}"; }
View? CreateClass (Type type)
{
// If we are to create a generic Type
if (type.IsGenericType)
{
// For each of the <T> arguments
List<Type> typeArguments = new ();
// use <object> or the original type if applicable
foreach (Type arg in type.GetGenericArguments ())
{
if (arg.IsValueType && Nullable.GetUnderlyingType (arg) == null)
{
typeArguments.Add (arg);
}
else
{
typeArguments.Add (typeof (object));
}
}
// Ensure the type does not contain any generic parameters
if (type.ContainsGenericParameters)
{
Logging.Warning ($"Cannot create an instance of {type} because it contains generic parameters.");
//throw new ArgumentException ($"Cannot create an instance of {type} because it contains generic parameters.");
return null;
}
// And change what type we are instantiating from MyClass<T> to MyClass<object>
type = type.MakeGenericType (typeArguments.ToArray ());
}
// Instantiate view
var view = Activator.CreateInstance (type) as View;
if (view is null)
{
return null;
}
if (view.Width is not DimAuto)
{
view.Width = Dim.Percent (75);
}
if (view.Height is not DimAuto)
{
view.Height = Dim.Percent (75);
}
// Set the colorscheme to make it stand out if is null by default
if (!view.HasScheme)
{
view.SchemeName = "Base";
}
// If the view supports a Text property, set it so we have something to look at
if (view.GetType ().GetProperty ("Text") != null)
{
try
{
view.GetType ().GetProperty ("Text")?.GetSetMethod ()?.Invoke (view, new [] { "Test Text" });
}
catch (TargetInvocationException e)
{
MessageBox.ErrorQuery ("Exception", e.InnerException!.Message, "Ok");
view = null;
}
}
// If the view supports a Title property, set it so we have something to look at
if (view != null && view.GetType ().GetProperty ("Title") != null)
{
if (view.GetType ().GetProperty ("Title")!.PropertyType == typeof (string))
{
view?.GetType ().GetProperty ("Title")?.GetSetMethod ()?.Invoke (view, new [] { "Test Title" });
}
else
{
view?.GetType ().GetProperty ("Title")?.GetSetMethod ()?.Invoke (view, new [] { "Test Title" });
}
}
// If the view supports a Source property, set it so we have something to look at
if (view != null
&& view.GetType ().GetProperty ("Source") != null
&& view.GetType ().GetProperty ("Source")!.PropertyType == typeof (IListDataSource))
{
ListWrapper<string> source = new (["Test Text #1", "Test Text #2", "Test Text #3"]);
view?.GetType ().GetProperty ("Source")?.GetSetMethod ()?.Invoke (view, new [] { source });
}
// Add
hostPane.Add (view);
//DimPosChanged ();
hostPane.LayoutSubViews ();
hostPane.ClearViewport ();
hostPane.SetNeedsDraw ();
UpdateSettings (view!);
UpdateTitle (view);
view!.SubViewsLaidOut += LayoutCompleteHandler;
return view;
}
void LayoutCompleteHandler (object? sender, LayoutEventArgs args) { UpdateTitle (curView); }
}
[Fact(Skip = "This test seems to exercise FakeConsole.PushMockKeyPress - which is broken")]
public void Run_Generic ()
{
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
Assert.Equal (Key.Esc, Application.QuitKey);
ObservableCollection<Scenario> scenarios = Scenario.GetScenarios ();
Assert.NotEmpty (scenarios);
int item = scenarios.IndexOf (s => s.GetName ().Equals ("Generic", StringComparison.OrdinalIgnoreCase));
Scenario generic = scenarios [item];
Application.Init (new FakeDriver ());
// BUGBUG: (#2474) For some reason ReadKey is not returning the QuitKey for some Scenarios
// by adding this Space it seems to work.
Assert.Equal (Key.Esc, Application.QuitKey);
FakeConsole.PushMockKeyPress ((KeyCode)Application.QuitKey);
var ms = 500;
var abortCount = 0;
Func<bool> abortCallback = () =>
{
abortCount++;
_output.WriteLine ($"'Generic' abortCount {abortCount}");
Application.RequestStop ();
return false;
};
var iterations = 0;
object? token = null;
Application.Iteration += (s, a) =>
{
if (token == null)
{
// Timeout only must start at first iteration
token = Application.AddTimeout (TimeSpan.FromMilliseconds (ms), abortCallback);
}
iterations++;
_output.WriteLine ($"'Generic' iteration {iterations}");
// Stop if we run out of control...
if (iterations == 10)
{
_output.WriteLine ("'Generic' had to be force quit!");
Application.RequestStop ();
}
};
Application.KeyDown += (sender, args) => { Assert.Equal (Application.QuitKey, args); };
generic.Main ();
Assert.Equal (0, abortCount);
// # of key up events should match # of iterations
Assert.Equal (1, iterations);
generic.Dispose ();
// Shutdown must be called to safely clean up Application if Init has been called
Application.Shutdown ();
ConfigurationManager.Disable (resetToHardCodedDefaults: true);
#if DEBUG_IDISPOSABLE
Assert.Empty (View.Instances);
#endif
}
}