Files
Terminal.Gui/Terminal.Gui/App/Application.Initialization.cs
2025-09-16 00:30:50 +01:00

271 lines
10 KiB
C#

#nullable enable
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
namespace Terminal.Gui.App;
public static partial class Application // Initialization (Init/Shutdown)
{
/// <summary>Initializes a new instance of a Terminal.Gui Application. <see cref="Shutdown"/> must be called when the application is closing.</summary>
/// <para>Call this method once per instance (or after <see cref="Shutdown"/> has been called).</para>
/// <para>
/// This function loads the right <see cref="IConsoleDriver"/> for the platform, Creates a <see cref="Toplevel"/>. and
/// assigns it to <see cref="Top"/>
/// </para>
/// <para>
/// <see cref="Shutdown"/> must be called when the application is closing (typically after
/// <see cref="Run{T}"/> has returned) to ensure resources are cleaned up and
/// terminal settings
/// restored.
/// </para>
/// <para>
/// The <see cref="Run{T}"/> function combines
/// <see cref="Init(IConsoleDriver,string)"/> and <see cref="Run(Toplevel, Func{Exception, bool})"/>
/// into a single
/// call. An application cam use <see cref="Run{T}"/> without explicitly calling
/// <see cref="Init(IConsoleDriver,string)"/>.
/// </para>
/// <param name="driver">
/// The <see cref="IConsoleDriver"/> to use. If neither <paramref name="driver"/> or
/// <paramref name="driverName"/> are specified the default driver for the platform will be used.
/// </param>
/// <param name="driverName">
/// The short name (e.g. "net", "windows", "ansi", "fake", or "curses") of the
/// <see cref="IConsoleDriver"/> to use. If neither <paramref name="driver"/> or <paramref name="driverName"/> are
/// specified the default driver for the platform will be used.
/// </param>
[RequiresUnreferencedCode ("AOT")]
[RequiresDynamicCode ("AOT")]
public static void Init (IConsoleDriver? driver = null, string? driverName = null)
{
ApplicationImpl.Instance.Init (driver, driverName);
}
internal static int MainThreadId { get; set; } = -1;
// INTERNAL function for initializing an app with a Toplevel factory object, driver, and mainloop.
//
// Called from:
//
// Init() - When the user wants to use the default Toplevel. calledViaRunT will be false, causing all state to be reset.
// Run<T>() - When the user wants to use a custom Toplevel. calledViaRunT will be true, enabling Run<T>() to be called without calling Init first.
// Unit Tests - To initialize the app with a custom Toplevel, using the FakeDriver. calledViaRunT will be false, causing all state to be reset.
//
// calledViaRunT: If false (default) all state will be reset. If true the state will not be reset.
[RequiresUnreferencedCode ("AOT")]
[RequiresDynamicCode ("AOT")]
internal static void InternalInit (
IConsoleDriver? driver = null,
string? driverName = null,
bool calledViaRunT = false
)
{
if (Initialized && driver is null)
{
return;
}
if (Initialized)
{
throw new InvalidOperationException ("Init has already been called and must be bracketed by Shutdown.");
}
if (!calledViaRunT)
{
// Reset all class variables (Application is a singleton).
ResetState (ignoreDisposed: true);
}
// For UnitTests
if (driver is { })
{
Driver = driver;
if (driver is FakeDriver)
{
//// We're running unit tests. Disable loading config files other than default
//if (Locations == ConfigLocations.All)
//{
// Locations = ConfigLocations.Default;
// ResetAllSettings ();
//}
}
}
// Ignore Configuration for ForceDriver if driverName is specified
if (!string.IsNullOrEmpty (driverName))
{
ForceDriver = driverName;
}
if (Driver is null)
{
PlatformID p = Environment.OSVersion.Platform;
if (string.IsNullOrEmpty (ForceDriver))
{
if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
{
Driver = new WindowsDriver ();
}
else
{
Driver = new CursesDriver ();
}
}
else
{
(List<Type?> drivers, List<string?> driverTypeNames) = GetDriverTypes ();
Type? driverType = drivers.FirstOrDefault (t => t!.Name.Equals (ForceDriver, StringComparison.InvariantCultureIgnoreCase));
if (driverType is { })
{
Driver = (IConsoleDriver)Activator.CreateInstance (driverType)!;
}
else if (ForceDriver?.StartsWith ("v2") ?? false)
{
ApplicationImpl.ChangeInstance (new ApplicationV2 ());
ApplicationImpl.Instance.Init (driver, ForceDriver);
Debug.Assert (Driver is { });
return;
}
else
{
throw new ArgumentException (
$"Invalid driver name: {ForceDriver}. Valid names are {string.Join (", ", drivers.Select (t => t!.Name))}"
);
}
}
}
Debug.Assert (Navigation is null);
Navigation = new ();
Debug.Assert (Popover is null);
Popover = new ();
AddKeyBindings ();
try
{
MainLoop = Driver!.Init ();
SubscribeDriverEvents ();
}
catch (InvalidOperationException ex)
{
// This is a case where the driver is unable to initialize the console.
// This can happen if the console is already in use by another process or
// if running in unit tests.
// In this case, we want to throw a more specific exception.
throw new InvalidOperationException (
"Unable to initialize the console. This can happen if the console is already in use by another process or in unit tests.",
ex
);
}
SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext ());
// TODO: This is probably not needed
if (Popover.GetActivePopover () is View popover)
{
popover.Visible = false;
}
MainThreadId = Thread.CurrentThread.ManagedThreadId;
bool init = Initialized = true;
InitializedChanged?.Invoke (null, new (init));
}
internal static void SubscribeDriverEvents ()
{
ArgumentNullException.ThrowIfNull (Driver);
Driver.SizeChanged += Driver_SizeChanged;
Driver.KeyDown += Driver_KeyDown;
Driver.KeyUp += Driver_KeyUp;
Driver.MouseEvent += Driver_MouseEvent;
}
internal static void UnsubscribeDriverEvents ()
{
ArgumentNullException.ThrowIfNull (Driver);
Driver.SizeChanged -= Driver_SizeChanged;
Driver.KeyDown -= Driver_KeyDown;
Driver.KeyUp -= Driver_KeyUp;
Driver.MouseEvent -= Driver_MouseEvent;
}
private static void Driver_SizeChanged (object? sender, SizeChangedEventArgs e) { OnSizeChanging (e); }
private static void Driver_KeyDown (object? sender, Key e) { RaiseKeyDownEvent (e); }
private static void Driver_KeyUp (object? sender, Key e) { RaiseKeyUpEvent (e); }
private static void Driver_MouseEvent (object? sender, MouseEventArgs e) { RaiseMouseEvent (e); }
/// <summary>Gets of list of <see cref="IConsoleDriver"/> types and type names that are available.</summary>
/// <returns></returns>
[RequiresUnreferencedCode ("AOT")]
public static (List<Type?>, List<string?>) GetDriverTypes ()
{
// use reflection to get the list of drivers
List<Type?> driverTypes = new ();
// Only inspect the IConsoleDriver assembly
var asm = typeof (IConsoleDriver).Assembly;
foreach (Type? type in asm.GetTypes ())
{
if (typeof (IConsoleDriver).IsAssignableFrom (type) &&
type is { IsAbstract: false, IsClass: true })
{
driverTypes.Add (type);
}
}
List<string?> driverTypeNames = driverTypes
.Where (d => !typeof (IConsoleDriverFacade).IsAssignableFrom (d))
.Select (d => d!.Name)
.Union (["v2", "v2win", "v2net", "v2unix"])
.ToList ()!;
return (driverTypes, driverTypeNames);
}
/// <summary>Shutdown an application initialized with <see cref="Init"/>.</summary>
/// <remarks>
/// Shutdown must be called for every call to <see cref="Init"/> or
/// <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to ensure all resources are cleaned
/// up (Disposed)
/// and terminal settings are restored.
/// </remarks>
public static void Shutdown () => ApplicationImpl.Instance.Shutdown ();
/// <summary>
/// Gets whether the application has been initialized with <see cref="Init"/> and not yet shutdown with <see cref="Shutdown"/>.
/// </summary>
/// <remarks>
/// <para>
/// The <see cref="InitializedChanged"/> event is raised after the <see cref="Init"/> and <see cref="Shutdown"/> methods have been called.
/// </para>
/// </remarks>
public static bool Initialized { get; internal set; }
/// <summary>
/// This event is raised after the <see cref="Init"/> and <see cref="Shutdown"/> methods have been called.
/// </summary>
/// <remarks>
/// Intended to support unit tests that need to know when the application has been initialized.
/// </remarks>
public static event EventHandler<EventArgs<bool>>? InitializedChanged;
/// <summary>
/// Raises the <see cref="InitializedChanged"/> event.
/// </summary>
internal static void OnInitializedChanged (object sender, EventArgs<bool> e)
{
Application.InitializedChanged?.Invoke (sender, e);
}
}