Files
Terminal.Gui/UICatalog/Scenarios/CharacterMap.cs
Tig 4430fe2cc6 Fixes #3192. Improve correctness / clarity of existing View.AutoSize functionality/unit tests (#3202)
* Removed resharper settings from editorconfig

* Remove constructors with frame parameters from Button class.

* Remove constructors with frame parameters from CheckBox class.

* Cleanup code.

* Remove constructors with frame parameters from ComboBox class.

* @BDisp
Remove constructors with frame parameters from FrameView class.

* Remove constructors with frame parameters from Label class.

* Remove constructors with frame parameters from ListView class.

* Remove constructors with frame parameters from ScrollBarView class.

* Remove constructors with frame parameters from ScrollView class.

* Remove namespace braces.

* Cleanup code.

* Cleanup code.

* Cleanup code.

* Remove constructors with frame parameters from TextField class.

* Remove constructors with frame parameters from TimeField class.

* Fixes #3182. OnResizeNeeded returns int.MaxValue and int.MaxValue when Application.Top is null, should return Size.Empty.

* Remove constructors with frame parameters from Toplevel class.

* Remove constructors with frame parameters from Window class.

* Fix merge errors.

* Revert "Fixes #3182. OnResizeNeeded returns int.MaxValue and int.MaxValue when Application.Top is null, should return Size.Empty."

This reverts commit cf9c24b846.

* Revert unit test.

* Fixes #2882. TabView: 'Frame.DrawFrame(Rect, bool)' is obsolete: 'This method is obsolete in v2. Use use LineCanvas or Frame (#2980)

* Fixes #2882. TabView: 'Frame.DrawFrame(Rect, bool)' is obsolete: 'This method is obsolete in v2. Use use LineCanvas or Frame

* Trying fix this unit test that sometimes fail.

* Fixes #2983. View need a alternative DrawFrame for the v2.

* Use new DrawFrame method.

* Change _lines field to Lines property.

* Add TabWindow unit test.

* Add DrawIncompleteFrame method and unit tests.

* Add more unit tests to LineCanvas.

* Fix newline conflict errors.

* Revert "Change _lines field to Lines property."

This reverts commit ab6c5f3094.

* Add DrawIncompleteFrame method and unit tests.

* Add more unit tests to LineCanvas.

* Fix newline conflict errors.

* Force render immediately instead of join.

* I will never rely on zero-location-based unit test again.

* Fix TestTreeViewColor unit test fail.

* Using location of 3 to avoid be divisible by 2 and so avoiding bugs.

* Revert "Using location of 3 to avoid be divisible by 2 and so avoiding bugs."

This reverts commit dd3df135d8.

* Revert "I will never rely on zero-location-based unit test again."

This reverts commit 62adf6f285.

* Revert "Fix newline conflict errors."

This reverts commit 4acf72612d.

* Revert "Add more unit tests to LineCanvas."

This reverts commit 66bc6f514e.

* Revert "Add DrawIncompleteFrame method and unit tests."

This reverts commit 680ba264e1.

* Resolving merge conflicts.

* Revert "Use new DrawFrame method."

This reverts commit 69a7f17f19.

* Revert "Fixes #2983. View need a alternative DrawFrame for the v2."

This reverts commit dade9fd767.

* Reverting this changes to start a new one.

* Add horizontal and vertical support for combining glyphs.

* Fix text and auto size behavior.

* Add TabWidth property.

* Add unit test for WordWrap.

* Fixes #3017. View TextDirection returns incorrect size on a vertical direction instance with AutoSize as false.

* Using Frame to force read from the get method.

* Fix some issues with AutoSize and ForceValidatePosDim.

* Fixing broken unit tests.

* Restoring code I've broken.

* Removing forgotten code.

* Only LayoutStyle.Computed can change the Frame.

* DateField and TimeField depends on LayoutStyle.Computed.

* Fix unit tests related with LayoutStyle.

* Implements tabs, left and right arrows as View.

* Draws a minimum full border.

* Adds missing XML parameter.

* Adds assert tests for Frame.

* Removes duplicates InlineData.

* Adds more unit tests for minimum full border without Left and Right thickness.

* Trying to fix the TestTreeViewColor unit test fail.

* Prevents a user to set TextDirection to -1.

* Prevents any invalid TextDirection value.

* Removes (TextDirection)(-1).

* Removes unnecessary TextDirection initialization.

* Removes LayoutStyle.

* Fixing unit tests with border.

* Trying to fix TestTreeViewColor again.

* Revert "Trying to fix TestTreeViewColor again."

This reverts commit c2efa8e42e.

* Trying to fix TestTreeViewColor again.

* Fix merge errors.

* Fix merge errors.

* Restoring unit test.

* Restores the right XML comment.

* Fix Disposing unit tests that sometimes throws because some instances aren't cleared on others unit tests classes.

* Fix Disposing unit tests that sometimes throws because some instances aren't cleared on others unit tests classes.

* Only call OnResizeNeeded if it's LayoutStyle.Computed.

* Fix merge errors.

* Fix merge errors.

* Fix unit tests fail.

* Reformat.

* Again.

* Rename to OnDrawAdornments.

* Fix failing unit tests.

* Reduces indentation and cleanup code.

* Cleanup code.

* Fix bug done when cleanup.

* Replace FrameHandledMouseEvent to AdornmentHandledMouseEvent.

* Removes Tab constructor parameters.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fix merge errors.

* Remove constructors with parameters from Button.

* Remove parenthesis on objects initializers from Button.

* Remove constructors with parameters from CheckBox.

* Remove parenthesis on objects initializers from CheckBox.

* Remove constructors with parameters from ComboBox.

* Remove constructors with parameters from FrameView.

* Remove parenthesis on objects initializers from FrameView.

* Initial commit

* Renamed Direction enum for clarity in refactoring unit tests

* Moved nav tests to NavigationTests

* Moved view tests around

* Cleaning up TextFormatter and View.AutoSize code

* Fixed latent TextFormatter bug with \n

* removed Application dependency on some autosize unit tests

* Fixed Label tests to deal with auotsize overriding height/width

* Fixed more label tests. WIP

* Fixed all places where AutoSize = happend after setting Dims

* Started adding new primitive View.Text tests

* Code comments

* WIP: Enforce that it makes no sense to set Width/Height if AutoSize = true. Update Unit tests to match.

* WIP: Enforce that it makes no sense to set Width/Height if AutoSize = true. Update Unit tests to match.

* Remove frame set from the View constructor and prevent SetRelativeLayout running if not yet initialized.

* Changes needed for unit tests pass on remove parameters constructors from the Label class.

* Remove constructors with parameters from Label.

* Remove parenthesis on objects initializers from Label.

* Prefix private fields with underscore.

* Renamed to MaxLength.

* Remove constructors with parameters from ListView.

* MakeWrapper not needed anymore.

* Remove parenthesis on objects initializers from ListView.

* WIP: Enforce that it makes no sense to set Width/Height if AutoSize = true. Update Unit tests to match.

* Massive code cleanup - use parameterless constructors and ensure AutoSize is set properly. Code reformat.

* Massive code cleanup - use parameterless constructors and ensure AutoSize is set properly. Code reformat.

* Fixed messagebox

* Remove constructors with parameters from ScrollBarView and ScrollView.

* Remove parenthesis on objects initializers from ScrollBarView and ScrollView.

* Cleanup code.

* Fix merge errors.

* Add empty dotsettings for solution and projects.

* Set ReSharper language analysis level for projects to  C#12

* Make ReSharper consider itself the boss for style

* Add rule to enforce property backing fields above the property

* Disable auto-detection of naming rules so ReSharper doesn't change them by itself

* Don't let someone's VS settings override the indent settings

* Explicitly set tab width to 4 spaces and force spaces.

* Rules to keep various multi-line constructs aligned within themselves

* Curly brace rules (Using K&R style, per current project spec)

* Blank line rules

Mostly to add breaks in various situations, and also to enforce max of 1 blank line.

* Increase auto-wrap to 160 from default of 120

* Line break at end of all files, to make Unixy systems happy

* Keep attributes on their own lines except for methods and records that are themselves single-line

* Increase attribute auto-wrap to 60 from default of 38

* Wrap/chop rules for long method signatures and record declarations

Chop if either already multi-line or if over 8 parameters.
Chop AFTER the left paren and BEFORE the first parameter.

* Chop rules for generics

For generics with multi-line type parameters or multiple type parameter constraints, chop in a way that has consistent alignment.

* Always enforce enum members on their own lines

* One-line functions completely on one line

They're usually expression-bodied anyway, here, so this is almost irrelevant

* Keep control flow statements on their own lines

* Follow same chop rules for method invocation as method declaration

* Chop long or multi-line method chains or patterns

* Wrap rules for binary operators

Operator at beginning of new lines
Auto-chop if long or already multi-line

* Spaces between keywords and their opening parentheses

* Add file layout rules for organization of reorderable items like fields, properties, etc.

Ugly XML, so load it up in the UI to look at it
It's MOSTLY the ReSharper defaults, but with more aggressive sorting, generally by access modifier and name, within each grouping.

* Deconstructors use per-member types

* Use keywords for built-in types and increase severity of inspection for violations

Also apply to IntPtr and similar, which should now be nint and similar

* Apply syntax style on completion.

* Use var when evident for built-in and simple types, but not elsewhere

* Increase severity for some minor redundancy and clarity inspections

* Enforce braces always required for blocks, and treat as error

* Warn if a local function is not statement-bodied

* Increase various inspection severities

IF Condition => Severity:
Attributes not wrapped property => Suggestion
Constructors expression-bodied => Error
default doesn't have type when it isn't clear => suggestion
Namespaces not file-scoped => error
Methods not statement-bodied => hint
Null check pattern not the object property pattern => Error

* Adjust preference order of null check patterns to make object pattern highest

* XmlDoc rules to keep tags and contents aligned and wrapped

* Add a few custom profiles for code cleanup and make the full profile default

* Remove parts for languages not used in this solution

* copied in v2_develop changes

* Merged v2_develop

* Added Begin/Init unit tests. Removed Application dependencey from AutoSizeFalse tests

* TextFormatter.Lines -> GetLines ()

* Let ReSharper know we intend to localize things

* TextFormatter code cleanup

* copied in v2_develop changes

* Merged v2_develop

* Spaces aren't wanted here either.

* Fix merge errors.

* Fixes ContentBottomRightCorner related with https://github.com/gui-cs/Terminal.Gui/issues/3211#issue-2098878820

* Remove constructors with parameters from ContextMenu.

* Remove commented code.

* Remove constructors with parameters from OpenDialog.

* Remove constructors with parameters from SaveDialog.

* Remove constructors with parameters from TextField.

* Remove constructors with parameters from TimeField.

* Fix unit test.

* Remove unnecessary SetInitialProperties method.

* Remove unnecessary SetInitialProperties method.

* Remove parenthesis on objects initializers from Toplevel and Window.

* Remove constructors with parameters from RadioGroup.

* Remove constructors with parameters from TextView.

* Remove constructors with parameters from MenuBar.

* TEMPORARY: Turn everything that was set to error down to warning or lower

* Fixes #3219. MenuBar is opened by call OpenMenu even it's disabled.

* Remove constructors with parameters from Menu.

* Remove constructors with parameters from View.

* Change constructor to internal because is mainly useful for testing.

* ReSharper Cleanup Code.

* Added format only r# config

* Fixes #3224. TextFormatter.Lines should return a single string.Empty list even with Width or Height equal to zero.

* Remove constructors with parameters from Dialog.

* Remove constructors with parameters from TextValidateField.

* Fixes https://github.com/gui-cs/Terminal.Gui/issues/3224#issuecomment-1924096038

* Fixes #3225. Press CursorDown on TabView doesn't move to the next view.

* Fixes #3229. TextFormatter should have a FillRemaining property.

* Testing formatting merge in bdisp

* Testing formatting merge

* Testing formatting merge bdisp

* Testing formatting merge 2

* xmldoc format

* R# Full Code Cleanup

* R# Full Code Cleanup2

* R# Full Code Cleanup2

* Merged! But broke tests

* Refixing...

* Refixed DrawTests

* Refixed ViewTests

* Refixed Text Tests

* Refixed more unit tests

* Refixed scenarios

* Refixed rest of scenarios

* Refixed ViewsTests

* Refixed rest of tests. All unit tests pass again!

* Fixed warnings

* Updated R# version. Added new code cleanup settings

* Applied latest code cleanup to solution

* Another code cleanup pass

* Tweaked r# settings. .editorconfig now matches.

* r# else on separate line

* r# - update

* r# - full solution

* test commit

* test commit

* test commit

* Removed extra profiles

* Full cleanup following cleaning up profiles

* Null checking pattern rules/inspections

* Tabs and extra whitespace are evil

* Attributes on their own lines

* Code layout rules to put fields first and to put backing fields with their properties

* Merged v2_develop

* Full cleanup following dodexahedron's PR

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: Brandon Thetford <github@snapsinazfs.com>
2024-02-11 15:54:03 -07:00

1161 lines
42 KiB
C#

#define DRAW_CONTENT
//#define BASE_DRAW_CONTENT
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Text;
using System.Text.Json;
using System.Text.Unicode;
using System.Threading.Tasks;
using Terminal.Gui;
using static Terminal.Gui.SpinnerStyle;
namespace UICatalog.Scenarios;
/// <summary>
/// This Scenario demonstrates building a custom control (a class deriving from View) that: - Provides a
/// "Character Map" application (like Windows' charmap.exe). - Helps test unicode character rendering in Terminal.Gui -
/// Illustrates how to use ScrollView to do infinite scrolling
/// </summary>
[ScenarioMetadata ("Character Map", "Unicode viewer demonstrating the ScrollView control.")]
[ScenarioCategory ("Text and Formatting")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("ScrollView")]
public class CharacterMap : Scenario
{
public Label _errorLabel;
private TableView _categoryList;
private CharMap _charMap;
// Don't create a Window, just return the top-level view
public override void Init ()
{
Application.Init ();
Application.Top.ColorScheme = Colors.ColorSchemes ["Base"];
}
public override void Setup ()
{
_charMap = new CharMap { X = 0, Y = 1, Height = Dim.Fill () };
Application.Top.Add (_charMap);
var jumpLabel = new Label
{
X = Pos.Right (_charMap) + 1,
Y = Pos.Y (_charMap),
HotKeySpecifier = (Rune)'_',
Text = "_Jump To Code Point:"
};
Application.Top.Add (jumpLabel);
var jumpEdit = new TextField
{
X = Pos.Right (jumpLabel) + 1, Y = Pos.Y (_charMap), Width = 10, Caption = "e.g. 01BE3"
};
Application.Top.Add (jumpEdit);
_errorLabel = new Label
{
X = Pos.Right (jumpEdit) + 1, Y = Pos.Y (_charMap), ColorScheme = Colors.ColorSchemes ["error"], Text = "err"
};
Application.Top.Add (_errorLabel);
jumpEdit.TextChanged += JumpEdit_TextChanged;
_categoryList = new TableView { X = Pos.Right (_charMap), Y = Pos.Bottom (jumpLabel), Height = Dim.Fill () };
_categoryList.FullRowSelect = true;
//jumpList.Style.ShowHeaders = false;
//jumpList.Style.ShowHorizontalHeaderOverline = false;
//jumpList.Style.ShowHorizontalHeaderUnderline = false;
_categoryList.Style.ShowHorizontalBottomline = true;
//jumpList.Style.ShowVerticalCellLines = false;
//jumpList.Style.ShowVerticalHeaderLines = false;
_categoryList.Style.AlwaysShowHeaders = true;
var isDescending = false;
_categoryList.Table = CreateCategoryTable (0, isDescending);
// if user clicks the mouse in TableView
_categoryList.MouseClick += (s, e) =>
{
_categoryList.ScreenToCell (e.MouseEvent.X, e.MouseEvent.Y, out int? clickedCol);
if (clickedCol != null && e.MouseEvent.Flags.HasFlag (MouseFlags.Button1Clicked))
{
EnumerableTableSource<UnicodeRange> table = (EnumerableTableSource<UnicodeRange>)_categoryList.Table;
string prevSelection = table.Data.ElementAt (_categoryList.SelectedRow).Category;
isDescending = !isDescending;
_categoryList.Table = CreateCategoryTable (clickedCol.Value, isDescending);
table = (EnumerableTableSource<UnicodeRange>)_categoryList.Table;
_categoryList.SelectedRow = table.Data
.Select ((item, index) => new { item, index })
.FirstOrDefault (x => x.item.Category == prevSelection)
?.index
?? -1;
}
};
int longestName = UnicodeRange.Ranges.Max (r => r.Category.GetColumns ());
_categoryList.Style.ColumnStyles.Add (
0,
new ColumnStyle { MaxWidth = longestName, MinWidth = longestName, MinAcceptableWidth = longestName }
);
_categoryList.Style.ColumnStyles.Add (1, new ColumnStyle { MaxWidth = 1, MinWidth = 6 });
_categoryList.Style.ColumnStyles.Add (2, new ColumnStyle { MaxWidth = 1, MinWidth = 6 });
_categoryList.Width = _categoryList.Style.ColumnStyles.Sum (c => c.Value.MinWidth) + 4;
_categoryList.SelectedCellChanged += (s, args) =>
{
EnumerableTableSource<UnicodeRange> table = (EnumerableTableSource<UnicodeRange>)_categoryList.Table;
_charMap.StartCodePoint = table.Data.ToArray () [args.NewRow].Start;
};
Application.Top.Add (_categoryList);
_charMap.SelectedCodePoint = 0;
_charMap.SetFocus ();
// TODO: Replace this with Dim.Auto when that's ready
_categoryList.Initialized += _categoryList_Initialized;
var menu = new MenuBar
{
Menus =
[
new MenuBarItem (
"_File",
new MenuItem []
{
new (
"_Quit",
$"{Application.QuitKey}",
() => Application.RequestStop ()
)
}
),
new MenuBarItem (
"_Options",
new [] { CreateMenuShowWidth () }
)
]
};
Application.Top.Add (menu);
}
private void _categoryList_Initialized (object sender, EventArgs e) { _charMap.Width = Dim.Fill () - _categoryList.Width; }
private EnumerableTableSource<UnicodeRange> CreateCategoryTable (int sortByColumn, bool descending)
{
Func<UnicodeRange, object> orderBy;
var categorySort = string.Empty;
var startSort = string.Empty;
var endSort = string.Empty;
string sortIndicator = descending ? CM.Glyphs.DownArrow.ToString () : CM.Glyphs.UpArrow.ToString ();
switch (sortByColumn)
{
case 0:
orderBy = r => r.Category;
categorySort = sortIndicator;
break;
case 1:
orderBy = r => r.Start;
startSort = sortIndicator;
break;
case 2:
orderBy = r => r.End;
endSort = sortIndicator;
break;
default:
throw new ArgumentException ("Invalid column number.");
}
IOrderedEnumerable<UnicodeRange> sortedRanges = descending
? UnicodeRange.Ranges.OrderByDescending (orderBy)
: UnicodeRange.Ranges.OrderBy (orderBy);
return new EnumerableTableSource<UnicodeRange> (
sortedRanges,
new Dictionary<string, Func<UnicodeRange, object>>
{
{ $"Category{categorySort}", s => s.Category },
{ $"Start{startSort}", s => $"{s.Start:x5}" },
{ $"End{endSort}", s => $"{s.End:x5}" }
}
);
}
private MenuItem CreateMenuShowWidth ()
{
var item = new MenuItem { Title = "_Show Glyph Width" };
item.CheckType |= MenuItemCheckStyle.Checked;
item.Checked = _charMap?.ShowGlyphWidths;
item.Action += () => { _charMap.ShowGlyphWidths = (bool)(item.Checked = !item.Checked); };
return item;
}
private void JumpEdit_TextChanged (object sender, TextChangedEventArgs e)
{
var jumpEdit = sender as TextField;
if (jumpEdit.Text.Length == 0)
{
return;
}
uint result = 0;
if (jumpEdit.Text.StartsWith ("U+", StringComparison.OrdinalIgnoreCase) || jumpEdit.Text.StartsWith ("\\u"))
{
try
{
result = uint.Parse (jumpEdit.Text [2..], NumberStyles.HexNumber);
}
catch (FormatException)
{
_errorLabel.Text = "Invalid hex value";
return;
}
}
else if (jumpEdit.Text.StartsWith ("0", StringComparison.OrdinalIgnoreCase) || jumpEdit.Text.StartsWith ("\\u"))
{
try
{
result = uint.Parse (jumpEdit.Text, NumberStyles.HexNumber);
}
catch (FormatException)
{
_errorLabel.Text = "Invalid hex value";
return;
}
}
else
{
try
{
result = uint.Parse (jumpEdit.Text, NumberStyles.Integer);
}
catch (FormatException)
{
_errorLabel.Text = "Invalid value";
return;
}
}
if (result > RuneExtensions.MaxUnicodeCodePoint)
{
_errorLabel.Text = "Beyond maximum codepoint";
return;
}
_errorLabel.Text = $"U+{result:x5}";
EnumerableTableSource<UnicodeRange> table = (EnumerableTableSource<UnicodeRange>)_categoryList.Table;
_categoryList.SelectedRow = table.Data
.Select ((item, index) => new { item, index })
.FirstOrDefault (x => x.item.Start <= result && x.item.End >= result)
?.index
?? -1;
_categoryList.EnsureSelectedCellIsVisible ();
// Ensure the typed glyph is selected
_charMap.SelectedCodePoint = (int)result;
}
}
internal class CharMap : ScrollView
{
private const CursorVisibility _cursor = CursorVisibility.Default;
private const int COLUMN_WIDTH = 3;
private ContextMenu _contextMenu = new ();
private int _rowHeight = 1;
private int _selected;
private int _start;
public CharMap ()
{
ColorScheme = Colors.ColorSchemes ["Dialog"];
CanFocus = true;
ContentSize = new Size (
RowWidth,
(MaxCodePoint / 16 + (ShowHorizontalScrollIndicator ? 2 : 1)) * _rowHeight
);
AddCommand (
Command.ScrollUp,
() =>
{
if (SelectedCodePoint >= 16)
{
SelectedCodePoint -= 16;
}
return true;
}
);
AddCommand (
Command.ScrollDown,
() =>
{
if (SelectedCodePoint < MaxCodePoint - 16)
{
SelectedCodePoint += 16;
}
return true;
}
);
AddCommand (
Command.ScrollLeft,
() =>
{
if (SelectedCodePoint > 0)
{
SelectedCodePoint--;
}
return true;
}
);
AddCommand (
Command.ScrollRight,
() =>
{
if (SelectedCodePoint < MaxCodePoint)
{
SelectedCodePoint++;
}
return true;
}
);
AddCommand (
Command.PageUp,
() =>
{
int page = (Bounds.Height / _rowHeight - 1) * 16;
SelectedCodePoint -= Math.Min (page, SelectedCodePoint);
return true;
}
);
AddCommand (
Command.PageDown,
() =>
{
int page = (Bounds.Height / _rowHeight - 1) * 16;
SelectedCodePoint += Math.Min (page, MaxCodePoint - SelectedCodePoint);
return true;
}
);
AddCommand (
Command.TopHome,
() =>
{
SelectedCodePoint = 0;
return true;
}
);
AddCommand (
Command.BottomEnd,
() =>
{
SelectedCodePoint = MaxCodePoint;
return true;
}
);
KeyBindings.Add (Key.Enter, Command.Accept);
AddCommand (
Command.Accept,
() =>
{
ShowDetails ();
return true;
}
);
MouseClick += Handle_MouseClick;
}
/// <summary>Gets the coordinates of the Cursor based on the SelectedCodePoint in screen coordinates</summary>
public Point Cursor
{
get
{
int row = SelectedCodePoint / 16 * _rowHeight + ContentOffset.Y + 1;
int col = SelectedCodePoint % 16 * COLUMN_WIDTH + ContentOffset.X + RowLabelWidth + 1; // + 1 for padding
return new Point (col, row);
}
set => throw new NotImplementedException ();
}
public static int MaxCodePoint => 0x10FFFF;
/// <summary>
/// Specifies the starting offset for the character map. The default is 0x2500 which is the Box Drawing
/// characters.
/// </summary>
public int SelectedCodePoint
{
get => _selected;
set
{
_selected = value;
if (IsInitialized)
{
int row = SelectedCodePoint / 16 * _rowHeight;
int col = SelectedCodePoint % 16 * COLUMN_WIDTH;
int height = Bounds.Height - (ShowHorizontalScrollIndicator ? 2 : 1);
if (row + ContentOffset.Y < 0)
{
// Moving up.
ContentOffset = new Point (ContentOffset.X, row);
}
else if (row + ContentOffset.Y >= height)
{
// Moving down.
ContentOffset = new Point (
ContentOffset.X,
Math.Min (row, row - height + _rowHeight)
);
}
int width = Bounds.Width / COLUMN_WIDTH * COLUMN_WIDTH - (ShowVerticalScrollIndicator ? RowLabelWidth + 1 : RowLabelWidth);
if (col + ContentOffset.X < 0)
{
// Moving left.
ContentOffset = new Point (col, ContentOffset.Y);
}
else if (col + ContentOffset.X >= width)
{
// Moving right.
ContentOffset = new Point (
Math.Min (col, col - width + COLUMN_WIDTH),
ContentOffset.Y
);
}
}
SetNeedsDisplay ();
SelectedCodePointChanged?.Invoke (this, new ListViewItemEventArgs (SelectedCodePoint, null));
}
}
public bool ShowGlyphWidths
{
get => _rowHeight == 2;
set
{
_rowHeight = value ? 2 : 1;
SetNeedsDisplay ();
}
}
/// <summary>
/// Specifies the starting offset for the character map. The default is 0x2500 which is the Box Drawing
/// characters.
/// </summary>
public int StartCodePoint
{
get => _start;
set
{
_start = value;
SelectedCodePoint = value;
SetNeedsDisplay ();
}
}
private static int RowLabelWidth => $"U+{MaxCodePoint:x5}".Length + 1;
private static int RowWidth => RowLabelWidth + COLUMN_WIDTH * 16;
public event EventHandler<ListViewItemEventArgs> Hover;
public override void OnDrawContent (Rect contentArea)
{
//if (ShowHorizontalScrollIndicator && ContentSize.Height < (int)(MaxCodePoint / 16 + 2)) {
// //ContentSize = new Size (CharMap.RowWidth, (int)(MaxCodePoint / 16 + 2));
// //ContentSize = new Size (CharMap.RowWidth, (int)(MaxCodePoint / 16) * _rowHeight + 2);
// var width = (Bounds.Width / COLUMN_WIDTH * COLUMN_WIDTH) - (ShowVerticalScrollIndicator ? RowLabelWidth + 1 : RowLabelWidth);
// if (Cursor.X + ContentOffset.X >= width) {
// // Snap to the selected glyph.
// ContentOffset = new Point (
// Math.Min (Cursor.X, Cursor.X - width + COLUMN_WIDTH),
// ContentOffset.Y == -ContentSize.Height + Bounds.Height ? ContentOffset.Y - 1 : ContentOffset.Y);
// } else {
// ContentOffset = new Point (
// ContentOffset.X - Cursor.X,
// ContentOffset.Y == -ContentSize.Height + Bounds.Height ? ContentOffset.Y - 1 : ContentOffset.Y);
// }
//} else if (!ShowHorizontalScrollIndicator && ContentSize.Height > (int)(MaxCodePoint / 16 + 1)) {
// //ContentSize = new Size (CharMap.RowWidth, (int)(MaxCodePoint / 16 + 1));
// // Snap 1st column into view if it's been scrolled horizontally
// ContentOffset = new Point (0, ContentOffset.Y < -ContentSize.Height + Bounds.Height ? ContentOffset.Y - 1 : ContentOffset.Y);
//}
base.OnDrawContent (contentArea);
}
//public void CharMap_DrawContent (object s, DrawEventArgs a)
public override void OnDrawContentComplete (Rect contentArea)
{
if (contentArea.Height == 0 || contentArea.Width == 0)
{
return;
}
var viewport = new Rect (
ContentOffset,
new Size (
Math.Max (Bounds.Width - (ShowVerticalScrollIndicator ? 1 : 0), 0),
Math.Max (Bounds.Height - (ShowHorizontalScrollIndicator ? 1 : 0), 0)
)
);
Rect oldClip = ClipToBounds ();
if (ShowHorizontalScrollIndicator)
{
// ClipToBounds doesn't know about the scroll indicators, so if off, subtract one from height
Driver.Clip = new Rect (
Driver.Clip.Location,
new Size (Driver.Clip.Width, Driver.Clip.Height - 1)
);
}
if (ShowVerticalScrollIndicator)
{
// ClipToBounds doesn't know about the scroll indicators, so if off, subtract one from width
Driver.Clip = new Rect (
Driver.Clip.Location,
new Size (Driver.Clip.Width - 1, Driver.Clip.Height)
);
}
int cursorCol = Cursor.X - ContentOffset.X - RowLabelWidth - 1;
int cursorRow = Cursor.Y - ContentOffset.Y - 1;
Driver.SetAttribute (GetHotNormalColor ());
Move (0, 0);
Driver.AddStr (new string (' ', RowLabelWidth + 1));
for (var hexDigit = 0; hexDigit < 16; hexDigit++)
{
int x = ContentOffset.X + RowLabelWidth + hexDigit * COLUMN_WIDTH;
if (x > RowLabelWidth - 2)
{
Move (x, 0);
Driver.SetAttribute (GetHotNormalColor ());
Driver.AddStr (" ");
Driver.SetAttribute (
HasFocus && cursorCol + ContentOffset.X + RowLabelWidth == x
? ColorScheme.HotFocus
: GetHotNormalColor ()
);
Driver.AddStr ($"{hexDigit:x}");
Driver.SetAttribute (GetHotNormalColor ());
Driver.AddStr (" ");
}
}
int firstColumnX = viewport.X + RowLabelWidth;
for (var y = 1; y < Bounds.Height; y++)
{
// What row is this?
int row = (y - ContentOffset.Y - 1) / _rowHeight;
int val = row * 16;
if (val > MaxCodePoint)
{
continue;
}
Move (firstColumnX + COLUMN_WIDTH, y);
Driver.SetAttribute (GetNormalColor ());
for (var col = 0; col < 16; col++)
{
int x = firstColumnX + COLUMN_WIDTH * col + 1;
Move (x, y);
if (cursorRow + ContentOffset.Y + 1 == y && cursorCol + ContentOffset.X + firstColumnX + 1 == x && !HasFocus)
{
Driver.SetAttribute (GetFocusColor ());
}
int scalar = val + col;
var rune = (Rune)'?';
if (Rune.IsValid (scalar))
{
rune = new Rune (scalar);
}
int width = rune.GetColumns ();
// are we at first row of the row?
if (!ShowGlyphWidths || (y - ContentOffset.Y) % _rowHeight > 0)
{
if (width > 0)
{
Driver.AddRune (rune);
}
else
{
if (rune.IsCombiningMark ())
{
// This is a hack to work around the fact that combining marks
// a) can't be rendered on their own
// b) that don't normalize are not properly supported in
// any known terminal (esp Windows/AtlasEngine).
// See Issue #2616
var sb = new StringBuilder ();
sb.Append ('a');
sb.Append (rune);
// Try normalizing after combining with 'a'. If it normalizes, at least
// it'll show on the 'a'. If not, just show the replacement char.
string normal = sb.ToString ().Normalize (NormalizationForm.FormC);
if (normal.Length == 1)
{
Driver.AddRune (normal [0]);
}
else
{
Driver.AddRune (Rune.ReplacementChar);
}
}
}
}
else
{
Driver.SetAttribute (ColorScheme.HotNormal);
Driver.AddStr ($"{width}");
}
if (cursorRow + ContentOffset.Y + 1 == y && cursorCol + ContentOffset.X + firstColumnX + 1 == x && !HasFocus)
{
Driver.SetAttribute (GetNormalColor ());
}
}
Move (0, y);
Driver.SetAttribute (
HasFocus && cursorRow + ContentOffset.Y + 1 == y
? ColorScheme.HotFocus
: ColorScheme.HotNormal
);
if (!ShowGlyphWidths || (y - ContentOffset.Y) % _rowHeight > 0)
{
Driver.AddStr ($"U+{val / 16:x5}_ ");
}
else
{
Driver.AddStr (new string (' ', RowLabelWidth));
}
}
Driver.Clip = oldClip;
}
public override bool OnEnter (View view)
{
if (IsInitialized)
{
Application.Driver.SetCursorVisibility (_cursor);
}
return base.OnEnter (view);
}
public override bool OnLeave (View view)
{
Driver.SetCursorVisibility (CursorVisibility.Invisible);
return base.OnLeave (view);
}
public override void PositionCursor ()
{
if (HasFocus
&& Cursor.X >= RowLabelWidth
&& Cursor.X < Bounds.Width - (ShowVerticalScrollIndicator ? 1 : 0)
&& Cursor.Y > 0
&& Cursor.Y < Bounds.Height - (ShowHorizontalScrollIndicator ? 1 : 0))
{
Driver.SetCursorVisibility (_cursor);
Move (Cursor.X, Cursor.Y);
}
else
{
Driver.SetCursorVisibility (CursorVisibility.Invisible);
}
}
public event EventHandler<ListViewItemEventArgs> SelectedCodePointChanged;
public static string ToCamelCase (string str)
{
if (string.IsNullOrEmpty (str))
{
return str;
}
TextInfo textInfo = new CultureInfo ("en-US", false).TextInfo;
str = textInfo.ToLower (str);
str = textInfo.ToTitleCase (str);
return str;
}
private void CopyCodePoint () { Clipboard.Contents = $"U+{SelectedCodePoint:x5}"; }
private void CopyGlyph () { Clipboard.Contents = $"{new Rune (SelectedCodePoint)}"; }
private void Handle_MouseClick (object sender, MouseEventEventArgs args)
{
MouseEvent me = args.MouseEvent;
if (me.Flags != MouseFlags.ReportMousePosition && me.Flags != MouseFlags.Button1Clicked && me.Flags != MouseFlags.Button1DoubleClicked)
{
return;
}
if (me.Y == 0)
{
me.Y = Cursor.Y;
}
if (me.Y > 0)
{ }
if (me.X < RowLabelWidth || me.X > RowLabelWidth + 16 * COLUMN_WIDTH - 1)
{
me.X = Cursor.X;
}
int row = (me.Y - 1 - ContentOffset.Y) / _rowHeight; // -1 for header
int col = (me.X - RowLabelWidth - ContentOffset.X) / COLUMN_WIDTH;
if (col > 15)
{
col = 15;
}
int val = row * 16 + col;
if (val > MaxCodePoint)
{
return;
}
if (me.Flags == MouseFlags.ReportMousePosition)
{
Hover?.Invoke (this, new ListViewItemEventArgs (val, null));
}
if (me.Flags == MouseFlags.Button1Clicked)
{
SelectedCodePoint = val;
return;
}
if (me.Flags == MouseFlags.Button1DoubleClicked)
{
SelectedCodePoint = val;
ShowDetails ();
return;
}
if (me.Flags == _contextMenu.MouseFlags)
{
SelectedCodePoint = val;
_contextMenu = new ContextMenu
{
Position = new Point (me.X + 1, me.Y + 1),
MenuItems = new MenuBarItem (
new MenuItem []
{
new (
"_Copy Glyph",
"",
CopyGlyph,
null,
null,
(KeyCode)Key.C.WithCtrl
),
new (
"Copy Code _Point",
"",
CopyCodePoint,
null,
null,
(KeyCode)Key.C.WithCtrl
.WithShift
)
}
)
};
_contextMenu.Show ();
}
}
private void ShowDetails ()
{
var client = new UcdApiClient ();
var decResponse = string.Empty;
var waitIndicator = new Dialog
{
Title = "Getting Code Point Information",
X = Pos.Center (),
Y = Pos.Center (),
Height = 7,
Width = 50,
Buttons = [new Button { Text = "Cancel" }]
};
var errorLabel = new Label
{
Text = UcdApiClient.BaseUrl,
AutoSize = false,
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill (1),
TextAlignment = TextAlignment.Centered
};
var spinner = new SpinnerView { X = Pos.Center (), Y = Pos.Center (), Style = new Aesthetic () };
spinner.AutoSpin = true;
waitIndicator.Add (errorLabel);
waitIndicator.Add (spinner);
waitIndicator.Ready += async (s, a) =>
{
try
{
decResponse = await client.GetCodepointDec (SelectedCodePoint);
}
catch (HttpRequestException e)
{
(s as Dialog).Text = e.Message;
Application.Invoke (
() =>
{
spinner.Visible = false;
errorLabel.Text = e.Message;
errorLabel.ColorScheme = Colors.ColorSchemes ["Error"];
errorLabel.Visible = true;
}
);
}
(s as Dialog)?.RequestStop ();
};
Application.Run (waitIndicator);
if (!string.IsNullOrEmpty (decResponse))
{
var name = string.Empty;
using (JsonDocument document = JsonDocument.Parse (decResponse))
{
JsonElement root = document.RootElement;
// Get a property by name and output its value
if (root.TryGetProperty ("name", out JsonElement nameElement))
{
name = nameElement.GetString ();
}
//// Navigate to a nested property and output its value
//if (root.TryGetProperty ("property3", out JsonElement property3Element)
//&& property3Element.TryGetProperty ("nestedProperty", out JsonElement nestedPropertyElement)) {
// Console.WriteLine (nestedPropertyElement.GetString ());
//}
decResponse = JsonSerializer.Serialize (
document.RootElement,
new
JsonSerializerOptions { WriteIndented = true }
);
}
var title = $"{ToCamelCase (name)} - {new Rune (SelectedCodePoint)} U+{SelectedCodePoint:x5}";
var copyGlyph = new Button { Text = "Copy _Glyph" };
var copyCP = new Button { Text = "Copy Code _Point" };
var cancel = new Button { Text = "Cancel" };
var dlg = new Dialog { Title = title, Buttons = [copyGlyph, copyCP, cancel] };
copyGlyph.Clicked += (s, a) =>
{
CopyGlyph ();
dlg.RequestStop ();
};
copyCP.Clicked += (s, a) =>
{
CopyCodePoint ();
dlg.RequestStop ();
};
cancel.Clicked += (s, a) => dlg.RequestStop ();
var rune = (Rune)SelectedCodePoint;
var label = new Label { Text = "IsAscii: ", X = 0, Y = 0 };
dlg.Add (label);
label = new Label { Text = $"{rune.IsAscii}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = ", Bmp: ", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = $"{rune.IsBmp}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = ", CombiningMark: ", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = $"{rune.IsCombiningMark ()}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = ", SurrogatePair: ", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = $"{rune.IsSurrogatePair ()}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = ", Plane: ", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = $"{rune.Plane}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = "Columns: ", X = 0, Y = Pos.Bottom (label) };
dlg.Add (label);
label = new Label { Text = $"{rune.GetColumns ()}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = ", Utf16SequenceLength: ", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label { Text = $"{rune.Utf16SequenceLength}", X = Pos.Right (label), Y = Pos.Top (label) };
dlg.Add (label);
label = new Label
{
Text =
$"Code Point Information from {UcdApiClient.BaseUrl}codepoint/dec/{SelectedCodePoint}:",
X = 0,
Y = Pos.Bottom (label)
};
dlg.Add (label);
var json = new TextView
{
X = 0,
Y = Pos.Bottom (label),
Width = Dim.Fill (),
Height = Dim.Fill (2),
ReadOnly = true,
Text = decResponse
};
dlg.Add (json);
Application.Run (dlg);
}
else
{
MessageBox.ErrorQuery (
"Code Point API",
$"{
UcdApiClient.BaseUrl
}codepoint/dec/{
SelectedCodePoint
} did not return a result for\r\n {
new Rune (SelectedCodePoint)
} U+{
SelectedCodePoint
:x5}.",
"Ok"
);
}
// BUGBUG: This is a workaround for some weird ScrollView related mouse grab bug
Application.GrabMouse (this);
}
}
public class UcdApiClient
{
public const string BaseUrl = "https://ucdapi.org/unicode/latest/";
private static readonly HttpClient _httpClient = new ();
public async Task<string> GetChars (string chars)
{
HttpResponseMessage response = await _httpClient.GetAsync ($"{BaseUrl}chars/{Uri.EscapeDataString (chars)}");
response.EnsureSuccessStatusCode ();
return await response.Content.ReadAsStringAsync ();
}
public async Task<string> GetCharsName (string chars)
{
HttpResponseMessage response =
await _httpClient.GetAsync ($"{BaseUrl}chars/{Uri.EscapeDataString (chars)}/name");
response.EnsureSuccessStatusCode ();
return await response.Content.ReadAsStringAsync ();
}
public async Task<string> GetCodepointDec (int dec)
{
HttpResponseMessage response = await _httpClient.GetAsync ($"{BaseUrl}codepoint/dec/{dec}");
response.EnsureSuccessStatusCode ();
return await response.Content.ReadAsStringAsync ();
}
public async Task<string> GetCodepointHex (string hex)
{
HttpResponseMessage response = await _httpClient.GetAsync ($"{BaseUrl}codepoint/hex/{hex}");
response.EnsureSuccessStatusCode ();
return await response.Content.ReadAsStringAsync ();
}
}
internal class UnicodeRange
{
public static List<UnicodeRange> Ranges = GetRanges ();
public string Category;
public int End;
public int Start;
public UnicodeRange (int start, int end, string category)
{
Start = start;
End = end;
Category = category;
}
public static List<UnicodeRange> GetRanges ()
{
IEnumerable<UnicodeRange> ranges =
from r in typeof (UnicodeRanges).GetProperties (BindingFlags.Static | BindingFlags.Public)
let urange = r.GetValue (null) as System.Text.Unicode.UnicodeRange
let name = string.IsNullOrEmpty (r.Name)
? $"U+{urange.FirstCodePoint:x5}-U+{urange.FirstCodePoint + urange.Length:x5}"
: r.Name
where name != "None" && name != "All"
select new UnicodeRange (urange.FirstCodePoint, urange.FirstCodePoint + urange.Length, name);
// .NET 8.0 only supports BMP in UnicodeRanges: https://learn.microsoft.com/en-us/dotnet/api/system.text.unicode.unicoderanges?view=net-8.0
List<UnicodeRange> nonBmpRanges = new ()
{
new UnicodeRange (
0x1F130,
0x1F149,
"Squared Latin Capital Letters"
),
new UnicodeRange (
0x12400,
0x1240f,
"Cuneiform Numbers and Punctuation"
),
new UnicodeRange (0x10000, 0x1007F, "Linear B Syllabary"),
new UnicodeRange (0x10080, 0x100FF, "Linear B Ideograms"),
new UnicodeRange (0x10100, 0x1013F, "Aegean Numbers"),
new UnicodeRange (0x10300, 0x1032F, "Old Italic"),
new UnicodeRange (0x10330, 0x1034F, "Gothic"),
new UnicodeRange (0x10380, 0x1039F, "Ugaritic"),
new UnicodeRange (0x10400, 0x1044F, "Deseret"),
new UnicodeRange (0x10450, 0x1047F, "Shavian"),
new UnicodeRange (0x10480, 0x104AF, "Osmanya"),
new UnicodeRange (0x10800, 0x1083F, "Cypriot Syllabary"),
new UnicodeRange (
0x1D000,
0x1D0FF,
"Byzantine Musical Symbols"
),
new UnicodeRange (0x1D100, 0x1D1FF, "Musical Symbols"),
new UnicodeRange (0x1D300, 0x1D35F, "Tai Xuan Jing Symbols"),
new UnicodeRange (
0x1D400,
0x1D7FF,
"Mathematical Alphanumeric Symbols"
),
new UnicodeRange (0x1F600, 0x1F532, "Emojis Symbols"),
new UnicodeRange (
0x20000,
0x2A6DF,
"CJK Unified Ideographs Extension B"
),
new UnicodeRange (
0x2F800,
0x2FA1F,
"CJK Compatibility Ideographs Supplement"
),
new UnicodeRange (0xE0000, 0xE007F, "Tags")
};
return ranges.Concat (nonBmpRanges).OrderBy (r => r.Category).ToList ();
}
}