mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-01 16:59:35 +01:00
121 lines
2.8 KiB
C#
121 lines
2.8 KiB
C#
using Terminal.Gui;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("View Experiments", "v2 View Experiments")]
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[ScenarioCategory ("Controls")]
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[ScenarioCategory ("Borders")]
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[ScenarioCategory ("Layout")]
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[ScenarioCategory ("Proof of Concept")]
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public class ViewExperiments : Scenario
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{
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public override void Main ()
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{
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Application.Init ();
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Window app = new ()
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{
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Title = GetQuitKeyAndName ()
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};
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var view = new View
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{
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X = 2,
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Y = 2,
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Height = Dim.Auto (),
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Width = Dim.Auto (),
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Title = "View1",
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ColorScheme = Colors.ColorSchemes ["Base"],
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Id = "View1",
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ShadowStyle = ShadowStyle.Transparent,
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BorderStyle = LineStyle.Double,
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CanFocus = true, // Can't drag without this? BUGBUG
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TabStop = TabBehavior.TabGroup,
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Arrangement = ViewArrangement.Movable | ViewArrangement.Overlapped
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};
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Button button = new ()
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{
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Title = "Button_1",
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};
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view.Add (button);
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button = new ()
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{
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Y = Pos.Bottom (button),
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Title = "Button_2",
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};
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view.Add (button);
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//app.Add (view);
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view.BorderStyle = LineStyle.Double;
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var view2 = new View
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{
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X = Pos.Right (view),
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Y = Pos.Bottom (view),
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Height = Dim.Auto (),
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Width = Dim.Auto (),
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Title = "View2",
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ColorScheme = Colors.ColorSchemes ["Base"],
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Id = "View2",
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ShadowStyle = ShadowStyle.Transparent,
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BorderStyle = LineStyle.Double,
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CanFocus = true, // Can't drag without this? BUGBUG
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TabStop = TabBehavior.TabGroup,
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Arrangement = ViewArrangement.Movable | ViewArrangement.Overlapped
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};
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button = new ()
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{
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Title = "Button_3",
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};
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view2.Add (button);
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button = new ()
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{
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Y = Pos.Bottom (button),
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Title = "Button_4",
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};
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view2.Add (button);
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view2.Add (button);
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var editor = new AdornmentsEditor
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{
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X = 0,
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Y = 0,
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AutoSelectViewToEdit = true
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};
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app.Add (editor);
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button = new ()
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{
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Y = 0,
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X = Pos.X (view),
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Title = "Button_0",
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};
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app.Add (button);
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button = new ()
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{
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X = Pos.AnchorEnd (),
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Y = Pos.AnchorEnd (),
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Title = "Button_5",
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};
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view.X = 34;
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view.Y = 4;
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app.Add (view);
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app.Add (view2);
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app.Add (button);
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Application.Run (app);
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app.Dispose ();
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Application.Shutdown ();
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}
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}
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