mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-02 01:03:29 +01:00
* Fixes #3054. VkeyPacketSimulator scenario is broken. * Fix some key handle and unit tests. * Remove unnecessary conditional. * Improves key handling. * Also allow map capslock to shift with accented characters. * Change to MemberData. * Remove unnecessary using. * Fix merge errors. * Fixes #3095. WindowsDriver should return the mask keys to IsShift, IsAlt and IsCtrl return the right value. * Modifiers keys are valid to be handled on key down and key up. * Map KeyCode.Enter to ConsoleKey.Enter and vice versa. * Updated ScanCodeMapping table with readable constants * Documented bugs * Implemented mapping using MapVirtualKeyEx * Implemented mapping using MapVirtualKeyEx * Changed KeyCode special keys to match ConsoleKey values + max unicode codepoint * Fixed bogus CollectionNavigator impl and tests * Nuked DeleteChar. renamed InsertChar to Insert * KeyCode.Enter = ConsoleKey.Enter, not \n * Code cleanup * Added diag for keyboard layout name * Fixed AltGr support (hopefully) * Simplified code * Simplified KeyCode by removing ShiftKeys * Fixed TextView * Code cleanup * Fixes cursesdriver (somewhat) * Code cleanup * netdriver wip * Fixed netdriver under WSL * Turned off debug spew * Removed old code --------- Co-authored-by: Tig Kindel <tig@users.noreply.github.com> Co-authored-by: Tig Kindel <tig@kindel.com>
212 lines
6.0 KiB
C#
212 lines
6.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using Terminal.Gui;
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using Terminal.Gui.ConsoleDrivers;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("VkeyPacketSimulator", "Simulates the Virtual Key Packet")]
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[ScenarioCategory ("Mouse and Keyboard")]
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public class VkeyPacketSimulator : Scenario {
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List<KeyCode> _keyboardStrokes = new ();
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bool _outputStarted = false;
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bool _wasUnknown = false;
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static ManualResetEventSlim _stopOutput = new (false);
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public override void Setup ()
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{
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var label = new Label ("Input") {
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X = Pos.Center ()
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};
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Win.Add (label);
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var btnInput = new Button ("Select Input") {
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X = Pos.AnchorEnd (16)
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};
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Win.Add (btnInput);
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const string ruler = "|123456789";
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var inputHorizontalRuler = new Label ("") {
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Y = Pos.Bottom (btnInput),
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Width = Dim.Fill (),
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ColorScheme = Colors.Error,
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AutoSize = false
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};
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Win.Add (inputHorizontalRuler);
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var inputVerticalRuler = new Label ("", TextDirection.TopBottom_LeftRight) {
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Y = Pos.Bottom (btnInput),
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Width = 1,
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ColorScheme = Colors.Error,
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AutoSize = false
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};
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Win.Add (inputVerticalRuler);
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var tvInput = new TextView {
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Title = "Input",
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X = 1,
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Y = Pos.Bottom (inputHorizontalRuler),
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Width = Dim.Fill (),
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Height = Dim.Percent (50) - 1
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};
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Win.Add (tvInput);
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label = new Label ("Output") {
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X = Pos.Center (),
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Y = Pos.Bottom (tvInput)
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};
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Win.Add (label);
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var btnOutput = new Button ("Select Output") {
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X = Pos.AnchorEnd (17),
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Y = Pos.Top (label)
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};
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Win.Add (btnOutput);
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var outputHorizontalRuler = new Label ("") {
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Y = Pos.Bottom (btnOutput),
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Width = Dim.Fill (),
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ColorScheme = Colors.Error,
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AutoSize = false
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};
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Win.Add (outputHorizontalRuler);
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var outputVerticalRuler = new Label ("", TextDirection.TopBottom_LeftRight) {
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Y = Pos.Bottom (btnOutput),
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Width = 1,
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Height = Dim.Fill (),
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ColorScheme = Colors.Error,
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AutoSize = false
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};
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Win.Add (outputVerticalRuler);
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var tvOutput = new TextView {
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Title = "Output",
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X = 1,
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Y = Pos.Bottom (outputHorizontalRuler),
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Width = Dim.Fill (),
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Height = Dim.Fill (),
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ReadOnly = true
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};
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// Detect unknown keys and reject them.
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tvOutput.KeyDown += (s, e) => {
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//System.Diagnostics.Debug.WriteLine ($"Output - KeyDown: {e.KeyCode}");
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if (e.NoAlt.NoCtrl.NoShift == KeyCode.Null) {
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_wasUnknown = true;
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e.Handled = true;
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return;
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}
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//System.Diagnostics.Debug.WriteLine ($"Output - KeyPress - _keyboardStrokes: {_keyboardStrokes.Count}");
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if (_outputStarted) {
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// If the key wasn't handled by the TextView will popup a Dialog with the keys pressed.
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var handled = tvOutput.OnInvokingKeyBindings (e);
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if (handled == null || handled == false) {
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if (!tvOutput.OnProcessKeyDown (e)) {
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Application.Invoke (() => MessageBox.Query ("Keys", $"'{Key.ToString (e.KeyCode, MenuBar.ShortcutDelimiter)}' pressed!", "Ok"));
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}
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}
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}
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e.Handled = true;
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_stopOutput.Set ();
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};
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Win.Add (tvOutput);
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tvInput.KeyDown += (s, e) => {
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//System.Diagnostics.Debug.WriteLine ($"Input - KeyDown: {e.KeyCode.Key}");
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if (e.KeyCode == Key.Empty) {
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_wasUnknown = true;
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e.Handled = true;
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} else {
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_wasUnknown = false;
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}
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};
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tvInput.InvokingKeyBindings += (s, e) => {
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var ev = e;
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//System.Diagnostics.Debug.WriteLine ($"Input - KeyPress: {ev}");
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//System.Diagnostics.Debug.WriteLine ($"Input - KeyPress - _keyboardStrokes: {_keyboardStrokes.Count}");
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if (!e.IsValid) {
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_wasUnknown = true;
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e.Handled = true;
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return;
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}
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_keyboardStrokes.Add (e.KeyCode);
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};
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tvInput.KeyUp += (s, e) => {
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//System.Diagnostics.Debug.WriteLine ($"Input - KeyUp: {e.Key}");
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e.Handled = true;
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if (!_wasUnknown && _keyboardStrokes.Count > 0) {
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_outputStarted = true;
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tvOutput.ReadOnly = false;
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tvOutput.SetFocus ();
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tvOutput.SetNeedsDisplay ();
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Task.Run (() => {
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while (_outputStarted) {
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try {
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while (_keyboardStrokes.Count > 0) {
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if (_keyboardStrokes [0] == KeyCode.Null) {
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continue;
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}
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var consoleKeyInfo = ConsoleKeyMapping.GetConsoleKeyInfoFromKeyCode (_keyboardStrokes [0]);
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var keyChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (consoleKeyInfo);
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Application.Driver.SendKeys (keyChar, ConsoleKey.Packet, consoleKeyInfo.Modifiers.HasFlag (ConsoleModifiers.Shift),
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consoleKeyInfo.Modifiers.HasFlag (ConsoleModifiers.Alt), consoleKeyInfo.Modifiers.HasFlag (ConsoleModifiers.Control));
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_stopOutput.Wait ();
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_stopOutput.Reset ();
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_keyboardStrokes.RemoveAt (0);
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Application.Invoke (() => {
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tvOutput.ReadOnly = true;
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tvInput.SetFocus ();
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});
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}
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_outputStarted = false;
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} catch (Exception) {
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Application.Invoke (() => {
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MessageBox.ErrorQuery ("Error", "Couldn't send the keystrokes!", "Ok");
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Application.RequestStop ();
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});
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}
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}
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//System.Diagnostics.Debug.WriteLine ($"_outputStarted: {_outputStarted}");
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});
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}
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};
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btnInput.Clicked += (s, e) => {
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if (!tvInput.HasFocus && _keyboardStrokes.Count == 0) {
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tvInput.SetFocus ();
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}
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};
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btnOutput.Clicked += (s, e) => {
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if (!tvOutput.HasFocus && _keyboardStrokes.Count == 0) {
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tvOutput.SetFocus ();
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}
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};
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tvInput.SetFocus ();
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void Win_LayoutComplete (object sender, LayoutEventArgs obj)
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{
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inputHorizontalRuler.Text = outputHorizontalRuler.Text = ruler.Repeat ((int)Math.Ceiling ((double)inputHorizontalRuler.Bounds.Width / (double)ruler.Length)) [0..inputHorizontalRuler.Bounds.Width];
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inputVerticalRuler.Height = tvInput.Frame.Height + 1;
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inputVerticalRuler.Text = ruler.Repeat ((int)Math.Ceiling ((double)inputVerticalRuler.Bounds.Height / (double)ruler.Length)) [0..inputVerticalRuler.Bounds.Height];
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outputVerticalRuler.Text = ruler.Repeat ((int)Math.Ceiling ((double)outputVerticalRuler.Bounds.Height / (double)ruler.Length)) [0..outputVerticalRuler.Bounds.Height];
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}
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Win.LayoutComplete += Win_LayoutComplete;
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}
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}
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