mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 07:47:54 +01:00
558 lines
19 KiB
C#
558 lines
19 KiB
C#
#nullable enable
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using System.Collections.Concurrent;
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using System.ComponentModel;
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using System.Diagnostics;
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namespace Terminal.Gui.ViewBase;
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#region API Docs
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/// <summary>
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/// View is the base class all visible elements. View can render itself and
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/// contains zero or more nested views, called SubViews. View provides basic functionality for layout, arrangement, and
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/// drawing. In addition, View provides keyboard and mouse event handling.
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/// <para>
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/// See the
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/// <see href="../docs/view.md">
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/// View
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/// Deep Dive
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/// </see>
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/// for more.
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/// </para>
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/// </summary>
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#endregion API Docs
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public partial class View : IDisposable, ISupportInitializeNotification
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{
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private bool _disposedValue;
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/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resource.</summary>
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public void Dispose ()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Disposing?.Invoke (this, EventArgs.Empty);
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Dispose (true);
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GC.SuppressFinalize (this);
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#if DEBUG_IDISPOSABLE
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WasDisposed = true;
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// Safely remove any disposed views from the Instances list
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List<View> itemsToKeep = Instances.Where (view => !view.WasDisposed).ToList ();
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Instances = new ConcurrentBag<View> (itemsToKeep);
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#endif
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}
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/// <summary>
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/// Riased when the <see cref="View"/> is being disposed.
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/// </summary>
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public event EventHandler? Disposing;
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/// <summary>Pretty prints the View</summary>
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/// <returns></returns>
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public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
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/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
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/// <remarks>
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/// If disposing equals true, the method has been called directly or indirectly by a user's code. Managed and
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/// unmanaged resources can be disposed. If disposing equals false, the method has been called by the runtime from
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/// inside the finalizer and you should not reference other objects. Only unmanaged resources can be disposed.
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/// </remarks>
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/// <param name="disposing"></param>
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protected virtual void Dispose (bool disposing)
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{
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if (disposing)
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{
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LineCanvas.Dispose ();
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DisposeMouse ();
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DisposeKeyboard ();
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DisposeAdornments ();
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DisposeScrollBars ();
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if (Application.MouseGrabHandler.MouseGrabView == this)
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{
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Application.MouseGrabHandler.UngrabMouse ();
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}
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for (int i = InternalSubViews.Count - 1; i >= 0; i--)
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{
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View subview = InternalSubViews [i];
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Remove (subview);
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subview.Dispose ();
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}
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if (!_disposedValue)
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{
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if (disposing)
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{
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// TODO: dispose managed state (managed objects)
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}
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_disposedValue = true;
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}
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Debug.Assert (InternalSubViews.Count == 0);
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}
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}
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#region Constructors and Initialization
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/// <summary>Gets or sets arbitrary data for the view.</summary>
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/// <remarks>This property is not used internally.</remarks>
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public object? Data { get; set; }
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/// <summary>Gets or sets an identifier for the view;</summary>
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/// <value>The identifier.</value>
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/// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
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public string Id { get; set; } = "";
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private IConsoleDriver? _driver = null;
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/// <summary>
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/// INTERNAL: Use <see cref="Application.Driver"/> instead. Points to the current driver in use by the view, it is a convenience property for simplifying the development
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/// of new views.
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/// </summary>
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internal IConsoleDriver? Driver
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{
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get
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{
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if (_driver is { })
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{
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return _driver;
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}
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return Application.Driver;
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}
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set => _driver = value;
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}
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/// <summary>Initializes a new instance of <see cref="View"/>.</summary>
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/// <remarks>
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/// <para>
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/// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
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/// control the size and location of the view.
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/// </para>
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/// </remarks>
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public View ()
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{
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#if DEBUG_IDISPOSABLE
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Instances.Add (this);
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#endif
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SetupAdornments ();
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SetupCommands ();
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SetupKeyboard ();
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SetupMouse ();
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SetupText ();
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SetupScrollBars ();
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}
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/// <summary>
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/// Raised once when the <see cref="View"/> is being initialized for the first time. Allows
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/// configurations and assignments to be performed before the <see cref="View"/> being shown.
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/// View implements <see cref="ISupportInitializeNotification"/> to allow for more sophisticated initialization.
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/// </summary>
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public event EventHandler? Initialized;
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/// <summary>
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/// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
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/// and <see cref="ISupportInitialize.EndInit"/>).
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/// </summary>
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/// <para>
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/// If first-run-only initialization is preferred, overrides to
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/// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
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/// <see cref="ISupportInitialize"/> methods will only be called if
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/// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
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/// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
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/// run, instead of on every run.
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/// </para>
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public virtual bool IsInitialized { get; set; }
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/// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
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/// <remarks>
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/// <para>
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/// Views can opt-in to more sophisticated initialization by implementing overrides to
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/// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
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/// when the <see cref="SuperView"/> is initialized.
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/// </para>
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/// <para>
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/// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
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/// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
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/// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
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/// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
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/// first run, instead of on every run.
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/// </para>
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/// </remarks>
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public virtual void BeginInit ()
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{
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if (IsInitialized)
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{
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throw new InvalidOperationException ("The view is already initialized.");
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}
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#if AUTO_CANFOCUS
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_oldCanFocus = CanFocus;
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_oldTabIndex = _tabIndex;
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#endif
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BeginInitAdornments ();
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if (InternalSubViews?.Count > 0)
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{
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foreach (View view in InternalSubViews)
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{
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if (!view.IsInitialized)
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{
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view.BeginInit ();
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}
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}
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}
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}
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// TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
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// TODO: See EndInit_Called_Without_BeginInit_Throws test.
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/// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
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/// <remarks>
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/// <para>Initializes all SubViews and Invokes the <see cref="Initialized"/> event.</para>
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/// </remarks>
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public virtual void EndInit ()
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{
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if (IsInitialized)
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{
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throw new InvalidOperationException ("The view is already initialized.");
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}
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IsInitialized = true;
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EndInitAdornments ();
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// TODO: Move these into ViewText.cs as EndInit_Text() to consolidate.
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// TODO: Verify UpdateTextDirection really needs to be called here.
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// These calls were moved from BeginInit as they access Viewport which is indeterminate until EndInit is called.
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UpdateTextDirection (TextDirection);
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UpdateTextFormatterText ();
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foreach (View view in InternalSubViews)
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{
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if (!view.IsInitialized)
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{
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view.EndInit ();
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}
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}
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// Force a layout each time a View is initialized
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// See: https://github.com/gui-cs/Terminal.Gui/issues/3951
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// See: https://github.com/gui-cs/Terminal.Gui/issues/4204
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Layout (); // the EventLog in AllViewsTester fails to layout correctly if this is not here (convoluted Dim.Fill(Func)).
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// Complex layout scenarios (e.g. DimAuto and PosAlign) may require multiple layouts to be performed.
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// Thus, we call SetNeedsLayout() to ensure that the layout is performed at least once.
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SetNeedsLayout ();
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Initialized?.Invoke (this, EventArgs.Empty);
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}
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#endregion Constructors and Initialization
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#region Visibility
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private bool _enabled = true;
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/// <summary>Gets or sets a value indicating whether this <see cref="View"/> can respond to user interaction.</summary>
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public bool Enabled
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{
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get => _enabled;
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set
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{
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if (_enabled == value)
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{
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return;
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}
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_enabled = value;
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if (!_enabled && HasFocus)
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{
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HasFocus = false;
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}
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if (_enabled
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&& CanFocus
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&& Visible
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&& !HasFocus
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&& SuperView is null or { HasFocus: true, Visible: true, Enabled: true, Focused: null })
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{
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SetFocus ();
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}
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OnEnabledChanged ();
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SetNeedsDraw ();
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if (Border is { })
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{
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Border.Enabled = _enabled;
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}
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foreach (View view in InternalSubViews)
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{
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view.Enabled = Enabled;
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}
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}
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}
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/// <summary>Raised when the <see cref="Enabled"/> value is being changed.</summary>
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public event EventHandler? EnabledChanged;
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// TODO: Change this event to match the standard TG event model.
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/// <summary>Invoked when the <see cref="Enabled"/> property from a view is changed.</summary>
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public virtual void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
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private bool _visible = true;
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// TODO: Remove virtual once Menu/MenuBar are removed. MenuBar is the only override.
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/// <summary>Gets or sets a value indicating whether this <see cref="View"/> is visible.</summary>
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public virtual bool Visible
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{
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get => _visible;
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set
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{
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if (_visible == value)
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{
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return;
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}
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if (OnVisibleChanging ())
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{
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return;
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}
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CancelEventArgs<bool> args = new (in _visible, ref value);
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VisibleChanging?.Invoke (this, args);
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if (args.Cancel)
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{
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return;
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}
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_visible = value;
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if (!_visible)
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{
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// BUGBUG: Ideally we'd reset _previouslyFocused to the first focusable subview
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_previouslyFocused = SubViews.FirstOrDefault (v => v.CanFocus);
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if (HasFocus)
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{
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HasFocus = false;
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}
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}
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if (_visible
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&& CanFocus
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&& Enabled
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&& !HasFocus
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&& SuperView is null or { HasFocus: true, Visible: true, Enabled: true, Focused: null })
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{
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SetFocus ();
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}
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OnVisibleChanged ();
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VisibleChanged?.Invoke (this, EventArgs.Empty);
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SetNeedsLayout ();
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SuperView?.SetNeedsLayout ();
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SetNeedsDraw ();
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if (SuperView is { })
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{
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SuperView?.SetNeedsDraw ();
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}
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else
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{
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Application.ClearScreenNextIteration = true;
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}
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}
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}
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/// <summary>Called when <see cref="Visible"/> is changing. Can be cancelled by returning <see langword="true"/>.</summary>
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protected virtual bool OnVisibleChanging () { return false; }
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/// <summary>
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/// Raised when the <see cref="Visible"/> value is being changed. Can be cancelled by setting Cancel to
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/// <see langword="true"/>.
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/// </summary>
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public event EventHandler<CancelEventArgs<bool>>? VisibleChanging;
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/// <summary>Called when <see cref="Visible"/> has changed.</summary>
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protected virtual void OnVisibleChanged () { }
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/// <summary>Raised when <see cref="Visible"/> has changed.</summary>
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public event EventHandler? VisibleChanged;
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/// <summary>
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/// INTERNAL Indicates whether all views up the Superview hierarchy are visible.
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/// </summary>
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/// <param name="view">The view to test.</param>
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/// <returns>
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/// <see langword="false"/> if `view.Visible` is <see langword="false"/> or any Superview is not visible,
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/// <see langword="true"/> otherwise.
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/// </returns>
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internal static bool CanBeVisible (View view)
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{
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if (!view.Visible)
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{
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return false;
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}
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for (View? c = view.SuperView; c != null; c = c.SuperView)
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{
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if (!c.Visible)
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{
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return false;
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}
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}
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return true;
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}
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#endregion Visibility
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#region Title
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private string _title = string.Empty;
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/// <summary>Gets the <see cref="Text.TextFormatter"/> used to format <see cref="Title"/>.</summary>
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internal TextFormatter TitleTextFormatter { get; init; } = new ();
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/// <summary>
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/// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
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/// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
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/// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
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/// </summary>
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/// <remarks>
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/// <para>
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/// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
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/// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
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/// </para>
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/// <para>
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/// Only the first HotKey specifier found in <see cref="Title"/> is supported.
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/// </para>
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/// <para>
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/// To cause the hotkey to be rendered with <see cref="Text"/>,
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/// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
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/// </para>
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/// </remarks>
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/// <value>The title.</value>
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public string Title
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{
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get
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{
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return _title;
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}
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set
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{
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#if DEBUG_IDISPOSABLE
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if (EnableDebugIDisposableAsserts && WasDisposed)
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{
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throw new ObjectDisposedException (GetType ().FullName);
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}
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#endif
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if (value == _title)
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{
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return;
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}
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if (!OnTitleChanging (ref value))
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{
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string old = _title;
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_title = value;
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TitleTextFormatter.Text = _title;
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SetTitleTextFormatterSize ();
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SetHotKeyFromTitle ();
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SetNeedsDraw ();
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OnTitleChanged ();
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}
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}
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}
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private void SetTitleTextFormatterSize ()
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{
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TitleTextFormatter.ConstrainToSize = new (
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TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
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- (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
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? Math.Max (HotKeySpecifier.GetColumns (), 0)
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: 0),
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1);
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}
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// TODO: Change this event to match the standard TG event model.
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/// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
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protected void OnTitleChanged () { TitleChanged?.Invoke (this, new (in _title)); }
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/// <summary>
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/// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
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/// be cancelled.
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/// </summary>
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/// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
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/// <returns>`true` if an event handler canceled the Title change.</returns>
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protected bool OnTitleChanging (ref string newTitle)
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{
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CancelEventArgs<string> args = new (ref _title, ref newTitle);
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TitleChanging?.Invoke (this, args);
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return args.Cancel;
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}
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/// <summary>Raised after the <see cref="View.Title"/> has been changed.</summary>
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public event EventHandler<EventArgs<string>>? TitleChanged;
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/// <summary>
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/// Raised when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
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/// to cancel the Title change.
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/// </summary>
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public event EventHandler<CancelEventArgs<string>>? TitleChanging;
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#endregion
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#if DEBUG_IDISPOSABLE
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#pragma warning disable CS0419 // Ambiguous reference in cref attribute
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/// <summary>
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/// Gets or sets whether failure to appropriately call Dispose() on a View will result in an Assert.
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/// The default is <see langword="true"/>.
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/// Note, this is a static property and will affect all Views.
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/// For debug purposes to verify objects are being disposed properly.
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/// Only valid when DEBUG_IDISPOSABLE is defined.
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/// </summary>
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public static bool EnableDebugIDisposableAsserts { get; set; } = true;
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/// <summary>
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/// Gets whether <see cref="View.Dispose"/> was called on this view or not.
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/// For debug purposes to verify objects are being disposed properly.
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/// Only valid when DEBUG_IDISPOSABLE is defined.
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/// </summary>
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public bool WasDisposed { get; private set; }
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/// <summary>
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/// Gets the number of times <see cref="View.Dispose"/> was called on this view.
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/// For debug purposes to verify objects are being disposed properly.
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/// Only valid when DEBUG_IDISPOSABLE is defined.
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/// </summary>
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public int DisposedCount { get; private set; } = 0;
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/// <summary>
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/// Gets the list of Views that have been created and not yet disposed.
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/// Note, this is a static property and will affect all Views.
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/// For debug purposes to verify objects are being disposed properly.
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/// Only valid when DEBUG_IDISPOSABLE is defined.
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/// </summary>
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public static ConcurrentBag<View> Instances { get; private set; } = [];
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#pragma warning restore CS0419 // Ambiguous reference in cref attribute
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#endif
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}
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