mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-28 00:38:00 +01:00
* Fixes #1384. Added a VisibleChanged event on the View class. * Getting the last char. * Fixes #871. Added Enable property to Responder and added Disabled color for all ColorSchemes. * Added GetNormalColor method to the View being more readable. * Fixes the contentBottomRightCorner Enable and Visible. * Fixes #643. Added AddItemAt and RemoveItem to StatusBar and fixed more bugs. * Typo fixes. * Fixes #1387. Allowing the UnitTests project to test internal keywords. * Fixes #1389. Added a unidirectional feature to the Marquee styles to the ProgressBar. * Fixes #1394. Added ReflectedType to check for overridden. * Fixes #1396. Using the Loaded event instead the Ready event. * Fixes #1402. Only WindowsDriver supports horizontal scroll. (#1403) * Fixes #1402. Only WindowsDriver supports horizontal scroll. * Fixes ProcessContinuousButtonPressedAsync on all drivers. * Fixed internal unit test. * Fixing warning. * Fixing Editor scenario error. * Fixes double and triple click on a touchpad. * Ensuring reset the counting. * Allowing touchpad double and triple click with one finger on CursesDriver. * Allowing touchpad double and triple click with one finger on WindowsDriver. * Fixes #1414. Fixed multi toplevels and mdi container issues. * Improving EnsureVisibleBounds and PositionToplevel. * Added mouseGrabView to the ResetState method. * Changing namespace. * Allowing file type on the SaveDialog. * Fixes SaveDialogs writing the extension twice.
272 lines
7.2 KiB
C#
272 lines
7.2 KiB
C#
using NStack;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Terminal.Gui {
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/// <summary>
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/// Represents a helper to manipulate shortcut keys used on views.
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/// </summary>
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public class ShortcutHelper {
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private Key shortcut;
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/// <summary>
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/// This is the global setting that can be used as a global shortcut to invoke the action on the view.
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/// </summary>
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public virtual Key Shortcut {
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get => shortcut;
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set {
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if (shortcut != value && (PostShortcutValidation (value) || value == Key.Null)) {
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shortcut = value;
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}
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}
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}
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/// <summary>
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/// The keystroke combination used in the <see cref="Shortcut"/> as string.
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/// </summary>
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public virtual ustring ShortcutTag => GetShortcutTag (shortcut);
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/// <summary>
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/// The action to run if the <see cref="Shortcut"/> is defined.
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/// </summary>
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public virtual Action ShortcutAction { get; set; }
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/// <summary>
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/// Gets the key with all the keys modifiers, especially the shift key that sometimes have to be injected later.
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/// </summary>
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/// <param name="kb">The <see cref="KeyEvent"/> to check.</param>
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/// <returns>The <see cref="KeyEvent.Key"/> with all the keys modifiers.</returns>
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public static Key GetModifiersKey (KeyEvent kb)
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{
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var key = kb.Key;
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if (kb.IsAlt && (key & Key.AltMask) == 0) {
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key |= Key.AltMask;
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}
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if (kb.IsCtrl && (key & Key.CtrlMask) == 0) {
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key |= Key.CtrlMask;
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}
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if (kb.IsShift && (key & Key.ShiftMask) == 0) {
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key |= Key.ShiftMask;
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}
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return key;
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}
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/// <summary>
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/// Get the <see cref="Shortcut"/> key as string.
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/// </summary>
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/// <param name="shortcut">The shortcut key.</param>
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/// <param name="delimiter">The delimiter string.</param>
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/// <returns></returns>
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public static ustring GetShortcutTag (Key shortcut, ustring delimiter = null)
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{
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if (shortcut == Key.Null) {
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return "";
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}
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var k = shortcut;
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if (delimiter == null) {
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delimiter = MenuBar.ShortcutDelimiter;
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}
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ustring tag = ustring.Empty;
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var sCut = GetKeyToString (k, out Key knm).ToString ();
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if (knm == Key.Unknown) {
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k &= ~Key.Unknown;
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sCut = GetKeyToString (k, out _).ToString ();
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}
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if ((k & Key.CtrlMask) != 0) {
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tag = "Ctrl";
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}
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if ((k & Key.ShiftMask) != 0) {
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if (!tag.IsEmpty) {
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tag += delimiter;
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}
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tag += "Shift";
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}
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if ((k & Key.AltMask) != 0) {
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if (!tag.IsEmpty) {
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tag += delimiter;
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}
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tag += "Alt";
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}
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ustring [] keys = ustring.Make (sCut).Split (",");
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for (int i = 0; i < keys.Length; i++) {
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var key = keys [i].TrimSpace ();
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if (key == Key.AltMask.ToString () || key == Key.ShiftMask.ToString () || key == Key.CtrlMask.ToString ()) {
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continue;
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}
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if (!tag.IsEmpty) {
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tag += delimiter;
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}
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if (!key.Contains ("F") && key.Length > 2 && keys.Length == 1) {
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k = (uint)Key.AltMask + k;
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tag += ((char)k).ToString ();
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} else if (key.Length == 2 && key.StartsWith ("D")) {
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tag += ((char)key.ElementAt (1)).ToString ();
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} else {
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tag += key;
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}
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}
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return tag;
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}
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/// <summary>
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/// Return key as string.
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/// </summary>
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/// <param name="key">The key to extract.</param>
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/// <param name="knm">Correspond to the non modifier key.</param>
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public static ustring GetKeyToString (Key key, out Key knm)
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{
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if (key == Key.Null) {
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knm = Key.Null;
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return "";
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}
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knm = key;
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var mK = key & (Key.AltMask | Key.CtrlMask | Key.ShiftMask);
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knm &= ~mK;
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for (uint i = (uint)Key.F1; i < (uint)Key.F12; i++) {
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if (knm == (Key)i) {
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mK |= (Key)i;
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}
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}
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knm &= ~mK;
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uint.TryParse (knm.ToString (), out uint c);
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var s = mK == Key.Null ? "" : mK.ToString ();
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if (s != "" && (knm != Key.Null || c > 0)) {
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s += ",";
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}
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s += c == 0 ? knm == Key.Null ? "" : knm.ToString () : ((char)c).ToString ();
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return s;
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}
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/// <summary>
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/// Allows to retrieve a <see cref="Key"/> from a <see cref="ShortcutTag"/>
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/// </summary>
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/// <param name="tag">The key as string.</param>
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/// <param name="delimiter">The delimiter string.</param>
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public static Key GetShortcutFromTag (ustring tag, ustring delimiter = null)
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{
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var sCut = tag;
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if (sCut.IsEmpty) {
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return default;
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}
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Key key = Key.Null;
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//var hasCtrl = false;
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if (delimiter == null) {
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delimiter = MenuBar.ShortcutDelimiter;
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}
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ustring [] keys = sCut.Split (delimiter);
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for (int i = 0; i < keys.Length; i++) {
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var k = keys [i];
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if (k == "Ctrl") {
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//hasCtrl = true;
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key |= Key.CtrlMask;
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} else if (k == "Shift") {
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key |= Key.ShiftMask;
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} else if (k == "Alt") {
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key |= Key.AltMask;
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} else if (k.StartsWith ("F") && k.Length > 1) {
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int.TryParse (k.Substring (1).ToString (), out int n);
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for (uint j = (uint)Key.F1; j <= (uint)Key.F12; j++) {
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int.TryParse (((Key)j).ToString ().Substring (1), out int f);
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if (f == n) {
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key |= (Key)j;
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}
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}
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} else {
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key |= (Key)Enum.Parse (typeof (Key), k.ToString ());
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}
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}
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return key;
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}
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/// <summary>
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/// Lookup for a <see cref="Key"/> on range of keys.
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/// </summary>
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/// <param name="key">The source key.</param>
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/// <param name="first">First key in range.</param>
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/// <param name="last">Last key in range.</param>
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public static bool CheckKeysFlagRange (Key key, Key first, Key last)
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{
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for (uint i = (uint)first; i < (uint)last; i++) {
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if ((key | (Key)i) == key) {
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Used at key down or key press validation.
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/// </summary>
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/// <param name="key">The key to validate.</param>
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/// <returns><c>true</c> if is valid.<c>false</c>otherwise.</returns>
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public static bool PreShortcutValidation (Key key)
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{
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if ((key & (Key.CtrlMask | Key.ShiftMask | Key.AltMask)) == 0 && !CheckKeysFlagRange (key, Key.F1, Key.F12)) {
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return false;
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}
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return true;
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}
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/// <summary>
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/// Used at key up validation.
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/// </summary>
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/// <param name="key">The key to validate.</param>
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/// <returns><c>true</c> if is valid.<c>false</c>otherwise.</returns>
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public static bool PostShortcutValidation (Key key)
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{
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GetKeyToString (key, out Key knm);
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if (CheckKeysFlagRange (key, Key.F1, Key.F12) ||
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((key & (Key.CtrlMask | Key.ShiftMask | Key.AltMask)) != 0 && knm != Key.Null && knm != Key.Unknown)) {
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return true;
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}
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return false;
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}
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/// <summary>
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/// Allows a view to run a <see cref="View.ShortcutAction"/> if defined.
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/// </summary>
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/// <param name="kb">The <see cref="KeyEvent"/></param>
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/// <param name="view">The <see cref="View"/></param>
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/// <returns><c>true</c> if defined <c>false</c>otherwise.</returns>
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public static bool FindAndOpenByShortcut (KeyEvent kb, View view = null)
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{
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if (view == null) {
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return false; }
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var key = kb.KeyValue;
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var keys = GetModifiersKey (kb);
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key |= (int)keys;
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foreach (var v in view.Subviews) {
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if (v.Shortcut != Key.Null && v.Shortcut == (Key)key) {
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var action = v.ShortcutAction;
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if (action != null) {
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Application.MainLoop.AddIdle (() => {
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action ();
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return false;
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});
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}
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return true;
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}
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if (FindAndOpenByShortcut (kb, v)) {
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return true;
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}
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}
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return false;
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}
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}
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}
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