mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Remove NStack and replace ustring to string.
* Add unit test and improving some code.
* Adjust code and fix all unit tests errors.
* Add XML Document and move the Rune folder into the Text folder.
* Improve unit tests with byte array on DecodeRune and DecodeLastRune.
* Fix unit test.
* 😂Code review
* Reduce unit tests code.
* Change StringExtensions.Make to StringExtensions.ToString and added some more unit tests.
* Fix merge errors.
* Remove GetTextWidth and calls replaced with StringExtensions.GetColumns.
* Hack to use UseSystemConsole passed in the command line arguments.
* Revert "Hack to use UseSystemConsole passed in the command line arguments."
This reverts commit b74d11c786.
* Remove Application.UseSystemConsole from the config file.
* Fix errors related by removing UseSystemConsole from the config file.
* Fixes #2633. DecodeEscSeq throw an exception if cki is null.
* Fix an exception if SelectedItem is -1.
* Set SelectedItem to 0 and remove unnecessary ToString.
* Using a unique ToString method for Rune and other for byte.
* Fix a bug where a wider rune is added with only a width of 1.
* Force the SelectedGlyph is the one that was typed after jumpList is executed.
* Added more InlineData to RuneTests.
* Reducing significantly the code by using Theory attribute in the TextFormatterTests.
* Override PositionCursor to handle the CharMap cursor position.
* Fix merge errors.
* Minor tweaks to API docs
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
78 lines
2.4 KiB
C#
78 lines
2.4 KiB
C#
using System;
|
|
using System.Reactive;
|
|
using System.Reactive.Linq;
|
|
using System.Runtime.Serialization;
|
|
using System.Threading.Tasks;
|
|
using System.Text;
|
|
using ReactiveUI;
|
|
using ReactiveUI.Fody.Helpers;
|
|
|
|
namespace ReactiveExample {
|
|
//
|
|
// This view model can be easily shared across different UI frameworks.
|
|
// For example, if you have a WPF or XF app with view models written
|
|
// this way, you can easily port your app to Terminal.Gui by implementing
|
|
// the views with Terminal.Gui classes and ReactiveUI bindings.
|
|
//
|
|
// We mark the view model with the [DataContract] attributes and this
|
|
// allows you to save the view model class to the disk, and then to read
|
|
// the view model from the disk, making your app state persistent.
|
|
// See also: https://www.reactiveui.net/docs/handbook/data-persistence/
|
|
//
|
|
[DataContract]
|
|
public class LoginViewModel : ReactiveObject {
|
|
readonly ObservableAsPropertyHelper<int> _usernameLength;
|
|
readonly ObservableAsPropertyHelper<int> _passwordLength;
|
|
readonly ObservableAsPropertyHelper<bool> _isValid;
|
|
|
|
public LoginViewModel () {
|
|
var canLogin = this.WhenAnyValue (
|
|
x => x.Username,
|
|
x => x.Password,
|
|
(username, password) =>
|
|
!string.IsNullOrEmpty (username) &&
|
|
!string.IsNullOrEmpty (password));
|
|
|
|
_isValid = canLogin.ToProperty (this, x => x.IsValid);
|
|
Login = ReactiveCommand.CreateFromTask (
|
|
() => Task.Delay (TimeSpan.FromSeconds (1)),
|
|
canLogin);
|
|
|
|
_usernameLength = this
|
|
.WhenAnyValue (x => x.Username)
|
|
.Select (name => name.Length)
|
|
.ToProperty (this, x => x.UsernameLength);
|
|
_passwordLength = this
|
|
.WhenAnyValue (x => x.Password)
|
|
.Select (password => password.Length)
|
|
.ToProperty (this, x => x.PasswordLength);
|
|
|
|
Clear = ReactiveCommand.Create (() => { });
|
|
Clear.Subscribe (unit => {
|
|
Username = string.Empty;
|
|
Password = string.Empty;
|
|
});
|
|
}
|
|
|
|
[Reactive, DataMember]
|
|
public string Username { get; set; } = string.Empty;
|
|
|
|
[Reactive, DataMember]
|
|
public string Password { get; set; } = string.Empty;
|
|
|
|
[IgnoreDataMember]
|
|
public int UsernameLength => _usernameLength.Value;
|
|
|
|
[IgnoreDataMember]
|
|
public int PasswordLength => _passwordLength.Value;
|
|
|
|
[IgnoreDataMember]
|
|
public ReactiveCommand<Unit, Unit> Login { get; }
|
|
|
|
[IgnoreDataMember]
|
|
public ReactiveCommand<Unit, Unit> Clear { get; }
|
|
|
|
[IgnoreDataMember]
|
|
public bool IsValid => _isValid.Value;
|
|
}
|
|
} |