Files
Terminal.Gui/Tests/UnitTests/Application/MainLoopTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

864 lines
26 KiB
C#

using System.Diagnostics;
// Alias Console to MockConsole so we don't accidentally use Console
namespace Terminal.Gui.ApplicationTests;
/// <summary>Tests MainLoop using the FakeMainLoop.</summary>
public class MainLoopTests
{
private static Button btn;
private static string cancel;
private static string clickMe;
private static int four;
private static int one;
private static string pewPew;
private static bool taskCompleted;
// TODO: EventsPending tests
// - wait = true
// - wait = false
// TODO: Add IMainLoop tests
private static int three;
private static int total;
private static int two;
private static int zero;
// See Also ConsoleDRivers/MainLoopDriverTests.cs for tests of the MainLoopDriver
// Idle Handler tests
[Fact]
public void AddIdle_Adds_And_Removes ()
{
var ml = new MainLoop (new FakeMainLoop ());
Func<bool> fnTrue = () => true;
Func<bool> fnFalse = () => false;
ml.AddIdle (fnTrue);
ml.AddIdle (fnFalse);
Assert.Equal (2, ml.TimedEvents.IdleHandlers.Count);
Assert.Equal (fnTrue, ml.TimedEvents.IdleHandlers [0]);
Assert.NotEqual (fnFalse, ml.TimedEvents.IdleHandlers [0]);
Assert.True (ml.TimedEvents.RemoveIdle (fnTrue));
Assert.Single (ml.TimedEvents.IdleHandlers);
// BUGBUG: This doesn't throw or indicate an error. Ideally RemoveIdle would either
// throw an exception in this case, or return an error.
// No. Only need to return a boolean.
Assert.False (ml.TimedEvents.RemoveIdle (fnTrue));
Assert.True (ml.TimedEvents.RemoveIdle (fnFalse));
// BUGBUG: This doesn't throw an exception or indicate an error. Ideally RemoveIdle would either
// throw an exception in this case, or return an error.
// No. Only need to return a boolean.
Assert.False (ml.TimedEvents.RemoveIdle (fnFalse));
// Add again, but with dupe
ml.AddIdle (fnTrue);
ml.AddIdle (fnTrue);
Assert.Equal (2, ml.TimedEvents.IdleHandlers.Count);
Assert.Equal (fnTrue, ml.TimedEvents.IdleHandlers [0]);
Assert.True (ml.TimedEvents.IdleHandlers [0] ());
Assert.Equal (fnTrue, ml.TimedEvents.IdleHandlers [1]);
Assert.True (ml.TimedEvents.IdleHandlers [1] ());
Assert.True (ml.TimedEvents.RemoveIdle (fnTrue));
Assert.Single (ml.TimedEvents.IdleHandlers);
Assert.Equal (fnTrue, ml.TimedEvents.IdleHandlers [0]);
Assert.NotEqual (fnFalse, ml.TimedEvents.IdleHandlers [0]);
Assert.True (ml.TimedEvents.RemoveIdle (fnTrue));
Assert.Empty (ml.TimedEvents.IdleHandlers);
// BUGBUG: This doesn't throw an exception or indicate an error. Ideally RemoveIdle would either
// throw an exception in this case, or return an error.
// No. Only need to return a boolean.
Assert.False (ml.TimedEvents.RemoveIdle (fnTrue));
}
[Fact]
public void AddIdle_Function_GetsCalled_OnIteration ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn = () =>
{
functionCalled++;
return true;
};
ml.AddIdle (fn);
ml.RunIteration ();
Assert.Equal (1, functionCalled);
}
[Fact]
public void AddIdle_Twice_Returns_False_Called_Twice ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn1 = () =>
{
functionCalled++;
return false;
};
// Force stop if 10 iterations
var stopCount = 0;
Func<bool> fnStop = () =>
{
stopCount++;
if (stopCount == 10)
{
ml.Stop ();
}
return true;
};
ml.AddIdle (fnStop);
ml.AddIdle (fn1);
ml.AddIdle (fn1);
ml.Run ();
Assert.True (ml.TimedEvents.RemoveIdle (fnStop));
Assert.False (ml.TimedEvents.RemoveIdle (fn1));
Assert.False (ml.TimedEvents.RemoveIdle (fn1));
Assert.Equal (2, functionCalled);
}
[Fact]
public void AddIdleTwice_Function_CalledTwice ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn = () =>
{
functionCalled++;
return true;
};
ml.AddIdle (fn);
ml.AddIdle (fn);
ml.RunIteration ();
Assert.Equal (2, functionCalled);
Assert.Equal (2, ml.TimedEvents.IdleHandlers.Count);
functionCalled = 0;
Assert.True (ml.TimedEvents.RemoveIdle (fn));
Assert.Single (ml.TimedEvents.IdleHandlers);
ml.RunIteration ();
Assert.Equal (1, functionCalled);
functionCalled = 0;
Assert.True (ml.TimedEvents.RemoveIdle (fn));
Assert.Empty (ml.TimedEvents.IdleHandlers);
ml.RunIteration ();
Assert.Equal (0, functionCalled);
Assert.False (ml.TimedEvents.RemoveIdle (fn));
}
[Fact]
public void AddThenRemoveIdle_Function_NotCalled ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn = () =>
{
functionCalled++;
return true;
};
ml.AddIdle (fn);
Assert.True (ml.TimedEvents.RemoveIdle (fn));
ml.RunIteration ();
Assert.Equal (0, functionCalled);
}
// Timeout Handler Tests
[Fact]
public void AddTimer_Adds_Removes_NoFaults ()
{
var ml = new MainLoop (new FakeMainLoop ());
var ms = 100;
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
return true;
};
object token = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback);
Assert.True (ml.TimedEvents.RemoveTimeout (token));
// BUGBUG: This should probably fault?
// Must return a boolean.
Assert.False (ml.TimedEvents.RemoveTimeout (token));
}
[Fact]
public async Task AddTimer_Duplicate_Keys_Not_Allowed ()
{
var ml = new MainLoop (new FakeMainLoop ());
const int ms = 100;
object token1 = null, token2 = null;
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
if (callbackCount == 2)
{
ml.Stop ();
}
return true;
};
var task1 = new Task (() => token1 = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback));
var task2 = new Task (() => token2 = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback));
Assert.Null (token1);
Assert.Null (token2);
task1.Start ();
task2.Start ();
ml.Run ();
Assert.NotNull (token1);
Assert.NotNull (token2);
await Task.WhenAll (task1, task2);
Assert.True (ml.TimedEvents.RemoveTimeout (token1));
Assert.True (ml.TimedEvents.RemoveTimeout (token2));
Assert.Equal (2, callbackCount);
}
// Timeout Handler Tests
[Fact]
public void AddTimer_EventFired ()
{
var ml = new MainLoop (new FakeMainLoop ());
var ms = 100;
long originTicks = DateTime.UtcNow.Ticks;
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
return true;
};
object sender = null;
TimeoutEventArgs args = null;
ml.TimedEvents.TimeoutAdded += (s, e) =>
{
sender = s;
args = e;
};
object token = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback);
Assert.Same (ml.TimedEvents, sender);
Assert.NotNull (args.Timeout);
Assert.True (args.Ticks - originTicks >= 100 * TimeSpan.TicksPerMillisecond);
}
[Fact]
public void AddTimer_In_Parallel_Wont_Throw ()
{
var ml = new MainLoop (new FakeMainLoop ());
const int ms = 100;
object token1 = null, token2 = null;
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
if (callbackCount == 2)
{
ml.Stop ();
}
return true;
};
Parallel.Invoke (
() => token1 = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback),
() => token2 = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback)
);
ml.Run ();
Assert.NotNull (token1);
Assert.NotNull (token2);
Assert.True (ml.TimedEvents.RemoveTimeout (token1));
Assert.True (ml.TimedEvents.RemoveTimeout (token2));
Assert.Equal (2, callbackCount);
}
[Fact]
public void AddTimer_Remove_NotCalled ()
{
var ml = new MainLoop (new FakeMainLoop ());
TimeSpan ms = TimeSpan.FromMilliseconds (50);
// Force stop if 10 iterations
var stopCount = 0;
Func<bool> fnStop = () =>
{
stopCount++;
if (stopCount == 10)
{
ml.Stop ();
}
return true;
};
ml.AddIdle (fnStop);
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
return true;
};
object token = ml.TimedEvents.AddTimeout (ms, callback);
Assert.True (ml.TimedEvents.RemoveTimeout (token));
ml.Run ();
Assert.Equal (0, callbackCount);
}
[Fact]
public void AddTimer_ReturnFalse_StopsBeingCalled ()
{
var ml = new MainLoop (new FakeMainLoop ());
TimeSpan ms = TimeSpan.FromMilliseconds (50);
// Force stop if 10 iterations
var stopCount = 0;
Func<bool> fnStop = () =>
{
Thread.Sleep (10); // Sleep to enable timer to fire
stopCount++;
if (stopCount == 10)
{
ml.Stop ();
}
return true;
};
ml.AddIdle (fnStop);
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
return false;
};
object token = ml.TimedEvents.AddTimeout (ms, callback);
ml.Run ();
Assert.Equal (1, callbackCount);
Assert.Equal (10, stopCount);
Assert.False (ml.TimedEvents.RemoveTimeout (token));
}
[Fact]
public void AddTimer_Run_Called ()
{
var ml = new MainLoop (new FakeMainLoop ());
var ms = 100;
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
ml.Stop ();
return true;
};
object token = ml.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (ms), callback);
ml.Run ();
Assert.True (ml.TimedEvents.RemoveTimeout (token));
Assert.Equal (1, callbackCount);
}
[Fact]
public void AddTimer_Run_CalledAtApproximatelyRightTime ()
{
var ml = new MainLoop (new FakeMainLoop ());
TimeSpan ms = TimeSpan.FromMilliseconds (50);
var watch = new Stopwatch ();
var callbackCount = 0;
Func<bool> callback = () =>
{
watch.Stop ();
callbackCount++;
ml.Stop ();
return true;
};
object token = ml.TimedEvents.AddTimeout (ms, callback);
watch.Start ();
ml.Run ();
// +/- 100ms should be good enuf
// https://github.com/xunit/assert.xunit/pull/25
Assert.Equal (ms * callbackCount, watch.Elapsed, new MillisecondTolerance (100));
Assert.True (ml.TimedEvents.RemoveTimeout (token));
Assert.Equal (1, callbackCount);
}
[Fact]
public void AddTimer_Run_CalledTwiceApproximatelyRightTime ()
{
var ml = new MainLoop (new FakeMainLoop ());
TimeSpan ms = TimeSpan.FromMilliseconds (50);
var watch = new Stopwatch ();
var callbackCount = 0;
Func<bool> callback = () =>
{
callbackCount++;
if (callbackCount == 2)
{
watch.Stop ();
ml.Stop ();
}
return true;
};
object token = ml.TimedEvents.AddTimeout (ms, callback);
watch.Start ();
ml.Run ();
// +/- 100ms should be good enuf
// https://github.com/xunit/assert.xunit/pull/25
Assert.Equal (ms * callbackCount, watch.Elapsed, new MillisecondTolerance (100));
Assert.True (ml.TimedEvents.RemoveTimeout (token));
Assert.Equal (2, callbackCount);
}
[Fact]
public void CheckTimersAndIdleHandlers_NoTimers_Returns_False ()
{
var ml = new MainLoop (new FakeMainLoop ());
bool retVal = ml.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeOut);
Assert.False (retVal);
Assert.Equal (-1, waitTimeOut);
}
[Fact]
public void CheckTimersAndIdleHandlers_NoTimers_WithIdle_Returns_True ()
{
var ml = new MainLoop (new FakeMainLoop ());
Func<bool> fnTrue = () => true;
ml.AddIdle (fnTrue);
bool retVal = ml.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeOut);
Assert.True (retVal);
Assert.Equal (-1, waitTimeOut);
}
[Fact]
public void CheckTimersAndIdleHandlers_With1Timer_Returns_Timer ()
{
var ml = new MainLoop (new FakeMainLoop ());
TimeSpan ms = TimeSpan.FromMilliseconds (50);
static bool Callback () { return false; }
_ = ml.TimedEvents.AddTimeout (ms, Callback);
bool retVal = ml.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeOut);
Assert.True (retVal);
// It should take < 10ms to execute to here
Assert.True (ms.TotalMilliseconds <= waitTimeOut + 10);
}
[Fact]
public void CheckTimersAndIdleHandlers_With2Timers_Returns_Timer ()
{
var ml = new MainLoop (new FakeMainLoop ());
TimeSpan ms = TimeSpan.FromMilliseconds (50);
static bool Callback () { return false; }
_ = ml.TimedEvents.AddTimeout (ms, Callback);
_ = ml.TimedEvents.AddTimeout (ms, Callback);
bool retVal = ml.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeOut);
Assert.True (retVal);
// It should take < 10ms to execute to here
Assert.True (ms.TotalMilliseconds <= waitTimeOut + 10);
}
[Fact]
public void False_Idle_Stops_It_Being_Called_Again ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn1 = () =>
{
functionCalled++;
if (functionCalled == 10)
{
return false;
}
return true;
};
// Force stop if 20 iterations
var stopCount = 0;
Func<bool> fnStop = () =>
{
stopCount++;
if (stopCount == 20)
{
ml.Stop ();
}
return true;
};
ml.AddIdle (fnStop);
ml.AddIdle (fn1);
ml.Run ();
Assert.True (ml.TimedEvents.RemoveIdle (fnStop));
Assert.False (ml.TimedEvents.RemoveIdle (fn1));
Assert.Equal (10, functionCalled);
Assert.Equal (20, stopCount);
}
[Fact]
public void Internal_Tests ()
{
var testMainloop = new TestMainloop ();
var mainloop = new MainLoop (testMainloop);
Assert.Empty (mainloop.TimedEvents.Timeouts);
Assert.Empty (mainloop.TimedEvents.IdleHandlers);
Assert.NotNull (
new Timeout { Span = new (), Callback = () => true }
);
}
[Theory]
[MemberData (nameof (TestAddIdle))]
public void Mainloop_Invoke_Or_AddIdle_Can_Be_Used_For_Events_Or_Actions (
Action action,
string pclickMe,
string pcancel,
string ppewPew,
int pzero,
int pone,
int ptwo,
int pthree,
int pfour
)
{
// TODO: Expand this test to test all drivers
Application.Init (new FakeDriver ());
total = 0;
btn = null;
clickMe = pclickMe;
cancel = pcancel;
pewPew = ppewPew;
zero = pzero;
one = pone;
two = ptwo;
three = pthree;
four = pfour;
taskCompleted = false;
var btnLaunch = new Button { Text = "Open Window" };
btnLaunch.Accepting += (s, e) => action ();
var top = new Toplevel ();
top.Add (btnLaunch);
int iterations = -1;
Application.Iteration += (s, a) =>
{
iterations++;
if (iterations == 0)
{
Assert.Null (btn);
Assert.Equal (zero, total);
Assert.False (btnLaunch.NewKeyDownEvent (Key.Space));
if (btn == null)
{
Assert.Null (btn);
Assert.Equal (zero, total);
}
else
{
Assert.Equal (clickMe, btn.Text);
Assert.Equal (four, total);
}
}
else if (iterations == 1)
{
Assert.Equal (clickMe, btn.Text);
Assert.Equal (zero, total);
Assert.False (btn.NewKeyDownEvent (Key.Space));
Assert.Equal (cancel, btn.Text);
Assert.Equal (one, total);
}
else if (taskCompleted)
{
Application.RequestStop ();
}
};
Application.Run (top);
top.Dispose ();
Assert.True (taskCompleted);
Assert.Equal (clickMe, btn.Text);
Assert.Equal (four, total);
Application.Shutdown ();
}
[Fact]
public void RemoveIdle_Function_NotCalled ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn = () =>
{
functionCalled++;
return true;
};
Assert.False (ml.TimedEvents.RemoveIdle (fn));
ml.RunIteration ();
Assert.Equal (0, functionCalled);
}
[Fact]
public void Run_Runs_Idle_Stop_Stops_Idle ()
{
var ml = new MainLoop (new FakeMainLoop ());
var functionCalled = 0;
Func<bool> fn = () =>
{
functionCalled++;
if (functionCalled == 10)
{
ml.Stop ();
}
return true;
};
ml.AddIdle (fn);
ml.Run ();
Assert.True (ml.TimedEvents.RemoveIdle (fn));
Assert.Equal (10, functionCalled);
}
public static IEnumerable<object []> TestAddIdle
{
get
{
// Goes fine
Action a1 = StartWindow;
yield return new object [] { a1, "Click Me", "Cancel", "Pew Pew", 0, 1, 2, 3, 4 };
// Also goes fine
Action a2 = () => Application.Invoke (StartWindow);
yield return new object [] { a2, "Click Me", "Cancel", "Pew Pew", 0, 1, 2, 3, 4 };
}
}
private static async void RunAsyncTest (object sender, EventArgs e)
{
Assert.Equal (clickMe, btn.Text);
Assert.Equal (zero, total);
btn.Text = "Cancel";
Interlocked.Increment (ref total);
btn.SetNeedsDraw ();
await Task.Run (
() =>
{
try
{
Assert.Equal (cancel, btn.Text);
Assert.Equal (one, total);
RunSql ();
}
finally
{
SetReadyToRun ();
}
}
)
.ContinueWith (
async (s, e) =>
{
await Task.Delay (1000);
Assert.Equal (clickMe, btn.Text);
Assert.Equal (three, total);
Interlocked.Increment (ref total);
Assert.Equal (clickMe, btn.Text);
Assert.Equal (four, total);
taskCompleted = true;
},
TaskScheduler.FromCurrentSynchronizationContext ()
);
}
private static void RunSql ()
{
Thread.Sleep (100);
Assert.Equal (cancel, btn.Text);
Assert.Equal (one, total);
Application.Invoke (
() =>
{
btn.Text = "Pew Pew";
Interlocked.Increment (ref total);
btn.SetNeedsDraw ();
}
);
}
private static void SetReadyToRun ()
{
Thread.Sleep (100);
Assert.Equal (pewPew, btn.Text);
Assert.Equal (two, total);
Application.Invoke (
() =>
{
btn.Text = "Click Me";
Interlocked.Increment (ref total);
btn.SetNeedsDraw ();
}
);
}
private static void StartWindow ()
{
var startWindow = new Window { Modal = true };
btn = new() { Text = "Click Me" };
btn.Accepting += RunAsyncTest;
var totalbtn = new Button { X = Pos.Right (btn), Text = "total" };
totalbtn.Accepting += (s, e) => { MessageBox.Query ("Count", $"Count is {total}", "Ok"); };
startWindow.Add (btn);
startWindow.Add (totalbtn);
Application.Run (startWindow);
Assert.Equal (clickMe, btn.Text);
Assert.Equal (four, total);
Application.RequestStop ();
}
private class MillisecondTolerance : IEqualityComparer<TimeSpan>
{
public MillisecondTolerance (int tolerance) { _tolerance = tolerance; }
private readonly int _tolerance;
public bool Equals (TimeSpan x, TimeSpan y) { return Math.Abs (x.Milliseconds - y.Milliseconds) <= _tolerance; }
public int GetHashCode (TimeSpan obj) { return obj.GetHashCode (); }
}
private class TestMainloop : IMainLoopDriver
{
private MainLoop mainLoop;
public bool EventsPending () { throw new NotImplementedException (); }
public void Iteration () { throw new NotImplementedException (); }
public void TearDown () { throw new NotImplementedException (); }
public void Setup (MainLoop mainLoop) { this.mainLoop = mainLoop; }
public void Wakeup () { throw new NotImplementedException (); }
}
}