Files
Terminal.Gui/ecmadocs/en/Terminal.Gui/ConsoleDriver.xml
2019-05-20 21:11:22 -04:00

672 lines
26 KiB
XML

<Type Name="ConsoleDriver" FullName="Terminal.Gui.ConsoleDriver">
<TypeSignature Language="C#" Value="public abstract class ConsoleDriver" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit ConsoleDriver extends System.Object" />
<AssemblyInfo>
<AssemblyName>Terminal.Gui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>
ConsoleDriver is an abstract class that defines the requirements for a console driver. One implementation if the CursesDriver, and another one uses the .NET Console one.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ConsoleDriver ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AddRune">
<MemberSignature Language="C#" Value="public abstract void AddRune (Rune rune);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddRune(valuetype System.Rune rune) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rune" Type="System.Rune" />
</Parameters>
<Docs>
<param name="rune">Rune to add.</param>
<summary>
Adds the specified rune to the display at the current cursor position
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AddStr">
<MemberSignature Language="C#" Value="public abstract void AddStr (NStack.ustring str);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddStr(class NStack.ustring str) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="NStack.ustring" />
</Parameters>
<Docs>
<param name="str">String.</param>
<summary>
Adds the specified
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="BottomTee">
<MemberSignature Language="C#" Value="public Rune BottomTee;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune BottomTee" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
The bottom tee.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Clip">
<MemberSignature Language="C#" Value="public Terminal.Gui.Rect Clip { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Terminal.Gui.Rect Clip" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Terminal.Gui.Rect</ReturnType>
</ReturnValue>
<Docs>
<summary>
Controls the current clipping region that AddRune/AddStr is subject to.
</summary>
<value>The clip.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Cols">
<MemberSignature Language="C#" Value="public abstract int Cols { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Cols" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>
The current number of columns in the terminal.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CookMouse">
<MemberSignature Language="C#" Value="public abstract void CookMouse ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void CookMouse() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Enables the cooked event processing from the mouse driver
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Diamond">
<MemberSignature Language="C#" Value="public Rune Diamond;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune Diamond" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Diamond character
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DrawFrame">
<MemberSignature Language="C#" Value="public virtual void DrawFrame (Terminal.Gui.Rect region, int padding, bool fill);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void DrawFrame(valuetype Terminal.Gui.Rect region, int32 padding, bool fill) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Terminal.Gui.Rect" />
<Parameter Name="padding" Type="System.Int32" />
<Parameter Name="fill" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="region">Region where the frame will be drawn..</param>
<param name="padding">Padding to add on the sides.</param>
<param name="fill">If set to <c>true</c> it will clear the contents with the current color, otherwise the contents will be left untouched.</param>
<summary>
Draws a frame on the specified region with the specified padding around the frame.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="End">
<MemberSignature Language="C#" Value="public abstract void End ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void End() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Ends the execution of the console driver.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="HLine">
<MemberSignature Language="C#" Value="public Rune HLine;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune HLine" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Horizontal line character.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Init">
<MemberSignature Language="C#" Value="public abstract void Init (Action terminalResized);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Init(class System.Action terminalResized) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="terminalResized" Type="System.Action" />
</Parameters>
<Docs>
<param name="terminalResized">Method to invoke when the terminal is resized.</param>
<summary>
Initializes the driver
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LeftTee">
<MemberSignature Language="C#" Value="public Rune LeftTee;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune LeftTee" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Left tee
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LLCorner">
<MemberSignature Language="C#" Value="public Rune LLCorner;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune LLCorner" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Lower left corner
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LRCorner">
<MemberSignature Language="C#" Value="public Rune LRCorner;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune LRCorner" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Lower right corner
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MakeAttribute">
<MemberSignature Language="C#" Value="public abstract Terminal.Gui.Attribute MakeAttribute (Terminal.Gui.Color fore, Terminal.Gui.Color back);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype Terminal.Gui.Attribute MakeAttribute(valuetype Terminal.Gui.Color fore, valuetype Terminal.Gui.Color back) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Terminal.Gui.Attribute</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="fore" Type="Terminal.Gui.Color" />
<Parameter Name="back" Type="Terminal.Gui.Color" />
</Parameters>
<Docs>
<param name="fore">To be added.</param>
<param name="back">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Move">
<MemberSignature Language="C#" Value="public abstract void Move (int col, int row);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Move(int32 col, int32 row) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="col" Type="System.Int32" />
<Parameter Name="row" Type="System.Int32" />
</Parameters>
<Docs>
<param name="col">Column to move the cursor to.</param>
<param name="row">Row to move the cursor to.</param>
<summary>
Moves the cursor to the specified column and row.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PrepareToRun">
<MemberSignature Language="C#" Value="public abstract void PrepareToRun (Mono.Terminal.MainLoop mainLoop, Action&lt;Terminal.Gui.KeyEvent&gt; keyHandler, Action&lt;Terminal.Gui.MouseEvent&gt; mouseHandler);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void PrepareToRun(class Mono.Terminal.MainLoop mainLoop, class System.Action`1&lt;valuetype Terminal.Gui.KeyEvent&gt; keyHandler, class System.Action`1&lt;valuetype Terminal.Gui.MouseEvent&gt; mouseHandler) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="mainLoop" Type="Mono.Terminal.MainLoop" />
<Parameter Name="keyHandler" Type="System.Action&lt;Terminal.Gui.KeyEvent&gt;" />
<Parameter Name="mouseHandler" Type="System.Action&lt;Terminal.Gui.MouseEvent&gt;" />
</Parameters>
<Docs>
<param name="mainLoop">To be added.</param>
<param name="keyHandler">To be added.</param>
<param name="mouseHandler">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Refresh">
<MemberSignature Language="C#" Value="public abstract void Refresh ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Refresh() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Updates the screen to reflect all the changes that have been done to the display buffer
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="RightTee">
<MemberSignature Language="C#" Value="public Rune RightTee;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune RightTee" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Right tee
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Rows">
<MemberSignature Language="C#" Value="public abstract int Rows { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Rows" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>
The current number of rows in the terminal.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetAttribute">
<MemberSignature Language="C#" Value="public abstract void SetAttribute (Terminal.Gui.Attribute c);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetAttribute(valuetype Terminal.Gui.Attribute c) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="c" Type="Terminal.Gui.Attribute" />
</Parameters>
<Docs>
<param name="c">C.</param>
<summary>
Selects the specified attribute as the attribute to use for future calls to AddRune, AddString.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetColors">
<MemberSignature Language="C#" Value="public abstract void SetColors (ConsoleColor foreground, ConsoleColor background);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetColors(valuetype System.ConsoleColor foreground, valuetype System.ConsoleColor background) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="foreground" Type="System.ConsoleColor" />
<Parameter Name="background" Type="System.ConsoleColor" />
</Parameters>
<Docs>
<param name="foreground">To be added.</param>
<param name="background">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetColors">
<MemberSignature Language="C#" Value="public abstract void SetColors (short foregroundColorId, short backgroundColorId);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetColors(int16 foregroundColorId, int16 backgroundColorId) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="foregroundColorId" Type="System.Int16" />
<Parameter Name="backgroundColorId" Type="System.Int16" />
</Parameters>
<Docs>
<param name="foregroundColorId">Foreground color identifier.</param>
<param name="backgroundColorId">Background color identifier.</param>
<summary>
Advanced uses - set colors to any pre-set pairs, you would need to init_color
that independently with the R, G, B values.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="StartReportingMouseMoves">
<MemberSignature Language="C#" Value="public abstract void StartReportingMouseMoves ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void StartReportingMouseMoves() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Stipple">
<MemberSignature Language="C#" Value="public Rune Stipple;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune Stipple" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Stipple pattern
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="StopReportingMouseMoves">
<MemberSignature Language="C#" Value="public abstract void StopReportingMouseMoves ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void StopReportingMouseMoves() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Suspend">
<MemberSignature Language="C#" Value="public abstract void Suspend ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Suspend() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Suspend the application, typically needs to save the state, suspend the app and upon return, reset the console driver.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="TopTee">
<MemberSignature Language="C#" Value="public Rune TopTee;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune TopTee" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Top tee
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ULCorner">
<MemberSignature Language="C#" Value="public Rune ULCorner;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune ULCorner" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Upper left corner
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UncookMouse">
<MemberSignature Language="C#" Value="public abstract void UncookMouse ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void UncookMouse() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Disables the cooked event processing from the mouse driver. At startup, it is assumed mouse events are cooked.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UpdateCursor">
<MemberSignature Language="C#" Value="public abstract void UpdateCursor ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void UpdateCursor() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Updates the location of the cursor position
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UpdateScreen">
<MemberSignature Language="C#" Value="public abstract void UpdateScreen ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void UpdateScreen() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Redraws the physical screen with the contents that have been queued up via any of the printing commands.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="URCorner">
<MemberSignature Language="C#" Value="public Rune URCorner;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune URCorner" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Upper right corner
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="VLine">
<MemberSignature Language="C#" Value="public Rune VLine;" />
<MemberSignature Language="ILAsm" Value=".field public valuetype System.Rune VLine" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Rune</ReturnType>
</ReturnValue>
<Docs>
<summary>
Vertical line character.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>