mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-02 01:03:29 +01:00
* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
145 lines
3.6 KiB
C#
145 lines
3.6 KiB
C#
using Terminal.Gui;
|
|
|
|
namespace UICatalog.Scenarios;
|
|
|
|
[ScenarioMetadata ("LineCanvas Experiments", "Experiments with LineCanvas")]
|
|
[ScenarioCategory ("Drawing")]
|
|
[ScenarioCategory ("Adornments")]
|
|
[ScenarioCategory ("Proof of Concept")]
|
|
public class LineCanvasExperiment : Scenario
|
|
{
|
|
public override void Main ()
|
|
{
|
|
Application.Init ();
|
|
|
|
Window app = new ()
|
|
{
|
|
Title = GetQuitKeyAndName (),
|
|
BorderStyle = LineStyle.None
|
|
};
|
|
|
|
var frame1 = new FrameView
|
|
{
|
|
Title = "_SuperView",
|
|
X = 0,
|
|
Y = 0,
|
|
Width = Dim.Fill (),
|
|
Height = Dim.Fill (),
|
|
SchemeName = "Base"
|
|
,
|
|
SuperViewRendersLineCanvas = true
|
|
};
|
|
frame1.BorderStyle = LineStyle.None;
|
|
|
|
//View.Diagnostics ^= DiagnosticFlags.FrameRuler;
|
|
|
|
app.Add (frame1);
|
|
|
|
var win1 = new Window
|
|
{
|
|
Title = "win1",
|
|
Text = "Win1 - 0,0",
|
|
X = 0,
|
|
Y = 0,
|
|
Width = 30,
|
|
Height = 10,
|
|
//BorderStyle = LineStyle.Heavy,
|
|
SuperViewRendersLineCanvas = true
|
|
};
|
|
|
|
frame1.Add (win1);
|
|
|
|
var win2 = new Window
|
|
{
|
|
Title = "win2",
|
|
Text = "Win2 right of win1",
|
|
X = Pos.Right (win1) - 1,
|
|
Y = 0,
|
|
Width = Dim.Percent (30),
|
|
Height = Dim.Percent (70),
|
|
|
|
//Scheme = Colors.Schemes ["Error"],
|
|
SuperViewRendersLineCanvas = true
|
|
};
|
|
|
|
|
|
var subViewOfWin2 = new FrameView
|
|
{
|
|
Title = "subViewOfWin2",
|
|
X = 0,
|
|
Y = 0,
|
|
Width = Dim.Fill (),
|
|
Height = Dim.Fill (),
|
|
SuperViewRendersLineCanvas = true
|
|
|
|
//Scheme = Colors.Schemes ["Menu"],
|
|
};
|
|
|
|
win2.Add (subViewOfWin2);
|
|
|
|
frame1.Add (win2);
|
|
|
|
|
|
var view4 = new FrameView
|
|
{
|
|
Title = "View 4",
|
|
Text = "View4 below win2 win2.Width/5 Single",
|
|
X = Pos.Right (win1) - 1,
|
|
Y = Pos.Bottom (win2) - 1,
|
|
Width = win2.Width,
|
|
Height = 5,
|
|
SuperViewRendersLineCanvas = true
|
|
};
|
|
|
|
frame1.Add (view4);
|
|
|
|
//var win5 = new Window
|
|
//{
|
|
// Title = "Win 5",
|
|
// Text = "win5 below View4 view4.Width/5 Double",
|
|
// X = Pos.Left (win2),
|
|
// Y = Pos.Bottom (view4) - 1,
|
|
// Width = view4.Width,
|
|
// Height = 5,
|
|
|
|
// //Scheme = Colors.Schemes ["TopLevel"],
|
|
// SuperViewRendersLineCanvas = true,
|
|
// BorderStyle = LineStyle.Double
|
|
//};
|
|
|
|
//frame1.Add (win5);
|
|
|
|
//var line = new Line
|
|
//{
|
|
// X = 1,
|
|
// Y = 1,
|
|
// Width = 10,
|
|
// Height = 1,
|
|
// Orientation = Orientation.Horizontal,
|
|
// SuperViewRendersLineCanvas = true
|
|
//};
|
|
//frame1.Add (line);
|
|
|
|
//var marginWindow = new Window
|
|
//{
|
|
// Title = "Positive Margin",
|
|
// X = 0,
|
|
// Y = 8,
|
|
// Width = 25,
|
|
// Height = 10,
|
|
|
|
// //Scheme = Colors.Schemes ["Error"],
|
|
// SuperViewRendersLineCanvas = true
|
|
//};
|
|
//marginWindow.Margin.Scheme = Colors.Schemes ["Error"];
|
|
//marginWindow.Margin.Thickness = new (1);
|
|
//marginWindow.Border.Thickness = new (1, 2, 1, 1);
|
|
|
|
//frame1.Add (marginWindow);
|
|
|
|
Application.Run (app);
|
|
app.Dispose ();
|
|
Application.Shutdown ();
|
|
}
|
|
}
|