Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Layout/ViewportTests.cs
Tig 7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00

478 lines
14 KiB
C#

using Xunit.Abstractions;
namespace Terminal.Gui.ViewTests;
/// <summary>
/// Test the <see cref="View.Viewport"/>.
/// DOES NOT TEST Adornment.Viewport methods. Those are in ./Adornment/ViewportTests.cs
/// </summary>
/// <param name="output"></param>
public class ViewportTests (ITestOutputHelper output)
{
private readonly ITestOutputHelper _output = output;
[Theory]
[CombinatorialData]
public void Get_Viewport_NoSuperView_WithoutAdornments ([CombinatorialRange (-11, 11)] int x)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var view = new View ();
view.Frame = frame;
view.BeginInit ();
view.EndInit ();
// Act
var bounds = view.Viewport;
// Assert
Assert.Equal (10, bounds.Width);
}
[Theory]
[InlineData (0, 0, 10)]
[InlineData (1, 0, 9)]
[InlineData (-1, 0, 11)]
[InlineData (10, 0, 0)]
[InlineData (11, 0, 0)]
[InlineData (0, 1, 6)]
[InlineData (1, 1, 5)]
[InlineData (-1, 1, 7)]
[InlineData (10, 1, 0)]
[InlineData (11, 1, 0)]
public void Get_Viewport_NestedSuperView_WithAdornments (int frameX, int borderThickness, int expectedW)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = 10,
Width = 10,
};
superSuperView.Border.Thickness = new Thickness (borderThickness);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.Border.Thickness = new Thickness (borderThickness);
superSuperView.Add (superView);
var view = new View ()
{
X = frameX,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.Add (view);
superSuperView.BeginInit ();
superSuperView.EndInit ();
superSuperView.LayoutSubViews ();
// Act
var bounds = view.Viewport;
// Assert
Assert.Equal (expectedW, bounds.Width);
}
[Theory]
[InlineData (0, 0, 10)]
[InlineData (1, 0, 9)]
[InlineData (-1, 0, 11)]
[InlineData (10, 0, 0)]
[InlineData (11, 0, 0)]
[InlineData (0, 1, 4)]
[InlineData (1, 1, 3)]
[InlineData (-1, 1, 5)]
[InlineData (10, 1, 0)]
[InlineData (11, 1, 0)]
public void Get_Viewport_NestedSuperView_WithAdornments_WithBorder (int frameX, int borderThickness, int expectedW)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = 10,
Width = 10,
};
superSuperView.Border.Thickness = new Thickness (borderThickness);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.Border.Thickness = new Thickness (borderThickness);
superSuperView.Add (superView);
var view = new View ()
{
X = frameX,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
view.Border.Thickness = new Thickness (borderThickness);
superView.Add (view);
superSuperView.BeginInit ();
superSuperView.EndInit ();
superSuperView.LayoutSubViews ();
// Act
var bounds = view.Viewport;
// Assert
Assert.Equal (expectedW, bounds.Width);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 0)]
[InlineData (0, 1)]
[InlineData (-1, -1)]
public void Set_Viewport_Location_Preserves_Size_And_Frame (int xOffset, int yOffset)
{
View view = new ()
{
Width = 10,
Height = 10,
ViewportSettings = ViewportSettings.AllowNegativeLocation
};
view.Layout ();
Assert.Equal (new Rectangle (0, 0, 10, 10), view.Frame);
Rectangle testRect = new Rectangle (0, 0, 1, 1);
Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location);
view.Viewport = view.Viewport with { Location = new Point (xOffset, yOffset) };
Assert.Equal (new Rectangle (xOffset, yOffset, 10, 10), view.Viewport);
Assert.Equal (new Rectangle (0, 0, 10, 10), view.Frame);
}
[Fact]
public void Set_Viewport_Changes_Frame ()
{
var frame = new Rectangle (1, 2, 3, 4);
var newViewport = new Rectangle (0, 0, 30, 40);
var v = new View { Frame = frame };
v.Viewport = newViewport;
Assert.Equal (newViewport, v.Viewport);
Assert.Equal (new Rectangle (1, 2, newViewport.Width, newViewport.Height), v.Frame);
Assert.Equal (new Rectangle (0, 0, newViewport.Width, newViewport.Height), v.Viewport);
Assert.Equal (Pos.Absolute (1), v.X);
Assert.Equal (Pos.Absolute (2), v.Y);
Assert.Equal (Dim.Absolute (30), v.Width);
Assert.Equal (Dim.Absolute (40), v.Height);
newViewport = new Rectangle (0, 0, 3, 4);
v.Viewport = newViewport;
Assert.Equal (newViewport, v.Viewport);
Assert.Equal (new Rectangle (1, 2, newViewport.Width, newViewport.Height), v.Frame);
Assert.Equal (new Rectangle (0, 0, newViewport.Width, newViewport.Height), v.Viewport);
Assert.Equal (Pos.Absolute (1), v.X);
Assert.Equal (Pos.Absolute (2), v.Y);
Assert.Equal (Dim.Absolute (3), v.Width);
Assert.Equal (Dim.Absolute (4), v.Height);
v.BorderStyle = LineStyle.Single;
// Viewport should shrink
Assert.Equal (new Rectangle (0, 0, 1, 2), v.Viewport);
// Frame should not change
Assert.Equal (new Rectangle (1, 2, 3, 4), v.Frame);
Assert.Equal (Pos.Absolute (1), v.X);
Assert.Equal (Pos.Absolute (2), v.Y);
Assert.Equal (Dim.Absolute (3), v.Width);
Assert.Equal (Dim.Absolute (4), v.Height);
// Now set bounds bigger as before
newViewport = new Rectangle (0, 0, 3, 4);
v.Viewport = newViewport;
Assert.Equal (newViewport, v.Viewport);
// Frame grows because there's now a border
Assert.Equal (new Rectangle (1, 2, 5, 6), v.Frame);
Assert.Equal (new Rectangle (0, 0, newViewport.Width, newViewport.Height), v.Viewport);
Assert.Equal (Pos.Absolute (1), v.X);
Assert.Equal (Pos.Absolute (2), v.Y);
Assert.Equal (Dim.Absolute (5), v.Width);
Assert.Equal (Dim.Absolute (6), v.Height);
}
[Theory]
[InlineData (0, 0, 10, 10, 0, 0)]
[InlineData (10, 0, 10, 10, 9, 0)] // 9 because without AllowGreaterThanContentWidth, the location is clamped to size - 1
[InlineData (0, 10, 10, 10, 0, 9)]
[InlineData (10, 10, 10, 10, 9, 9)]
public void Set_Viewport_ValidValue_UpdatesViewport (int viewWidth, int viewHeight, int viewportX, int viewportY, int expectedX, int expectedY)
{
// Arrange
var view = new View ()
{
Width = viewWidth,
Height = viewHeight,
};
view.Layout ();
var newViewport = new Rectangle (viewportX, viewportY, viewWidth, viewHeight);
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (new Rectangle (expectedX, expectedY, viewWidth, viewHeight), view.Viewport);
}
[Theory]
[CombinatorialData]
public void Set_Viewport_ValidValue_UpdatesViewport_AllowLocationGreaterThanContentSize ([CombinatorialRange (0, 5)] int viewWidth, [CombinatorialRange (0, 5)] int viewHeight)
{
// Arrange
var view = new View ()
{
Width = viewWidth,
Height = viewHeight,
ViewportSettings = ViewportSettings.AllowLocationGreaterThanContentSize
};
var newViewport = new Rectangle (10, 10, viewWidth, viewHeight);
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (new Rectangle (10, 10, viewWidth, viewHeight), view.Viewport);
}
[Fact]
public void Set_Viewport_ValueGreaterThanContentSize_UpdatesViewportToContentSize ()
{
// Arrange
var view = new View ();
view.SetContentSize (new (100, 100));
var newViewport = new Rectangle (0, 0, 200, 200);
view.ViewportSettings = ViewportSettings.AllowLocationGreaterThanContentSize;
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (newViewport, view.Viewport);
}
[Fact]
public void Set_Viewport_NegativeValue_AllowedBySettings ()
{
// Arrange
var view = new View ();
var newViewport = new Rectangle (-10, -10, 100, 100);
view.ViewportSettings = ViewportSettings.AllowNegativeLocation;
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (newViewport, view.Viewport);
}
[Fact]
public void Set_Viewport_NegativeValue_NotAllowedBySettings ()
{
// Arrange
var view = new View ();
var newViewport = new Rectangle (-10, -10, 100, 100);
view.ViewportSettings = ViewportSettings.None;
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (new Rectangle (0, 0, 100, 100), view.Viewport);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
public void GetViewportOffset_Returns_Offset_From_Frame (int adornmentThickness, int expectedOffset)
{
View view = new ()
{
X = 1,
Y = 1,
Width = 10,
Height = 10
};
view.BeginInit ();
view.EndInit ();
view.Margin.Thickness = new (adornmentThickness);
Assert.Equal (expectedOffset, view.GetViewportOffsetFromFrame ().X);
}
[Fact]
public void ContentSize_Tracks_ViewportSize_If_Not_Set ()
{
View view = new ()
{
Width = 1,
Height = 1
};
Assert.True (view.ContentSizeTracksViewport);
Assert.Equal (view.Viewport.Size, view.GetContentSize ());
}
[Fact]
public void ContentSize_Ignores_ViewportSize_If_Set ()
{
View view = new ()
{
Width = 1,
Height = 1,
};
view.SetContentSize (new Size (5, 5));
Assert.False (view.ContentSizeTracksViewport);
Assert.NotEqual (view.Viewport.Size, view.GetContentSize ());
}
[Fact]
public void ContentSize_Tracks_ViewportSize_If_ContentSizeTracksViewport_Is_True ()
{
View view = new ()
{
Width = 1,
Height = 1,
};
view.SetContentSize (new Size (5, 5));
view.Viewport = new (0, 0, 10, 10);
view.ContentSizeTracksViewport = true;
Assert.Equal (view.Viewport.Size, view.GetContentSize ());
}
[Fact]
public void ContentSize_Ignores_ViewportSize_If_ContentSizeTracksViewport_Is_False ()
{
View view = new ()
{
Width = 1,
Height = 1,
};
view.SetContentSize (new Size (5, 5));
view.Viewport = new (0, 0, 10, 10);
view.ContentSizeTracksViewport = false;
Assert.NotEqual (view.Viewport.Size, view.GetContentSize ());
}
private class TestViewportEventsView : View
{
public int OnViewportChangedCallCount { get; private set; }
public int ViewportChangedEventCallCount { get; private set; }
public TestViewportEventsView ()
{
ViewportChanged += (sender, args) => ViewportChangedEventCallCount++;
}
protected override void OnViewportChanged (DrawEventArgs e)
{
OnViewportChangedCallCount++;
base.OnViewportChanged (e);
}
}
[Fact]
public void OnViewportChanged_Called_When_Viewport_Changes ()
{
// Arrange
var view = new TestViewportEventsView ();
var initialViewport = new Rectangle (0, 0, 10, 10);
var newViewport = new Rectangle (0, 0, 20, 20);
Assert.Equal (0, view.OnViewportChangedCallCount);
view.Viewport = initialViewport;
Assert.Equal (1, view.OnViewportChangedCallCount);
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (2, view.OnViewportChangedCallCount);
}
[Fact]
public void ViewportChanged_Event_Raised_When_Viewport_Changes ()
{
// Arrange
var view = new TestViewportEventsView ();
var initialViewport = new Rectangle (0, 0, 10, 10);
var newViewport = new Rectangle (0, 0, 20, 20);
view.Viewport = initialViewport;
Assert.Equal (1, view.ViewportChangedEventCallCount);
// Act
view.Viewport = newViewport;
// Assert
Assert.Equal (2, view.ViewportChangedEventCallCount);
}
[Fact]
public void OnViewportChanged_Called_When_Frame_Changes ()
{
// Arrange
var view = new TestViewportEventsView ();
var initialFrame = new Rectangle (0, 0, 10, 10);
var newFrame = new Rectangle (0, 0, 20, 20);
Assert.Equal (0, view.OnViewportChangedCallCount);
view.Frame = initialFrame;
Assert.Equal (1, view.OnViewportChangedCallCount);
// Act
view.Frame = newFrame;
// Assert
Assert.Equal (2, view.OnViewportChangedCallCount);
}
[Fact]
public void ViewportChanged_Event_Raised_When_Frame_Changes ()
{
// Arrange
var view = new TestViewportEventsView ();
var initialFrame = new Rectangle (0, 0, 10, 10);
var newFrame = new Rectangle (0, 0, 20, 20);
view.Frame = initialFrame;
Assert.Equal (1, view.ViewportChangedEventCallCount);
// Act
view.Frame = newFrame;
// Assert
Assert.Equal (2, view.ViewportChangedEventCallCount);
}
}