Files
Terminal.Gui/UnitTests/Views/ListViewTests.cs
Tig dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00

612 lines
16 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests {
public class ListViewTests {
readonly ITestOutputHelper output;
public ListViewTests (ITestOutputHelper output)
{
this.output = output;
}
[Fact]
public void Constructors_Defaults ()
{
var lv = new ListView ();
Assert.Null (lv.Source);
Assert.True (lv.CanFocus);
Assert.Equal (-1, lv.SelectedItem);
lv = new ListView (new List<string> () { "One", "Two", "Three" });
Assert.NotNull (lv.Source);
Assert.Equal (-1, lv.SelectedItem);
lv = new ListView (new NewListDataSource ());
Assert.NotNull (lv.Source);
Assert.Equal (-1, lv.SelectedItem);
lv = new ListView (new Rect (0, 1, 10, 20), new List<string> () { "One", "Two", "Three" });
Assert.NotNull (lv.Source);
Assert.Equal (-1, lv.SelectedItem);
Assert.Equal (new Rect (0, 1, 10, 20), lv.Frame);
lv = new ListView (new Rect (0, 1, 10, 20), new NewListDataSource ());
Assert.NotNull (lv.Source);
Assert.Equal (-1, lv.SelectedItem);
Assert.Equal (new Rect (0, 1, 10, 20), lv.Frame);
}
[Fact]
public void ListViewSelectThenDown ()
{
var lv = new ListView (new List<string> () { "One", "Two", "Three" });
lv.AllowsMarking = true;
Assert.NotNull (lv.Source);
// first item should be deselected by default
Assert.Equal (-1, lv.SelectedItem);
// nothing is ticked
Assert.False (lv.Source.IsMarked (0));
Assert.False (lv.Source.IsMarked (1));
Assert.False (lv.Source.IsMarked (2));
lv.KeyBindings.Add (KeyCode.Space | KeyCode.ShiftMask, Command.ToggleChecked, Command.LineDown);
var ev = new Key (KeyCode.Space | KeyCode.ShiftMask);
// view should indicate that it has accepted and consumed the event
Assert.True (lv.NewKeyDownEvent (ev));
// first item should now be selected
Assert.Equal (0, lv.SelectedItem);
// none of the items should be ticked
Assert.False (lv.Source.IsMarked (0));
Assert.False (lv.Source.IsMarked (1));
Assert.False (lv.Source.IsMarked (2));
// Press key combo again
Assert.True (lv.NewKeyDownEvent (ev));
// second item should now be selected
Assert.Equal (1, lv.SelectedItem);
// first item only should be ticked
Assert.True (lv.Source.IsMarked (0));
Assert.False (lv.Source.IsMarked (1));
Assert.False (lv.Source.IsMarked (2));
// Press key combo again
Assert.True (lv.NewKeyDownEvent (ev));
Assert.Equal (2, lv.SelectedItem);
Assert.True (lv.Source.IsMarked (0));
Assert.True (lv.Source.IsMarked (1));
Assert.False (lv.Source.IsMarked (2));
// Press key combo again
Assert.True (lv.NewKeyDownEvent (ev));
Assert.Equal (2, lv.SelectedItem); // cannot move down any further
Assert.True (lv.Source.IsMarked (0));
Assert.True (lv.Source.IsMarked (1));
Assert.True (lv.Source.IsMarked (2)); // but can toggle marked
// Press key combo again
Assert.True (lv.NewKeyDownEvent (ev));
Assert.Equal (2, lv.SelectedItem); // cannot move down any further
Assert.True (lv.Source.IsMarked (0));
Assert.True (lv.Source.IsMarked (1));
Assert.False (lv.Source.IsMarked (2)); // untoggle toggle marked
}
[Fact]
public void SettingEmptyKeybindingThrows ()
{
var lv = new ListView (new List<string> () { "One", "Two", "Three" });
Assert.Throws<ArgumentException> (() => lv.KeyBindings.Add (KeyCode.Space));
}
/// <summary>
/// Tests that when none of the Commands in a chained keybinding are possible
/// the <see cref="View.NewKeyDownEvent"/> returns the appropriate result
/// </summary>
[Fact]
public void ListViewProcessKeyReturnValue_WithMultipleCommands ()
{
var lv = new ListView (new List<string> () { "One", "Two", "Three", "Four" });
Assert.NotNull (lv.Source);
// first item should be deselected by default
Assert.Equal (-1, lv.SelectedItem);
// bind shift down to move down twice in control
lv.KeyBindings.Add (KeyCode.CursorDown | KeyCode.ShiftMask, Command.LineDown, Command.LineDown);
var ev = new Key (KeyCode.CursorDown | KeyCode.ShiftMask);
Assert.True (lv.NewKeyDownEvent (ev), "The first time we move down 2 it should be possible");
// After moving down twice from -1 we should be at 'Two'
Assert.Equal (1, lv.SelectedItem);
// clear the items
lv.SetSource (null);
// Press key combo again - return should be false this time as none of the Commands are allowable
Assert.False (lv.NewKeyDownEvent (ev), "We cannot move down so will not respond to this");
}
private class NewListDataSource : IListDataSource {
public int Count => throw new NotImplementedException ();
public int Length => throw new NotImplementedException ();
public bool IsMarked (int item)
{
throw new NotImplementedException ();
}
public void Render (ListView container, ConsoleDriver driver, bool selected, int item, int col, int line, int width, int start = 0)
{
throw new NotImplementedException ();
}
public void SetMark (int item, bool value)
{
throw new NotImplementedException ();
}
public IList ToList ()
{
return new List<string> () { "One", "Two", "Three" };
}
}
[Fact]
public void KeyBindings_Command ()
{
List<string> source = new List<string> () { "One", "Two", "Three" };
ListView lv = new ListView (source) { Height = 2, AllowsMarking = true };
lv.BeginInit (); lv.EndInit ();
Assert.Equal (-1, lv.SelectedItem);
Assert.True (lv.NewKeyDownEvent (new (KeyCode.CursorDown)));
Assert.Equal (0, lv.SelectedItem);
Assert.True (lv.NewKeyDownEvent (new (KeyCode.CursorUp)));
Assert.Equal (0, lv.SelectedItem);
Assert.True (lv.NewKeyDownEvent (new (KeyCode.PageDown)));
Assert.Equal (2, lv.SelectedItem);
Assert.Equal (2, lv.TopItem);
Assert.True (lv.NewKeyDownEvent (new (KeyCode.PageUp)));
Assert.Equal (0, lv.SelectedItem);
Assert.Equal (0, lv.TopItem);
Assert.False (lv.Source.IsMarked (lv.SelectedItem));
Assert.True (lv.NewKeyDownEvent (new (KeyCode.Space)));
Assert.True (lv.Source.IsMarked (lv.SelectedItem));
var opened = false;
lv.OpenSelectedItem += (s, _) => opened = true;
Assert.True (lv.NewKeyDownEvent (new (KeyCode.Enter)));
Assert.True (opened);
Assert.True (lv.NewKeyDownEvent (new (KeyCode.End)));
Assert.Equal (2, lv.SelectedItem);
Assert.True (lv.NewKeyDownEvent (new (KeyCode.Home)));
Assert.Equal (0, lv.SelectedItem);
}
[Fact]
[AutoInitShutdown]
public void RowRender_Event ()
{
var rendered = false;
var source = new List<string> () { "one", "two", "three" };
var lv = new ListView () { Width = Dim.Fill (), Height = Dim.Fill () };
lv.RowRender += (s, _) => rendered = true;
Application.Top.Add (lv);
Application.Begin (Application.Top);
Assert.False (rendered);
lv.SetSource (source);
lv.Draw ();
Assert.True (rendered);
}
[Fact]
[AutoInitShutdown]
public void EnsureSelectedItemVisible_Top ()
{
var source = new List<string> () { "First", "Second" };
ListView lv = new ListView (source) { Width = Dim.Fill (), Height = 1 };
lv.SelectedItem = 1;
Application.Top.Add (lv);
Application.Begin (Application.Top);
Assert.Equal ("Second ", GetContents (0));
Assert.Equal (new (' ', 7), GetContents (1));
lv.MoveUp ();
lv.Draw ();
Assert.Equal ("First ", GetContents (0));
Assert.Equal (new (' ', 7), GetContents (1));
string GetContents (int line)
{
var item = "";
for (int i = 0; i < 7; i++) {
item += Application.Driver.Contents [line, i].Rune;
}
return item;
}
}
[Fact]
[AutoInitShutdown]
public void Ensures_Visibility_SelectedItem_On_MoveDown_And_MoveUp ()
{
var source = new List<string> ();
for (int i = 0; i < 20; i++) {
source.Add ($"Line{i}");
}
var lv = new ListView (source) { Width = Dim.Fill (), Height = Dim.Fill () };
var win = new Window ();
win.Add (lv);
Application.Top.Add (win);
Application.Begin (Application.Top);
((FakeDriver)Application.Driver).SetBufferSize (12, 12);
Application.Refresh ();
Assert.Equal (-1, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line0 │
│Line1 │
│Line2 │
│Line3 │
│Line4 │
│Line5 │
│Line6 │
│Line7 │
│Line8 │
│Line9 │
└──────────┘", output);
Assert.True (lv.ScrollDown (10));
lv.Draw ();
Assert.Equal (-1, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line10 │
│Line11 │
│Line12 │
│Line13 │
│Line14 │
│Line15 │
│Line16 │
│Line17 │
│Line18 │
│Line19 │
└──────────┘", output);
Assert.True (lv.MoveDown ());
lv.Draw ();
Assert.Equal (0, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line0 │
│Line1 │
│Line2 │
│Line3 │
│Line4 │
│Line5 │
│Line6 │
│Line7 │
│Line8 │
│Line9 │
└──────────┘", output);
Assert.True (lv.MoveEnd ());
lv.Draw ();
Assert.Equal (19, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line19 │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
└──────────┘", output);
Assert.True (lv.ScrollUp (20));
lv.Draw ();
Assert.Equal (19, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line0 │
│Line1 │
│Line2 │
│Line3 │
│Line4 │
│Line5 │
│Line6 │
│Line7 │
│Line8 │
│Line9 │
└──────────┘", output);
Assert.True (lv.MoveDown ());
lv.Draw ();
Assert.Equal (19, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line10 │
│Line11 │
│Line12 │
│Line13 │
│Line14 │
│Line15 │
│Line16 │
│Line17 │
│Line18 │
│Line19 │
└──────────┘", output);
Assert.True (lv.ScrollUp (20));
lv.Draw ();
Assert.Equal (19, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line0 │
│Line1 │
│Line2 │
│Line3 │
│Line4 │
│Line5 │
│Line6 │
│Line7 │
│Line8 │
│Line9 │
└──────────┘", output);
Assert.True (lv.MoveDown ());
lv.Draw ();
Assert.Equal (19, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line10 │
│Line11 │
│Line12 │
│Line13 │
│Line14 │
│Line15 │
│Line16 │
│Line17 │
│Line18 │
│Line19 │
└──────────┘", output);
Assert.True (lv.MoveHome ());
lv.Draw ();
Assert.Equal (0, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line0 │
│Line1 │
│Line2 │
│Line3 │
│Line4 │
│Line5 │
│Line6 │
│Line7 │
│Line8 │
│Line9 │
└──────────┘", output);
Assert.True (lv.ScrollDown (20));
lv.Draw ();
Assert.Equal (0, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line19 │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
└──────────┘", output);
Assert.True (lv.MoveUp ());
lv.Draw ();
Assert.Equal (0, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line0 │
│Line1 │
│Line2 │
│Line3 │
│Line4 │
│Line5 │
│Line6 │
│Line7 │
│Line8 │
│Line9 │
└──────────┘", output);
}
[Fact]
public void SetSource_Preserves_ListWrapper_Instance_If_Not_Null ()
{
var lv = new ListView (new List<string> { "One", "Two" });
Assert.NotNull (lv.Source);
lv.SetSource (null);
Assert.NotNull (lv.Source);
lv.Source = null;
Assert.Null (lv.Source);
lv = new ListView (new List<string> { "One", "Two" });
Assert.NotNull (lv.Source);
lv.SetSourceAsync (null);
Assert.NotNull (lv.Source);
}
[Fact]
public void ListWrapper_StartsWith ()
{
var lw = new ListWrapper (new List<string> { "One", "Two", "Three" });
Assert.Equal (1, lw.StartsWith ("t"));
Assert.Equal (1, lw.StartsWith ("tw"));
Assert.Equal (2, lw.StartsWith ("th"));
Assert.Equal (1, lw.StartsWith ("T"));
Assert.Equal (1, lw.StartsWith ("TW"));
Assert.Equal (2, lw.StartsWith ("TH"));
lw = new ListWrapper (new List<string> { "One", "Two", "Three" });
Assert.Equal (1, lw.StartsWith ("t"));
Assert.Equal (1, lw.StartsWith ("tw"));
Assert.Equal (2, lw.StartsWith ("th"));
Assert.Equal (1, lw.StartsWith ("T"));
Assert.Equal (1, lw.StartsWith ("TW"));
Assert.Equal (2, lw.StartsWith ("TH"));
}
[Fact, AutoInitShutdown]
public void EnsureSelectedItemVisible_SelectedItem ()
{
var source = new List<string> ();
for (int i = 0; i < 10; i++) {
source.Add ($"Item {i}");
}
var lv = new ListView (source) {
Width = 10,
Height = 5
};
Application.Top.Add (lv);
Application.Begin (Application.Top);
TestHelpers.AssertDriverContentsWithFrameAre (@"
Item 0
Item 1
Item 2
Item 3
Item 4", output);
// EnsureSelectedItemVisible is auto enabled on the OnSelectedChanged
lv.SelectedItem = 6;
Application.Refresh ();
TestHelpers.AssertDriverContentsWithFrameAre (@"
Item 2
Item 3
Item 4
Item 5
Item 6", output);
}
[Fact]
public void SelectedItem_Get_Set ()
{
var lv = new ListView (new List<string> { "One", "Two", "Three" });
Assert.Equal (-1, lv.SelectedItem);
Assert.Throws<ArgumentException> (() => lv.SelectedItem = 3);
var exception = Record.Exception (() => lv.SelectedItem = -1);
Assert.Null (exception);
}
[Fact]
public void OnEnter_Does_Not_Throw_Exception ()
{
var lv = new ListView ();
var top = new View ();
top.Add (lv);
var exception = Record.Exception (lv.SetFocus);
Assert.Null (exception);
}
// No longer needed given PR #2920
// [Fact, AutoInitShutdown]
// public void Clicking_On_Border_Is_Ignored ()
// {
// var selected = "";
// var lv = new ListView {
// Height = 5,
// Width = 7,
// BorderStyle = LineStyle.Single
// };
// lv.SetSource (new List<string> { "One", "Two", "Three", "Four" });
// lv.SelectedItemChanged += (s, e) => selected = e.Value.ToString ();
// Application.Top.Add (lv);
// Application.Begin (Application.Top);
// Assert.Equal (new Thickness (1), lv.Border.Thickness);
// Assert.Equal (-1, lv.SelectedItem);
// Assert.Equal ("", lv.Text);
// TestHelpers.AssertDriverContentsWithFrameAre (@"
//┌─────┐
//│One │
//│Two │
//│Three│
//└─────┘", output);
// Assert.True (lv.MouseEvent (new MouseEvent {
// X = 0,
// Y = 0,
// Flags = MouseFlags.Button1Clicked
// }));
// Assert.Equal ("", selected);
// Assert.Equal (-1, lv.SelectedItem);
// Assert.True (lv.MouseEvent (new MouseEvent {
// X = 0,
// Y = 1,
// Flags = MouseFlags.Button1Clicked
// }));
// Assert.Equal ("One", selected);
// Assert.Equal (0, lv.SelectedItem);
// Assert.True (lv.MouseEvent (new MouseEvent {
// X = 0,
// Y = 2,
// Flags = MouseFlags.Button1Clicked
// }));
// Assert.Equal ("Two", selected);
// Assert.Equal (1, lv.SelectedItem);
// Assert.True (lv.MouseEvent (new MouseEvent {
// X = 0,
// Y = 3,
// Flags = MouseFlags.Button1Clicked
// }));
// Assert.Equal ("Three", selected);
// Assert.Equal (2, lv.SelectedItem);
// Assert.True (lv.MouseEvent (new MouseEvent {
// X = 0,
// Y = 4,
// Flags = MouseFlags.Button1Clicked
// }));
// Assert.Equal ("Three", selected);
// Assert.Equal (2, lv.SelectedItem);
// }
}
}