Files
Terminal.Gui/Examples/UICatalog/Scenarios/Themes.cs
Tig 3e2eebfd2c Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 14:08:48 -06:00

276 lines
11 KiB
C#

#nullable enable
using Terminal.Gui;
namespace UICatalog.Scenarios;
[ScenarioMetadata ("Themes", "Shows off Themes, Schemes, and VisualRoles.")]
[ScenarioCategory ("Colors")]
[ScenarioCategory ("Drawing")]
[ScenarioCategory ("Configuration")]
public sealed class Themes : Scenario
{
private View? _view;
public override void Main ()
{
// Init
Application.Init ();
// Setup - Create a top-level application window and configure it.
Window appWindow = new ()
{
Title = GetQuitKeyAndName (),
BorderStyle = LineStyle.None
};
string[] options = ThemeManager.GetThemeNames ().Select (option => option = "_" + option).ToArray ();
RadioGroup themeOptionSelector = new ()
{
Title = "_Themes",
BorderStyle = LineStyle.Rounded,
Width = Dim.Auto (),
Height = Dim.Auto (),
RadioLabels= options,
SelectedItem = ThemeManager.GetThemeNames ().IndexOf (ThemeManager.Theme)
};
themeOptionSelector.Border!.Thickness = new (0, 1, 0, 0);
themeOptionSelector.Margin!.Thickness = new (0, 0, 1, 0);
themeOptionSelector.SelectedItemChanged += (sender, args) =>
{
RadioGroup? optionSelector = sender as RadioGroup;
if (optionSelector is null)
{
return;
}
var newTheme = optionSelector!.RadioLabels! [(int)args.SelectedItem!] as string;
// strip off the leading underscore
ThemeManager.Theme = newTheme!.Substring (1);
ConfigurationManager.Apply ();
};
var themeViewer = new ThemeViewer
{
X = Pos.Right (themeOptionSelector)
};
Dictionary<string, Type> viewClasses = GetAllViewClassesCollection ()
.OrderBy (t => t.Name)
.Select (t => new KeyValuePair<string, Type> (t.Name, t))
.ToDictionary (t => t.Key, t => t.Value);
CheckBox? allViewsCheckBox = new ()
{
Title = "_All Views",
X = Pos.Right (themeViewer),
};
ListView viewListView = new ()
{
X = Pos.Right (themeViewer),
Y = Pos.Bottom(allViewsCheckBox),
Title = "_Views",
BorderStyle = LineStyle.Rounded,
Width = Dim.Auto (),
Height = Dim.Fill (),
Source = new ListWrapper<string> (new (viewClasses.Keys))
};
viewListView.Border!.Thickness = new (0, 1, 0, 0);
viewListView.Margin!.Thickness = new (0, 0, 1, 0);
viewListView.VerticalScrollBar.AutoShow = true;
ViewPropertiesEditor viewPropertiesEditor = new ()
{
X = Pos.Right (viewListView),
Width = Dim.Fill (),
Height = Dim.Auto (),
};
FrameView? viewFrame = new ()
{
X = Pos.Right (viewListView),
Y = Pos.Bottom(viewPropertiesEditor),
Title = "The View",
BorderStyle = LineStyle.Rounded,
Width = Dim.Fill (),
Height = Dim.Fill (),
TabStop = TabBehavior.TabStop
};
viewFrame.Border!.Thickness = new (0, 1, 0, 0);
viewListView.SelectedItemChanged += (sender, args) =>
{
var listView = sender as ListView;
if (_view is { })
{
viewPropertiesEditor.ViewToEdit = null;
viewFrame.Remove (_view);
_view.Dispose ();
_view = null;
}
_view = CreateView (viewClasses [(args.Value as string)!]);
if (_view is { })
{
viewFrame.Add (_view);
viewPropertiesEditor.ViewToEdit = _view;
}
};
appWindow.Add (themeOptionSelector, themeViewer, allViewsCheckBox, viewListView, viewPropertiesEditor, viewFrame);
viewListView.SelectedItem = 0;
themeViewer.SettingSchemeName += (sender, args) =>
{
if (_view is { })
{
Application.Top!.SchemeName = args.NewString;
if (_view.HasScheme)
{
_view.SetScheme (null);
}
_view.SchemeName = args.NewString;
}
};
AllViewsView? allViewsView = null;
allViewsCheckBox.CheckedStateChanged += (sender, args) =>
{
if (args.CurrentValue == CheckState.Checked)
{
viewListView.Visible = false;
appWindow.Remove (viewFrame);
allViewsView = new AllViewsView ()
{
X = Pos.Right (themeViewer),
Y = Pos.Bottom (viewPropertiesEditor),
Title = "All Views - Focused: {None}",
BorderStyle = LineStyle.Rounded,
Width = Dim.Fill (),
Height = Dim.Fill (),
TabStop = TabBehavior.TabStop
};
allViewsView.FocusedChanged += (s, args) =>
{
allViewsView.Title =
$"All Views - Focused: {args.NewFocused.Title}";
viewPropertiesEditor.ViewToEdit = args.NewFocused.SubViews.ElementAt(0);
};
appWindow.Add (allViewsView);
}
else
{
appWindow.Remove (allViewsView);
allViewsView.Dispose ();
allViewsView = null;
appWindow.Add (viewFrame);
viewListView.Visible = true;
}
};
// Run - Start the application.
Application.Run (appWindow);
viewFrame.Dispose ();
appWindow.Dispose ();
// Shutdown - Calling Application.Shutdown is required.
Application.Shutdown ();
}
private static List<Type> GetAllViewClassesCollection ()
{
List<Type> types = typeof (View).Assembly.GetTypes ()
.Where (
myType => myType is { IsClass: true, IsAbstract: false, IsPublic: true }
&& myType.IsSubclassOf (typeof (View)))
.ToList ();
types.Add (typeof (View));
return types;
}
private View? CreateView (Type type)
{
// If we are to create a generic Type
if (type.IsGenericType)
{
// For each of the <T> arguments
List<Type> typeArguments = new ();
// use <object> or the original type if applicable
foreach (Type arg in type.GetGenericArguments ())
{
if (arg.IsValueType && Nullable.GetUnderlyingType (arg) == null)
{
typeArguments.Add (arg);
}
else
{
typeArguments.Add (typeof (object));
}
}
// And change what type we are instantiating from MyClass<T> to MyClass<object> or MyClass<T>
type = type.MakeGenericType (typeArguments.ToArray ());
}
// Ensure the type does not contain any generic parameters
if (type.ContainsGenericParameters)
{
Logging.Warning ($"Cannot create an instance of {type} because it contains generic parameters.");
//throw new ArgumentException ($"Cannot create an instance of {type} because it contains generic parameters.");
return null;
}
// Instantiate view
var view = (View)Activator.CreateInstance (type)!;
var demoText = "This, that, and the other thing.";
if (view is IDesignable designable)
{
designable.EnableForDesign (ref demoText);
}
else
{
view.Text = demoText;
view.Title = "_Test Title";
}
view.Initialized += OnViewInitialized;
return view;
}
private void OnViewInitialized (object? sender, EventArgs e)
{
if (sender is not View view)
{
return;
}
if (view.Width == Dim.Absolute (0) || view.Width is null)
{
view.Width = Dim.Fill ();
}
if (view.Height == Dim.Absolute (0) || view.Height is null)
{
view.Height = Dim.Fill ();
}
}
}