mirror of
https://github.com/gui-cs/Terminal.Gui.git
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337 lines
11 KiB
C#
337 lines
11 KiB
C#
#nullable enable
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namespace Terminal.Gui;
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public static partial class Application // Keyboard handling
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{
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/// <summary>
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/// Called when the user presses a key (by the <see cref="ConsoleDriver"/>). Raises the cancelable
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/// <see cref="KeyDown"/> event, then calls <see cref="View.NewKeyDownEvent"/> on all top level views, and finally
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/// if the key was not handled, invokes any Application-scoped <see cref="KeyBindings"/>.
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/// </summary>
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/// <remarks>Can be used to simulate key press events.</remarks>
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/// <param name="key"></param>
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/// <returns><see langword="true"/> if the key was handled.</returns>
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public static bool RaiseKeyDownEvent (Key key)
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{
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KeyDown?.Invoke (null, key);
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if (key.Handled)
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{
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return true;
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}
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if (Top is null)
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{
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foreach (Toplevel topLevel in TopLevels.ToList ())
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{
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if (topLevel.NewKeyDownEvent (key))
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{
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return true;
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}
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if (topLevel.Modal)
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{
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break;
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}
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}
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}
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else
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{
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if (Top.NewKeyDownEvent (key))
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{
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return true;
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}
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}
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// Invoke any Application-scoped KeyBindings.
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// The first view that handles the key will stop the loop.
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foreach (KeyValuePair<Key, KeyBinding> binding in KeyBindings.Bindings.Where (b => b.Key == key.KeyCode))
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{
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if (binding.Value.BoundView is { })
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{
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if (!binding.Value.BoundView.Enabled)
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{
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return false;
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}
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bool? handled = binding.Value.BoundView?.InvokeCommands (binding.Value.Commands, binding.Key, binding.Value);
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if (handled != null && (bool)handled)
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{
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return true;
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}
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}
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else
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{
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if (!KeyBindings.TryGet (key, KeyBindingScope.Application, out KeyBinding appBinding))
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{
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continue;
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}
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bool? toReturn = null;
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foreach (Command command in appBinding.Commands)
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{
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toReturn = InvokeCommand (command, key, appBinding);
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}
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return toReturn ?? true;
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}
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}
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return false;
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static bool? InvokeCommand (Command command, Key key, KeyBinding appBinding)
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{
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if (!CommandImplementations!.ContainsKey (command))
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{
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throw new NotSupportedException (
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@$"A KeyBinding was set up for the command {command} ({key}) but that command is not supported by Application."
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);
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}
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if (CommandImplementations.TryGetValue (command, out View.CommandImplementation? implementation))
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{
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var context = new CommandContext (command, key, appBinding); // Create the context here
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return implementation (context);
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}
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return false;
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}
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}
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/// <summary>
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/// Raised when the user presses a key.
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/// <para>
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/// Set <see cref="Key.Handled"/> to <see langword="true"/> to indicate the key was handled and to prevent
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/// additional processing.
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/// </para>
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/// </summary>
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/// <remarks>
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/// All drivers support firing the <see cref="KeyDown"/> event. Some drivers (Curses) do not support firing the
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/// <see cref="KeyDown"/> and <see cref="KeyUp"/> events.
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/// <para>Fired after <see cref="KeyDown"/> and before <see cref="KeyUp"/>.</para>
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/// </remarks>
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public static event EventHandler<Key>? KeyDown;
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/// <summary>
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/// Called when the user releases a key (by the <see cref="ConsoleDriver"/>). Raises the cancelable <see cref="KeyUp"/>
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/// event
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/// then calls <see cref="View.NewKeyUpEvent"/> on all top level views. Called after <see cref="RaiseKeyDownEvent"/>.
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/// </summary>
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/// <remarks>Can be used to simulate key release events.</remarks>
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/// <param name="key"></param>
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/// <returns><see langword="true"/> if the key was handled.</returns>
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public static bool RaiseKeyUpEvent (Key key)
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{
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if (!Initialized)
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{
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return true;
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}
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KeyUp?.Invoke (null, key);
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if (key.Handled)
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{
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return true;
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}
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foreach (Toplevel topLevel in TopLevels.ToList ())
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{
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if (topLevel.NewKeyUpEvent (key))
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{
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return true;
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}
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if (topLevel.Modal)
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{
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break;
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}
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}
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return false;
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}
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#region Application-scoped KeyBindings
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static Application () { AddApplicationKeyBindings (); }
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/// <summary>Gets the Application-scoped key bindings.</summary>
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public static KeyBindings KeyBindings { get; internal set; } = new ();
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internal static void AddApplicationKeyBindings ()
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{
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CommandImplementations = new ();
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// Things this view knows how to do
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AddCommand (
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Command.Quit,
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static () =>
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{
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RequestStop ();
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return true;
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}
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);
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AddCommand (
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Command.Suspend,
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static () =>
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{
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Driver?.Suspend ();
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return true;
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}
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);
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AddCommand (
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Command.NextTabStop,
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static () => Navigation?.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabStop));
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AddCommand (
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Command.PreviousTabStop,
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static () => Navigation?.AdvanceFocus (NavigationDirection.Backward, TabBehavior.TabStop));
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AddCommand (
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Command.NextTabGroup,
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static () => Navigation?.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabGroup));
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AddCommand (
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Command.PreviousTabGroup,
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static () => Navigation?.AdvanceFocus (NavigationDirection.Backward, TabBehavior.TabGroup));
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AddCommand (
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Command.Refresh,
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static () =>
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{
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LayoutAndDraw (true);
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return true;
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}
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);
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AddCommand (
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Command.Edit,
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static () =>
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{
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View? viewToArrange = Navigation?.GetFocused ();
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// Go up the superview hierarchy and find the first that is not ViewArrangement.Fixed
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while (viewToArrange is { SuperView: { }, Arrangement: ViewArrangement.Fixed })
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{
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viewToArrange = viewToArrange.SuperView;
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}
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if (viewToArrange is { })
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{
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return viewToArrange.Border?.EnterArrangeMode (ViewArrangement.Fixed);
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}
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return false;
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});
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KeyBindings.Clear ();
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// Resources/config.json overrides
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NextTabKey = Key.Tab;
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PrevTabKey = Key.Tab.WithShift;
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NextTabGroupKey = Key.F6;
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PrevTabGroupKey = Key.F6.WithShift;
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QuitKey = Key.Esc;
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ArrangeKey = Key.F5.WithCtrl;
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KeyBindings.Add (QuitKey, KeyBindingScope.Application, Command.Quit);
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KeyBindings.Add (Key.CursorRight, KeyBindingScope.Application, Command.NextTabStop);
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KeyBindings.Add (Key.CursorDown, KeyBindingScope.Application, Command.NextTabStop);
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KeyBindings.Add (Key.CursorLeft, KeyBindingScope.Application, Command.PreviousTabStop);
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KeyBindings.Add (Key.CursorUp, KeyBindingScope.Application, Command.PreviousTabStop);
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KeyBindings.Add (NextTabKey, KeyBindingScope.Application, Command.NextTabStop);
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KeyBindings.Add (PrevTabKey, KeyBindingScope.Application, Command.PreviousTabStop);
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KeyBindings.Add (NextTabGroupKey, KeyBindingScope.Application, Command.NextTabGroup);
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KeyBindings.Add (PrevTabGroupKey, KeyBindingScope.Application, Command.PreviousTabGroup);
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KeyBindings.Add (ArrangeKey, KeyBindingScope.Application, Command.Edit);
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// TODO: Refresh Key should be configurable
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KeyBindings.Add (Key.F5, KeyBindingScope.Application, Command.Refresh);
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// TODO: Suspend Key should be configurable
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if (Environment.OSVersion.Platform == PlatformID.Unix)
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{
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KeyBindings.Add (Key.Z.WithCtrl, KeyBindingScope.Application, Command.Suspend);
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}
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}
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/// <summary>
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/// Gets the list of Views that have <see cref="KeyBindingScope.Application"/> key bindings.
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/// </summary>
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/// <remarks>
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/// This is an internal method used by the <see cref="View"/> class to add Application key bindings.
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/// </remarks>
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/// <returns>The list of Views that have Application-scoped key bindings.</returns>
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internal static List<KeyBinding> GetViewKeyBindings ()
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{
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// Get the list of views that do not have Application-scoped key bindings
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return KeyBindings.Bindings
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.Where (kv => kv.Value.Scope != KeyBindingScope.Application)
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.Select (kv => kv.Value)
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.Distinct ()
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.ToList ();
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}
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private static void ReplaceKey (Key oldKey, Key newKey)
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{
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if (KeyBindings.Bindings.Count == 0)
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{
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return;
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}
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if (newKey == Key.Empty)
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{
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KeyBindings.Remove (oldKey);
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}
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else
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{
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if (KeyBindings.TryGet(oldKey, out KeyBinding binding))
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{
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KeyBindings.Remove (oldKey);
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KeyBindings.Add (newKey, binding);
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}
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else
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{
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KeyBindings.Add (newKey, binding);
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}
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}
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}
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#endregion Application-scoped KeyBindings
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/// <summary>
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/// <para>
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/// Sets the function that will be invoked for a <see cref="Command"/>.
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/// </para>
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/// <para>
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/// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
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/// replace the old one.
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/// </para>
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/// </summary>
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/// <remarks>
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/// <para>
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/// This version of AddCommand is for commands that do not require a <see cref="CommandContext"/>.
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/// </para>
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/// </remarks>
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/// <param name="command">The command.</param>
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/// <param name="f">The function.</param>
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private static void AddCommand (Command command, Func<bool?> f) { CommandImplementations! [command] = ctx => f (); }
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/// <summary>
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/// Commands for Application.
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/// </summary>
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private static Dictionary<Command, View.CommandImplementation>? CommandImplementations { get; set; }
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}
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