mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 08:17:53 +01:00
* Adds basic MainLoop unit tests * Remove WinChange action from Curses * Remove WinChange action from Curses * Remove ProcessInput action from Windows MainLoop * Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application * Modernized Terminal resize events * Modernized Terminal resize events * Removed un used property * for _isWindowsTerminal devenv->wininit; not sure what changed * Modernized mouse/keyboard events (Action->EventHandler) * Updated OnMouseEvent API docs * Using WT_SESSION to detect WT * removes hacky GetParentProcess * Updates to fix #2634 (clear last line) * removes hacky GetParentProcess2 * Addressed mac resize issue * Addressed mac resize issue * Removes ConsoleDriver.PrepareToRun, has Init return MainLoop * Removes unneeded Attribute methods * Removed GetProcesssName * Removed GetProcesssName * Refactored KeyEvent and KeyEventEventArgs into a single class * Revert "Refactored KeyEvent and KeyEventEventArgs into a single class" This reverts commit88a00658db. * Fixed key repeat issue; reverted stupidity on 1049/1047 confusion * Updated CSI API Docs * merge * Rearranged Event.cs to Keyboard.cs and Mouse.cs * Renamed KeyEventEventArgs KeyEventArgs * temp renamed KeyEvent OldKeyEvent * Merged KeyEvent into KeyEventArgs * Renamed Application.ProcessKey members * Renamed Application.ProcessKey members * Renamed Application.ProcessKey members * Added Responder.KeyPressed * Removed unused references * Fixed arg naming * InvokeKeybindings->InvokeKeyBindings * InvokeKeybindings->InvokeKeyBindings * Fixed unit tests fail * More progress on refactoring key input; still broken and probably wrong * Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual * Updated API docs * Moved key handling from Responder to View * Updated API docs * Updated HotKey API docs * Updated shortcut API docs * Fixed responder unit tests * Removed Shortcut from View as it is not used * Removed unneeded OnHotKey override from Button * Fixed BackTab logic * Button now uses Key Bindings exclusively * Button now uses Key Bindings exclusively * Updated keyboard.md docs * Fixed unit tests to account for Toplevel handling default button * Added View.InvokeCommand API * Modernized RadioGroup * Removed ColdKey * Modernized (partially) StatusBar * Worked around FileDialog issue with Ctrl-F * Fixed driver unit test; view must be focused to reciev key pressed * Application code cleanup * Start on updaing menu * Menu now mostly works * Menu Select refinement * Fixed known menu bugs! * Enabled HotKey to cause focus- experimental * Fixes #3022 & adds unit test to prove it * Actually Fixes #3022 & adds unit test to prove it * Working through hotkey issues * Misc fixes * removed hot/cold key stuff from Keys scenario * Fixed scenarios * Simplified shortcut string handling * Modernized Checkbox * Modernized TileView * Updated API docs * Updated API docs * attempting to publish v2 docs * Revert "attempting to publish v2 docs" This reverts commit59dcec111b. * Playing with api docs * Removed Key.BackTab * Removed Caps/Scroll/Numlock * Partial removal of keymodifiers - unit tests pass * Partial removal of keymodifiers - broke netdriver somewhere * WindowsDriver & added KeyEventArgsTests * Fixing menu shortcut/hotkeys - broke Menu.cs into separate files * Fixed MenuBar! * Finished modernizing Menu/MenuBar * Removed Key.a-z. Broke lots of stuff * checkout@v4 * progress on key mapping and formatting * VK tests are still failing * Fixed some unit tests * Added Hotkey and Keybinding unit tests * fixed unit test * All unit tests pass again... * Fixed broken unit tests * KeyEventArgs.KeyValue -> AsRune * Fixed bugs. Still some broken * Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass * Fixed WindowsDriver * Oops. * Refactoring based on bdisp's help. Not complete! * removed calling into subviews from OnKeyBindings * removed calling into subviews from OnKeyBindings * Improved View KeyEvent unit tests * More hotkey unit tests * BIg change - Got rid of KeyPress w/in Application/Drivers * Unit tests now pass again * Refreshed API docs * Better HotKey logic. More progress. Getting close. * Fixed handling of shifted chars like ö * Minor code cleanup * Minor code cleanup2 * Why is build Action failing? * Why is build Action failing?? * upgraded to .net8 to try to fix weird CI/CD build errors * upgraded to .net8 to try to fix weird CI/CD build errors2 * Disabling TextViewTests to diagnose build errors * reenable TextViewTests to diagnose build errors * Arrrrrrg * Merged v2_develop * Fixed uppercase accented keys in WindowsDriver * Fixed key binding api docs * Experimental impl of CommandScope.SubViews for MenuBar * Removed dead code from application.cs * Removed dead code from application.cs * Removed dead code from ConsoleDriver.cs * Cleaned up some key binding stuff * Disabled Alt to activate menu for now * Updated label commands * Fixed menu bugs. Upgraded menu unit tests * Fixed unit tests * Working on NetDriver * fixed netdriver * Fixed issues called out by @bdisp CR * fixed CursesDriver * added todo to netdriver * Cherry picked treeview test fix1b415e5* Fix NetDriver. * CommandScope->KeyBindingScope * Address some tznind feedback * Refactored KeyBindings big time! * Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey * Fixed some API docs * Moved ConsoleDriverKey to ConsoleDriver.cs * Renamed Key->ConsoleDriverKey * Renamed Key->ConsoleDriverKey * Renamed Key->ConsoleDriverKey * renamed file I forgot to rename before * Updated name and API docs of KeyEventArgs.isAlpha * Fixed issues with OnKeyUp not doing the right thing. * Fixed MainLoop.Running never being used * Fixed MainLoop.Running never being used - unit tests * Claned up BUGBUG comments * Disabled a unit test to see why ci/cd tests are failing * Removed defunct commented code * Removed more defunct commented code * Re-eanbled unit test; jsut removing one test case... * Disabled more... * Renambed Global->Applicaton and updated scope API docs * Disabled more unit tests... * Removed dead code * Disabled more unit tests...2 * Disabled more unit tests...3 * Renambed Global->Applicaton and updated scope API docs 2 * Added more KeyBinding scope tests * Added more KeyBinding scope tests2 * ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key). * KeyEventArgs improvements. cast to Rune must be explicit as it's lossy * Fixed warnings * Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted * Fix ConsoleKeyMapping bugs. * Fix NetDriver issue from converting a lower case to a upper case. * Started migration to Key from KeyCode - e.g. made HotKeys all consistent. * Fixed build warnings * Added key defns to Key * KeyBindings now uses Key vs. KeyCode * Verified by tweaking UICatalog * Fixed treeview test ... again * Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear * Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong * fixed stupid KeyUp event bug * If key not handled, return false for datefield * dotnet test --no-restore --verbosity diag * dotnet test --blame * run tests on windows * Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file. * Remove unnecessary commented code. * Tweaked unit tests and removed Key.BareKey * Fixed little details and updated api docs * updated api docs * AddKeyBindingsForHotKey: KeyCode->Key * Cleaned up more old KeyCode usages. Added TODOs --------- Co-authored-by: BDisp <bd.bdisp@gmail.com>
612 lines
16 KiB
C#
612 lines
16 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Xunit;
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using Xunit.Abstractions;
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namespace Terminal.Gui.ViewsTests {
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public class ListViewTests {
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readonly ITestOutputHelper output;
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public ListViewTests (ITestOutputHelper output)
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{
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this.output = output;
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}
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[Fact]
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public void Constructors_Defaults ()
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{
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var lv = new ListView ();
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Assert.Null (lv.Source);
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Assert.True (lv.CanFocus);
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Assert.Equal (-1, lv.SelectedItem);
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lv = new ListView (new List<string> () { "One", "Two", "Three" });
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Assert.NotNull (lv.Source);
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Assert.Equal (-1, lv.SelectedItem);
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lv = new ListView (new NewListDataSource ());
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Assert.NotNull (lv.Source);
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Assert.Equal (-1, lv.SelectedItem);
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lv = new ListView (new Rect (0, 1, 10, 20), new List<string> () { "One", "Two", "Three" });
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Assert.NotNull (lv.Source);
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Assert.Equal (-1, lv.SelectedItem);
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Assert.Equal (new Rect (0, 1, 10, 20), lv.Frame);
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lv = new ListView (new Rect (0, 1, 10, 20), new NewListDataSource ());
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Assert.NotNull (lv.Source);
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Assert.Equal (-1, lv.SelectedItem);
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Assert.Equal (new Rect (0, 1, 10, 20), lv.Frame);
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}
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[Fact]
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public void ListViewSelectThenDown ()
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{
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var lv = new ListView (new List<string> () { "One", "Two", "Three" });
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lv.AllowsMarking = true;
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Assert.NotNull (lv.Source);
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// first item should be deselected by default
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Assert.Equal (-1, lv.SelectedItem);
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// nothing is ticked
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Assert.False (lv.Source.IsMarked (0));
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Assert.False (lv.Source.IsMarked (1));
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Assert.False (lv.Source.IsMarked (2));
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lv.KeyBindings.Add (KeyCode.Space | KeyCode.ShiftMask, Command.ToggleChecked, Command.LineDown);
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var ev = new Key (KeyCode.Space | KeyCode.ShiftMask);
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// view should indicate that it has accepted and consumed the event
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Assert.True (lv.NewKeyDownEvent (ev));
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// first item should now be selected
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Assert.Equal (0, lv.SelectedItem);
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// none of the items should be ticked
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Assert.False (lv.Source.IsMarked (0));
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Assert.False (lv.Source.IsMarked (1));
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Assert.False (lv.Source.IsMarked (2));
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// Press key combo again
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Assert.True (lv.NewKeyDownEvent (ev));
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// second item should now be selected
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Assert.Equal (1, lv.SelectedItem);
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// first item only should be ticked
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Assert.True (lv.Source.IsMarked (0));
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Assert.False (lv.Source.IsMarked (1));
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Assert.False (lv.Source.IsMarked (2));
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// Press key combo again
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Assert.True (lv.NewKeyDownEvent (ev));
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Assert.Equal (2, lv.SelectedItem);
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Assert.True (lv.Source.IsMarked (0));
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Assert.True (lv.Source.IsMarked (1));
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Assert.False (lv.Source.IsMarked (2));
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// Press key combo again
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Assert.True (lv.NewKeyDownEvent (ev));
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Assert.Equal (2, lv.SelectedItem); // cannot move down any further
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Assert.True (lv.Source.IsMarked (0));
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Assert.True (lv.Source.IsMarked (1));
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Assert.True (lv.Source.IsMarked (2)); // but can toggle marked
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// Press key combo again
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Assert.True (lv.NewKeyDownEvent (ev));
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Assert.Equal (2, lv.SelectedItem); // cannot move down any further
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Assert.True (lv.Source.IsMarked (0));
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Assert.True (lv.Source.IsMarked (1));
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Assert.False (lv.Source.IsMarked (2)); // untoggle toggle marked
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}
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[Fact]
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public void SettingEmptyKeybindingThrows ()
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{
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var lv = new ListView (new List<string> () { "One", "Two", "Three" });
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Assert.Throws<ArgumentException> (() => lv.KeyBindings.Add (KeyCode.Space));
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}
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/// <summary>
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/// Tests that when none of the Commands in a chained keybinding are possible
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/// the <see cref="View.NewKeyDownEvent"/> returns the appropriate result
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/// </summary>
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[Fact]
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public void ListViewProcessKeyReturnValue_WithMultipleCommands ()
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{
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var lv = new ListView (new List<string> () { "One", "Two", "Three", "Four" });
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Assert.NotNull (lv.Source);
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// first item should be deselected by default
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Assert.Equal (-1, lv.SelectedItem);
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// bind shift down to move down twice in control
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lv.KeyBindings.Add (KeyCode.CursorDown | KeyCode.ShiftMask, Command.LineDown, Command.LineDown);
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var ev = new Key (KeyCode.CursorDown | KeyCode.ShiftMask);
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Assert.True (lv.NewKeyDownEvent (ev), "The first time we move down 2 it should be possible");
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// After moving down twice from -1 we should be at 'Two'
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Assert.Equal (1, lv.SelectedItem);
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// clear the items
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lv.SetSource (null);
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// Press key combo again - return should be false this time as none of the Commands are allowable
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Assert.False (lv.NewKeyDownEvent (ev), "We cannot move down so will not respond to this");
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}
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private class NewListDataSource : IListDataSource {
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public int Count => throw new NotImplementedException ();
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public int Length => throw new NotImplementedException ();
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public bool IsMarked (int item)
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{
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throw new NotImplementedException ();
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}
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public void Render (ListView container, ConsoleDriver driver, bool selected, int item, int col, int line, int width, int start = 0)
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{
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throw new NotImplementedException ();
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}
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public void SetMark (int item, bool value)
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{
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throw new NotImplementedException ();
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}
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public IList ToList ()
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{
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return new List<string> () { "One", "Two", "Three" };
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}
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}
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[Fact]
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public void KeyBindings_Command ()
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{
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List<string> source = new List<string> () { "One", "Two", "Three" };
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ListView lv = new ListView (source) { Height = 2, AllowsMarking = true };
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lv.BeginInit (); lv.EndInit ();
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Assert.Equal (-1, lv.SelectedItem);
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.CursorDown)));
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Assert.Equal (0, lv.SelectedItem);
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.CursorUp)));
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Assert.Equal (0, lv.SelectedItem);
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.PageDown)));
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Assert.Equal (2, lv.SelectedItem);
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Assert.Equal (2, lv.TopItem);
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.PageUp)));
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Assert.Equal (0, lv.SelectedItem);
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Assert.Equal (0, lv.TopItem);
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Assert.False (lv.Source.IsMarked (lv.SelectedItem));
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.Space)));
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Assert.True (lv.Source.IsMarked (lv.SelectedItem));
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var opened = false;
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lv.OpenSelectedItem += (s, _) => opened = true;
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.Enter)));
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Assert.True (opened);
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.End)));
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Assert.Equal (2, lv.SelectedItem);
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Assert.True (lv.NewKeyDownEvent (new (KeyCode.Home)));
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Assert.Equal (0, lv.SelectedItem);
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}
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[Fact]
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[AutoInitShutdown]
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public void RowRender_Event ()
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{
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var rendered = false;
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var source = new List<string> () { "one", "two", "three" };
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var lv = new ListView () { Width = Dim.Fill (), Height = Dim.Fill () };
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lv.RowRender += (s, _) => rendered = true;
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Application.Top.Add (lv);
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Application.Begin (Application.Top);
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Assert.False (rendered);
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lv.SetSource (source);
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lv.Draw ();
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Assert.True (rendered);
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}
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[Fact]
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[AutoInitShutdown]
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public void EnsureSelectedItemVisible_Top ()
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{
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var source = new List<string> () { "First", "Second" };
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ListView lv = new ListView (source) { Width = Dim.Fill (), Height = 1 };
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lv.SelectedItem = 1;
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Application.Top.Add (lv);
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Application.Begin (Application.Top);
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Assert.Equal ("Second ", GetContents (0));
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Assert.Equal (new (' ', 7), GetContents (1));
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lv.MoveUp ();
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lv.Draw ();
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Assert.Equal ("First ", GetContents (0));
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Assert.Equal (new (' ', 7), GetContents (1));
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string GetContents (int line)
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{
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var item = "";
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for (int i = 0; i < 7; i++) {
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item += Application.Driver.Contents [line, i].Rune;
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}
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return item;
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}
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}
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[Fact]
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[AutoInitShutdown]
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public void Ensures_Visibility_SelectedItem_On_MoveDown_And_MoveUp ()
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{
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var source = new List<string> ();
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for (int i = 0; i < 20; i++) {
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source.Add ($"Line{i}");
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}
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var lv = new ListView (source) { Width = Dim.Fill (), Height = Dim.Fill () };
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var win = new Window ();
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win.Add (lv);
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Application.Top.Add (win);
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Application.Begin (Application.Top);
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((FakeDriver)Application.Driver).SetBufferSize (12, 12);
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Application.Refresh ();
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Assert.Equal (-1, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line0 │
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│Line1 │
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│Line2 │
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│Line3 │
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│Line4 │
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│Line5 │
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│Line6 │
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│Line7 │
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│Line8 │
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│Line9 │
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└──────────┘", output);
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Assert.True (lv.ScrollDown (10));
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lv.Draw ();
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Assert.Equal (-1, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line10 │
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│Line11 │
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│Line12 │
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│Line13 │
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│Line14 │
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│Line15 │
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│Line16 │
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│Line17 │
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│Line18 │
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│Line19 │
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└──────────┘", output);
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Assert.True (lv.MoveDown ());
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lv.Draw ();
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Assert.Equal (0, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line0 │
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│Line1 │
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│Line2 │
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│Line3 │
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│Line4 │
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│Line5 │
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│Line6 │
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│Line7 │
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│Line8 │
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│Line9 │
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└──────────┘", output);
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Assert.True (lv.MoveEnd ());
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lv.Draw ();
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Assert.Equal (19, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line19 │
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│ │
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│ │
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│ │
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│ │
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│ │
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│ │
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│ │
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│ │
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│ │
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└──────────┘", output);
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Assert.True (lv.ScrollUp (20));
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lv.Draw ();
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Assert.Equal (19, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line0 │
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│Line1 │
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│Line2 │
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│Line3 │
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│Line4 │
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│Line5 │
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│Line6 │
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│Line7 │
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│Line8 │
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│Line9 │
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└──────────┘", output);
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Assert.True (lv.MoveDown ());
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lv.Draw ();
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Assert.Equal (19, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line10 │
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│Line11 │
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│Line12 │
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│Line13 │
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│Line14 │
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│Line15 │
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│Line16 │
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│Line17 │
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│Line18 │
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│Line19 │
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└──────────┘", output);
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Assert.True (lv.ScrollUp (20));
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lv.Draw ();
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Assert.Equal (19, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line0 │
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│Line1 │
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│Line2 │
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│Line3 │
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│Line4 │
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│Line5 │
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│Line6 │
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│Line7 │
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│Line8 │
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│Line9 │
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└──────────┘", output);
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Assert.True (lv.MoveDown ());
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lv.Draw ();
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Assert.Equal (19, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line10 │
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│Line11 │
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│Line12 │
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│Line13 │
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│Line14 │
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│Line15 │
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│Line16 │
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│Line17 │
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│Line18 │
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│Line19 │
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└──────────┘", output);
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Assert.True (lv.MoveHome ());
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lv.Draw ();
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Assert.Equal (0, lv.SelectedItem);
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TestHelpers.AssertDriverContentsWithFrameAre (@"
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┌──────────┐
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│Line0 │
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│Line1 │
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│Line2 │
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│Line3 │
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│Line4 │
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│Line5 │
|
|
│Line6 │
|
|
│Line7 │
|
|
│Line8 │
|
|
│Line9 │
|
|
└──────────┘", output);
|
|
|
|
Assert.True (lv.ScrollDown (20));
|
|
lv.Draw ();
|
|
Assert.Equal (0, lv.SelectedItem);
|
|
TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
┌──────────┐
|
|
│Line19 │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
│ │
|
|
└──────────┘", output);
|
|
|
|
Assert.True (lv.MoveUp ());
|
|
lv.Draw ();
|
|
Assert.Equal (0, lv.SelectedItem);
|
|
TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
┌──────────┐
|
|
│Line0 │
|
|
│Line1 │
|
|
│Line2 │
|
|
│Line3 │
|
|
│Line4 │
|
|
│Line5 │
|
|
│Line6 │
|
|
│Line7 │
|
|
│Line8 │
|
|
│Line9 │
|
|
└──────────┘", output);
|
|
}
|
|
|
|
[Fact]
|
|
public void SetSource_Preserves_ListWrapper_Instance_If_Not_Null ()
|
|
{
|
|
var lv = new ListView (new List<string> { "One", "Two" });
|
|
|
|
Assert.NotNull (lv.Source);
|
|
|
|
lv.SetSource (null);
|
|
Assert.NotNull (lv.Source);
|
|
|
|
lv.Source = null;
|
|
Assert.Null (lv.Source);
|
|
|
|
lv = new ListView (new List<string> { "One", "Two" });
|
|
Assert.NotNull (lv.Source);
|
|
|
|
lv.SetSourceAsync (null);
|
|
Assert.NotNull (lv.Source);
|
|
}
|
|
|
|
[Fact]
|
|
public void ListWrapper_StartsWith ()
|
|
{
|
|
var lw = new ListWrapper (new List<string> { "One", "Two", "Three" });
|
|
|
|
Assert.Equal (1, lw.StartsWith ("t"));
|
|
Assert.Equal (1, lw.StartsWith ("tw"));
|
|
Assert.Equal (2, lw.StartsWith ("th"));
|
|
Assert.Equal (1, lw.StartsWith ("T"));
|
|
Assert.Equal (1, lw.StartsWith ("TW"));
|
|
Assert.Equal (2, lw.StartsWith ("TH"));
|
|
|
|
lw = new ListWrapper (new List<string> { "One", "Two", "Three" });
|
|
|
|
Assert.Equal (1, lw.StartsWith ("t"));
|
|
Assert.Equal (1, lw.StartsWith ("tw"));
|
|
Assert.Equal (2, lw.StartsWith ("th"));
|
|
Assert.Equal (1, lw.StartsWith ("T"));
|
|
Assert.Equal (1, lw.StartsWith ("TW"));
|
|
Assert.Equal (2, lw.StartsWith ("TH"));
|
|
}
|
|
|
|
[Fact, AutoInitShutdown]
|
|
public void EnsureSelectedItemVisible_SelectedItem ()
|
|
{
|
|
var source = new List<string> ();
|
|
for (int i = 0; i < 10; i++) {
|
|
source.Add ($"Item {i}");
|
|
}
|
|
var lv = new ListView (source) {
|
|
Width = 10,
|
|
Height = 5
|
|
};
|
|
Application.Top.Add (lv);
|
|
Application.Begin (Application.Top);
|
|
|
|
TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
Item 0
|
|
Item 1
|
|
Item 2
|
|
Item 3
|
|
Item 4", output);
|
|
|
|
// EnsureSelectedItemVisible is auto enabled on the OnSelectedChanged
|
|
lv.SelectedItem = 6;
|
|
Application.Refresh ();
|
|
TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
Item 2
|
|
Item 3
|
|
Item 4
|
|
Item 5
|
|
Item 6", output);
|
|
}
|
|
|
|
[Fact]
|
|
public void SelectedItem_Get_Set ()
|
|
{
|
|
var lv = new ListView (new List<string> { "One", "Two", "Three" });
|
|
Assert.Equal (-1, lv.SelectedItem);
|
|
Assert.Throws<ArgumentException> (() => lv.SelectedItem = 3);
|
|
var exception = Record.Exception (() => lv.SelectedItem = -1);
|
|
Assert.Null (exception);
|
|
}
|
|
|
|
[Fact]
|
|
public void OnEnter_Does_Not_Throw_Exception ()
|
|
{
|
|
var lv = new ListView ();
|
|
var top = new View ();
|
|
top.Add (lv);
|
|
var exception = Record.Exception (lv.SetFocus);
|
|
Assert.Null (exception);
|
|
}
|
|
|
|
// No longer needed given PR #2920
|
|
// [Fact, AutoInitShutdown]
|
|
// public void Clicking_On_Border_Is_Ignored ()
|
|
// {
|
|
// var selected = "";
|
|
// var lv = new ListView {
|
|
// Height = 5,
|
|
// Width = 7,
|
|
// BorderStyle = LineStyle.Single
|
|
// };
|
|
// lv.SetSource (new List<string> { "One", "Two", "Three", "Four" });
|
|
// lv.SelectedItemChanged += (s, e) => selected = e.Value.ToString ();
|
|
// Application.Top.Add (lv);
|
|
// Application.Begin (Application.Top);
|
|
|
|
// Assert.Equal (new Thickness (1), lv.Border.Thickness);
|
|
// Assert.Equal (-1, lv.SelectedItem);
|
|
// Assert.Equal ("", lv.Text);
|
|
// TestHelpers.AssertDriverContentsWithFrameAre (@"
|
|
//┌─────┐
|
|
//│One │
|
|
//│Two │
|
|
//│Three│
|
|
//└─────┘", output);
|
|
|
|
// Assert.True (lv.MouseEvent (new MouseEvent {
|
|
// X = 0,
|
|
// Y = 0,
|
|
// Flags = MouseFlags.Button1Clicked
|
|
// }));
|
|
// Assert.Equal ("", selected);
|
|
// Assert.Equal (-1, lv.SelectedItem);
|
|
|
|
// Assert.True (lv.MouseEvent (new MouseEvent {
|
|
// X = 0,
|
|
// Y = 1,
|
|
// Flags = MouseFlags.Button1Clicked
|
|
// }));
|
|
// Assert.Equal ("One", selected);
|
|
// Assert.Equal (0, lv.SelectedItem);
|
|
|
|
// Assert.True (lv.MouseEvent (new MouseEvent {
|
|
// X = 0,
|
|
// Y = 2,
|
|
// Flags = MouseFlags.Button1Clicked
|
|
// }));
|
|
// Assert.Equal ("Two", selected);
|
|
// Assert.Equal (1, lv.SelectedItem);
|
|
|
|
// Assert.True (lv.MouseEvent (new MouseEvent {
|
|
// X = 0,
|
|
// Y = 3,
|
|
// Flags = MouseFlags.Button1Clicked
|
|
// }));
|
|
// Assert.Equal ("Three", selected);
|
|
// Assert.Equal (2, lv.SelectedItem);
|
|
|
|
// Assert.True (lv.MouseEvent (new MouseEvent {
|
|
// X = 0,
|
|
// Y = 4,
|
|
// Flags = MouseFlags.Button1Clicked
|
|
// }));
|
|
// Assert.Equal ("Three", selected);
|
|
// Assert.Equal (2, lv.SelectedItem);
|
|
// }
|
|
}
|
|
}
|