Files
Terminal.Gui/Tests/UnitTestsParallelizable/Input/Keyboard/KeyTests.cs
Tig 7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00

577 lines
24 KiB
C#

using System.Text;
using Xunit.Abstractions;
namespace Terminal.Gui.InputTests;
public class KeyTests
{
private readonly ITestOutputHelper _output;
public KeyTests (ITestOutputHelper output) { _output = output; }
// Via https://andrewlock.net/creating-parameterised-tests-in-xunit-with-inlinedata-classdata-and-memberdata/
public static TheoryData<string, Key> ValidStrings =>
new ()
{
{ "a", Key.A },
{ "Ctrl+A", Key.A.WithCtrl },
{ "Alt+A", Key.A.WithAlt },
{ "Shift+A", Key.A.WithShift },
{ "A", Key.A.WithShift },
{ "â", new ((KeyCode)'â') },
{ "Shift+â", new ((KeyCode)'â' | KeyCode.ShiftMask) },
{ "Shift+Â", new ((KeyCode)'Â' | KeyCode.ShiftMask) },
{ "Ctrl+Shift+CursorUp", Key.CursorUp.WithShift.WithCtrl },
{ "Ctrl+Alt+Shift+CursorUp", Key.CursorUp.WithShift.WithCtrl.WithAlt },
{ "ctrl+alt+shift+cursorup", Key.CursorUp.WithShift.WithCtrl.WithAlt },
{ "CTRL+ALT+SHIFT+CURSORUP", Key.CursorUp.WithShift.WithCtrl.WithAlt },
{ "Ctrl+Alt+Shift+Delete", Key.Delete.WithCtrl.WithAlt.WithShift },
{ "Ctrl+Alt+Shift+Enter", Key.Enter.WithCtrl.WithAlt.WithShift },
{ "Tab", Key.Tab },
{ "Shift+Tab", Key.Tab.WithShift },
{ "Ctrl+Tab", Key.Tab.WithCtrl },
{ "Alt+Tab", Key.Tab.WithAlt },
{ "Ctrl+Shift+Tab", Key.Tab.WithShift.WithCtrl },
{ "Ctrl+Alt+Tab", Key.Tab.WithAlt.WithCtrl },
{ "", Key.Empty },
{ " ", Key.Space },
{ "Space", Key.Space },
{ "Shift+Space", Key.Space.WithShift },
{ "Ctrl+Space", Key.Space.WithCtrl },
{ "Alt+Space", Key.Space.WithAlt },
{ "Shift+ ", Key.Space.WithShift },
{ "Ctrl+ ", Key.Space.WithCtrl },
{ "Alt+ ", Key.Space.WithAlt },
{ "F1", Key.F1 },
{ "0", Key.D0 },
{ "9", Key.D9 },
{ "D0", Key.D0 },
{ "65", Key.A.WithShift },
{ "97", Key.A },
{ "Shift", KeyCode.ShiftMask },
{ "Ctrl", KeyCode.CtrlMask },
{ "Ctrl-A", Key.A.WithCtrl },
{ "Alt-A", Key.A.WithAlt },
{ "A-Ctrl", Key.A.WithCtrl },
{ "Alt-A-Ctrl", Key.A.WithCtrl.WithAlt },
{ "📄", (KeyCode)0x1F4C4 }
};
[Theory]
[InlineData ((KeyCode)'❿', '❿')]
[InlineData ((KeyCode)'☑', '☑')]
[InlineData ((KeyCode)'英', '英')]
[InlineData ((KeyCode)'{', '{')]
[InlineData ((KeyCode)'\'', '\'')]
[InlineData ((KeyCode)'ó', 'ó')]
[InlineData ((KeyCode)'ó' | KeyCode.ShiftMask, 'ó')]
[InlineData ((KeyCode)'Ó', 'Ó')]
[InlineData ((KeyCode)'ç' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '\0')]
[InlineData (KeyCode.A, 97)] // 65 or equivalent to Key.A, but A-Z are mapped to lower case by drivers
//[InlineData (Key.A, 97)] // 65 equivalent to (Key)'A', but A-Z are mapped to lower case by drivers
[InlineData (KeyCode.ShiftMask | KeyCode.A, 65)]
[InlineData (KeyCode.CtrlMask | KeyCode.A, '\0')]
[InlineData (KeyCode.AltMask | KeyCode.A, '\0')]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.A, '\0')]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.A, '\0')]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.A, '\0')]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.A, '\0')]
[InlineData (KeyCode.Z, 'z')]
[InlineData (KeyCode.ShiftMask | KeyCode.Z, 'Z')]
[InlineData ((KeyCode)'1', '1')]
[InlineData (KeyCode.ShiftMask | KeyCode.D1, '1')]
[InlineData (KeyCode.CtrlMask | KeyCode.D1, '\0')]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.D1, '\0')]
[InlineData (KeyCode.F1, '\0')]
[InlineData (KeyCode.ShiftMask | KeyCode.F1, '\0')]
[InlineData (KeyCode.CtrlMask | KeyCode.F1, '\0')]
#pragma warning disable xUnit1025 // InlineData should be unique within the Theory it belongs to
[InlineData (KeyCode.Enter, '\r')]
#pragma warning restore xUnit1025 // InlineData should be unique within the Theory it belongs to
[InlineData (KeyCode.Tab, '\t')]
[InlineData (KeyCode.Esc, 0x1b)]
[InlineData (KeyCode.Space, ' ')]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Enter, '\0')]
[InlineData (KeyCode.Null, '\0')]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Null, '\0')]
[InlineData (KeyCode.CharMask, '\0')]
[InlineData (KeyCode.SpecialMask, '\0')]
public void AsRune_ShouldReturnCorrectIntValue (KeyCode key, uint expected)
{
var eventArgs = new Key (key);
Assert.Equal ((Rune)expected, eventArgs.AsRune);
}
[Theory]
[InlineData ('a', KeyCode.A)]
[InlineData ('A', KeyCode.A | KeyCode.ShiftMask)]
[InlineData ('z', KeyCode.Z)]
[InlineData ('Z', KeyCode.Z | KeyCode.ShiftMask)]
[InlineData (' ', KeyCode.Space)]
[InlineData ('1', KeyCode.D1)]
[InlineData ('!', (KeyCode)'!')]
[InlineData ('\r', KeyCode.Enter)]
[InlineData ('\t', KeyCode.Tab)]
[InlineData ('\n', (KeyCode)10)]
[InlineData ('ó', (KeyCode)'ó')]
[InlineData ('Ó', (KeyCode)'Ó')]
[InlineData ('❿', (KeyCode)'❿')]
[InlineData ('☑', (KeyCode)'☑')]
[InlineData ('英', (KeyCode)'英')]
[InlineData ('{', (KeyCode)'{')]
[InlineData ('\'', (KeyCode)'\'')]
[InlineData ('\xFFFF', (KeyCode)0xFFFF)]
[InlineData ('\x0', (KeyCode)0x0)]
public void Cast_Char_Int_To_Key (char ch, KeyCode expectedKeyCode)
{
var key = (Key)ch;
Assert.Equal (expectedKeyCode, key.KeyCode);
key = (int)ch;
Assert.Equal (expectedKeyCode, key.KeyCode);
}
[Fact]
public void Cast_Key_ToString ()
{
var str = (string)Key.Q.WithCtrl;
Assert.Equal ("Ctrl+Q", str);
}
[Theory]
[InlineData (KeyCode.Enter, KeyCode.Enter)]
[InlineData (KeyCode.Esc, KeyCode.Esc)]
[InlineData (KeyCode.A, KeyCode.A)]
[InlineData (KeyCode.A | KeyCode.ShiftMask, KeyCode.A | KeyCode.ShiftMask)]
[InlineData (KeyCode.Z, KeyCode.Z)]
[InlineData (KeyCode.Space, KeyCode.Space)]
public void Cast_KeyCode_Int_To_Key (KeyCode cdk, KeyCode expected)
{
// KeyCode
var key = (Key)cdk;
Assert.Equal (((Key)expected).ToString (), key.ToString ());
// Int
key = key.AsRune.Value;
Assert.Equal (((Key)expected).ToString (), key.ToString ());
}
// string cast operators
[Theory]
[InlineData ("Ctrl+Q", KeyCode.Q | KeyCode.CtrlMask)]
[InlineData ("📄", (KeyCode)0x1F4C4)]
public void Cast_String_To_Key (string str, KeyCode expectedKeyCode)
{
var key = (Key)str;
Assert.Equal (expectedKeyCode, key.KeyCode);
}
[Theory]
[InlineData (KeyCode.A, KeyCode.A)]
[InlineData (KeyCode.F1, KeyCode.F1)]
public void Casting_Between_Key_And_KeyCode (KeyCode keyCode, KeyCode key)
{
Assert.Equal (keyCode, (Key)key);
Assert.NotEqual (keyCode, ((Key)key).WithShift);
Assert.Equal ((uint)keyCode, (uint)(Key)key);
Assert.NotEqual ((uint)keyCode, (uint)((Key)key).WithShift);
}
[Theory]
[InlineData ('a', KeyCode.A)]
[InlineData ('A', KeyCode.A | KeyCode.ShiftMask)]
[InlineData ('z', KeyCode.Z)]
[InlineData ('Z', KeyCode.Z | KeyCode.ShiftMask)]
[InlineData (' ', KeyCode.Space)]
[InlineData ('1', KeyCode.D1)]
[InlineData ('!', (KeyCode)'!')]
[InlineData ('\r', KeyCode.Enter)]
[InlineData ('\t', KeyCode.Tab)]
[InlineData ('\n', (KeyCode)10)]
[InlineData ('ó', (KeyCode)'ó')]
[InlineData ('Ó', (KeyCode)'Ó')]
[InlineData ('❿', (KeyCode)'❿')]
[InlineData ('☑', (KeyCode)'☑')]
[InlineData ('英', (KeyCode)'英')]
[InlineData ('{', (KeyCode)'{')]
[InlineData ('\'', (KeyCode)'\'')]
[InlineData ('\xFFFF', (KeyCode)0xFFFF)]
[InlineData ('\x0', (KeyCode)0x0)]
public void Constructor_Char_Int (char ch, KeyCode expectedKeyCode)
{
var key = new Key (ch);
Assert.Equal (expectedKeyCode, key.KeyCode);
key = new ((int)ch);
Assert.Equal (expectedKeyCode, key.KeyCode);
}
[Theory]
[InlineData (0x1F4C4, (KeyCode)0x1F4C4, "📄")]
[InlineData (0x1F64B, (KeyCode)0x1F64B, "🙋")]
[InlineData (0x1F46A, (KeyCode)0x1F46A, "👪")]
public void Constructor_Int_Non_Bmp (int value, KeyCode expectedKeyCode, string expectedString)
{
var key = new Key (value);
Assert.Equal (expectedKeyCode, key.KeyCode);
Assert.Equal (expectedString, key.AsRune.ToString ());
Assert.Equal (expectedString, key.ToString ());
}
[Theory]
[InlineData (-1)]
[InlineData (0x11FFFF)]
public void Constructor_Int_Invalid_Throws (int keyInt) { Assert.Throws<ArgumentOutOfRangeException> (() => new Key (keyInt)); }
[Theory]
[InlineData ('\ud83d')]
[InlineData ('\udcc4')]
public void Constructor_Int_Surrogate_Throws (int keyInt) { Assert.Throws<ArgumentException> (() => new Key (keyInt)); }
[Fact]
public void Constructor_Default_ShouldSetKeyToNull ()
{
var eventArgs = new Key ();
Assert.Equal (KeyCode.Null, eventArgs.KeyCode);
}
[Theory]
[InlineData ("Barf")]
public void Constructor_String_Invalid_Throws (string keyString) { Assert.Throws<ArgumentException> (() => new Key (keyString)); }
[Theory]
[MemberData (nameof (ValidStrings))]
public void Constructor_String_Valid (string keyString, Key expected)
{
var key = new Key (keyString);
Assert.Equal (expected.ToString (), key.ToString ());
}
[Theory]
[InlineData (KeyCode.Enter)]
[InlineData (KeyCode.Esc)]
[InlineData (KeyCode.A)]
public void Constructor_WithKey_ShouldSetCorrectKey (KeyCode key)
{
var eventArgs = new Key (key);
Assert.Equal (key, eventArgs.KeyCode);
}
[Fact]
public void HandledProperty_ShouldBeFalseByDefault ()
{
var eventArgs = new Key ();
Assert.False (eventArgs.Handled);
}
[Theory]
[InlineData (KeyCode.AltMask, true)]
[InlineData (KeyCode.A, false)]
public void IsAlt_ShouldReturnCorrectValue (KeyCode key, bool expected)
{
var eventArgs = new Key (key);
Assert.Equal (expected, eventArgs.IsAlt);
}
[Theory]
[InlineData (KeyCode.A, true)]
[InlineData (KeyCode.A | KeyCode.ShiftMask, true)]
[InlineData (KeyCode.F, true)]
[InlineData (KeyCode.F | KeyCode.ShiftMask, true)]
// these have alt or ctrl modifiers or are not a..z
[InlineData (KeyCode.A | KeyCode.CtrlMask, false)]
[InlineData (KeyCode.A | KeyCode.AltMask, false)]
[InlineData (KeyCode.D0, false)]
[InlineData (KeyCode.Esc, false)]
[InlineData (KeyCode.Tab, false)]
public void IsKeyCodeAtoZ (KeyCode key, bool expected)
{
var eventArgs = new Key (key);
Assert.Equal (expected, eventArgs.IsKeyCodeAtoZ);
}
[Theory]
[InlineData (KeyCode.ShiftMask, true, false, false)]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask, true, true, false)]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, true, true, true)]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask, true, false, true)]
[InlineData (KeyCode.AltMask, false, true, false)]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask, false, true, true)]
[InlineData (KeyCode.CtrlMask, false, false, true)]
public void IsShift_IsAlt_IsCtrl (KeyCode keyCode, bool isShift, bool isAlt, bool isCtrl)
{
Assert.Equal (((Key)keyCode).IsShift, isShift);
Assert.Equal (((Key)keyCode).IsAlt, isAlt);
Assert.Equal (((Key)keyCode).IsCtrl, isCtrl);
}
// IsValid
[Theory]
[InlineData (KeyCode.A, true)]
[InlineData (KeyCode.B, true)]
[InlineData (KeyCode.F1 | KeyCode.ShiftMask, true)]
[InlineData (KeyCode.Null, false)]
[InlineData (KeyCode.ShiftMask, false)]
[InlineData (KeyCode.CtrlMask, false)]
[InlineData (KeyCode.AltMask, false)]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask, false)]
public void IsValid (KeyCode key, bool expected) { Assert.Equal (expected, ((Key)key).IsValid); }
[Fact]
public void NoShift_ShouldReturnCorrectValue ()
{
Key cad = Key.Delete.WithCtrl.WithAlt;
Assert.Equal (KeyCode.Delete | KeyCode.CtrlMask | KeyCode.AltMask, cad);
Assert.Equal (KeyCode.Delete | KeyCode.AltMask, cad.NoCtrl);
Key a = Key.A.WithCtrl.WithAlt.WithShift;
Assert.Equal (KeyCode.A, a.NoCtrl.NoShift.NoAlt);
Assert.Equal (KeyCode.A, a.NoAlt.NoShift.NoCtrl);
Assert.Equal (KeyCode.A, a.NoAlt.NoShift.NoCtrl.NoCtrl.NoAlt.NoShift);
Assert.Equal (Key.Delete, Key.Delete.WithCtrl.NoCtrl);
Assert.Equal ((KeyCode)Key.Delete.WithCtrl, Key.Delete.NoCtrl.WithCtrl);
}
[Fact]
public void Standard_Keys_Always_New ()
{
// Make two local keys, and grab Key.A, which is a reference to a singleton.
Key aKey1 = Key.A;
Key aKey2 = Key.A;
// Assert the starting state that is expected
Assert.False (aKey1.Handled);
Assert.False (aKey2.Handled);
Assert.False (Key.A.Handled);
// Now set Handled true on one of our local keys
aKey1.Handled = true;
// Assert the newly-expected case
// The last two assertions will fail, because we have actually modified a singleton
Assert.True (aKey1.Handled);
Assert.False (aKey2.Handled);
Assert.False (Key.A.Handled);
}
[Fact]
public void Standard_Keys_Should_Equal_KeyCode ()
{
Assert.Equal (KeyCode.A, Key.A);
Assert.Equal (KeyCode.Delete, Key.Delete);
}
[Theory]
[InlineData ((KeyCode)'☑', "☑")]
[InlineData ((KeyCode)'英', "英")]
[InlineData ((KeyCode)'{', "{")]
[InlineData ((KeyCode)'\'', "\'")]
[InlineData ((KeyCode)'ó', "ó")]
[InlineData ((KeyCode)'Ó' | KeyCode.ShiftMask, "Shift+Ó")]
[InlineData ((KeyCode)'ó' | KeyCode.ShiftMask, "Shift+ó")]
[InlineData ((KeyCode)'Ó', "Ó")]
[InlineData ((KeyCode)'ç' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, "Ctrl+Alt+Shift+ç")]
[InlineData ((KeyCode)'a', "a")] // 97 or Key.Space | Key.A
[InlineData ((KeyCode)'A', "a")] // 65 or equivalent to Key.A, but A-Z are mapped to lower case by drivers
[InlineData (KeyCode.ShiftMask | KeyCode.A, "A")]
[InlineData ((KeyCode)'a' | KeyCode.ShiftMask, "A")]
[InlineData (KeyCode.CtrlMask | KeyCode.A, "Ctrl+A")]
[InlineData (KeyCode.AltMask | KeyCode.A, "Alt+A")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.A, "Ctrl+Shift+A")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.A, "Alt+Shift+A")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.A, "Ctrl+Alt+A")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.A, "Ctrl+Alt+Shift+A")]
[InlineData (KeyCode.ShiftMask | KeyCode.Z, "Z")]
[InlineData (KeyCode.CtrlMask | KeyCode.Z, "Ctrl+Z")]
[InlineData (KeyCode.AltMask | KeyCode.Z, "Alt+Z")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.Z, "Ctrl+Shift+Z")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.Z, "Alt+Shift+Z")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.Z, "Ctrl+Alt+Z")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Z, "Ctrl+Alt+Shift+Z")]
[InlineData ((KeyCode)'1', "1")]
[InlineData (KeyCode.ShiftMask | KeyCode.D1, "Shift+1")]
[InlineData (KeyCode.CtrlMask | KeyCode.D1, "Ctrl+1")]
[InlineData (KeyCode.AltMask | KeyCode.D1, "Alt+1")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.D1, "Ctrl+Shift+1")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.D1, "Alt+Shift+1")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.D1, "Ctrl+Alt+1")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.D1, "Ctrl+Alt+Shift+1")]
[InlineData (KeyCode.F1, "F1")]
[InlineData (KeyCode.ShiftMask | KeyCode.F1, "Shift+F1")]
[InlineData (KeyCode.CtrlMask | KeyCode.F1, "Ctrl+F1")]
[InlineData (KeyCode.AltMask | KeyCode.F1, "Alt+F1")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.F1, "Ctrl+Shift+F1")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.F1, "Alt+Shift+F1")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.F1, "Ctrl+Alt+F1")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.F1, "Ctrl+Alt+Shift+F1")]
[InlineData (KeyCode.Enter, "Enter")]
[InlineData (KeyCode.ShiftMask | KeyCode.Enter, "Shift+Enter")]
[InlineData (KeyCode.CtrlMask | KeyCode.Enter, "Ctrl+Enter")]
[InlineData (KeyCode.AltMask | KeyCode.Enter, "Alt+Enter")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.Enter, "Ctrl+Shift+Enter")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.Enter, "Alt+Shift+Enter")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.Enter, "Ctrl+Alt+Enter")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Enter, "Ctrl+Alt+Shift+Enter")]
[InlineData (KeyCode.Delete, "Delete")]
[InlineData (KeyCode.ShiftMask | KeyCode.Delete, "Shift+Delete")]
[InlineData (KeyCode.CtrlMask | KeyCode.Delete, "Ctrl+Delete")]
[InlineData (KeyCode.AltMask | KeyCode.Delete, "Alt+Delete")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.Delete, "Ctrl+Shift+Delete")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.Delete, "Alt+Shift+Delete")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.Delete, "Ctrl+Alt+Delete")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Delete, "Ctrl+Alt+Shift+Delete")]
[InlineData (KeyCode.CursorUp, "CursorUp")]
[InlineData (KeyCode.ShiftMask | KeyCode.CursorUp, "Shift+CursorUp")]
[InlineData (KeyCode.CtrlMask | KeyCode.CursorUp, "Ctrl+CursorUp")]
[InlineData (KeyCode.AltMask | KeyCode.CursorUp, "Alt+CursorUp")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.CursorUp, "Ctrl+Shift+CursorUp")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CursorUp, "Alt+Shift+CursorUp")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.CursorUp, "Ctrl+Alt+CursorUp")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.CursorUp, "Ctrl+Alt+Shift+CursorUp")]
[InlineData (KeyCode.Space, "Space")]
[InlineData (KeyCode.Null, "Null")]
[InlineData (KeyCode.ShiftMask | KeyCode.Null, "Shift")]
[InlineData (KeyCode.CtrlMask | KeyCode.Null, "Ctrl")]
[InlineData (KeyCode.AltMask | KeyCode.Null, "Alt")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.Null, "Ctrl+Shift")]
[InlineData (KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.Null, "Alt+Shift")]
[InlineData (KeyCode.AltMask | KeyCode.CtrlMask | KeyCode.Null, "Ctrl+Alt")]
[InlineData (KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Null, "Ctrl+Alt+Shift")]
[InlineData (KeyCode.CharMask, "CharMask")]
[InlineData (KeyCode.SpecialMask, "Ctrl+Alt+Shift")]
[InlineData ((KeyCode)'+', "+")]
[InlineData ((KeyCode)'+' | KeyCode.ShiftMask, "Shift++")]
[InlineData ((KeyCode)'+' | KeyCode.CtrlMask, "Ctrl++")]
[InlineData ((KeyCode)'+' | KeyCode.ShiftMask | KeyCode.CtrlMask, "Ctrl+Shift++")]
public void ToString_ShouldReturnFormattedString (KeyCode key, string expected) =>
Assert.Equal (expected, Key.ToString (key));
// TODO: Create equality operator for KeyCode
//Assert.Equal (KeyCode.DeleteChar, Key.Delete);
// Similar tests for IsShift and IsCtrl
[Fact]
public void ToString_ShouldReturnReadableString ()
{
Key eventArgs = Key.A.WithCtrl;
Assert.Equal ("Ctrl+A", eventArgs.ToString ());
}
[Theory]
[InlineData (KeyCode.CtrlMask | KeyCode.A, '+', "Ctrl+A")]
[InlineData (KeyCode.AltMask | KeyCode.B, '-', "Alt-B")]
public void ToStringWithSeparator_ShouldReturnFormattedString (KeyCode key, char separator, string expected)
{
Assert.Equal (expected, Key.ToString (key, (Rune)separator));
}
[Theory]
[InlineData ("aa")]
[InlineData ("-1")]
[InlineData ("Crtl")]
[InlineData ("99a")]
[InlineData ("a99")]
[InlineData ("#99")]
[InlineData ("x99")]
[InlineData ("0x99")]
[InlineData ("Ctrl-Ctrl")]
public void TryParse_ShouldReturnFalse_On_InvalidKey (string keyString) { Assert.False (Key.TryParse (keyString, out Key _)); }
// TryParse
[Theory]
[InlineData ("a", KeyCode.A)]
[InlineData ("Ctrl+A", KeyCode.A | KeyCode.CtrlMask)]
[InlineData ("Alt+A", KeyCode.A | KeyCode.AltMask)]
[InlineData ("Shift+A", KeyCode.A | KeyCode.ShiftMask)]
[InlineData ("A", KeyCode.A | KeyCode.ShiftMask)]
[InlineData ("â", (KeyCode)'â')]
[InlineData ("Shift+â", (KeyCode)'â' | KeyCode.ShiftMask)]
[InlineData ("Shift+Â", (KeyCode)'Â' | KeyCode.ShiftMask)]
[InlineData ("Ctrl+Shift+CursorUp", KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.CursorUp)]
[InlineData ("Ctrl+Alt+Shift+CursorUp", KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.CursorUp)]
[InlineData ("ctrl+alt+shift+cursorup", KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.CursorUp)]
[InlineData ("CTRL+ALT+SHIFT+CURSORUP", KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.CursorUp)]
[InlineData ("Ctrl+Alt+Shift+Delete", KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Delete)]
[InlineData ("Ctrl+Alt+Shift+Enter", KeyCode.ShiftMask | KeyCode.CtrlMask | KeyCode.AltMask | KeyCode.Enter)]
[InlineData ("Tab", KeyCode.Tab)]
[InlineData ("Shift+Tab", KeyCode.Tab | KeyCode.ShiftMask)]
[InlineData ("Ctrl+Tab", KeyCode.Tab | KeyCode.CtrlMask)]
[InlineData ("Alt+Tab", KeyCode.Tab | KeyCode.AltMask)]
[InlineData ("Ctrl+Shift+Tab", KeyCode.Tab | KeyCode.ShiftMask | KeyCode.CtrlMask)]
[InlineData ("Ctrl+Alt+Tab", KeyCode.Tab | KeyCode.AltMask | KeyCode.CtrlMask)]
[InlineData ("", KeyCode.Null)]
[InlineData (" ", KeyCode.Space)]
[InlineData ("Space", KeyCode.Space)]
[InlineData ("Shift+Space", KeyCode.Space | KeyCode.ShiftMask)]
[InlineData ("Ctrl+Space", KeyCode.Space | KeyCode.CtrlMask)]
[InlineData ("Alt+Space", KeyCode.Space | KeyCode.AltMask)]
[InlineData ("Shift+ ", KeyCode.Space | KeyCode.ShiftMask)]
[InlineData ("Ctrl+ ", KeyCode.Space | KeyCode.CtrlMask)]
[InlineData ("Alt+ ", KeyCode.Space | KeyCode.AltMask)]
[InlineData ("F1", KeyCode.F1)]
[InlineData ("0", KeyCode.D0)]
[InlineData ("9", KeyCode.D9)]
[InlineData ("D0", KeyCode.D0)]
[InlineData ("65", KeyCode.A | KeyCode.ShiftMask)]
[InlineData ("97", KeyCode.A)]
[InlineData ("Shift", KeyCode.ShiftMask)]
[InlineData ("Ctrl", KeyCode.CtrlMask)]
[InlineData ("Ctrl-A", KeyCode.A | KeyCode.CtrlMask)]
[InlineData ("Alt-A", KeyCode.A | KeyCode.AltMask)]
[InlineData ("A-Ctrl", KeyCode.A | KeyCode.CtrlMask)]
[InlineData ("Alt-A-Ctrl", KeyCode.A | KeyCode.CtrlMask | KeyCode.AltMask)]
[InlineData ("120", KeyCode.X)]
[InlineData ("Ctrl@A", KeyCode.A | KeyCode.CtrlMask)]
public void TryParse_ShouldReturnTrue_WhenValidKey (string keyString, KeyCode expected)
{
Assert.True (Key.TryParse (keyString, out Key key));
Key expectedKey = expected;
Assert.Equal (expectedKey.ToString (), key.ToString ());
}
[Fact]
public void WithShift_ShouldReturnCorrectValue ()
{
Key a = Key.A;
Assert.Equal (KeyCode.A | KeyCode.ShiftMask, a.WithShift);
Key cad = Key.Delete.WithCtrl.WithAlt;
Assert.Equal (KeyCode.Delete | KeyCode.CtrlMask | KeyCode.AltMask, cad);
}
// Test Equals
[Fact]
public void Equals_ShouldReturnTrue_WhenEqual ()
{
Key a = Key.A;
Key b = Key.A;
Assert.True (a.Equals (b));
b.Handled = true;
Assert.False (a.Equals (b));
}
[Fact]
public void Equals_Handled_Changed_ShouldReturnTrue_WhenEqual ()
{
Key a = Key.A;
a.Handled = true;
Key b = Key.A;
b.Handled = true;
Assert.True (a.Equals (b));
}
[Fact]
public void Equals_Handled_Changed_ShouldReturnFalse_WhenNotEqual ()
{
Key a = Key.A;
a.Handled = true;
Key b = Key.A;
Assert.False (a.Equals (b));
}
}