Files
Terminal.Gui/UICatalog/Scenarios/TreeViewFileSystem.cs
2020-11-23 10:27:23 +00:00

82 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Terminal.Gui;
namespace UICatalog.Scenarios {
[ScenarioMetadata (Name: "TreeViewFileSystem", Description: "A Terminal.Gui tree view file system explorer")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("Dialogs")]
[ScenarioCategory ("Text")]
[ScenarioCategory ("Dialogs")]
[ScenarioCategory ("TopLevel")]
class TreeViewFileSystem : Scenario {
TreeView _treeView;
public override void Setup ()
{
Win.Title = this.GetName();
Win.Y = 1; // menu
Win.Height = Dim.Fill (1); // status bar
Top.LayoutSubviews ();
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_Quit", "", () => Quit()),
}),
});
Top.Add (menu);
var statusBar = new StatusBar (new StatusItem [] {
new StatusItem(Key.CtrlMask | Key.Q, "~^Q~ Quit", () => Quit()),
});
Top.Add (statusBar);
_treeView = new TreeView () {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill (),
};
string root = System.IO.Path.GetPathRoot(Environment.CurrentDirectory);
if(root == null)
{
MessageBox.ErrorQuery(10,5,"Error","Unable to determine file system root","ok");
return;
}
_treeView.ChildrenGetter = GetChildren;
_treeView.AddObject(new DirectoryInfo(root));
Win.Add (_treeView);
}
private IEnumerable<object> GetChildren(object model)
{
// If it is a directory it's children are all contained files and dirs
if(model is DirectoryInfo d) {
try {
return d.GetDirectories().Cast<object>().Union(d.GetFileSystemInfos());
}
catch(SystemException ex) {
return new []{ex};
}
}
return new object[0];
}
private void Quit ()
{
Application.RequestStop ();
}
}
}