mirror of
https://github.com/gui-cs/Terminal.Gui.git
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163 lines
4.2 KiB
C#
163 lines
4.2 KiB
C#
//
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// FrameView.cs: Frame control
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//
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// Authors:
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// Miguel de Icaza (miguel@gnome.org)
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//
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using NStack;
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namespace Terminal.Gui {
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/// <summary>
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/// The FrameView is a container frame that draws a frame around the contents. It is similar to
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/// a GroupBox in Windows.
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/// </summary>
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public class FrameView : View {
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View contentView;
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ustring title;
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/// <summary>
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/// The title to be displayed for this <see cref="FrameView"/>.
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/// </summary>
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/// <value>The title.</value>
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public ustring Title {
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get => title;
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set {
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title = value;
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SetNeedsDisplay ();
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}
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}
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class ContentView : View {
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public ContentView (Rect frame) : base (frame) { }
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public ContentView () : base () { }
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Absolute"/> layout.
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/// </summary>
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/// <param name="frame">Frame.</param>
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/// <param name="title">Title.</param>
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public FrameView (Rect frame, ustring title) : base (frame)
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{
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var cFrame = new Rect (1, 1, frame.Width - 2, frame.Height - 2);
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this.title = title;
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contentView = new ContentView (cFrame);
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Initialize ();
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Computed"/> layout.
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/// </summary>
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/// <param name="frame">Frame.</param>
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/// <param name="title">Title.</param>
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/// /// <param name="views">Views.</param>
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public FrameView (Rect frame, ustring title, View [] views) : this (frame, title)
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{
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foreach (var view in views) {
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contentView.Add (view);
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}
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Initialize ();
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Computed"/> layout.
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/// </summary>
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/// <param name="title">Title.</param>
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public FrameView (ustring title)
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{
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this.title = title;
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contentView = new ContentView () {
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X = 1,
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Y = 1,
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Width = Dim.Fill (1),
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Height = Dim.Fill (1)
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};
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Initialize ();
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Computed"/> layout.
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/// </summary>
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public FrameView () : this (title: string.Empty) { }
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void Initialize ()
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{
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base.Add (contentView);
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}
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void DrawFrame ()
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{
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DrawFrame (new Rect (0, 0, Frame.Width, Frame.Height), 0, fill: true);
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}
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/// <summary>
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/// Add the specified <see cref="View"/> to this container.
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/// </summary>
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/// <param name="view"><see cref="View"/> to add to this container</param>
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public override void Add (View view)
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{
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contentView.Add (view);
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if (view.CanFocus)
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CanFocus = true;
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}
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/// <summary>
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/// Removes a <see cref="View"/> from this container.
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/// </summary>
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/// <remarks>
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/// </remarks>
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public override void Remove (View view)
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{
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if (view == null)
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return;
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SetNeedsDisplay ();
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var touched = view.Frame;
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contentView.Remove (view);
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if (contentView.InternalSubviews.Count < 1)
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this.CanFocus = false;
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}
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/// <summary>
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/// Removes all <see cref="View"/>s from this container.
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/// </summary>
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/// <remarks>
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/// </remarks>
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public override void RemoveAll ()
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{
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contentView.RemoveAll ();
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}
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///<inheritdoc/>
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public override void Redraw (Rect bounds)
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{
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var padding = 0;
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Application.CurrentView = this;
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var scrRect = ViewToScreen (new Rect (0, 0, Frame.Width, Frame.Height));
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if (NeedDisplay != null && !NeedDisplay.IsEmpty) {
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Driver.SetAttribute (ColorScheme.Normal);
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Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: true);
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}
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var savedClip = ClipToBounds ();
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contentView.Redraw (contentView.Bounds);
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Driver.Clip = savedClip;
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ClearNeedsDisplay ();
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Driver.SetAttribute (ColorScheme.Normal);
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Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: false);
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if (HasFocus)
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Driver.SetAttribute (ColorScheme.HotNormal);
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Driver.DrawWindowTitle (scrRect, Title, padding, padding, padding, padding);
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Driver.SetAttribute (ColorScheme.Normal);
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}
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}
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}
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