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Terminal.Gui/Terminal.Gui/Views/FrameView.cs
Charlie Kindel 90b19a5e04 POC
2020-06-04 12:43:19 -06:00

163 lines
4.2 KiB
C#

//
// FrameView.cs: Frame control
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
using System;
using System.Collections;
using System.Collections.Generic;
using NStack;
namespace Terminal.Gui {
/// <summary>
/// The FrameView is a container frame that draws a frame around the contents. It is similar to
/// a GroupBox in Windows.
/// </summary>
public class FrameView : View {
View contentView;
ustring title;
/// <summary>
/// The title to be displayed for this <see cref="FrameView"/>.
/// </summary>
/// <value>The title.</value>
public ustring Title {
get => title;
set {
title = value;
SetNeedsDisplay ();
}
}
class ContentView : View {
public ContentView (Rect frame) : base (frame) { }
public ContentView () : base () { }
}
/// <summary>
/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Absolute"/> layout.
/// </summary>
/// <param name="frame">Frame.</param>
/// <param name="title">Title.</param>
public FrameView (Rect frame, ustring title) : base (frame)
{
var cFrame = new Rect (1, 1, frame.Width - 2, frame.Height - 2);
this.title = title;
contentView = new ContentView (cFrame);
Initialize ();
}
/// <summary>
/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Computed"/> layout.
/// </summary>
/// <param name="frame">Frame.</param>
/// <param name="title">Title.</param>
/// /// <param name="views">Views.</param>
public FrameView (Rect frame, ustring title, View [] views) : this (frame, title)
{
foreach (var view in views) {
contentView.Add (view);
}
Initialize ();
}
/// <summary>
/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Computed"/> layout.
/// </summary>
/// <param name="title">Title.</param>
public FrameView (ustring title)
{
this.title = title;
contentView = new ContentView () {
X = 1,
Y = 1,
Width = Dim.Fill (1),
Height = Dim.Fill (1)
};
Initialize ();
}
/// <summary>
/// Initializes a new instance of the <see cref="Gui.FrameView"/> class using <see cref="LayoutStyle.Computed"/> layout.
/// </summary>
public FrameView () : this (title: string.Empty) { }
void Initialize ()
{
base.Add (contentView);
}
void DrawFrame ()
{
DrawFrame (new Rect (0, 0, Frame.Width, Frame.Height), 0, fill: true);
}
/// <summary>
/// Add the specified <see cref="View"/> to this container.
/// </summary>
/// <param name="view"><see cref="View"/> to add to this container</param>
public override void Add (View view)
{
contentView.Add (view);
if (view.CanFocus)
CanFocus = true;
}
/// <summary>
/// Removes a <see cref="View"/> from this container.
/// </summary>
/// <remarks>
/// </remarks>
public override void Remove (View view)
{
if (view == null)
return;
SetNeedsDisplay ();
var touched = view.Frame;
contentView.Remove (view);
if (contentView.InternalSubviews.Count < 1)
this.CanFocus = false;
}
/// <summary>
/// Removes all <see cref="View"/>s from this container.
/// </summary>
/// <remarks>
/// </remarks>
public override void RemoveAll ()
{
contentView.RemoveAll ();
}
///<inheritdoc/>
public override void Redraw (Rect bounds)
{
var padding = 0;
Application.CurrentView = this;
var scrRect = ViewToScreen (new Rect (0, 0, Frame.Width, Frame.Height));
if (NeedDisplay != null && !NeedDisplay.IsEmpty) {
Driver.SetAttribute (ColorScheme.Normal);
Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: true);
}
var savedClip = ClipToBounds ();
contentView.Redraw (contentView.Bounds);
Driver.Clip = savedClip;
ClearNeedsDisplay ();
Driver.SetAttribute (ColorScheme.Normal);
Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: false);
if (HasFocus)
Driver.SetAttribute (ColorScheme.HotNormal);
Driver.DrawWindowTitle (scrRect, Title, padding, padding, padding, padding);
Driver.SetAttribute (ColorScheme.Normal);
}
}
}