Files
Terminal.Gui/Terminal.Gui/Core/Graphs/Series.cs
Thomas Nind a8628e7c28 Feature/graphs (#1201)
* Empty GraphView with basic axis

* Added ISeries

* Added zoom

* Fixed zoom

* Tests and scrolling

* Refactored AxisView into abstract base

* Added atomic mass example

* Added Y axis labels

* Added Y axis labels

* comments

* Refactored axis to not be floating views

* Split axis drawing code to seperate draw line from draw labels

* Added MarginBottom and MarginLeft

* Added bar graph

* Fixes horizontal axis label generation

* Fixed axis labels changing during scrolling

* Added test for overlapping cells

* Added TestReversing_ScreenToGraphSpace

* Changed graph space from float to decimal

* Added axis labels

* Fixed issues where labels/axis overspilled bounds

* Fixed origin screen coordinates being off by 1 in y axis

* Added Orientation to BarSeries

* Added comments and standardised Name to Text

* Added prototype 'population pyramid'

* Fixed bar graphs not stopping at axis

* Added Reset and Ctrl to speed up scrolling

* Added line graph

* Fixed LineSeries implementation

* Made LineSeries Points readonly and sort on add

* Fixed RectangleD.GetHasCode()

* Improved performance of LineSeries

* Added color to graph

* Fixed colors not working on linux

* Added Visible and ColorGetter

* Added Ctrl+G Next Graph

* Added MultiBarSeries

* Fixed layout issue with population pyramid

* fixed y label overspill and origin rendering

* Fixed warnings

* Made examples prettier

* Fixed xAxis potentially drawing labels outside of control area

* Fixed multi bar example labels

* Added IAnnotation

* Added example of using GraphPosition in IAnnotation

* Fixed Annotations drawing outside of graph bounds

* Fixed Reset() not clearing Annotations and sp fixes

* Changed line drawing to Bresenham's line algorithm and deleted CohenSutherland
Testing for collisions with screen space is very slow and gives quite thick lines.  I looked at Xiaolin Wu which supports anti aliasing but this also would require more work to look good (out of the box it just looks thick).

* Fixed layout/whitespace

* Graph now renders without series if annotations are present

* Fixed ScreenToGraphSpace rect overload

* Added SeriesDrawMode for when it is easier/faster for a series to draw itself all in one go

* Added LegendAnnotation

* Added tests for correct bounds

* Added more tests

* Changed GraphView namespace to Terminal.Gui.Graphs

* Made Line2D and Horizontal/Vertical axis private classes

* Made AxisIncrementToRender.Text internal to avoid confusing user when implementing `LabelGetterDelegate`

* Changed back from decimal to float

* Refactored axis label drawing to avoid rounding errors

* Fixed over spilling bounds when drawing bars/axis increments

* Re-implemented disco colors

* Added Minimum to Axis

* Fixed tests build and render order

* Fixed test by adjusting epsilon

* tidyup, docs and warning fixes

* Standardised parameter order and added axis test

* Fixed x axis line drawing into margins and added tests

* Fixed axis increment rendering in margins, tests and tidyup examples

* Added test for BarSeries

* Added more BarSeriesTests

* Split GraphView.cs into sub files as suggested

* Fixed pointlessly passing around ConsoleDriver and Bounds

* Fixed colored bars not reseting color before drawing labels

* spelling fixes

* Replaced System.Drawing with code copied from dotnet/corefx repo

* Change to trigger CI

* Added tests for MultiBarSeries

* Added test support for Asserting exact graph contents

* Added xml doc where missing from System.Drawing Types

* Standardised unit test namespaces to Terminal.Gui

* Fixed namespace correctly this time after merging main

* Fixed test to avoid using Attribute constructor

* Reduced code duplication in test by moving InitFakeDriver to static in GraphViewTests

* Added TextAnnotationTests and improved GraphViewTests.AssertDriverContentsAre

* Added more TextAnnotation tests and fixed file indentation

* Added tests for Legend and Path
And fixed TruncateOrPad being off by 1 when truncating

* Removed unused paths in TruncateOrPad
2021-04-28 08:38:25 -07:00

323 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
namespace Terminal.Gui.Graphs {
/// <summary>
/// Describes a series of data that can be rendered into a <see cref="GraphView"/>>
/// </summary>
public interface ISeries {
/// <summary>
/// Draws the <paramref name="graphBounds"/> section of a series into the
/// <paramref name="graph"/> view <paramref name="drawBounds"/>
/// </summary>
/// <param name="graph">Graph series is to be drawn onto</param>
/// <param name="drawBounds">Visible area of the graph in Console Screen units (excluding margins)</param>
/// <param name="graphBounds">Visible area of the graph in Graph space units</param>
void DrawSeries (GraphView graph, Rect drawBounds, RectangleF graphBounds);
}
/// <summary>
/// Series composed of any number of discrete data points
/// </summary>
public class ScatterSeries : ISeries {
/// <summary>
/// Collection of each discrete point in the series
/// </summary>
/// <returns></returns>
public List<PointF> Points { get; set; } = new List<PointF> ();
/// <summary>
/// The color and character that will be rendered in the console
/// when there are point(s) in the corresponding graph space.
/// Defaults to uncolored 'x'
/// </summary>
public GraphCellToRender Fill { get; set; } = new GraphCellToRender ('x');
/// <summary>
/// Draws all points directly onto the graph
/// </summary>
public void DrawSeries (GraphView graph, Rect drawBounds, RectangleF graphBounds)
{
if (Fill.Color.HasValue) {
Application.Driver.SetAttribute (Fill.Color.Value);
}
foreach (var p in Points.Where (p => graphBounds.Contains (p))) {
var screenPoint = graph.GraphSpaceToScreen (p);
graph.AddRune (screenPoint.X, screenPoint.Y, Fill.Rune);
}
}
}
/// <summary>
/// Collection of <see cref="BarSeries"/> in which bars are clustered by category
/// </summary>
public class MultiBarSeries : ISeries {
BarSeries [] subSeries;
/// <summary>
/// Sub collections. Each series contains the bars for a different category. Thus
/// SubSeries[0].Bars[0] is the first bar on the axis and SubSeries[1].Bars[0] is the
/// second etc
/// </summary>
public IReadOnlyCollection<BarSeries> SubSeries { get => new ReadOnlyCollection<BarSeries> (subSeries); }
/// <summary>
/// The number of units of graph space between bars. Should be
/// less than <see cref="BarSeries.BarEvery"/>
/// </summary>
public float Spacing { get; }
/// <summary>
/// Creates a new series of clustered bars.
/// </summary>
/// <param name="numberOfBarsPerCategory">Each category has this many bars</param>
/// <param name="barsEvery">How far appart to put each category (in graph space)</param>
/// <param name="spacing">How much spacing between bars in a category (should be less than <paramref name="barsEvery"/>/<paramref name="numberOfBarsPerCategory"/>)</param>
/// <param name="colors">Array of colors that define bar color in each category. Length must match <paramref name="numberOfBarsPerCategory"/></param>
public MultiBarSeries (int numberOfBarsPerCategory, float barsEvery, float spacing, Attribute [] colors = null)
{
subSeries = new BarSeries [numberOfBarsPerCategory];
if (colors != null && colors.Length != numberOfBarsPerCategory) {
throw new ArgumentException ("Number of colors must match the number of bars", nameof (numberOfBarsPerCategory));
}
for (int i = 0; i < numberOfBarsPerCategory; i++) {
subSeries [i] = new BarSeries ();
subSeries [i].BarEvery = barsEvery;
subSeries [i].Offset = i * spacing;
// Only draw labels for the first bar in each category
subSeries [i].DrawLabels = i == 0;
if (colors != null) {
subSeries [i].OverrideBarColor = colors [i];
}
}
Spacing = spacing;
}
/// <summary>
/// Adds a new cluster of bars
/// </summary>
/// <param name="label"></param>
/// <param name="fill"></param>
/// <param name="values">Values for each bar in category, must match the number of bars per category</param>
public void AddBars (string label, Rune fill, params float [] values)
{
if (values.Length != subSeries.Length) {
throw new ArgumentException ("Number of values must match the number of bars per category", nameof (values));
}
for (int i = 0; i < values.Length; i++) {
subSeries [i].Bars.Add (new BarSeries.Bar (label,
new GraphCellToRender (fill), values [i]));
}
}
/// <summary>
/// Draws all <see cref="SubSeries"/>
/// </summary>
/// <param name="graph"></param>
/// <param name="drawBounds"></param>
/// <param name="graphBounds"></param>
public void DrawSeries (GraphView graph, Rect drawBounds, RectangleF graphBounds)
{
foreach (var bar in subSeries) {
bar.DrawSeries (graph, drawBounds, graphBounds);
}
}
}
/// <summary>
/// Series of bars positioned at regular intervals
/// </summary>
public class BarSeries : ISeries {
/// <summary>
/// Ordered collection of graph bars to position along axis
/// </summary>
public List<Bar> Bars { get; set; } = new List<Bar> ();
/// <summary>
/// Determines the spacing of bars along the axis. Defaults to 1 i.e.
/// every 1 unit of graph space a bar is rendered. Note that you should
/// also consider <see cref="GraphView.CellSize"/> when changing this.
/// </summary>
public float BarEvery { get; set; } = 1;
/// <summary>
/// Direction bars protrude from the corresponding axis.
/// Defaults to vertical
/// </summary>
public Orientation Orientation { get; set; } = Orientation.Vertical;
/// <summary>
/// The number of units of graph space along the axis before rendering the first bar
/// (and subsequent bars - see <see cref="BarEvery"/>). Defaults to 0
/// </summary>
public float Offset { get; set; } = 0;
/// <summary>
/// Overrides the <see cref="Bar.Fill"/> with a fixed color
/// </summary>
public Attribute? OverrideBarColor { get; set; }
/// <summary>
/// True to draw <see cref="Bar.Text"/> along the axis under the bar. Defaults
/// to true.
/// </summary>
public bool DrawLabels { get; set; } = true;
/// <summary>
/// Applies any color overriding
/// </summary>
/// <param name="graphCellToRender"></param>
/// <returns></returns>
protected virtual GraphCellToRender AdjustColor (GraphCellToRender graphCellToRender)
{
if (OverrideBarColor.HasValue) {
graphCellToRender.Color = OverrideBarColor;
}
return graphCellToRender;
}
/// <summary>
/// Draws bars that are currently in the <paramref name="drawBounds"/>
/// </summary>
/// <param name="graph"></param>
/// <param name="drawBounds">Screen area of the graph excluding margins</param>
/// <param name="graphBounds">Graph space area that should be drawn into <paramref name="drawBounds"/></param>
public virtual void DrawSeries (GraphView graph, Rect drawBounds, RectangleF graphBounds)
{
for (int i = 0; i < Bars.Count; i++) {
float xStart = Orientation == Orientation.Horizontal ? 0 : Offset + ((i + 1) * BarEvery);
float yStart = Orientation == Orientation.Horizontal ? Offset + ((i + 1) * BarEvery) : 0;
float endX = Orientation == Orientation.Horizontal ? Bars [i].Value : xStart;
float endY = Orientation == Orientation.Horizontal ? yStart : Bars [i].Value;
// translate to screen positions
var screenStart = graph.GraphSpaceToScreen (new PointF (xStart, yStart));
var screenEnd = graph.GraphSpaceToScreen (new PointF (endX, endY));
// Start the bar from wherever the axis is
if (Orientation == Orientation.Horizontal) {
screenStart.X = graph.AxisY.GetAxisXPosition (graph);
// dont draw bar off the right of the control
screenEnd.X = Math.Min (graph.Bounds.Width - 1, screenEnd.X);
// if bar is off the screen
if (screenStart.Y < 0 || screenStart.Y > drawBounds.Height - graph.MarginBottom) {
continue;
}
} else {
// Start the axis
screenStart.Y = graph.AxisX.GetAxisYPosition (graph);
// dont draw bar up above top of control
screenEnd.Y = Math.Max (0, screenEnd.Y);
// if bar is off the screen
if (screenStart.X < graph.MarginLeft || screenStart.X > graph.MarginLeft + drawBounds.Width - 1) {
continue;
}
}
// draw the bar unless it has no height
if (Bars [i].Value != 0) {
DrawBarLine (graph, screenStart, screenEnd, Bars [i]);
}
// If we are drawing labels and the bar has one
if (DrawLabels && !string.IsNullOrWhiteSpace (Bars [i].Text)) {
// Add the label to the relevant axis
if (Orientation == Orientation.Horizontal) {
graph.AxisY.DrawAxisLabel (graph, screenStart.Y, Bars [i].Text);
} else if (Orientation == Orientation.Vertical) {
graph.AxisX.DrawAxisLabel (graph, screenStart.X, Bars [i].Text);
}
}
}
}
/// <summary>
/// Override to do custom drawing of the bar e.g. to apply varying color or changing the fill
/// symbol mid bar.
/// </summary>
/// <param name="graph"></param>
/// <param name="start">Screen position of the start of the bar</param>
/// <param name="end">Screen position of the end of the bar</param>
/// <param name="beingDrawn">The Bar that occupies this space and is being drawn</param>
protected virtual void DrawBarLine (GraphView graph, Point start, Point end, Bar beingDrawn)
{
var adjusted = AdjustColor (beingDrawn.Fill);
if (adjusted.Color.HasValue) {
Application.Driver.SetAttribute (adjusted.Color.Value);
}
graph.DrawLine (start, end, adjusted.Rune);
graph.SetDriverColorToGraphColor ();
}
/// <summary>
/// A single bar in a <see cref="BarSeries"/>
/// </summary>
public class Bar {
/// <summary>
/// Optional text that describes the bar. This will be rendered on the corresponding
/// <see cref="Axis"/> unless <see cref="DrawLabels"/> is false
/// </summary>
public string Text { get; set; }
/// <summary>
/// The color and character that will be rendered in the console
/// when the bar extends over it
/// </summary>
public GraphCellToRender Fill { get; set; }
/// <summary>
/// The value in graph space X/Y (depending on <see cref="Orientation"/>) to which the bar extends.
/// </summary>
public float Value { get; }
/// <summary>
/// Creates a new instance of a single bar rendered in the given <paramref name="fill"/> that extends
/// out <paramref name="value"/> graph space units in the default <see cref="Orientation"/>
/// </summary>
/// <param name="text"></param>
/// <param name="fill"></param>
/// <param name="value"></param>
public Bar (string text, GraphCellToRender fill, float value)
{
Text = text;
Fill = fill;
Value = value;
}
}
}
}