mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-01 16:59:35 +01:00
153 lines
4.0 KiB
C#
153 lines
4.0 KiB
C#
using NStack;
|
|
using System;
|
|
using Terminal.Gui;
|
|
|
|
namespace UICatalog {
|
|
[ScenarioMetadata (Name: "Buttons", Description: "Demonstrates all sorts of Buttons")]
|
|
[ScenarioCategory ("Controls")]
|
|
[ScenarioCategory ("Layout")]
|
|
class Buttons : Scenario {
|
|
public override void Setup ()
|
|
{
|
|
// Add a label & text field so we can demo IsDefault
|
|
var editLabel = new Label ("TextField (to demo IsDefault):") {
|
|
X = 0,
|
|
Y = 0,
|
|
};
|
|
Win.Add (editLabel);
|
|
// Add a TextField using Absolute layout. Use buttons to move/grow.
|
|
var edit = new TextField (31, 0, 25, "");
|
|
Win.Add (edit);
|
|
|
|
// This is the default button (IsDefault = true); if user presses ENTER in the TextField
|
|
// the scenario will quit
|
|
var defaultButton = new Button ("_Quit") {
|
|
X = Pos.Center (),
|
|
//TODO: Change to use Pos.AnchorEnd()
|
|
Y = Pos.Bottom (Win) - 3,
|
|
IsDefault = true,
|
|
Clicked = () => Application.RequestStop (),
|
|
};
|
|
Win.Add (defaultButton);
|
|
|
|
static void DoMessage (Button button, ustring txt)
|
|
{
|
|
button.Clicked = () => {
|
|
var btnText = button.Text.ToString ();
|
|
MessageBox.Query (30, 7, "Message", $"Did you click {txt.ToString ()}?", "Yes", "No");
|
|
};
|
|
}
|
|
|
|
var y = 2;
|
|
var button = new Button (10, y, "Ba_se Color") {
|
|
ColorScheme = Colors.Base,
|
|
};
|
|
DoMessage (button, button.Text);
|
|
Win.Add (button);
|
|
|
|
y += 2;
|
|
Win.Add (button = new Button (10, y, "Error Color") {
|
|
ColorScheme = Colors.Error,
|
|
});
|
|
DoMessage (button, button.Text);
|
|
|
|
y += 2;
|
|
Win.Add (button = new Button (10, y, "Dialog Color") {
|
|
ColorScheme = Colors.Dialog,
|
|
});
|
|
DoMessage (button, button.Text);
|
|
|
|
y += 2;
|
|
Win.Add (button = new Button (10, y, "Menu Color") {
|
|
ColorScheme = Colors.Menu,
|
|
});
|
|
DoMessage (button, button.Text);
|
|
|
|
y += 2;
|
|
Win.Add (button = new Button (10, y, "TopLevel Color") {
|
|
ColorScheme = Colors.TopLevel,
|
|
});
|
|
DoMessage (button, button.Text);
|
|
|
|
y += 2;
|
|
Win.Add (button = new Button (10, y, "A super long _Button that will probably expose a bug in clipping or wrapping of text. Will it?") {
|
|
});
|
|
DoMessage (button, button.Text);
|
|
|
|
y += 2;
|
|
// Note the 'N' in 'Newline' will be the hotkey
|
|
Win.Add (new Button (10, y, "a Newline\nin the button") {
|
|
Clicked = () => MessageBox.Query (30, 7, "Message", "Question?", "Yes", "No")
|
|
});
|
|
|
|
y += 2;
|
|
// BUGBUG: Buttons don't support specifying hotkeys with _?!?
|
|
Win.Add (button = new Button ("Te_xt Changer") {
|
|
X = 10,
|
|
Y = y
|
|
});
|
|
|
|
button.Clicked = () => button.Text += "!";
|
|
|
|
Win.Add (new Button ("Lets see if this will move as \"Text Changer\" grows") {
|
|
X = Pos.Right (button) + 10,
|
|
Y = y,
|
|
});
|
|
|
|
y += 2;
|
|
Win.Add (new Button (10, y, "Delete") {
|
|
ColorScheme = Colors.Error,
|
|
Clicked = () => Win.Remove (button)
|
|
});
|
|
|
|
y += 2;
|
|
Win.Add (new Button (10, y, "Change Default") {
|
|
Clicked = () => {
|
|
defaultButton.IsDefault = !defaultButton.IsDefault;
|
|
button.IsDefault = !button.IsDefault;
|
|
},
|
|
});
|
|
|
|
// Demonstrates how changing the View.Frame property can move Views
|
|
y += 2;
|
|
var moveBtn = new Button (10, y, "Move This Button via Frame") {
|
|
ColorScheme = Colors.Error,
|
|
};
|
|
moveBtn.Clicked = () => {
|
|
moveBtn.Frame = new Rect (moveBtn.Frame.X + 5, moveBtn.Frame.Y, moveBtn.Frame.Width, moveBtn.Frame.Height);
|
|
};
|
|
Win.Add (moveBtn);
|
|
|
|
// Demo changing hotkey
|
|
ustring MoveHotkey (ustring txt)
|
|
{
|
|
// Remove the '_'
|
|
var i = txt.IndexOf ('_');
|
|
var start = txt [0, i];
|
|
txt = start + txt [i + 1, txt.Length];
|
|
|
|
// Move over one or go to start
|
|
i++;
|
|
if (i >= txt.Length) {
|
|
i = 0;
|
|
}
|
|
|
|
// Slip in the '_'
|
|
start = txt [0, i];
|
|
txt = start + ustring.Make ('_') + txt [i, txt.Length];
|
|
|
|
return txt;
|
|
}
|
|
|
|
y += 2;
|
|
var moveHotKeyBtn = new Button (10, y, "Click to Change th_is Button's Hotkey") {
|
|
ColorScheme = Colors.TopLevel,
|
|
};
|
|
moveHotKeyBtn.Clicked = () => {
|
|
moveHotKeyBtn.Text = MoveHotkey (moveHotKeyBtn.Text);
|
|
};
|
|
Win.Add (moveHotKeyBtn);
|
|
}
|
|
}
|
|
}
|