Files
Terminal.Gui/Tests/UnitTests/Application/ApplicationPopoverTests.cs
Tig fdeaa8331b Fixes #4298 - Updates test namespaces (#4299)
* Refactored test namespaces.
Moved some tests that were in wrong project.
Code cleanup

* Parrallel -> Parallel
2025-10-20 14:14:38 -06:00

307 lines
7.9 KiB
C#

namespace UnitTests.ApplicationTests;
public class ApplicationPopoverTests
{
[Fact]
public void Application_Init_Initializes_PopoverManager ()
{
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
// Act
Assert.NotNull (Application.Popover);
Application.ResetState (true);
}
[Fact]
public void Application_Shutdown_Resets_PopoverManager ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
// Act
Assert.NotNull (Application.Popover);
Application.Shutdown ();
// Test
Assert.Null (Application.Popover);
}
[Fact]
public void Application_End_Does_Not_Reset_PopoverManager ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
Assert.NotNull (Application.Popover);
Application.Iteration += (s, a) => Application.RequestStop ();
var top = new Toplevel ();
RunState rs = Application.Begin (top);
// Act
Application.End (rs);
// Test
Assert.NotNull (Application.Popover);
top.Dispose ();
Application.Shutdown ();
}
[Fact]
public void Application_End_Hides_Active ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
Application.Iteration += (s, a) => Application.RequestStop ();
var top = new Toplevel ();
RunState rs = Application.Begin (top);
PopoverTestClass popover = new ();
Application.Popover?.Show (popover);
Assert.True (popover.Visible);
// Act
Application.End (rs);
top.Dispose ();
// Test
Assert.False (popover.Visible);
Assert.NotNull (Application.Popover);
Application.Shutdown ();
Assert.Equal (1, popover.DisposedCount);
}
[Fact]
public void Application_Shutdown_Disposes_Registered_Popovers ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
PopoverTestClass popover = new ();
// Act
Application.Popover?.Register (popover);
Application.Shutdown ();
// Test
Assert.Equal (1, popover.DisposedCount);
}
[Fact]
public void Application_Shutdown_Does_Not_Dispose_DeRegistered_Popovers ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
PopoverTestClass popover = new ();
Application.Popover?.Register (popover);
// Act
Application.Popover?.DeRegister (popover);
Application.Shutdown ();
// Test
Assert.Equal (0, popover.DisposedCount);
popover.Dispose ();
Assert.Equal (1, popover.DisposedCount);
}
[Fact]
public void Application_Shutdown_Does_Not_Dispose_ActiveNotRegistered_Popover ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
PopoverTestClass popover = new ();
Application.Popover?.Show (popover);
Application.Popover?.DeRegister (popover);
// Act
Application.Shutdown ();
// Test
Assert.Equal (0, popover.DisposedCount);
popover.Dispose ();
Assert.Equal (1, popover.DisposedCount);
}
[Fact]
public void Register_SetsTopLevel ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
Application.Top = new Toplevel ();
PopoverTestClass popover = new ();
// Act
Application.Popover?.Register (popover);
// Assert
Assert.Equal (Application.Top, popover.Toplevel);
Application.ResetState (true);
}
[Fact]
public void Keyboard_Events_Go_Only_To_Popover_Associated_With_Toplevel ()
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
Application.Top = new Toplevel () { Id = "initialTop" };
PopoverTestClass popover = new ();
int keyDownEvents = 0;
popover.KeyDown += (s, e) =>
{
keyDownEvents++;
e.Handled = true;
}; // Ensure it handles the key
Application.Popover?.Register (popover);
// Act
Application.RaiseKeyDownEvent (Key.A); // Goes to initialTop
Application.Top = new Toplevel () { Id = "secondaryTop" };
Application.RaiseKeyDownEvent (Key.A); // Goes to secondaryTop
// Test
Assert.Equal (1, keyDownEvents);
popover.Dispose ();
Assert.Equal (1, popover.DisposedCount);
Application.ResetState (true);
}
// See: https://github.com/gui-cs/Terminal.Gui/issues/4122
[Theory]
[InlineData (0, 0, new [] { "top" })]
[InlineData (10, 10, new string [] { })]
[InlineData (1, 1, new [] { "top", "view" })]
[InlineData (5, 5, new [] { "top" })]
[InlineData (6, 6, new [] { "popoverSubView" })]
[InlineData (7, 7, new [] { "top" })]
[InlineData (3, 3, new [] { "top" })]
public void GetViewsUnderMouse_Supports_ActivePopover (int mouseX, int mouseY, string [] viewIdStrings)
{
Application.ResetState (true);
// Arrange
Assert.Null (Application.Popover);
Application.Init (new FakeDriver ());
Application.Top = new ()
{
Frame = new (0, 0, 10, 10),
Id = "top"
};
View view = new ()
{
Id = "view",
X = 1,
Y = 1,
Width = 2,
Height = 2,
}; // at 1,1 to 3,2 (screen)
Application.Top.Add (view);
PopoverTestClass popover = new ()
{
Id = "popover",
X = 5,
Y = 5,
Width = 3,
Height = 3,
}; // at 5,5 to 8,8 (screen)
View popoverSubView = new ()
{
Id = "popoverSubView",
X = 1,
Y = 1,
Width = 1,
Height = 1,
}; // at 6,6 to 7,7 (screen)
popover.Add (popoverSubView);
Application.Popover?.Show (popover);
List<View?> found = View.GetViewsUnderLocation (new (mouseX, mouseY), ViewportSettingsFlags.TransparentMouse);
string [] foundIds = found.Select (v => v!.Id).ToArray ();
Assert.Equal (viewIdStrings, foundIds);
popover.Dispose ();
Application.Top.Dispose ();
Application.ResetState (true);
}
public class PopoverTestClass : PopoverBaseImpl
{
public List<Key> HandledKeys { get; } = [];
public int NewCommandInvokeCount { get; private set; }
// NOTE: Hides the base DisposedCount property
public new int DisposedCount { get; private set; }
public PopoverTestClass ()
{
CanFocus = true;
AddCommand (Command.New, NewCommandHandler);
HotKeyBindings.Add (Key.N.WithCtrl, Command.New);
return;
bool? NewCommandHandler (ICommandContext ctx)
{
NewCommandInvokeCount++;
return false;
}
}
protected override bool OnKeyDown (Key key)
{
HandledKeys.Add (key);
return false;
}
/// <inheritdoc/>
protected override void Dispose (bool disposing)
{
base.Dispose (disposing);
DisposedCount++;
}
}
}