mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 16:27:55 +01:00
* Remove NStack and replace ustring to string.
* Add unit test and improving some code.
* Adjust code and fix all unit tests errors.
* Add XML Document and move the Rune folder into the Text folder.
* Improve unit tests with byte array on DecodeRune and DecodeLastRune.
* Fix unit test.
* 😂Code review
* Reduce unit tests code.
* Change StringExtensions.Make to StringExtensions.ToString and added some more unit tests.
* Fix merge errors.
* Remove GetTextWidth and calls replaced with StringExtensions.GetColumns.
* Hack to use UseSystemConsole passed in the command line arguments.
* Revert "Hack to use UseSystemConsole passed in the command line arguments."
This reverts commit b74d11c786.
* Remove Application.UseSystemConsole from the config file.
* Fix errors related by removing UseSystemConsole from the config file.
* Fixes #2633. DecodeEscSeq throw an exception if cki is null.
* Fix an exception if SelectedItem is -1.
* Set SelectedItem to 0 and remove unnecessary ToString.
* Using a unique ToString method for Rune and other for byte.
* Fix a bug where a wider rune is added with only a width of 1.
* Force the SelectedGlyph is the one that was typed after jumpList is executed.
* Added more InlineData to RuneTests.
* Reducing significantly the code by using Theory attribute in the TextFormatterTests.
* Override PositionCursor to handle the CharMap cursor position.
* Fix merge errors.
* Minor tweaks to API docs
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
182 lines
4.3 KiB
C#
182 lines
4.3 KiB
C#
using System;
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using Xunit;
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using Xunit.Abstractions;
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using System.Text;
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// Alias Console to MockConsole so we don't accidentally use Console
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using Console = Terminal.Gui.FakeConsole;
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namespace Terminal.Gui.ViewTests {
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public class KeyboardTests {
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readonly ITestOutputHelper output;
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public KeyboardTests (ITestOutputHelper output)
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{
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this.output = output;
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}
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[Fact]
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public void KeyPress_Handled_To_True_Prevents_Changes ()
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{
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Application.Init (new FakeDriver ());
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Console.MockKeyPresses.Push (new ConsoleKeyInfo ('N', ConsoleKey.N, false, false, false));
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var top = Application.Top;
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var text = new TextField ("");
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text.KeyPress += (s, e) => {
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e.Handled = true;
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Assert.True (e.Handled);
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Assert.Equal (Key.N, e.KeyEvent.Key);
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};
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top.Add (text);
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Application.Iteration += () => {
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Console.MockKeyPresses.Push (new ConsoleKeyInfo ('N', ConsoleKey.N, false, false, false));
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Assert.Equal ("", text.Text);
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Application.RequestStop ();
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};
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Application.Run ();
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// Shutdown must be called to safely clean up Application if Init has been called
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Application.Shutdown ();
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}
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[Fact, AutoInitShutdown]
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public void KeyDown_And_KeyUp_Events_Must_Called_Before_OnKeyDown_And_OnKeyUp ()
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{
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var keyDown = false;
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var keyPress = false;
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var keyUp = false;
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var view = new DerivedView ();
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view.KeyDown += (s, e) => {
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Assert.Equal (Key.a, e.KeyEvent.Key);
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Assert.False (keyDown);
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Assert.False (view.IsKeyDown);
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e.Handled = true;
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keyDown = true;
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};
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view.KeyPress += (s, e) => {
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Assert.Equal (Key.a, e.KeyEvent.Key);
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Assert.False (keyPress);
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Assert.False (view.IsKeyPress);
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e.Handled = true;
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keyPress = true;
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};
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view.KeyUp += (s, e) => {
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Assert.Equal (Key.a, e.KeyEvent.Key);
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Assert.False (keyUp);
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Assert.False (view.IsKeyUp);
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e.Handled = true;
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keyUp = true;
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};
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Application.Top.Add (view);
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Console.MockKeyPresses.Push (new ConsoleKeyInfo ('a', ConsoleKey.A, false, false, false));
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Application.Iteration += () => Application.RequestStop ();
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Assert.True (view.CanFocus);
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Application.Run ();
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Application.Shutdown ();
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Assert.True (keyDown);
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Assert.True (keyPress);
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Assert.True (keyUp);
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Assert.False (view.IsKeyDown);
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Assert.False (view.IsKeyPress);
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Assert.False (view.IsKeyUp);
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}
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public class DerivedView : View {
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public DerivedView ()
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{
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CanFocus = true;
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}
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public bool IsKeyDown { get; set; }
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public bool IsKeyPress { get; set; }
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public bool IsKeyUp { get; set; }
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public override string Text { get; set; }
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public override bool OnKeyDown (KeyEvent keyEvent)
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{
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IsKeyDown = true;
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return true;
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}
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public override bool ProcessKey (KeyEvent keyEvent)
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{
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IsKeyPress = true;
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return true;
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}
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public override bool OnKeyUp (KeyEvent keyEvent)
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{
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IsKeyUp = true;
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return true;
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}
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}
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[Theory, AutoInitShutdown]
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[InlineData (true, false, false)]
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[InlineData (true, true, false)]
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[InlineData (true, true, true)]
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public void KeyDown_And_KeyUp_Events_With_Only_Key_Modifiers (bool shift, bool alt, bool control)
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{
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var keyDown = false;
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var keyPress = false;
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var keyUp = false;
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var view = new DerivedView ();
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view.KeyDown += (s, e) => {
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Assert.Equal (-1, e.KeyEvent.KeyValue);
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Assert.Equal (shift, e.KeyEvent.IsShift);
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Assert.Equal (alt, e.KeyEvent.IsAlt);
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Assert.Equal (control, e.KeyEvent.IsCtrl);
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Assert.False (keyDown);
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Assert.False (view.IsKeyDown);
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keyDown = true;
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};
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view.KeyPress += (s, e) => {
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keyPress = true;
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};
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view.KeyUp += (s, e) => {
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Assert.Equal (-1, e.KeyEvent.KeyValue);
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Assert.Equal (shift, e.KeyEvent.IsShift);
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Assert.Equal (alt, e.KeyEvent.IsAlt);
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Assert.Equal (control, e.KeyEvent.IsCtrl);
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Assert.False (keyUp);
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Assert.False (view.IsKeyUp);
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keyUp = true;
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};
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Application.Top.Add (view);
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Console.MockKeyPresses.Push (new ConsoleKeyInfo ('\0', (ConsoleKey)'\0', shift, alt, control));
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Application.Iteration += () => Application.RequestStop ();
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Assert.True (view.CanFocus);
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Application.Run ();
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Application.Shutdown ();
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Assert.True (keyDown);
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Assert.False (keyPress);
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Assert.True (keyUp);
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Assert.True (view.IsKeyDown);
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Assert.False (view.IsKeyPress);
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Assert.True (view.IsKeyUp);
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}
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}
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}
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