mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 00:07:58 +01:00
* Remove continous press code from Application * WIP prototype code to handle continuous press as subcomponent of View * Prototype with Button * Implement CWP * Move to seperate classes and prevent double entry to Start * Fix repeat clicking when moving mouse by removing phantom click code (old implementation of WantContinuousButtonPressed) * Remove initial tick because it results in double activation e.g. button firing twice immediately as mouse is pressed down. * Refactor DatePicker lamdas * WIP investigate subcomponents instead of statics * Add IMouseGrabHandler to IApplication * Make mouse grabbing non static activity * Make MouseHeldDown suppress when null fields e.g. app not initialized in tests * Update test and remove dependency on Application * Fix other mouse click and hold tests * Code cleanup * Update class diagram * Fix bad xml doc references * Fix timed events not getting passed through in v2 applications * Make timed events nullable for tests that dont create an Application * Remove strange blocking test * WIP remove all idles and replace with zero timeouts * Fix build of tests * Fix unit tests * Add wakeup call back in * Comment out incredibly complicated test and fix others * Fix test * test fix * Make Post execute immediately if already on UI thread * Re enable test and simplify Invoke to just execute if in UI thread (up front) * Remove xml doc references to idles * Remove more references to idles * Make Screen initialization threadsafe * Add more exciting timeouts * WIP add tests * fix log * fix test * make continuous key press use smoth acceleration * Rename _lock to _lockScreen * Remove section on idles, they are not a thing anymore - and they kinda never were. * Add nullable enable * Add xml comment * Fix namings and cleanup code * xmldoc fix * Rename LockAndRunTimers to just RunTimers * Rename AddTimeout and RemoveTimeout (and event) to just Add/Remove * Update description of MainLoop * Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Again? Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Revert Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * When mouse is released from MouseHeldDown reset host MouseState * Fix namespaces in class diagram * Apply @BDisp suggested fix * Fix class diagrams * Add lock * Make TimeSpan.Zero definetly run * Fix duplicate entry in package props --------- Co-authored-by: Tig <tig@users.noreply.github.com>
301 lines
12 KiB
C#
301 lines
12 KiB
C#
using Xunit.Abstractions;
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// Alias Console to MockConsole so we don't accidentally use Console
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namespace Terminal.Gui.DriverTests;
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public class MainLoopDriverTests
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{
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public MainLoopDriverTests (ITestOutputHelper output) { ConsoleDriver.RunningUnitTests = true; }
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_AddTimeout_ValidIdleHandler_ReturnsToken (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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var idleHandlerInvoked = false;
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bool IdleHandler ()
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{
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idleHandlerInvoked = true;
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return false;
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}
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var token = mainLoop.TimedEvents.Add(TimeSpan.Zero, IdleHandler);
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Assert.NotNull (token);
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Assert.False (idleHandlerInvoked); // Idle handler should not be invoked immediately
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mainLoop.RunIteration (); // Run an iteration to process the idle handler
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Assert.True (idleHandlerInvoked); // Idle handler should be invoked after processing
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_AddTimeout_ValidParameters_ReturnsToken (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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var callbackInvoked = false;
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object token = mainLoop.TimedEvents.Add (
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TimeSpan.FromMilliseconds (100),
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() =>
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{
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callbackInvoked = true;
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return false;
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}
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);
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Assert.NotNull (token);
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mainLoop.RunIteration (); // Run an iteration to process the timeout
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Assert.False (callbackInvoked); // Callback should not be invoked immediately
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Thread.Sleep (200); // Wait for the timeout
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mainLoop.RunIteration (); // Run an iteration to process the timeout
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Assert.True (callbackInvoked); // Callback should be invoked after the timeout
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_CheckTimersAndIdleHandlers_IdleHandlersActive_ReturnsTrue (
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Type driverType,
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Type mainLoopDriverType
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)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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mainLoop.TimedEvents.Add (TimeSpan.Zero, () => false);
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bool result = mainLoop.TimedEvents.CheckTimers (out int waitTimeout);
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Assert.True (result);
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Assert.Equal (0, waitTimeout);
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_CheckTimers_NoTimersOrIdleHandlers_ReturnsFalse (
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Type driverType,
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Type mainLoopDriverType
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)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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bool result = mainLoop.TimedEvents.CheckTimers (out int waitTimeout);
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Assert.False (result);
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Assert.Equal (-1, waitTimeout);
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_CheckTimersAndIdleHandlers_TimersActive_ReturnsTrue (
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Type driverType,
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Type mainLoopDriverType
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)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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mainLoop.TimedEvents.Add (TimeSpan.FromMilliseconds (100), () => false);
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bool result = mainLoop.TimedEvents.CheckTimers(out int waitTimeout);
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Assert.True (result);
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Assert.True (waitTimeout >= 0);
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_Constructs_Disposes (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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// Check default values
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Assert.NotNull (mainLoop);
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Assert.Equal (mainLoopDriver, mainLoop.MainLoopDriver);
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Assert.Empty (mainLoop.TimedEvents.Timeouts);
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Assert.False (mainLoop.Running);
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// Clean up
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mainLoop.Dispose ();
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// TODO: It'd be nice if we could really verify IMainLoopDriver.TearDown was called
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// and that it was actually cleaned up.
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Assert.Null (mainLoop.MainLoopDriver);
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Assert.Empty (mainLoop.TimedEvents.Timeouts);
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Assert.False (mainLoop.Running);
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_RemoveIdle_InvalidToken_ReturnsFalse (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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bool result = mainLoop.TimedEvents.Remove("flibble");
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Assert.False (result);
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_RemoveIdle_ValidToken_ReturnsTrue (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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bool IdleHandler () { return false; }
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var token = mainLoop.TimedEvents.Add (TimeSpan.Zero, IdleHandler);
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bool result = mainLoop.TimedEvents.Remove (token);
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Assert.True (result);
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_RemoveTimeout_InvalidToken_ReturnsFalse (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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bool result = mainLoop.TimedEvents.Remove (new object ());
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Assert.False (result);
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_RemoveTimeout_ValidToken_ReturnsTrue (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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object token = mainLoop.TimedEvents.Add (TimeSpan.FromMilliseconds (100), () => false);
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bool result = mainLoop.TimedEvents.Remove (token);
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Assert.True (result);
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mainLoop.Dispose ();
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}
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[Theory]
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[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
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public void MainLoop_RunIteration_ValidIdleHandler_CallsIdleHandler (Type driverType, Type mainLoopDriverType)
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{
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var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
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var mainLoop = new MainLoop (mainLoopDriver);
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var idleHandlerInvoked = false;
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Func<bool> idleHandler = () =>
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{
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idleHandlerInvoked = true;
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return false;
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};
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mainLoop.TimedEvents.Add (TimeSpan.Zero, idleHandler);
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mainLoop.RunIteration (); // Run an iteration to process the idle handler
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Assert.True (idleHandlerInvoked);
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mainLoop.Dispose ();
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}
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//[Theory]
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//[InlineData (typeof (FakeDriver), typeof (FakeMainLoop))]
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//[InlineData (typeof (NetDriver), typeof (NetMainLoop))]
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//[InlineData (typeof (CursesDriver), typeof (UnixMainLoop))]
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//[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
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//public void MainLoop_Invoke_ValidAction_RunsAction (Type driverType, Type mainLoopDriverType)
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//{
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// var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
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// var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, new object [] { driver });
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// var mainLoop = new MainLoop (mainLoopDriver);
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// var actionInvoked = false;
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// mainLoop.Invoke (() => { actionInvoked = true; });
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// mainLoop.RunIteration (); // Run an iteration to process the action.
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// Assert.True (actionInvoked);
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// mainLoop.Dispose ();
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//}
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}
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