Files
Terminal.Gui/Tests/UnitTests/ConsoleDrivers/AnsiKeyboardParserTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

74 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnitTests.ConsoleDrivers;
public class AnsiKeyboardParserTests
{
private readonly AnsiKeyboardParser _parser = new ();
public static IEnumerable<object []> GetKeyboardTestData ()
{
// Test data for various ANSI escape sequences and their expected Key values
yield return new object [] { "\u001b[A", Key.CursorUp };
yield return new object [] { "\u001b[B", Key.CursorDown };
yield return new object [] { "\u001b[C", Key.CursorRight };
yield return new object [] { "\u001b[D", Key.CursorLeft };
// Valid inputs with modifiers
yield return new object [] { "\u001b[1;2A", Key.CursorUp.WithShift };
yield return new object [] { "\u001b[1;3A", Key.CursorUp.WithAlt };
yield return new object [] { "\u001b[1;4A", Key.CursorUp.WithAlt.WithShift };
yield return new object [] { "\u001b[1;5A", Key.CursorUp.WithCtrl };
yield return new object [] { "\u001b[1;6A", Key.CursorUp.WithCtrl.WithShift };
yield return new object [] { "\u001b[1;7A", Key.CursorUp.WithCtrl.WithAlt };
yield return new object [] { "\u001b[1;8A", Key.CursorUp.WithCtrl.WithAlt.WithShift };
yield return new object [] { "\u001b[1;2B", Key.CursorDown.WithShift };
yield return new object [] { "\u001b[1;3B", Key.CursorDown.WithAlt };
yield return new object [] { "\u001b[1;4B", Key.CursorDown.WithAlt.WithShift };
yield return new object [] { "\u001b[1;5B", Key.CursorDown.WithCtrl };
yield return new object [] { "\u001b[1;6B", Key.CursorDown.WithCtrl.WithShift };
yield return new object [] { "\u001b[1;7B", Key.CursorDown.WithCtrl.WithAlt };
yield return new object [] { "\u001b[1;8B", Key.CursorDown.WithCtrl.WithAlt.WithShift };
yield return new object [] { "\u001b[1;2C", Key.CursorRight.WithShift };
yield return new object [] { "\u001b[1;3C", Key.CursorRight.WithAlt };
yield return new object [] { "\u001b[1;4C", Key.CursorRight.WithAlt.WithShift };
yield return new object [] { "\u001b[1;5C", Key.CursorRight.WithCtrl };
yield return new object [] { "\u001b[1;6C", Key.CursorRight.WithCtrl.WithShift };
yield return new object [] { "\u001b[1;7C", Key.CursorRight.WithCtrl.WithAlt };
yield return new object [] { "\u001b[1;8C", Key.CursorRight.WithCtrl.WithAlt.WithShift };
yield return new object [] { "\u001b[1;2D", Key.CursorLeft.WithShift };
yield return new object [] { "\u001b[1;3D", Key.CursorLeft.WithAlt };
yield return new object [] { "\u001b[1;4D", Key.CursorLeft.WithAlt.WithShift };
yield return new object [] { "\u001b[1;5D", Key.CursorLeft.WithCtrl };
yield return new object [] { "\u001b[1;6D", Key.CursorLeft.WithCtrl.WithShift };
yield return new object [] { "\u001b[1;7D", Key.CursorLeft.WithCtrl.WithAlt };
yield return new object [] { "\u001b[1;8D", Key.CursorLeft.WithCtrl.WithAlt.WithShift };
// Invalid inputs
yield return new object [] { "\u001b[Z", null };
yield return new object [] { "\u001b[invalid", null };
yield return new object [] { "\u001b[1", null };
yield return new object [] { "\u001b[AB", null };
yield return new object [] { "\u001b[;A", null };
}
// Consolidated test for all keyboard events (e.g., arrow keys)
[Theory]
[MemberData (nameof (GetKeyboardTestData))]
public void ProcessKeyboardInput_ReturnsCorrectKey (string input, Key? expectedKey)
{
// Act
Key? result = _parser.IsKeyboard (input)?.GetKey (input);
// Assert
Assert.Equal (expectedKey, result); // Verify the returned key matches the expected one
}
}