mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com>
235 lines
5.7 KiB
C#
235 lines
5.7 KiB
C#
using UnitTests;
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using Xunit.Abstractions;
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namespace Terminal.Gui.ViewTests;
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public class HasFocusTests () : TestsAllViews
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{
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[Fact]
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public void HasFocus_False ()
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{
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var view = new View ()
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{
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Id = "view",
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CanFocus = true
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};
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view.SetFocus ();
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Assert.True (view.HasFocus);
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view.HasFocus = false;
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Assert.False (view.HasFocus);
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}
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[Fact]
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public void HasFocus_False_WithSuperView_Does_Not_Change_SuperView ()
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{
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var view = new View ()
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{
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Id = "view",
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CanFocus = true
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};
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var subview = new View ()
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{
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Id = "subview",
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CanFocus = true
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};
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view.Add (subview);
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view.SetFocus ();
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Assert.True (view.HasFocus);
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Assert.True (subview.HasFocus);
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subview.HasFocus = false;
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Assert.False (subview.HasFocus);
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Assert.True (view.HasFocus);
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}
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[Fact]
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public void HasFocus_False_WithSubview_Leaves_All ()
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{
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var view = new View ()
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{
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Id = "view",
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CanFocus = true
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};
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var subview = new View ()
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{
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Id = "subview",
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CanFocus = true
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};
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view.Add (subview);
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view.SetFocus ();
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Assert.True (view.HasFocus);
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Assert.True (subview.HasFocus);
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Assert.Equal (subview, view.Focused);
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view.HasFocus = false;
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Assert.Null (view.Focused);
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Assert.False (view.HasFocus);
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Assert.False (subview.HasFocus);
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}
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[Fact]
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public void Enabled_False_Sets_HasFocus_To_False ()
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{
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var wasClicked = false;
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var view = new Button { Text = "Click Me" };
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view.Accepting += (s, e) => wasClicked = !wasClicked;
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view.NewKeyDownEvent (Key.Space);
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Assert.True (wasClicked);
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view.NewMouseEvent (new () { Flags = MouseFlags.Button1Clicked });
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Assert.False (wasClicked);
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Assert.True (view.Enabled);
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Assert.True (view.CanFocus);
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Assert.True (view.HasFocus);
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view.Enabled = false;
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view.NewKeyDownEvent (Key.Space);
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Assert.False (wasClicked);
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view.NewMouseEvent (new () { Flags = MouseFlags.Button1Clicked });
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Assert.False (wasClicked);
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Assert.False (view.Enabled);
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Assert.True (view.CanFocus);
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Assert.False (view.HasFocus);
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view.SetFocus ();
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Assert.False (view.HasFocus);
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}
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[Fact]
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public void HasFocus_False_CompoundSubView_Leaves_All ()
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{
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var view = new View ()
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{
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Id = "view",
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CanFocus = true
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};
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var subView = new View ()
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{
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Id = "subView",
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CanFocus = true
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};
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var subViewSubView1 = new View ()
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{
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Id = "subViewSubView1",
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CanFocus = false
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};
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var subViewSubView2 = new View ()
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{
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Id = "subViewSubView2",
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CanFocus = true
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};
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var subViewSubView3 = new View ()
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{
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Id = "subViewSubView3",
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CanFocus = false
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};
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subView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
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view.Add (subView);
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view.SetFocus ();
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Assert.True (view.HasFocus);
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Assert.True (subView.HasFocus);
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Assert.False (subViewSubView1.HasFocus);
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Assert.True (subViewSubView2.HasFocus);
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Assert.False (subViewSubView3.HasFocus);
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view.HasFocus = false;
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Assert.False (view.HasFocus);
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Assert.False (subView.HasFocus);
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Assert.False (subViewSubView1.HasFocus);
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Assert.False (subViewSubView2.HasFocus);
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Assert.False (subViewSubView3.HasFocus);
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}
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[Fact]
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public void HasFocus_False_Subview_Raises_HasFocusChanged ()
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{
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var top = new View
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{
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Id = "top",
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CanFocus = true
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};
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var subView1 = new View
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{
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Id = "subView1",
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CanFocus = true
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};
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var subView2 = new View
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{
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Id = "subView2",
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CanFocus = true
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};
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top.Add (subView1, subView2);
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var subView1HasFocusChangedTrueCount = 0;
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var subView1HasFocusChangedFalseCount = 0;
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subView1.HasFocusChanged += (s, e) =>
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{
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if (e.NewValue)
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{
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subView1HasFocusChangedTrueCount++;
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}
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else
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{
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subView1HasFocusChangedFalseCount++;
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}
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};
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var subView2HasFocusChangedTrueCount = 0;
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var subView2HasFocusChangedFalseCount = 0;
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subView2.HasFocusChanged += (s, e) =>
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{
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if (e.NewValue)
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{
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subView2HasFocusChangedTrueCount++;
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}
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else
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{
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subView2HasFocusChangedFalseCount++;
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}
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};
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top.SetFocus ();
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Assert.True (top.HasFocus);
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Assert.True (subView1.HasFocus);
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Assert.False (subView2.HasFocus);
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Assert.Equal (1, subView1HasFocusChangedTrueCount);
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Assert.Equal (0, subView1HasFocusChangedFalseCount);
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Assert.Equal (0, subView2HasFocusChangedTrueCount);
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Assert.Equal (0, subView2HasFocusChangedFalseCount);
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subView1.HasFocus = false; // this should have the same resuilt as top.AdvanceFocus (NavigationDirection.Forward, null);
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Assert.False (subView1.HasFocus);
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Assert.True (subView2.HasFocus);
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Assert.Equal (1, subView1HasFocusChangedTrueCount);
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Assert.Equal (1, subView1HasFocusChangedFalseCount);
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Assert.Equal (1, subView2HasFocusChangedTrueCount);
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Assert.Equal (0, subView2HasFocusChangedFalseCount);
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}
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}
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