Files
Terminal.Gui/Tests/UnitTests/View/SubviewTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

289 lines
12 KiB
C#

using System.Text;
using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewTests;
public class SubviewTests
{
private readonly ITestOutputHelper _output;
public SubviewTests (ITestOutputHelper output) { _output = output; }
[Fact]
[AutoInitShutdown]
public void GetTopSuperView_Test ()
{
var v1 = new View ();
var fv1 = new FrameView ();
fv1.Add (v1);
var tf1 = new TextField ();
var w1 = new Window ();
w1.Add (fv1, tf1);
var top1 = new Toplevel ();
top1.Add (w1);
var v2 = new View ();
var fv2 = new FrameView ();
fv2.Add (v2);
var tf2 = new TextField ();
var w2 = new Window ();
w2.Add (fv2, tf2);
var top2 = new Toplevel ();
top2.Add (w2);
Assert.Equal (top1, v1.GetTopSuperView ());
Assert.Equal (top2, v2.GetTopSuperView ());
v1.Dispose ();
fv1.Dispose ();
tf1.Dispose ();
w1.Dispose ();
top1.Dispose ();
v2.Dispose ();
fv2.Dispose ();
tf2.Dispose ();
w2.Dispose ();
top2.Dispose ();
}
[Fact]
[TestRespondersDisposed]
public void Initialized_Event_Comparing_With_Added_Event ()
{
Application.Init (new FakeDriver ());
var top = new Toplevel { Id = "0" }; // Frame: 0, 0, 80, 25; Viewport: 0, 0, 80, 25
var winAddedToTop = new Window
{
Id = "t", Width = Dim.Fill (), Height = Dim.Fill ()
}; // Frame: 0, 0, 80, 25; Viewport: 0, 0, 78, 23
var v1AddedToWin = new View
{
Id = "v1", Width = Dim.Fill (), Height = Dim.Fill ()
}; // Frame: 1, 1, 78, 23 (because Windows has a border)
var v2AddedToWin = new View
{
Id = "v2", Width = Dim.Fill (), Height = Dim.Fill ()
}; // Frame: 1, 1, 78, 23 (because Windows has a border)
var svAddedTov1 = new View
{
Id = "sv1", Width = Dim.Fill (), Height = Dim.Fill ()
}; // Frame: 1, 1, 78, 23 (same as it's superview v1AddedToWin)
int tc = 0, wc = 0, v1c = 0, v2c = 0, sv1c = 0;
winAddedToTop.Added += (s, e) =>
{
Assert.Equal (e.SuperView.Frame.Width, winAddedToTop.Frame.Width);
Assert.Equal (e.SuperView.Frame.Height, winAddedToTop.Frame.Height);
};
v1AddedToWin.Added += (s, e) =>
{
Assert.Equal (e.SuperView.Frame.Width, v1AddedToWin.Frame.Width);
Assert.Equal (e.SuperView.Frame.Height, v1AddedToWin.Frame.Height);
};
v2AddedToWin.Added += (s, e) =>
{
Assert.Equal (e.SuperView.Frame.Width, v2AddedToWin.Frame.Width);
Assert.Equal (e.SuperView.Frame.Height, v2AddedToWin.Frame.Height);
};
svAddedTov1.Added += (s, e) =>
{
Assert.Equal (e.SuperView.Frame.Width, svAddedTov1.Frame.Width);
Assert.Equal (e.SuperView.Frame.Height, svAddedTov1.Frame.Height);
};
top.Initialized += (s, e) =>
{
tc++;
Assert.Equal (1, tc);
Assert.Equal (1, wc);
Assert.Equal (1, v1c);
Assert.Equal (1, v2c);
Assert.Equal (1, sv1c);
Assert.True (top.CanFocus);
Assert.True (winAddedToTop.CanFocus);
Assert.False (v1AddedToWin.CanFocus);
Assert.False (v2AddedToWin.CanFocus);
Assert.False (svAddedTov1.CanFocus);
Application.LayoutAndDraw ();
};
winAddedToTop.Initialized += (s, e) =>
{
wc++;
Assert.Equal (top.Viewport.Width, winAddedToTop.Frame.Width);
Assert.Equal (top.Viewport.Height, winAddedToTop.Frame.Height);
};
v1AddedToWin.Initialized += (s, e) =>
{
v1c++;
// Top.Frame: 0, 0, 80, 25; Top.Viewport: 0, 0, 80, 25
// BUGBUG: This is wrong, it should be 78, 23. This test has always been broken.
// in no way should the v1AddedToWin.Frame be the same as the Top.Frame/Viewport
// as it is a subview of winAddedToTop, which has a border!
//Assert.Equal (top.Viewport.Width, v1AddedToWin.Frame.Width);
//Assert.Equal (top.Viewport.Height, v1AddedToWin.Frame.Height);
};
v2AddedToWin.Initialized += (s, e) =>
{
v2c++;
// Top.Frame: 0, 0, 80, 25; Top.Viewport: 0, 0, 80, 25
// BUGBUG: This is wrong, it should be 78, 23. This test has always been broken.
// in no way should the v2AddedToWin.Frame be the same as the Top.Frame/Viewport
// as it is a subview of winAddedToTop, which has a border!
//Assert.Equal (top.Viewport.Width, v2AddedToWin.Frame.Width);
//Assert.Equal (top.Viewport.Height, v2AddedToWin.Frame.Height);
};
svAddedTov1.Initialized += (s, e) =>
{
sv1c++;
// Top.Frame: 0, 0, 80, 25; Top.Viewport: 0, 0, 80, 25
// BUGBUG: This is wrong, it should be 78, 23. This test has always been broken.
// in no way should the svAddedTov1.Frame be the same as the Top.Frame/Viewport
// because sv1AddedTov1 is a subview of v1AddedToWin, which is a subview of
// winAddedToTop, which has a border!
//Assert.Equal (top.Viewport.Width, svAddedTov1.Frame.Width);
//Assert.Equal (top.Viewport.Height, svAddedTov1.Frame.Height);
Assert.False (svAddedTov1.CanFocus);
//Assert.Throws<InvalidOperationException> (() => svAddedTov1.CanFocus = true);
Assert.False (svAddedTov1.CanFocus);
};
v1AddedToWin.Add (svAddedTov1);
winAddedToTop.Add (v1AddedToWin, v2AddedToWin);
top.Add (winAddedToTop);
Application.Iteration += (s, a) =>
{
Application.LayoutAndDraw ();
top.Running = false;
};
Application.Run (top);
top.Dispose ();
Application.Shutdown ();
Assert.Equal (1, tc);
Assert.Equal (1, wc);
Assert.Equal (1, v1c);
Assert.Equal (1, v2c);
Assert.Equal (1, sv1c);
Assert.True (top.CanFocus);
Assert.True (winAddedToTop.CanFocus);
Assert.False (v1AddedToWin.CanFocus);
Assert.False (v2AddedToWin.CanFocus);
Assert.False (svAddedTov1.CanFocus);
v1AddedToWin.CanFocus = true;
Assert.False (svAddedTov1.CanFocus); // False because sv1 was disposed and it isn't a subview of v1.
}
[Fact]
[TestRespondersDisposed]
public void Initialized_Event_Will_Be_Invoked_When_Added_Dynamically ()
{
Application.Init (new FakeDriver ());
var t = new Toplevel { Id = "0" };
var w = new Window { Id = "t", Width = Dim.Fill (), Height = Dim.Fill () };
var v1 = new View { Id = "v1", Width = Dim.Fill (), Height = Dim.Fill () };
var v2 = new View { Id = "v2", Width = Dim.Fill (), Height = Dim.Fill () };
int tc = 0, wc = 0, v1c = 0, v2c = 0, sv1c = 0;
t.Initialized += (s, e) =>
{
tc++;
Assert.Equal (1, tc);
Assert.Equal (1, wc);
Assert.Equal (1, v1c);
Assert.Equal (1, v2c);
Assert.Equal (0, sv1c); // Added after t in the Application.Iteration.
Assert.True (t.CanFocus);
Assert.True (w.CanFocus);
Assert.False (v1.CanFocus);
Assert.False (v2.CanFocus);
Application.LayoutAndDraw ();
};
w.Initialized += (s, e) =>
{
wc++;
Assert.Equal (t.Viewport.Width, w.Frame.Width);
Assert.Equal (t.Viewport.Height, w.Frame.Height);
};
v1.Initialized += (s, e) =>
{
v1c++;
//Assert.Equal (t.Viewport.Width, v1.Frame.Width);
//Assert.Equal (t.Viewport.Height, v1.Frame.Height);
};
v2.Initialized += (s, e) =>
{
v2c++;
//Assert.Equal (t.Viewport.Width, v2.Frame.Width);
//Assert.Equal (t.Viewport.Height, v2.Frame.Height);
};
w.Add (v1, v2);
t.Add (w);
Application.Iteration += (s, a) =>
{
var sv1 = new View { Id = "sv1", Width = Dim.Fill (), Height = Dim.Fill () };
sv1.Initialized += (s, e) =>
{
sv1c++;
Assert.NotEqual (t.Frame.Width, sv1.Frame.Width);
Assert.NotEqual (t.Frame.Height, sv1.Frame.Height);
Assert.False (sv1.CanFocus);
//Assert.Throws<InvalidOperationException> (() => sv1.CanFocus = true);
Assert.False (sv1.CanFocus);
};
v1.Add (sv1);
Application.LayoutAndDraw ();
t.Running = false;
};
Application.Run (t);
t.Dispose ();
Application.Shutdown ();
Assert.Equal (1, tc);
Assert.Equal (1, wc);
Assert.Equal (1, v1c);
Assert.Equal (1, v2c);
Assert.Equal (1, sv1c);
Assert.True (t.CanFocus);
Assert.True (w.CanFocus);
Assert.False (v1.CanFocus);
Assert.False (v2.CanFocus);
}}