mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com>
209 lines
8.8 KiB
C#
209 lines
8.8 KiB
C#
using UnitTests;
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using UnitTests;
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using Xunit.Abstractions;
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namespace Terminal.Gui.ViewsTests;
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public class WindowTests
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{
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private readonly ITestOutputHelper _output;
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public WindowTests (ITestOutputHelper output) { _output = output; }
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[Fact]
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[AutoInitShutdown]
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public void Activating_MenuBar_By_Alt_Key_Does_Not_Throw ()
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{
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var menu = new MenuBar
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{
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Menus =
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[
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new MenuBarItem ("Child", new MenuItem [] { new ("_Create Child", "", null) })
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]
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};
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var win = new Window ();
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win.Add (menu);
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var top = new Toplevel ();
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top.Add (win);
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Application.Begin (top);
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Exception exception = Record.Exception (() => win.NewKeyDownEvent (KeyCode.AltMask));
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Assert.Null (exception);
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top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void MenuBar_And_StatusBar_Inside_Window ()
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{
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var menu = new MenuBar
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{
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Menus =
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[
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new MenuBarItem ("File", new MenuItem [] { new ("Open", "", null), new ("Quit", "", null) }),
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new MenuBarItem (
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"Edit",
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new MenuItem [] { new ("Copy", "", null) }
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)
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]
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};
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var sb = new StatusBar ();
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var fv = new FrameView { Y = 1, Width = Dim.Fill (), Height = Dim.Fill (1), Title = "Frame View" };
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var win = new Window ();
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win.Add (menu, sb, fv);
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Toplevel top = new ();
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top.Add (win);
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Application.Begin (top);
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((FakeDriver)Application.Driver!).SetBufferSize (20, 10);
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DriverAssert.AssertDriverContentsWithFrameAre (
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@"
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┌──────────────────┐
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│ File Edit │
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│┌┤Frame View├────┐│
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││ ││
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││ ││
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││ ││
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││ ││
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│└────────────────┘│
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│ │
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└──────────────────┘",
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_output
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);
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((FakeDriver)Application.Driver!).SetBufferSize (40, 20);
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DriverAssert.AssertDriverContentsWithFrameAre (
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@"
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┌──────────────────────────────────────┐
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│ File Edit │
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│┌┤Frame View├────────────────────────┐│
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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││ ││
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│└────────────────────────────────────┘│
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│ │
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└──────────────────────────────────────┘",
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_output
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);
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((FakeDriver)Application.Driver!).SetBufferSize (20, 10);
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DriverAssert.AssertDriverContentsWithFrameAre (
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@"
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┌──────────────────┐
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│ File Edit │
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│┌┤Frame View├────┐│
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││ ││
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││ ││
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││ ││
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││ ││
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│└────────────────┘│
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│ │
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└──────────────────┘",
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_output
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);
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top.Dispose ();
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}
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[Fact]
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public void New_Initializes ()
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{
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// Parameterless
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using var defaultWindow = new Window ();
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defaultWindow.Layout ();
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Assert.NotNull (defaultWindow);
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Assert.Equal (string.Empty, defaultWindow.Title);
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// Toplevels have Width/Height set to Dim.Fill
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// If there's no SuperView, Top, or Driver, the default Fill width is int.MaxValue
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Assert.Equal ($"Window(){defaultWindow.Frame}", defaultWindow.ToString ());
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Assert.True (defaultWindow.CanFocus);
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Assert.False (defaultWindow.HasFocus);
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Assert.Equal (new Rectangle (0, 0, Application.Screen.Width - 2, Application.Screen.Height - 2), defaultWindow.Viewport);
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Assert.Equal (new Rectangle (0, 0, Application.Screen.Width, Application.Screen.Height), defaultWindow.Frame);
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Assert.Null (defaultWindow.Focused);
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Assert.NotNull (defaultWindow.ColorScheme);
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Assert.Equal (0, defaultWindow.X);
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Assert.Equal (0, defaultWindow.Y);
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Assert.Equal (Dim.Fill (), defaultWindow.Width);
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Assert.Equal (Dim.Fill (), defaultWindow.Height);
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Assert.False (defaultWindow.IsCurrentTop);
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Assert.Empty (defaultWindow.Id);
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Assert.False (defaultWindow.WantContinuousButtonPressed);
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Assert.False (defaultWindow.WantMousePositionReports);
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Assert.Null (defaultWindow.SuperView);
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Assert.Null (defaultWindow.MostFocused);
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Assert.Equal (TextDirection.LeftRight_TopBottom, defaultWindow.TextDirection);
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Assert.Equal (ViewArrangement.Overlapped, defaultWindow.Arrangement);
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// Empty Rect
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using var windowWithFrameRectEmpty = new Window { Frame = Rectangle.Empty, Title = "title" };
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windowWithFrameRectEmpty.Layout ();
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Assert.NotNull (windowWithFrameRectEmpty);
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Assert.Equal ("title", windowWithFrameRectEmpty.Title);
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Assert.True (windowWithFrameRectEmpty.CanFocus);
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Assert.False (windowWithFrameRectEmpty.HasFocus);
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Assert.Null (windowWithFrameRectEmpty.Focused);
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Assert.NotNull (windowWithFrameRectEmpty.ColorScheme);
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Assert.Equal (0, windowWithFrameRectEmpty.X);
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Assert.Equal (0, windowWithFrameRectEmpty.Y);
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Assert.Equal (0, windowWithFrameRectEmpty.Width);
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Assert.Equal (0, windowWithFrameRectEmpty.Height);
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Assert.False (windowWithFrameRectEmpty.IsCurrentTop);
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#if DEBUG
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Assert.Equal (windowWithFrameRectEmpty.Title, windowWithFrameRectEmpty.Id);
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#endif
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Assert.False (windowWithFrameRectEmpty.WantContinuousButtonPressed);
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Assert.False (windowWithFrameRectEmpty.WantMousePositionReports);
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Assert.Null (windowWithFrameRectEmpty.SuperView);
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Assert.Null (windowWithFrameRectEmpty.MostFocused);
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Assert.Equal (TextDirection.LeftRight_TopBottom, windowWithFrameRectEmpty.TextDirection);
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// Rect with values
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using var windowWithFrame1234 = new Window ( );
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windowWithFrame1234.Frame = new (1, 2, 3, 4);
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windowWithFrame1234.Title = "title";
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Assert.Equal ("title", windowWithFrame1234.Title);
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Assert.NotNull (windowWithFrame1234);
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#if DEBUG
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Assert.Equal ($"Window(title){windowWithFrame1234.Frame}", windowWithFrame1234.ToString ());
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#else
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Assert.Equal ($"Window(){windowWithFrame1234.Frame}", windowWithFrame1234.ToString ());
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#endif
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Assert.True (windowWithFrame1234.CanFocus);
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Assert.False (windowWithFrame1234.HasFocus);
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Assert.Equal (new (0, 0, 1, 2), windowWithFrame1234.Viewport);
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Assert.Equal (new (1, 2, 3, 4), windowWithFrame1234.Frame);
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Assert.Null (windowWithFrame1234.Focused);
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Assert.NotNull (windowWithFrame1234.ColorScheme);
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Assert.Equal (1, windowWithFrame1234.X);
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Assert.Equal (2, windowWithFrame1234.Y);
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Assert.Equal (3, windowWithFrame1234.Width);
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Assert.Equal (4, windowWithFrame1234.Height);
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Assert.False (windowWithFrame1234.IsCurrentTop);
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#if DEBUG
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Assert.Equal (windowWithFrame1234.Title, windowWithFrame1234.Id);
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#endif
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Assert.False (windowWithFrame1234.WantContinuousButtonPressed);
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Assert.False (windowWithFrame1234.WantMousePositionReports);
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Assert.Null (windowWithFrame1234.SuperView);
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Assert.Null (windowWithFrame1234.MostFocused);
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Assert.Equal (TextDirection.LeftRight_TopBottom, windowWithFrame1234.TextDirection);
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}
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}
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