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* Add benchmarks for potentially optimizable RuneExtensions * Add new RuneExtensions.DecodeSurrogatePair benchmark implementation Avoids intermediate heap array allocations which is especially nice when the rune is not surrogate pair because then array heap allocations are completely avoided. * Enable nullable reference types in RuneExtensions * Make RuneExtensions.MaxUnicodeCodePoint readonly Makes sure no one can accidentally change the value. Ideally would be const value. * Optimize RuneExtensions.DecodeSurrogatePair * Remove duplicate Rune.GetUnicodeCategory call * Add new RuneExtensions.IsSurrogatePair benchmark implementation Avoids intermediate heap allocations by using stack allocated buffer. * Optimize RuneExtensions.IsSurrogatePair * Add RuneExtensions.GetEncodingLength tests * Optimize RuneExtensions.GetEncodingLength * Optimize RuneExtensions.Encode * Print encoding name in benchmark results * Rename variable to better match return description * Add RuneExtensions.EncodeSurrogatePair benchmark --------- Co-authored-by: Tig <tig@users.noreply.github.com>
21 lines
553 B
C#
21 lines
553 B
C#
using BenchmarkDotNet.Configs;
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using BenchmarkDotNet.Running;
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namespace Terminal.Gui.Benchmarks;
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class Program
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{
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static void Main (string [] args)
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{
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var config = DefaultConfig.Instance;
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// Uncomment for faster but less accurate intermediate iteration.
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// Final benchmarks should be run with at least the default run length.
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//config = config.AddJob (BenchmarkDotNet.Jobs.Job.ShortRun);
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BenchmarkSwitcher
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.FromAssembly (typeof (Program).Assembly)
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.Run(args, config);
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}
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}
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