Files
Terminal.Gui/UICatalog/Scenarios/WindowsAndFrameViews.cs
2024-06-18 22:27:57 -07:00

213 lines
6.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Terminal.Gui;
namespace UICatalog.Scenarios;
[ScenarioMetadata ("Windows & FrameViews", "Stress Tests Windows, sub-Windows, and FrameViews.")]
[ScenarioCategory ("Layout")]
public class WindowsAndFrameViews : Scenario
{
public override void Main ()
{
Application.Init ();
Window app = new ()
{
Title = $"{Application.QuitKey} to Quit - Scenario: {GetName ()}"
};
static int About ()
{
return MessageBox.Query (
"About UI Catalog",
"UI Catalog is a comprehensive sample library for Terminal.Gui",
"Ok"
);
}
var margin = 2;
var padding = 1;
var contentHeight = 7;
// list of Windows we create
List<View> listWin = new ();
var win = new Window
{
Title = $"{listWin.Count} - Scenario: {GetName ()}",
X = Pos.Center (),
Y = 1,
Width = Dim.Fill (15),
Height = 10,
ColorScheme = Colors.ColorSchemes ["Dialog"]
};
win.Padding.Thickness = new (padding);
win.Margin.Thickness = new (margin);
var paddingButton = new Button
{
X = Pos.Center (),
Y = 0,
ColorScheme = Colors.ColorSchemes ["Error"],
Text = $"Padding of container is {padding}"
};
paddingButton.Accept += (s, e) => About ();
win.Add (paddingButton);
win.Add (
new Button
{
X = Pos.Center (),
Y = Pos.AnchorEnd (),
ColorScheme = Colors.ColorSchemes ["Error"],
Text = "Press ME! (Y = Pos.AnchorEnd(1))"
}
);
app.Add (win);
// add it to our list
listWin.Add (win);
// create 3 more Windows in a loop, adding them Application.Top
// Each with a
// button
// sub Window with
// TextField
// sub FrameView with
//
for (var pad = 0; pad < 3; pad++)
{
Window loopWin = null;
loopWin = new()
{
Title = $"{listWin.Count} - Window Loop - padding = {pad}",
X = margin,
Y = Pos.Bottom (listWin.Last ()) + margin,
Width = Dim.Fill (margin),
Height = contentHeight + pad * 2 + 2
};
loopWin.Padding.Thickness = new (pad);
loopWin.ColorScheme = Colors.ColorSchemes ["Dialog"];
var pressMeButton = new Button
{
X = Pos.Center (), Y = 0, ColorScheme = Colors.ColorSchemes ["Error"], Text = "Press me! (Y = 0)"
};
pressMeButton.Accept += (s, e) =>
MessageBox.ErrorQuery (loopWin.Title, "Neat?", "Yes", "No");
loopWin.Add (pressMeButton);
var subWin = new Window
{
Title = "Sub Window",
X = Pos.Percent (0),
Y = 1,
Width = Dim.Percent (50),
Height = 5,
ColorScheme = Colors.ColorSchemes ["Base"],
Text = "The Text in the Window"
};
subWin.Add (
new TextField { Y = 1, ColorScheme = Colors.ColorSchemes ["Error"], Text = "Edit me! " + loopWin.Title }
);
loopWin.Add (subWin);
var frameView = new FrameView
{
X = Pos.Percent (50),
Y = 1,
Width = Dim.Percent (100, DimPercentMode.Position), // Or Dim.Percent (50)
Height = 5,
ColorScheme = Colors.ColorSchemes ["Base"],
Text = "The Text in the FrameView",
Title = "This is a Sub-FrameView"
};
frameView.Add (
new TextField { Y = 1, Text = "Edit Me!" }
);
loopWin.Add (frameView);
app.Add (loopWin);
listWin.Add (loopWin);
}
FrameView frame = null;
frame = new()
{
X = margin,
Y = Pos.Bottom (listWin.Last ()) + margin / 2,
Width = Dim.Fill (margin),
Height = contentHeight + 2, // 2 for default padding
Title = "This is a FrameView"
};
frame.ColorScheme = Colors.ColorSchemes ["Dialog"];
frame.Add (
new Label
{
X = Pos.Center (), Y = 0, ColorScheme = Colors.ColorSchemes ["Error"], Text = "This is a Label! (Y = 0)"
}
);
var subWinofFV = new Window
{
Title = "This is a Sub-Window",
X = Pos.Percent (0),
Y = 1,
Width = Dim.Percent (50),
Height = Dim.Fill () - 1,
ColorScheme = Colors.ColorSchemes ["Base"],
Text = "The Text in the Window"
};
subWinofFV.Add (
new TextField { ColorScheme = Colors.ColorSchemes ["Error"], Text = "Edit Me" }
);
subWinofFV.Add (new CheckBox { Y = 1, Text = "Check me" });
subWinofFV.Add (new CheckBox { Y = 2, Text = "Or, Check me" });
frame.Add (subWinofFV);
var subFrameViewofFV = new FrameView
{
X = Pos.Percent (50),
Y = 1,
Width = Dim.Percent (100),
Height = Dim.Fill () - 1,
ColorScheme = Colors.ColorSchemes ["Base"],
Text = "The Text in the FrameView",
Title = "this is a Sub-FrameView"
};
subFrameViewofFV.Add (new TextField { Width = 15, Text = "Edit Me" });
subFrameViewofFV.Add (new CheckBox { Y = 1, Text = "Check me" });
subFrameViewofFV.Add (new CheckBox { Y = 2, Text = "Or, Check me" });
frame.Add (
new CheckBox { X = 0, Y = Pos.AnchorEnd (), Text = "Btn1 (Y = Pos.AnchorEnd ())" }
);
var c = new CheckBox { X = Pos.AnchorEnd (), Y = Pos.AnchorEnd (), Text = "Btn2 (Y = Pos.AnchorEnd ())" };
frame.Add (c);
frame.Add (subFrameViewofFV);
app.Add (frame);
listWin.Add (frame);
app.ColorScheme = Colors.ColorSchemes ["Base"];
Application.Run (app);
app.Dispose ();
Application.Shutdown ();
}
}