Files
Terminal.Gui/UICatalog/Scenarios/MessageBoxes.cs
2020-05-23 17:27:52 -06:00

38 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Terminal.Gui;
namespace UICatalog {
[ScenarioMetadata (Name: "MessageBoxes", Description: "Demonstrates how to use MessageBoxes")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("Dialogs")]
[ScenarioCategory ("Bug Repro")]
class MessageBoxes : Scenario {
public override void Setup ()
{
Top = new Toplevel ();
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_Quit", "", () => Application.RequestStop() )
}),
new MenuBarItem ("_Simple Query...", "A simple query message box", () => MessageBox.Query (0, 6, "MessageBox.Query", "Minimum size was specified", "Ok")),
new MenuBarItem ("_Error Query...", "A error query message box", () => MessageBox.ErrorQuery (0, 6, "MessageBox.Query", "Minimum size was specified", "Ok")),
// BUGBUG: Illustrates MessageBoxes do not deal with long text gracefully. Issue #432
new MenuBarItem ("_Long Text...", "Demo long text", () => MessageBox.Query (0, 6, "About UI Catalog", "This is a very long title. It is longer than the width of the screen. Will it Wrap? I bet it will not wrap", "Ok")),
});
Top.Add (menu);
Win = new Window ($"Scenario: {GetName ()}") {
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill ()
};
Top.Add (Win);
}
}
}