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https://github.com/gui-cs/Terminal.Gui.git
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38 lines
1.4 KiB
C#
38 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using Terminal.Gui;
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namespace UICatalog {
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[ScenarioMetadata (Name: "MessageBoxes", Description: "Demonstrates how to use MessageBoxes")]
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[ScenarioCategory ("Controls")]
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[ScenarioCategory ("Dialogs")]
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[ScenarioCategory ("Bug Repro")]
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class MessageBoxes : Scenario {
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public override void Setup ()
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{
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Top = new Toplevel ();
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var menu = new MenuBar (new MenuBarItem [] {
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new MenuBarItem ("_File", new MenuItem [] {
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new MenuItem ("_Quit", "", () => Application.RequestStop() )
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}),
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new MenuBarItem ("_Simple Query...", "A simple query message box", () => MessageBox.Query (0, 6, "MessageBox.Query", "Minimum size was specified", "Ok")),
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new MenuBarItem ("_Error Query...", "A error query message box", () => MessageBox.ErrorQuery (0, 6, "MessageBox.Query", "Minimum size was specified", "Ok")),
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// BUGBUG: Illustrates MessageBoxes do not deal with long text gracefully. Issue #432
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new MenuBarItem ("_Long Text...", "Demo long text", () => MessageBox.Query (0, 6, "About UI Catalog", "This is a very long title. It is longer than the width of the screen. Will it Wrap? I bet it will not wrap", "Ok")),
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});
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Top.Add (menu);
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Win = new Window ($"Scenario: {GetName ()}") {
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X = 0,
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Y = 1,
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Width = Dim.Fill (),
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Height = Dim.Fill ()
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};
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Top.Add (Win);
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}
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}
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}
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