mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Refactored ProcessKey to use public methods for case logic
* Added KeyBinding class
* Refactored key binding to split key->command from command->implementation
This reduces duplication and simplifies the API
* Finishing key bindings implementation in ListView.
* Adding more unit tests to the ListView.
* Added key bindings to the Button and more features.
* Replaces Action for Func<KeyEvent, bool> on CommandImplementations.
* Allowing commands to have any number of arguments.
* Implementing key bindings on Checkbox view.
* Added test for changing HotKey in Button and made ReplaceKeyBinding protected
* Changed `CommandImplementations` to `Func<KeyEvent, bool>` to better understand current command implementations
* Implementing key bindings in ComboBox.
* Renamed Command keys and fixed ComboBox issues:
- Fixed pressing Esc in ListAndCombos scenario without selecting cause an array out of bounds error
- Changed the Esc key in ComboBox to also collapse the list selection
- Added bool return to public virtual method Expand and Collapse (this is a breaking change)
* Implementing key bindings in DateField.
* Organizing some things.
* Implementing key bindings on TimeField.
* No key bindings on FrameView.
* Added keybinding support to TreeView
* Added mouse support and more features.
* Updating NuGet packages.
* Putting text on the same line.
* Changing function command to Func<bool>.
* Added a read only Position, CursorPosition properties and events.
* Keybindings for GraphView
* Added a stream argument to ApplyEdits to only save the edits.
* Implementing key bindings on the HexView.
* Added MenuOpened event and others bug fixes.
* Fixing typo.
* Unifying constructors initializations.
* Implementing keybindings in the Menu.
* Removing unnecessary variable.
* Implementing keybindings in RadioGroup view.
* Changing Home to TopHome and End to BottomEnd.
* Implementing keybindings in the ScrollView.
* Changing the PageLeft and PageRight keybindings.
* Fixing PageLeft and RightPage.
* Removing CleanUp command.
* Key bindings for TabView
* Keybindings for TableView
* Fixed unit tests for PageDown to correctly assign input focus to the TableView
* Fixes the CalculateLeftColumn method avoiding jump two columns on forward moving.
* Fixes #1525. Gives the same backspace behavior as TextView.
* Changes kill-to-start key to work on Linux too.
* Fixes SelectedStart, SelectedText and some cleaning.
* Implementing keybindings in TextField.
* Updated command names and merged as discussed with @BDisp
- Merged LeftItem and LeftChar to Left (same for Right).
- Also renamed Kill to Cut
- Added ScrollLeft / ScrollRight (and renamed ScrollLineUp to just ScrollUp
* Renamed Command.InsertChar to ToggleOverwriteMode and added Enable/Disable
* Removed 'Mode' suffix from toggle overwrite
* Allows navigation to outside a TextView if IsMdiContainer is true.
* Implementing keybindings in Toplevel.
* Fixing null reference exception.
* Changing to keys instances events instead static.
* Transferring the events to the Toplevel.
* Implementing keybindings in TextView.
* Removing static from the QuitKeyChanged and adding unit test.
* Replacing Added with the Initialized event.
* Ignore control characters and other special keys.
* Changing InvokeKeybindings to return Nullable bool and added two more keys to the Toplevel.
* Implementing keybindings in Autocomplete. I had to derive from View.
* Added keybindings menu item to UICatalog
* Added ClearBinding
* Implementing IAutocomplete, abstract Autocomplete and derived TextViewAutocomplete.
* Implementing keybindings in the TextValidateProvider
* Add keybinding to CellActivationKey.
* Fixing some formats.
* Add ObjectActivationKey to the keybindings.
* Made it much easier to implement abstract base `Autocomplete` in other views by moving methods up out of `TextViewAutocomplete` implementation
* Allowing Autocomplete to popup inside or outside the container.
* Fixes the cursor not being showing if the text length is equal to the view width.
* A unit test to prove the 4df5897.
* Removed unused method `GetCursorPosition` from Autocomplete
* Trimmed down implementation specific methods from IAutocomplete
* Fixed xmldoc comment tag
* Format Autocomplete on multiline and fixes wrap settings.
* Adding keys from a to z to avoid the Key.Space on ToString.
* Fixes the vertical position outside the container.
* Adding more key unit tests.
* Changing comment to upper case and proving that doesn't will breaking nothing.
* Replaces Pos.Bottom to Pos.AnchorEnd.
* Fixes popup on resizing.
* Should only using the Pos.Bottom to position outside the view.
* Fixes #1584
* Fixes https://github.com/migueldeicaza/gui.cs/issues/1584#issuecomment-1027987475
* Fixes some bugs with SelectedItem.
* Command must also return a nullable bool.
* Ensures updating the ComboBox text on leaving the control.
* Only with the nullable bool was possible to make the MoveUp and the MoveDown working.
* Added logging of which scenario failed in test
Co-authored-by: BDisp <bd.bdisp@gmail.com>
200 lines
4.6 KiB
C#
200 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Terminal.Gui;
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namespace UICatalog {
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class KeyBindingsDialog : Dialog {
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static Dictionary<Command,Key> CurrentBindings = new Dictionary<Command,Key>();
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private Command[] commands;
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private ListView commandsListView;
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private Label keyLabel;
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/// <summary>
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/// Tracks views as they are created in UICatalog so that their keybindings can
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/// be managed.
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/// </summary>
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private class ViewTracker {
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public static ViewTracker Instance;
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/// <summary>
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/// All views seen so far and a bool to indicate if we have applied keybindings to them
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/// </summary>
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Dictionary<View, bool> knownViews = new Dictionary<View, bool> ();
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private object lockKnownViews = new object ();
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private Dictionary<Command, Key> keybindings;
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public ViewTracker (View top)
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{
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RecordView (top);
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// Refresh known windows
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Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (100), (m) => {
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lock (lockKnownViews) {
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RecordView (Application.Top);
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ApplyKeyBindingsToAllKnownViews ();
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}
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return true;
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});
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}
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private void RecordView (View view)
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{
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if (!knownViews.ContainsKey (view)) {
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knownViews.Add (view, false);
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}
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// may already have subviews that were added to it
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// before we got to it
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foreach (var sub in view.Subviews) {
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RecordView (sub);
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}
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view.Added += RecordView;
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}
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internal static void Initialize ()
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{
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Instance = new ViewTracker (Application.Top);
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}
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internal void StartUsingNewKeyMap (Dictionary<Command, Key> currentBindings)
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{
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lock (lockKnownViews) {
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// change our knowledge of what keys to bind
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this.keybindings = currentBindings;
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// Mark that we have not applied the key bindings yet to any views
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foreach (var view in knownViews.Keys) {
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knownViews [view] = false;
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}
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}
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}
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private void ApplyKeyBindingsToAllKnownViews ()
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{
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if(keybindings == null) {
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return;
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}
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// Key is the view Value is whether we have already done it
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foreach (var viewDone in knownViews) {
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var view = viewDone.Key;
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var done = viewDone.Value;
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if (done) {
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// we have already applied keybindings to this view
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continue;
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}
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var supported = new HashSet<Command>(view.GetSupportedCommands ());
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foreach (var kvp in keybindings) {
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// if the view supports the keybinding
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if(supported.Contains(kvp.Key))
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{
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// if the key was bound to any other commands clear that
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view.ClearKeybinding (kvp.Key);
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view.AddKeyBinding (kvp.Value,kvp.Key);
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}
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// mark that we have done this view so don't need to set keybindings again on it
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knownViews [view] = true;
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}
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}
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}
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}
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public KeyBindingsDialog () : base("Keybindings", 50,10)
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{
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if(ViewTracker.Instance == null) {
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ViewTracker.Initialize ();
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}
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// known commands that views can support
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commands = Enum.GetValues (typeof (Command)).Cast<Command>().ToArray();
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commandsListView = new ListView (commands) {
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Width = Dim.Percent (50),
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Height = Dim.Percent (100) - 1,
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};
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commandsListView.SelectedItemChanged += CommandsListView_SelectedItemChanged;
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Add (commandsListView);
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keyLabel = new Label () {
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Text = "Key: None",
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Width = Dim.Fill(),
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X = Pos.Percent(50),
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Y = 0
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};
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Add (keyLabel);
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var btnChange = new Button ("Change") {
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X = Pos.Percent (50),
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Y = 1,
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};
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Add (btnChange);
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btnChange.Clicked += RemapKey;
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var close = new Button ("Ok");
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close.Clicked += () => {
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Application.RequestStop ();
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ViewTracker.Instance.StartUsingNewKeyMap (CurrentBindings);
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};
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AddButton (close);
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var cancel = new Button ("Cancel");
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cancel.Clicked += ()=>Application.RequestStop();
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AddButton (cancel);
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}
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private void RemapKey ()
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{
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var cmd = commands [commandsListView.SelectedItem];
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Key? key = null;
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// prompt user to hit a key
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var dlg = new Dialog ("Enter Key");
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dlg.KeyPress += (k) => {
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key = k.KeyEvent.Key;
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Application.RequestStop ();
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};
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Application.Run (dlg);
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if(key.HasValue) {
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CurrentBindings [cmd] = key.Value;
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SetTextBoxToShowBinding (cmd);
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}
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}
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private void SetTextBoxToShowBinding (Command cmd)
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{
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if (CurrentBindings.ContainsKey (cmd)) {
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keyLabel.Text = "Key: " + CurrentBindings [cmd].ToString ();
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} else {
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keyLabel.Text = "Key: None";
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}
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SetNeedsDisplay ();
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}
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private void CommandsListView_SelectedItemChanged (ListViewItemEventArgs obj)
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{
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SetTextBoxToShowBinding ((Command)obj.Value);
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}
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}
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}
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