mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 00:07:58 +01:00
543 lines
17 KiB
YAML
543 lines
17 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Mono.Terminal.MainLoop
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id: MainLoop
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children:
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- Mono.Terminal.MainLoop.#ctor
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- Mono.Terminal.MainLoop.AddIdle(System.Func{System.Boolean})
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- Mono.Terminal.MainLoop.AddTimeout(System.TimeSpan,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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- Mono.Terminal.MainLoop.AddWatch(System.Int32,Mono.Terminal.MainLoop.Condition,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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- Mono.Terminal.MainLoop.EventsPending(System.Boolean)
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- Mono.Terminal.MainLoop.Invoke(System.Action)
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- Mono.Terminal.MainLoop.MainIteration
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- Mono.Terminal.MainLoop.RemoveIdle(System.Func{System.Boolean})
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- Mono.Terminal.MainLoop.RemoveTimeout(System.Object)
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- Mono.Terminal.MainLoop.RemoveWatch(System.Object)
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- Mono.Terminal.MainLoop.Run
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- Mono.Terminal.MainLoop.Stop
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langs:
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- csharp
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name: MainLoop
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nameWithType: MainLoop
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fullName: Mono.Terminal.MainLoop
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type: Class
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: >-
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Simple main loop implementation that can be used to monitor
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file descriptor, run timers and idle handlers.
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remarks: >-
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Monitoring of file descriptors is only available on Unix, there
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does not seem to be a way of supporting this on Windows.
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syntax:
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content: public class MainLoop
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inheritance:
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- System.Object
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implements: []
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inheritedMembers: []
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- uid: Mono.Terminal.MainLoop.#ctor
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id: '#ctor'
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: MainLoop()
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nameWithType: MainLoop.MainLoop()
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fullName: MainLoop.MainLoop()
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type: Constructor
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Default constructor
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syntax:
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content: public MainLoop ();
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parameters: []
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overload: Mono.Terminal.MainLoop.#ctor*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.AddIdle(System.Func{System.Boolean})
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id: AddIdle(System.Func{System.Boolean})
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: AddIdle(Func<Boolean>)
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nameWithType: MainLoop.AddIdle(Func<Boolean>)
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fullName: MainLoop.AddIdle(Func<Boolean>)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Executes the specified @idleHandler on the idle loop. The return value is a token to remove it.
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syntax:
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content: public Func<bool> AddIdle (Func<bool> idleHandler);
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parameters:
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- id: idleHandler
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type: System.Func{System.Boolean}
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description: To be added.
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return:
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type: System.Func{System.Boolean}
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description: To be added.
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overload: Mono.Terminal.MainLoop.AddIdle*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.AddTimeout(System.TimeSpan,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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id: AddTimeout(System.TimeSpan,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
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nameWithType: MainLoop.AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
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fullName: MainLoop.AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Adds a timeout to the mainloop.
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remarks: "When time time specified passes, the callback will be invoked.\n If the callback returns true, the timeout will be reset, repeating\n the invocation. If it returns false, the timeout will stop.\n \n The returned value is a token that can be used to stop the timeout\n by calling RemoveTimeout."
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syntax:
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content: public object AddTimeout (TimeSpan time, Func<Mono.Terminal.MainLoop,bool> callback);
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parameters:
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- id: time
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type: System.TimeSpan
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description: To be added.
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- id: callback
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type: System.Func{Mono.Terminal.MainLoop,System.Boolean}
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description: To be added.
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return:
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type: System.Object
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description: To be added.
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overload: Mono.Terminal.MainLoop.AddTimeout*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.AddWatch(System.Int32,Mono.Terminal.MainLoop.Condition,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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id: AddWatch(System.Int32,Mono.Terminal.MainLoop.Condition,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
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nameWithType: MainLoop.AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
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fullName: MainLoop.AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Watches a file descriptor for activity.
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remarks: "When the condition is met, the provided callback\n is invoked. If the callback returns false, the\n watch is automatically removed.\n \n The return value is a token that represents this watch, you can\n use this token to remove the watch by calling RemoveWatch."
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syntax:
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content: public object AddWatch (int fileDescriptor, Mono.Terminal.MainLoop.Condition condition, Func<Mono.Terminal.MainLoop,bool> callback);
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parameters:
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- id: fileDescriptor
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type: System.Int32
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description: To be added.
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- id: condition
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type: Mono.Terminal.MainLoop+Condition
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description: To be added.
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- id: callback
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type: System.Func{Mono.Terminal.MainLoop,System.Boolean}
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description: To be added.
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return:
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type: System.Object
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description: To be added.
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overload: Mono.Terminal.MainLoop.AddWatch*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.EventsPending(System.Boolean)
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id: EventsPending(System.Boolean)
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: EventsPending(Boolean)
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nameWithType: MainLoop.EventsPending(Boolean)
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fullName: MainLoop.EventsPending(Boolean)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Determines whether there are pending events to be processed.
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remarks: >-
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You can use this method if you want to probe if events are pending.
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Typically used if you need to flush the input queue while still
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running some of your own code in your main thread.
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syntax:
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content: public bool EventsPending (bool wait = false);
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parameters:
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- id: wait
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type: System.Boolean
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description: To be added.
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return:
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type: System.Boolean
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description: To be added.
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overload: Mono.Terminal.MainLoop.EventsPending*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.Invoke(System.Action)
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id: Invoke(System.Action)
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: Invoke(Action)
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nameWithType: MainLoop.Invoke(Action)
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fullName: MainLoop.Invoke(Action)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Runs @action on the thread that is processing events
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syntax:
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content: public void Invoke (Action action);
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parameters:
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- id: action
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type: System.Action
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description: To be added.
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overload: Mono.Terminal.MainLoop.Invoke*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.MainIteration
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id: MainIteration
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: MainIteration()
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nameWithType: MainLoop.MainIteration()
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fullName: MainLoop.MainIteration()
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Runs one iteration of timers and file watches
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remarks: "You use this to process all pending events (timers, idle handlers and file watches).\n \n You can use it like this:\n while (main.EvensPending ()) MainIteration ();"
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syntax:
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content: public void MainIteration ();
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parameters: []
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overload: Mono.Terminal.MainLoop.MainIteration*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.RemoveIdle(System.Func{System.Boolean})
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id: RemoveIdle(System.Func{System.Boolean})
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: RemoveIdle(Func<Boolean>)
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nameWithType: MainLoop.RemoveIdle(Func<Boolean>)
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fullName: MainLoop.RemoveIdle(Func<Boolean>)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Removes the specified idleHandler from processing.
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syntax:
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content: public void RemoveIdle (Func<bool> idleHandler);
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parameters:
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- id: idleHandler
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type: System.Func{System.Boolean}
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description: To be added.
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overload: Mono.Terminal.MainLoop.RemoveIdle*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.RemoveTimeout(System.Object)
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id: RemoveTimeout(System.Object)
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: RemoveTimeout(Object)
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nameWithType: MainLoop.RemoveTimeout(Object)
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fullName: MainLoop.RemoveTimeout(Object)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Removes a previously scheduled timeout
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remarks: The token parameter is the value returned by AddTimeout.
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syntax:
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content: public void RemoveTimeout (object token);
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parameters:
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- id: token
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type: System.Object
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description: To be added.
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overload: Mono.Terminal.MainLoop.RemoveTimeout*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.RemoveWatch(System.Object)
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id: RemoveWatch(System.Object)
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: RemoveWatch(Object)
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nameWithType: MainLoop.RemoveWatch(Object)
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fullName: MainLoop.RemoveWatch(Object)
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Removes an active watch from the mainloop.
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remarks: The token parameter is the value returned from AddWatch
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syntax:
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content: public void RemoveWatch (object token);
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parameters:
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- id: token
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type: System.Object
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description: To be added.
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overload: Mono.Terminal.MainLoop.RemoveWatch*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.Run
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id: Run
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: Run()
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nameWithType: MainLoop.Run()
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fullName: MainLoop.Run()
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Runs the mainloop.
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syntax:
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content: public void Run ();
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parameters: []
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overload: Mono.Terminal.MainLoop.Run*
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exceptions: []
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- uid: Mono.Terminal.MainLoop.Stop
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id: Stop
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parent: Mono.Terminal.MainLoop
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langs:
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- csharp
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name: Stop()
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nameWithType: MainLoop.Stop()
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fullName: MainLoop.Stop()
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type: Method
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assemblies:
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- Terminal.Gui
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namespace: Mono.Terminal
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summary: Stops the mainloop.
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syntax:
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content: public void Stop ();
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parameters: []
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overload: Mono.Terminal.MainLoop.Stop*
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exceptions: []
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references:
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- uid: System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: Mono.Terminal.MainLoop.#ctor
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: MainLoop()
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nameWithType: MainLoop.MainLoop()
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fullName: MainLoop.MainLoop()
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- uid: Mono.Terminal.MainLoop.AddIdle(System.Func{System.Boolean})
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: AddIdle(Func<Boolean>)
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nameWithType: MainLoop.AddIdle(Func<Boolean>)
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fullName: MainLoop.AddIdle(Func<Boolean>)
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- uid: System.Func`1
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name: Func
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nameWithType: Func
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fullName: System.Func
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- uid: System.Boolean
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name: Boolean
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nameWithType: Boolean
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fullName: System.Boolean
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- uid: System.Func{System.Boolean}
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parent: System
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isExternal: true
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name: Func<Boolean>
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nameWithType: Func<Boolean>
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fullName: System.Func<System.Boolean>
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spec.csharp:
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- uid: System.Func`1
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name: Func
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nameWithType: Func
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fullName: System.Func
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- name: <
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nameWithType: <
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fullName: <
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- uid: System.Boolean
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name: Boolean
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nameWithType: Boolean
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fullName: System.Boolean
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- name: '>'
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nameWithType: '>'
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fullName: '>'
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- uid: Mono.Terminal.MainLoop.AddTimeout(System.TimeSpan,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
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nameWithType: MainLoop.AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
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fullName: MainLoop.AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
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- uid: System.TimeSpan
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parent: System
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isExternal: true
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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- uid: System.Func`2
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name: Func
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nameWithType: Func
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fullName: System.Func
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- uid: Mono.Terminal.MainLoop
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name: MainLoop
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nameWithType: MainLoop
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fullName: Mono.Terminal.MainLoop
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- uid: System.Func{Mono.Terminal.MainLoop,System.Boolean}
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parent: System
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isExternal: true
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name: Func<MainLoop,Boolean>
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nameWithType: Func<MainLoop,Boolean>
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fullName: System.Func<Mono.Terminal.MainLoop,System.Boolean>
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spec.csharp:
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- uid: System.Func`2
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name: Func
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nameWithType: Func
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fullName: System.Func
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- name: <
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nameWithType: <
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fullName: <
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- uid: Mono.Terminal.MainLoop
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name: MainLoop
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nameWithType: MainLoop
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fullName: Mono.Terminal.MainLoop
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- name: ','
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nameWithType: ','
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fullName: ','
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- uid: System.Boolean
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name: Boolean
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nameWithType: Boolean
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fullName: System.Boolean
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- name: '>'
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nameWithType: '>'
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fullName: '>'
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- uid: Mono.Terminal.MainLoop.AddWatch(System.Int32,Mono.Terminal.MainLoop.Condition,System.Func{Mono.Terminal.MainLoop,System.Boolean})
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
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nameWithType: MainLoop.AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
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fullName: MainLoop.AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
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- uid: System.Int32
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parent: System
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isExternal: true
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name: Int32
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nameWithType: Int32
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fullName: System.Int32
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- uid: Mono.Terminal.MainLoop.EventsPending(System.Boolean)
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: EventsPending(Boolean)
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nameWithType: MainLoop.EventsPending(Boolean)
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fullName: MainLoop.EventsPending(Boolean)
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- uid: Mono.Terminal.MainLoop.Invoke(System.Action)
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: Invoke(Action)
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nameWithType: MainLoop.Invoke(Action)
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fullName: MainLoop.Invoke(Action)
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- uid: System.Action
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parent: System
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isExternal: true
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name: Action
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nameWithType: Action
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fullName: System.Action
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- uid: Mono.Terminal.MainLoop.MainIteration
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: MainIteration()
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nameWithType: MainLoop.MainIteration()
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fullName: MainLoop.MainIteration()
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- uid: Mono.Terminal.MainLoop.RemoveIdle(System.Func{System.Boolean})
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: RemoveIdle(Func<Boolean>)
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nameWithType: MainLoop.RemoveIdle(Func<Boolean>)
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fullName: MainLoop.RemoveIdle(Func<Boolean>)
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- uid: Mono.Terminal.MainLoop.RemoveTimeout(System.Object)
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: RemoveTimeout(Object)
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nameWithType: MainLoop.RemoveTimeout(Object)
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fullName: MainLoop.RemoveTimeout(Object)
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- uid: Mono.Terminal.MainLoop.RemoveWatch(System.Object)
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: RemoveWatch(Object)
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nameWithType: MainLoop.RemoveWatch(Object)
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fullName: MainLoop.RemoveWatch(Object)
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- uid: Mono.Terminal.MainLoop.Run
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: Run()
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nameWithType: MainLoop.Run()
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fullName: MainLoop.Run()
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- uid: Mono.Terminal.MainLoop.Stop
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: Stop()
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nameWithType: MainLoop.Stop()
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fullName: MainLoop.Stop()
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- uid: Mono.Terminal.MainLoop.#ctor*
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: MainLoop
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nameWithType: MainLoop.MainLoop
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fullName: MainLoop.MainLoop
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- uid: Mono.Terminal.MainLoop.AddIdle*
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: AddIdle
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nameWithType: MainLoop.AddIdle
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fullName: MainLoop.AddIdle
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- uid: Mono.Terminal.MainLoop.AddTimeout*
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parent: Mono.Terminal.MainLoop
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isExternal: false
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name: AddTimeout
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nameWithType: MainLoop.AddTimeout
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fullName: MainLoop.AddTimeout
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- uid: Mono.Terminal.MainLoop.AddWatch*
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parent: Mono.Terminal.MainLoop
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|
isExternal: false
|
|
name: AddWatch
|
|
nameWithType: MainLoop.AddWatch
|
|
fullName: MainLoop.AddWatch
|
|
- uid: Mono.Terminal.MainLoop.EventsPending*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: EventsPending
|
|
nameWithType: MainLoop.EventsPending
|
|
fullName: MainLoop.EventsPending
|
|
- uid: Mono.Terminal.MainLoop.Invoke*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: Invoke
|
|
nameWithType: MainLoop.Invoke
|
|
fullName: MainLoop.Invoke
|
|
- uid: Mono.Terminal.MainLoop.MainIteration*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: MainIteration
|
|
nameWithType: MainLoop.MainIteration
|
|
fullName: MainLoop.MainIteration
|
|
- uid: Mono.Terminal.MainLoop.RemoveIdle*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: RemoveIdle
|
|
nameWithType: MainLoop.RemoveIdle
|
|
fullName: MainLoop.RemoveIdle
|
|
- uid: Mono.Terminal.MainLoop.RemoveTimeout*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: RemoveTimeout
|
|
nameWithType: MainLoop.RemoveTimeout
|
|
fullName: MainLoop.RemoveTimeout
|
|
- uid: Mono.Terminal.MainLoop.RemoveWatch*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: RemoveWatch
|
|
nameWithType: MainLoop.RemoveWatch
|
|
fullName: MainLoop.RemoveWatch
|
|
- uid: Mono.Terminal.MainLoop.Run*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: Run
|
|
nameWithType: MainLoop.Run
|
|
fullName: MainLoop.Run
|
|
- uid: Mono.Terminal.MainLoop.Stop*
|
|
parent: Mono.Terminal.MainLoop
|
|
isExternal: false
|
|
name: Stop
|
|
nameWithType: MainLoop.Stop
|
|
fullName: MainLoop.Stop
|