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https://github.com/gui-cs/Terminal.Gui.git
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70 lines
1.7 KiB
C#
70 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics.Metrics;
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using System.Linq;
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using Terminal.Gui;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("ShadowStyles Demo", "Demonstrates ShadowStyles Effects.")]
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[ScenarioCategory ("Layout")]
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public class ShadowStyles : Scenario
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{
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public override void Main ()
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{
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Application.Init ();
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Window app = new ()
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{
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Title = GetQuitKeyAndName ()
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};
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var editor = new AdornmentsEditor ()
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{
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AutoSelectViewToEdit = true,
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};
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app.Add (editor);
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Window win = new ()
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{
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X = Pos.Right (editor),
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Y = 0,
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Width = Dim.Percent (30),
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Height = Dim.Percent (30),
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Title = "Shadow Window",
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Arrangement = ViewArrangement.Movable | ViewArrangement.Overlapped,
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BorderStyle = LineStyle.Double,
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ShadowStyle = ShadowStyle.Transparent
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};
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var buttonInWin = new Button
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{
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X = Pos.Center (),
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Y = Pos.Center (), Text = "Button in Window",
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ShadowStyle = ShadowStyle.Opaque
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};
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win.Add (buttonInWin);
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app.Add (win);
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var button = new Button
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{
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X = Pos.Right (editor) + 10,
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Y = Pos.Center (), Text = "Button",
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ShadowStyle = ShadowStyle.Opaque
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};
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app.Add (button);
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editor.AutoSelectViewToEdit = true;
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editor.AutoSelectSuperView = app;
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editor.AutoSelectAdornments = false;
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Application.Run (app);
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app.Dispose ();
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Application.Shutdown ();
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}
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}
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