mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Refactored test namespaces. Moved some tests that were in wrong project. Code cleanup * Parrallel -> Parallel
362 lines
17 KiB
C#
362 lines
17 KiB
C#
using Moq;
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using Xunit.Abstractions;
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namespace UnitTests_Parallelizable.TextTests;
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public class CollectionNavigatorTests
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{
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private static readonly string [] simpleStrings =
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{
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"apricot", // 0
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"arm", // 1
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"bat", // 2
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"batman", // 3
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"candle" // 4
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};
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private readonly ITestOutputHelper _output;
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public CollectionNavigatorTests (ITestOutputHelper output) { _output = output; }
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[Fact]
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public void AtSymbol ()
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{
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var strings = new [] { "apricot", "arm", "ta", "@bob", "@bb", "text", "egg", "candle" };
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var n = new CollectionNavigator (strings);
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Assert.Equal (3, n.GetNextMatchingItem (0, '@'));
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Assert.Equal (3, n.GetNextMatchingItem (3, 'b'));
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Assert.Equal (4, n.GetNextMatchingItem (3, 'b'));
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}
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[Fact]
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public void Cycling ()
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{
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// cycling with 'b'
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var n = new CollectionNavigator (simpleStrings);
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Assert.Equal (2, n.GetNextMatchingItem (0, 'b'));
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Assert.Equal (3, n.GetNextMatchingItem (2, 'b'));
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// if 4 (candle) is selected it should loop back to bat
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Assert.Equal (2, n.GetNextMatchingItem (4, 'b'));
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// cycling with 'a'
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n = new CollectionNavigator (simpleStrings);
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Assert.Equal (0, n.GetNextMatchingItem (-1, 'a'));
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Assert.Equal (1, n.GetNextMatchingItem (0, 'a'));
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// if 4 (candle) is selected it should loop back to apricot
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Assert.Equal (0, n.GetNextMatchingItem (4, 'a'));
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}
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[Fact]
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public void Delay ()
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{
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var strings = new [] { "$$", "$100.00", "$101.00", "$101.10", "$200.00", "apricot" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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// No delay
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Assert.Equal (strings.IndexOf ("apricot"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("a", n.SearchString);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$$", n.SearchString);
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// Delay
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("apricot"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("a", n.SearchString);
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("$101.10"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("$101.10"), current = n.GetNextMatchingItem (current, '2')); // Shouldn't move
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Assert.Equal ("2", n.SearchString);
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}
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[Fact]
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public void FullText ()
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{
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var strings = new [] { "apricot", "arm", "ta", "target", "text", "egg", "candle" };
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var n = new CollectionNavigator (strings);
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var current = 0;
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Assert.Equal (strings.IndexOf ("ta"), current = n.GetNextMatchingItem (current, 't'));
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// should match "te" in "text"
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Assert.Equal (strings.IndexOf ("text"), current = n.GetNextMatchingItem (current, 'e'));
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// still matches text
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Assert.Equal (strings.IndexOf ("text"), current = n.GetNextMatchingItem (current, 'x'));
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// nothing starts texa so it should NOT jump to apricot
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Assert.Equal (strings.IndexOf ("text"), current = n.GetNextMatchingItem (current, 'a'));
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Thread.Sleep (n.TypingDelay + 100);
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// nothing starts "texa". Since were past timedelay we DO jump to apricot
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Assert.Equal (strings.IndexOf ("apricot"), current = n.GetNextMatchingItem (current, 'a'));
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}
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[Theory]
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[InlineData (KeyCode.A, true)]
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[InlineData (KeyCode.Z, true)]
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[InlineData (KeyCode.D0, true)]
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[InlineData (KeyCode.A | KeyCode.ShiftMask, true)]
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[InlineData (KeyCode.Z | KeyCode.ShiftMask, true)]
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[InlineData (KeyCode.Space, true)]
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[InlineData (KeyCode.Z | KeyCode.CtrlMask, false)]
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[InlineData (KeyCode.Z | KeyCode.AltMask, false)]
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[InlineData (KeyCode.F1, false)]
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[InlineData (KeyCode.Delete, false)]
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[InlineData (KeyCode.Esc, false)]
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[InlineData (KeyCode.ShiftMask, false)]
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public void IsCompatibleKey_Does_Not_Allow_Alt_And_Ctrl_Keys (KeyCode keyCode, bool compatible)
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{
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var m = new DefaultCollectionNavigatorMatcher ();
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Assert.Equal (compatible, m.IsCompatibleKey (keyCode));
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}
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[Fact]
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public void MinimizeMovement_False_ShouldMoveIfMultipleMatches ()
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{
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var strings = new [] { "$$", "$100.00", "$101.00", "$101.10", "$200.00", "apricot", "c", "car", "cart" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$$"));
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, "$"));
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$$")); // back to top
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, "$"));
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, "$"));
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Assert.Equal (strings.IndexOf ("$101.10"), current = n.GetNextMatchingItem (current, "$"));
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Assert.Equal (strings.IndexOf ("$200.00"), current = n.GetNextMatchingItem (current, "$"));
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$")); // back to top
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Assert.Equal (strings.IndexOf ("apricot"), current = n.GetNextMatchingItem (current, "a"));
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$")); // back to top
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, "$100.00"));
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, "$"));
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, "$101.00"));
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Assert.Equal (strings.IndexOf ("$200.00"), current = n.GetNextMatchingItem (current, "$2"));
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Assert.Equal (strings.IndexOf ("$200.00"), current = n.GetNextMatchingItem (current, "$200.00"));
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, "$101.00"));
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Assert.Equal (strings.IndexOf ("$200.00"), current = n.GetNextMatchingItem (current, "$2"));
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, "$101.00"));
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Assert.Equal (strings.IndexOf ("$200.00"), current = n.GetNextMatchingItem (current, "$2"));
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Assert.Equal (strings.IndexOf ("car"), current = n.GetNextMatchingItem (current, "car"));
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Assert.Equal (strings.IndexOf ("cart"), current = n.GetNextMatchingItem (current, "car"));
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Assert.Equal (-1, current = n.GetNextMatchingItem (current, "x"));
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}
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[Fact]
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public void MinimizeMovement_True_ShouldStayOnCurrentIfMultipleMatches ()
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{
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var strings = new [] { "$$", "$100.00", "$101.00", "$101.10", "$200.00", "apricot", "c", "car", "cart" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$$", true));
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$", true));
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, "$$", true)); // back to top
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, "$1", true));
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, "$", true));
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, "$", true));
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Assert.Equal (strings.IndexOf ("car"), current = n.GetNextMatchingItem (current, "car", true));
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Assert.Equal (strings.IndexOf ("car"), current = n.GetNextMatchingItem (current, "car", true));
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Assert.Equal (-1, current = n.GetNextMatchingItem (current, "x", true));
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}
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[Fact]
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public void MutliKeySearchPlusWrongKeyStays ()
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{
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var strings = new [] { "a", "c", "can", "candle", "candy", "yellow", "zebra" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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// https://github.com/gui-cs/Terminal.Gui/pull/2132#issuecomment-1298425573
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// One thing that it currently does that is different from Explorer is that as soon as you hit a wrong key then it jumps to that index.
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// So if you type cand then z it jumps you to something beginning with z. In the same situation Windows Explorer beeps (not the best!)
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// but remains on candle.
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// We might be able to update the behaviour so that a 'wrong' keypress (z) within 500ms of a 'right' keypress ("can" + 'd') is
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// simply ignored (possibly ending the search process though). That would give a short delay for user to realise the thing
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// they typed doesn't exist and then start a new search (which would be possible 500ms after the last 'good' keypress).
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// This would only apply for 2+ character searches where theres been a successful 2+ character match right before.
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Assert.Equal (strings.IndexOf ("a"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("a", n.SearchString);
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Assert.Equal (strings.IndexOf ("c"), current = n.GetNextMatchingItem (current, 'c'));
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Assert.Equal ("c", n.SearchString);
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Assert.Equal (strings.IndexOf ("can"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("ca", n.SearchString);
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Assert.Equal (strings.IndexOf ("can"), current = n.GetNextMatchingItem (current, 'n'));
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Assert.Equal ("can", n.SearchString);
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Assert.Equal (strings.IndexOf ("candle"), current = n.GetNextMatchingItem (current, 'd'));
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Assert.Equal ("cand", n.SearchString);
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// Same as above, but with a 'wrong' key (z)
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Thread.Sleep (n.TypingDelay + 10);
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Assert.Equal (strings.IndexOf ("a"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("a", n.SearchString);
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Assert.Equal (strings.IndexOf ("c"), current = n.GetNextMatchingItem (current, 'c'));
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Assert.Equal ("c", n.SearchString);
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Assert.Equal (strings.IndexOf ("can"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("ca", n.SearchString);
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Assert.Equal (strings.IndexOf ("can"), current = n.GetNextMatchingItem (current, 'n'));
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Assert.Equal ("can", n.SearchString);
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Assert.Equal (strings.IndexOf ("can"), current = n.GetNextMatchingItem (current, 'z')); // Shouldn't move
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Assert.Equal ("can", n.SearchString); // Shouldn't change
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}
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[Fact]
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public void OutOfBoundsShouldBeIgnored ()
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{
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var n = new CollectionNavigator (simpleStrings);
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// Expect saying that index 500 is the current selection should not cause
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// error and just be ignored (treated as no selection)
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Assert.Equal (2, n.GetNextMatchingItem (500, 'b'));
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}
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[Fact]
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public void ShouldAcceptNegativeOne ()
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{
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var n = new CollectionNavigator (simpleStrings);
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// Expect that index of -1 (i.e. no selection) should work correctly
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// and select the first entry of the letter 'b'
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Assert.Equal (2, n.GetNextMatchingItem (-1, 'b'));
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}
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[Fact]
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public void Symbols ()
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{
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var strings = new [] { "$$", "$100.00", "$101.00", "$101.10", "$200.00", "apricot" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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Assert.Equal (strings.IndexOf ("apricot"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("a", n.SearchString);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, '1'));
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Assert.Equal ("$1", n.SearchString);
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Assert.Equal (strings.IndexOf ("$100.00"), current = n.GetNextMatchingItem (current, '0'));
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Assert.Equal ("$10", n.SearchString);
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, '1'));
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Assert.Equal ("$101", n.SearchString);
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, '.'));
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Assert.Equal ("$101.", n.SearchString);
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// stay on the same item becuase still in timedelay
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Assert.Equal (strings.IndexOf ("$101.00"), current = n.GetNextMatchingItem (current, 'a'));
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Assert.Equal ("$101.", n.SearchString);
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Thread.Sleep (n.TypingDelay + 100);
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// another '$' means searching for "$" again
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Assert.Equal (strings.IndexOf ("$101.10"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$", n.SearchString);
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Assert.Equal (strings.IndexOf ("$$"), current = n.GetNextMatchingItem (current, '$'));
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Assert.Equal ("$$", n.SearchString);
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}
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[Fact]
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public void Unicode ()
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{
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var strings = new [] { "apricot", "arm", "ta", "丗丙业丞", "丗丙丛", "text", "egg", "candle" };
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var n = new CollectionNavigator (strings);
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var current = 0;
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Assert.Equal (strings.IndexOf ("丗丙业丞"), current = n.GetNextMatchingItem (current, '丗'));
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// 丗丙业丞 is as good a match as 丗丙丛
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// so when doing multi character searches we should
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// prefer to stay on the same index unless we invalidate
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// our typed text
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Assert.Equal (strings.IndexOf ("丗丙业丞"), current = n.GetNextMatchingItem (current, '丙'));
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// No longer matches 丗丙业丞 and now only matches 丗丙丛
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// so we should move to the new match
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Assert.Equal (strings.IndexOf ("丗丙丛"), current = n.GetNextMatchingItem (current, '丛'));
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// nothing starts "丗丙丛a". Since were still in the timedelay we do not jump to apricot
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Assert.Equal (strings.IndexOf ("丗丙丛"), current = n.GetNextMatchingItem (current, 'a'));
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Thread.Sleep (n.TypingDelay + 100);
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// nothing starts "丗丙丛a". Since were past timedelay we DO jump to apricot
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Assert.Equal (strings.IndexOf ("apricot"), current = n.GetNextMatchingItem (current, 'a'));
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}
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[Fact]
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public void Word ()
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{
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var strings = new [] { "apricot", "arm", "bat", "batman", "bates hotel", "candle" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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Assert.Equal (strings.IndexOf ("bat"), current = n.GetNextMatchingItem (current, 'b')); // match bat
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Assert.Equal (strings.IndexOf ("bat"), current = n.GetNextMatchingItem (current, 'a')); // match bat
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Assert.Equal (strings.IndexOf ("bat"), current = n.GetNextMatchingItem (current, 't')); // match bat
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Assert.Equal (
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strings.IndexOf ("bates hotel"),
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current = n.GetNextMatchingItem (current, 'e')
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); // match bates hotel
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Assert.Equal (
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strings.IndexOf ("bates hotel"),
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current = n.GetNextMatchingItem (current, 's')
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); // match bates hotel
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Assert.Equal (
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strings.IndexOf ("bates hotel"),
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current = n.GetNextMatchingItem (current, ' ')
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); // match bates hotel
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}
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[Fact]
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public void CustomMatcher_NeverMatches ()
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{
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var strings = new [] { "apricot", "arm", "bat", "batman", "bates hotel", "candle" };
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var current = 0;
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var n = new CollectionNavigator (strings);
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var matchNone = new Mock<ICollectionNavigatorMatcher> ();
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matchNone.Setup (m => m.IsMatch (It.IsAny<string> (), It.IsAny<object> ()))
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.Returns (false);
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n.Matcher = matchNone.Object;
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Assert.Equal (0, current = n.GetNextMatchingItem (current, 'b')); // no matches
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Assert.Equal (0, current = n.GetNextMatchingItem (current, 'a')); // no matches
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Assert.Equal (0, current = n.GetNextMatchingItem (current, 't')); // no matches
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}
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}
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