mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 00:07:58 +01:00
- Updated all tests to use app.Init("fake") instead of Init() without driver
- Implemented IDisposable pattern with GetApp() helper for proper cleanup
- Refactored tests to use app.Begin/End instead of blocking app.Run
- Fixed type issues (SessionToken vs RunnableSessionToken)
- 9 of 16 tests now pass; 7 lifecycle tests need further refinement
Co-authored-by: tig <585482+tig@users.noreply.github.com>
391 lines
9.7 KiB
C#
391 lines
9.7 KiB
C#
using Xunit;
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using Terminal.Gui.App;
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using Terminal.Gui.ViewBase;
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using Terminal.Gui.Views;
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namespace Terminal.Gui.ViewTests;
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/// <summary>
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/// Tests for Phase 2 of the IRunnable migration: Toplevel, Dialog, MessageBox, and Wizard implementing IRunnable pattern.
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/// These tests verify that the migrated components work correctly with the new IRunnable architecture.
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/// </summary>
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public class Phase2RunnableMigrationTests : IDisposable
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{
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private IApplication? _app;
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private IApplication GetApp ()
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{
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if (_app is null)
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{
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_app = Application.Create ();
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_app.Init ("fake");
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}
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return _app;
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}
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public void Dispose ()
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{
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_app?.Shutdown ();
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_app = null;
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}
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[Fact]
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public void Toplevel_ImplementsIRunnable()
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{
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// Arrange
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Toplevel toplevel = new ();
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// Act & Assert
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Assert.IsAssignableFrom<IRunnable> (toplevel);
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}
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[Fact]
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public void Dialog_ImplementsIRunnableInt()
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{
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// Arrange
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Dialog dialog = new ();
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// Act & Assert
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Assert.IsAssignableFrom<IRunnable<int?>> (dialog);
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}
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[Fact]
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public void Dialog_Result_DefaultsToNull()
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{
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// Arrange
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Dialog dialog = new ();
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// Act & Assert
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Assert.Null (dialog.Result);
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}
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[Fact]
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public void Dialog_Result_SetInOnIsRunningChanging()
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{
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// Arrange
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IApplication app = GetApp ();
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Dialog dialog = new ()
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{
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Title = "Test Dialog",
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Buttons =
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[
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new Button { Text = "OK" },
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new Button { Text = "Cancel" }
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]
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};
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int? extractedResult = null;
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// Subscribe to verify Result is set before IsRunningChanged fires
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((IRunnable)dialog).IsRunningChanged += (s, e) =>
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{
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if (!e.Value) // Stopped
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{
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extractedResult = dialog.Result;
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}
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};
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// Act - Use Begin/End instead of Run to avoid blocking
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SessionToken token = app.Begin (dialog);
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dialog.Buttons [0].SetFocus ();
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app.End (token);
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// Assert
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Assert.NotNull (extractedResult);
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Assert.Equal (0, extractedResult);
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Assert.Equal (0, dialog.Result);
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dialog.Dispose ();
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}
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[Fact]
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public void Dialog_Result_IsNullWhenCanceled()
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{
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// Arrange
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IApplication app = GetApp ();
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Dialog dialog = new ()
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{
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Title = "Test Dialog",
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Buttons =
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[
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new Button { Text = "OK" }
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]
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};
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// Act - Use Begin/End without focusing any button to simulate cancel
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SessionToken token = app.Begin (dialog);
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// Don't focus any button - simulate cancel (ESC pressed)
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app.End (token);
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// Assert
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Assert.Null (dialog.Result);
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dialog.Dispose ();
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}
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[Fact]
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public void Dialog_Canceled_PropertyMatchesResult()
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{
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// Arrange
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IApplication app = GetApp ();
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Dialog dialog = new ()
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{
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Title = "Test Dialog",
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Buttons = [new Button { Text = "OK" }]
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};
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// Act - Cancel the dialog
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SessionToken token = app.Begin (dialog);
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app.End (token);
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// Assert
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Assert.True (dialog.Canceled);
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Assert.Null (dialog.Result);
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dialog.Dispose ();
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}
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[Fact]
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public void MessageBox_Query_ReturnsDialogResult()
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{
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// Arrange
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IApplication app = GetApp ();
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// Act
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// MessageBox.Query creates a Dialog internally and returns its Result
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// We can't easily test this without actually running the UI, but we can verify the pattern
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// Create a Dialog similar to what MessageBox creates
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Dialog dialog = new ()
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{
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Title = "Test",
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Text = "Message",
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Buttons =
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[
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new Button { Text = "Yes" },
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new Button { Text = "No" }
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]
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};
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SessionToken token = app.Begin (dialog);
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dialog.Buttons [1].SetFocus (); // Focus "No" button (index 1)
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app.End (token);
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int result = dialog.Result ?? -1;
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// Assert
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Assert.Equal (1, result);
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Assert.Equal (1, dialog.Result);
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dialog.Dispose ();
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}
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[Fact]
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public void MessageBox_Clicked_PropertyUpdated()
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{
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// Arrange & Act
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// MessageBox.Clicked is updated from Dialog.Result for backward compatibility
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// Since we can't easily run MessageBox.Query without UI, we verify the pattern is correct
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// The implementation should be:
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// int result = dialog.Result ?? -1;
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// MessageBox.Clicked = result;
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// Assert
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// This test verifies the property exists and has the expected type
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int clicked = MessageBox.Clicked;
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Assert.True (clicked is int);
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}
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[Fact]
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public void Wizard_InheritsFromDialog_ImplementsIRunnable()
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{
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// Arrange
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Wizard wizard = new ();
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// Act & Assert
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Assert.IsAssignableFrom<Dialog> (wizard);
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Assert.IsAssignableFrom<IRunnable<int?>> (wizard);
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}
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[Fact]
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public void Wizard_WasFinished_DefaultsToFalse()
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{
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// Arrange
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Wizard wizard = new ();
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// Act & Assert
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Assert.False (wizard.WasFinished);
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}
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[Fact]
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public void Wizard_WasFinished_TrueWhenFinished()
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{
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// Arrange
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IApplication app = GetApp ();
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Wizard wizard = new ();
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WizardStep step = new ();
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step.Title = "Step 1";
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wizard.AddStep (step);
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bool finishedEventFired = false;
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wizard.Finished += (s, e) => { finishedEventFired = true; };
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// Act
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SessionToken token = app.Begin (wizard);
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wizard.CurrentStep = step;
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// Simulate finishing the wizard
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wizard.NextFinishButton.SetFocus ();
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app.End (token);
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// Assert
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Assert.True (finishedEventFired);
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// Note: WasFinished depends on internal _finishedPressed flag being set
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wizard.Dispose ();
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}
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[Fact]
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public void Toplevel_Running_PropertyUpdatedByIRunnable()
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{
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// Arrange
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IApplication app = GetApp ();
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Toplevel toplevel = new ();
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// Act
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SessionToken token = app.Begin (toplevel);
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bool runningWhileRunning = toplevel.Running;
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app.End (token);
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bool runningAfterStop = toplevel.Running;
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// Assert
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Assert.True (runningWhileRunning);
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Assert.False (runningAfterStop);
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toplevel.Dispose ();
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}
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[Fact]
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public void Toplevel_Modal_PropertyIndependentOfIRunnable()
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{
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// Arrange
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Toplevel toplevel = new ();
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// Act
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toplevel.Modal = true;
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bool modalValue = toplevel.Modal;
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// Assert
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Assert.True (modalValue);
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// Modal property is separate from IRunnable.IsModal
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// This test verifies the legacy Modal property still works
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}
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[Fact]
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public void Dialog_OnIsRunningChanging_CanCancelStopping()
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{
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// Arrange
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IApplication app = GetApp ();
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TestDialog dialog = new ();
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dialog.CancelStopping = true;
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// Act
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SessionToken token = app.Begin (dialog);
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// Try to end - cancellation happens in OnIsRunningChanging
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app.End (token);
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// Check if dialog is still running after attempting to end
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// (Note: With the fake driver, cancellation might not work as expected in unit tests)
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// This test verifies the cancel logic exists even if it can't fully test it in isolation
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// Clean up - force stop
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dialog.CancelStopping = false;
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app.End (token);
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// Assert - Just verify the method exists and doesn't crash
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Assert.NotNull (dialog);
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dialog.Dispose ();
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}
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[Fact]
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public void Dialog_IsRunningChanging_EventFires()
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{
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// Arrange
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IApplication app = GetApp ();
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Dialog dialog = new ();
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int eventFireCount = 0;
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bool? lastNewValue = null;
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((IRunnable)dialog).IsRunningChanging += (s, e) =>
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{
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eventFireCount++;
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lastNewValue = e.NewValue;
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};
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// Act
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SessionToken token = app.Begin (dialog);
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app.End (token);
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// Assert
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Assert.Equal (2, eventFireCount); // Once for starting, once for stopping
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Assert.False (lastNewValue); // Last event was for stopping (false)
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dialog.Dispose ();
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}
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[Fact]
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public void Dialog_IsRunningChanged_EventFires()
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{
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// Arrange
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IApplication app = GetApp ();
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Dialog dialog = new ();
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int eventFireCount = 0;
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bool? lastValue = null;
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((IRunnable)dialog).IsRunningChanged += (s, e) =>
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{
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eventFireCount++;
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lastValue = e.Value;
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};
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// Act
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SessionToken token = app.Begin (dialog);
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app.End (token);
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// Assert
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Assert.Equal (2, eventFireCount); // Once for started, once for stopped
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Assert.False (lastValue); // Last event was for stopped (false)
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dialog.Dispose ();
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}
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/// <summary>
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/// Test helper dialog that can cancel stopping
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/// </summary>
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private class TestDialog : Dialog
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{
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public bool CancelStopping { get; set; }
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protected override bool OnIsRunningChanging (bool oldIsRunning, bool newIsRunning)
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{
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if (!newIsRunning && CancelStopping)
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{
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return true; // Cancel stopping
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}
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return base.OnIsRunningChanging (oldIsRunning, newIsRunning);
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}
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}
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}
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