Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Layout/GetViewsUnderLocationTests.cs
Tig 7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00

150 lines
5.0 KiB
C#

#nullable enable
namespace Terminal.Gui.ViewMouseTests;
[Trait ("Category", "Input")]
public class GetViewsUnderLocationTests
{
[Theory]
[InlineData (0, 0)]
[InlineData (2, 1)]
[InlineData (20, 20)]
public void Returns_Null_If_No_SubViews_Coords_Outside (int testX, int testY)
{
// Arrange
var view = new View
{
Frame = new (0, 0, 10, 10)
};
var location = new Point (testX, testY);
// Act
List<View?> viewsUnderMouse = View.GetViewsUnderLocation (location, ViewportSettings.None);
// Assert
Assert.Empty (viewsUnderMouse);
}
[Theory]
[InlineData (0, 0)]
[InlineData (2, 1)]
[InlineData (20, 20)]
public void Returns_Null_If_Start_Not_Visible (int testX, int testY)
{
// Arrange
var view = new View
{
Frame = new (0, 0, 10, 10),
Visible = false
};
var location = new Point (testX, testY);
// Act
List<View?> viewsUnderMouse = View.GetViewsUnderLocation (location, ViewportSettings.None);
// Assert
Assert.Empty (viewsUnderMouse);
}
[Theory]
[InlineData (0, 0, 0, 0, 0, -1, -1, null)]
[InlineData (0, 0, 0, 0, 0, 0, 0, typeof (View))]
[InlineData (0, 0, 0, 0, 0, 1, 1, typeof (View))]
[InlineData (0, 0, 0, 0, 0, 4, 4, typeof (View))]
[InlineData (0, 0, 0, 0, 0, 9, 9, typeof (View))]
[InlineData (0, 0, 0, 0, 0, 10, 10, null)]
[InlineData (1, 1, 0, 0, 0, -1, -1, null)]
[InlineData (1, 1, 0, 0, 0, 0, 0, null)]
[InlineData (1, 1, 0, 0, 0, 1, 1, typeof (View))]
[InlineData (1, 1, 0, 0, 0, 4, 4, typeof (View))]
[InlineData (1, 1, 0, 0, 0, 9, 9, typeof (View))]
[InlineData (1, 1, 0, 0, 0, 10, 10, typeof (View))]
[InlineData (0, 0, 1, 0, 0, -1, -1, null)]
[InlineData (0, 0, 1, 0, 0, 0, 0, typeof (Margin))]
[InlineData (0, 0, 1, 0, 0, 1, 1, typeof (View))]
[InlineData (0, 0, 1, 0, 0, 4, 4, typeof (View))]
[InlineData (0, 0, 1, 0, 0, 9, 9, typeof (Margin))]
[InlineData (0, 0, 1, 0, 0, 10, 10, null)]
[InlineData (0, 0, 1, 1, 0, -1, -1, null)]
[InlineData (0, 0, 1, 1, 0, 0, 0, typeof (Margin))]
[InlineData (0, 0, 1, 1, 0, 1, 1, typeof (Border))]
[InlineData (0, 0, 1, 1, 0, 4, 4, typeof (View))]
[InlineData (0, 0, 1, 1, 0, 9, 9, typeof (Margin))]
[InlineData (0, 0, 1, 1, 0, 10, 10, null)]
[InlineData (0, 0, 1, 1, 1, -1, -1, null)]
[InlineData (0, 0, 1, 1, 1, 0, 0, typeof (Margin))]
[InlineData (0, 0, 1, 1, 1, 1, 1, typeof (Border))]
[InlineData (0, 0, 1, 1, 1, 2, 2, typeof (Padding))]
[InlineData (0, 0, 1, 1, 1, 4, 4, typeof (View))]
[InlineData (0, 0, 1, 1, 1, 9, 9, typeof (Margin))]
[InlineData (0, 0, 1, 1, 1, 10, 10, null)]
[InlineData (1, 1, 1, 0, 0, -1, -1, null)]
[InlineData (1, 1, 1, 0, 0, 0, 0, null)]
[InlineData (1, 1, 1, 0, 0, 1, 1, typeof (Margin))]
[InlineData (1, 1, 1, 0, 0, 4, 4, typeof (View))]
[InlineData (1, 1, 1, 0, 0, 9, 9, typeof (View))]
[InlineData (1, 1, 1, 0, 0, 10, 10, typeof (Margin))]
[InlineData (1, 1, 1, 1, 0, -1, -1, null)]
[InlineData (1, 1, 1, 1, 0, 0, 0, null)]
[InlineData (1, 1, 1, 1, 0, 1, 1, typeof (Margin))]
[InlineData (1, 1, 1, 1, 0, 4, 4, typeof (View))]
[InlineData (1, 1, 1, 1, 0, 9, 9, typeof (Border))]
[InlineData (1, 1, 1, 1, 0, 10, 10, typeof (Margin))]
[InlineData (1, 1, 1, 1, 1, -1, -1, null)]
[InlineData (1, 1, 1, 1, 1, 0, 0, null)]
[InlineData (1, 1, 1, 1, 1, 1, 1, typeof (Margin))]
[InlineData (1, 1, 1, 1, 1, 2, 2, typeof (Border))]
[InlineData (1, 1, 1, 1, 1, 3, 3, typeof (Padding))]
[InlineData (1, 1, 1, 1, 1, 4, 4, typeof (View))]
[InlineData (1, 1, 1, 1, 1, 8, 8, typeof (Padding))]
[InlineData (1, 1, 1, 1, 1, 9, 9, typeof (Border))]
[InlineData (1, 1, 1, 1, 1, 10, 10, typeof (Margin))]
public void Contains (
int frameX,
int frameY,
int marginThickness,
int borderThickness,
int paddingThickness,
int testX,
int testY,
Type? expectedAdornmentType
)
{
var view = new View
{
X = frameX, Y = frameY,
Width = 10, Height = 10
};
view.Margin!.Thickness = new (marginThickness);
view.Border!.Thickness = new (borderThickness);
view.Padding!.Thickness = new (paddingThickness);
Type? containedType = null;
if (view.Contains (new (testX, testY)))
{
containedType = view.GetType ();
}
if (view.Margin.Contains (new (testX, testY)))
{
containedType = view.Margin.GetType ();
}
if (view.Border.Contains (new (testX, testY)))
{
containedType = view.Border.GetType ();
}
if (view.Padding.Contains (new (testX, testY)))
{
containedType = view.Padding.GetType ();
}
Assert.Equal (expectedAdornmentType, containedType);
}
}