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* Refactored test namespaces. Moved some tests that were in wrong project. Code cleanup * Parrallel -> Parallel
139 lines
4.4 KiB
C#
139 lines
4.4 KiB
C#
using JetBrains.Annotations;
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namespace UnitTests_Parallelizable.ViewsTests;
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[TestSubject (typeof (Bar))]
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public class BarTests
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{
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[Fact]
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public void Constructor_Defaults ()
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{
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var bar = new Bar ();
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Assert.NotNull (bar);
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Assert.True (bar.CanFocus);
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Assert.IsType<DimAuto> (bar.Width);
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Assert.IsType<DimAuto> (bar.Height);
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// TOOD: more
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}
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[Fact]
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public void Constructor_InitializesEmpty_WhenNoShortcutsProvided ()
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{
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var bar = new Bar ();
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Assert.Empty (bar.SubViews);
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}
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[Fact]
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public void Constructor_InitializesWithShortcuts_WhenProvided ()
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{
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var shortcuts = new List<Shortcut>
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{
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new Shortcut(Key.Empty, "Command1", null, null),
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new Shortcut(Key.Empty, "Command2", null, null)
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};
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var bar = new Bar (shortcuts);
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Assert.Equal (shortcuts.Count, bar.SubViews.Count);
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for (int i = 0; i < shortcuts.Count; i++)
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{
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Assert.Same (shortcuts [i], bar.SubViews.ElementAt (i));
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}
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}
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[Fact]
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public void OrientationProperty_SetsCorrectly ()
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{
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var bar = new Bar ();
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Assert.Equal (Orientation.Horizontal, bar.Orientation); // Default value
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bar.Orientation = Orientation.Vertical;
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Assert.Equal (Orientation.Vertical, bar.Orientation);
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}
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[Fact]
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public void AlignmentModesProperty_SetsCorrectly ()
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{
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var bar = new Bar ();
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Assert.Equal (AlignmentModes.StartToEnd, bar.AlignmentModes); // Default value
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bar.AlignmentModes = AlignmentModes.EndToStart;
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Assert.Equal (AlignmentModes.EndToStart, bar.AlignmentModes);
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}
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[Fact]
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public void AddShortcutAt_InsertsShortcutCorrectly ()
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{
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var bar = new Bar ();
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var shortcut = new Shortcut (Key.Empty, "Command", null, null);
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bar.AddShortcutAt (0, shortcut);
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Assert.Contains (shortcut, bar.SubViews);
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}
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[Fact]
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public void RemoveShortcut_RemovesShortcutCorrectly ()
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{
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var shortcut1 = new Shortcut (Key.Empty, "Command1", null, null);
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var shortcut2 = new Shortcut (Key.Empty, "Command2", null, null);
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var bar = new Bar (new List<Shortcut> { shortcut1, shortcut2 });
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var removedShortcut = bar.RemoveShortcut (0);
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Assert.Same (shortcut1, removedShortcut);
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Assert.DoesNotContain (shortcut1, bar.SubViews);
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Assert.Contains (shortcut2, bar.SubViews);
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}
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[Fact]
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public void Layout_ChangesBasedOnOrientation ()
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{
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var shortcut1 = new Shortcut (Key.Empty, "Command1", null, null);
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var shortcut2 = new Shortcut (Key.Empty, "Command2", null, null);
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var bar = new Bar (new List<Shortcut> { shortcut1, shortcut2 });
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bar.Orientation = Orientation.Horizontal;
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bar.LayoutSubViews ();
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// TODO: Assert specific layout expectations for horizontal orientation
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bar.Orientation = Orientation.Vertical;
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bar.LayoutSubViews ();
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// TODO: Assert specific layout expectations for vertical orientation
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}
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[Fact]
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public void GetAttributeForRole_DoesNotDeferToSuperView_WhenSchemeNameIsSet ()
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{
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// This test would fail before the fix that checks SchemeName in GetAttributeForRole
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// StatusBar and MenuBarv2 set SchemeName = "Menu", and should use Menu scheme
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// instead of deferring to parent's customized attributes
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var parentView = new View { SchemeName = "Base" };
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var statusBar = new StatusBar ();
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parentView.Add (statusBar);
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// Parent customizes attribute resolution
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var customAttribute = new Attribute (Color.BrightMagenta, Color.BrightGreen);
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parentView.GettingAttributeForRole += (sender, args) =>
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{
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if (args.Role == VisualRole.Normal)
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{
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args.Result = customAttribute;
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args.Handled = true;
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}
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};
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// StatusBar sets SchemeName = "Menu" in its constructor
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// Before the fix: StatusBar would defer to parent and get customAttribute (WRONG)
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// After the fix: StatusBar uses Menu scheme (CORRECT)
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var menuScheme = SchemeManager.GetHardCodedSchemes ()? ["Menu"];
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Assert.NotEqual (customAttribute, statusBar.GetAttributeForRole (VisualRole.Normal));
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Assert.Equal (menuScheme!.Normal, statusBar.GetAttributeForRole (VisualRole.Normal));
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statusBar.Dispose ();
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parentView.Dispose ();
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}
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}
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