mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 16:27:55 +01:00
* Removes CheckAbsoulte and updates unit tests to match
* Fixed code that was dependent on ToString behavior vs. direct test for null
* Dim/Pos != null WIP
* Moved AutoSize specific tests out of Pos/Dim tests
* Broke out AutoSize = false tests to new file
* Commented test TODOs
* New test
* Removed unused API and cleaned up code
* Removed unused API and cleaned up code
* Cleaned up code
* Cleaned up code
* reorg'd Toplevel tests
* Fixed Create and related unit tests
* Added test from #3136
* Removed TopLevel.Create
* Fixed SetCurrentOverlappedAsTop
* Updated pull request template
* Updated pull request template
* Revert "Updated pull request template"
This reverts commit d807190dd9.
* reverting
* re-reverting
* Fixed every thing but autosize scenarios??
* Fixed hexview
* Fixed contextmenu
* Fixed more minor issues in tests
* Fixed more minor issues in tests
* Debugging Dialog test failure
* Fixed bad Dialog test. Was cleary invalid
* Fixed OnResizeNeeded bug
* Fixed OnResizeNeeded bug
* Fixed UICatalog to not eat exceptions
* Fixed TextView
* Removed Frame overrides
* Made Frame non-virtual
* Fixed radioGroup
* Fixed TabView
* Hcked ScrolLBarView unit tests to pass
* All AutoSize tests pass!
* All tests pass!!!!!!!
* Updated API docs. Cleaned up code.
* Fixed ColorPicker
* Added 'Bounds =' unit tests
* Refactored TextFormatter.Size setting logic
* Cleaned up OnResizeNeeded (api docs and usages)
* Merges in #3019 changes. Makes OnResizeNeeded non-virtual. If we find a use-case where someone wants to override it we can change this back.
* Fixed FileDialog bounds warning
* Removed resharper settings from editorconfig
* Added Pos.Center test to AllViewsTests.cs.
Modernized RadioGroup.
Fixed ProgressBar.
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Reverted formatting
389 lines
12 KiB
C#
389 lines
12 KiB
C#
using Xunit;
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using Xunit.Abstractions;
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//using GraphViewTests = Terminal.Gui.Views.GraphViewTests;
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// Alias Console to MockConsole so we don't accidentally use Console
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namespace Terminal.Gui.ViewTests;
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public class AbsoluteLayoutTests {
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readonly ITestOutputHelper _output;
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public AbsoluteLayoutTests (ITestOutputHelper output) => _output = output;
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Constructor ()
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{
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var v = new View ();
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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v.Dispose ();
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var frame = Rect.Empty;
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v = new View (frame);
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (frame, v.Frame);
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Assert.Equal (new Rect (0, 0, frame.Width, frame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (0), v.X);
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Assert.Equal (Pos.At (0), v.Y);
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Assert.Equal (Dim.Sized (0), v.Width);
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Assert.Equal (Dim.Sized (0), v.Height);
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v.Dispose ();
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frame = new Rect (1, 2, 3, 4);
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v = new View (frame);
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (frame, v.Frame);
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Assert.Equal (new Rect (0, 0, frame.Width, frame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (3), v.Width);
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Assert.Equal (Dim.Sized (4), v.Height);
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v.Dispose ();
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v = new View (frame, "v");
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (frame, v.Frame);
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Assert.Equal (new Rect (0, 0, frame.Width, frame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (3), v.Width);
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Assert.Equal (Dim.Sized (4), v.Height);
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v.Dispose ();
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v = new View (frame.X, frame.Y, "v");
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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// BUGBUG: v2 - I think the default size should be 0,0 not 1,1
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Assert.Equal (new Rect (frame.X, frame.Y, 1, 1), v.Frame);
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Assert.Equal (new Rect (0, 0, 1, 1), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (1), v.Width);
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Assert.Equal (Dim.Sized (1), v.Height);
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v.Dispose ();
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v = new View ();
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (new Rect (0, 0, 0, 0), v.Frame);
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Assert.Equal (new Rect (0, 0, 0, 0), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (0), v.X);
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Assert.Equal (Pos.At (0), v.Y);
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Assert.Equal (Dim.Sized (0), v.Width);
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Assert.Equal (Dim.Sized (0), v.Height);
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v.Dispose ();
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v = new View {
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X = frame.X,
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Y = frame.Y,
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Width = frame.Width,
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Height = frame.Height
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};
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (new Rect (frame.X, frame.Y, 3, 4), v.Frame);
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Assert.Equal (new Rect (0, 0, 3, 4), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (3), v.Width);
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Assert.Equal (Dim.Sized (4), v.Height);
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Change_Frame ()
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{
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var frame = new Rect (1, 2, 3, 4);
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var newFrame = new Rect (1, 2, 30, 40);
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var v = new View ();
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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v.Dispose ();
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v = new View (frame);
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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v.Frame = newFrame;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newFrame, v.Frame);
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Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (30), v.Width);
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Assert.Equal (Dim.Sized (40), v.Height);
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v.Dispose ();
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v = new View (frame.X, frame.Y, "v");
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v.Frame = newFrame;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newFrame, v.Frame);
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Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (30), v.Width);
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Assert.Equal (Dim.Sized (40), v.Height);
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v.Dispose ();
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newFrame = new Rect (10, 20, 30, 40);
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v = new View (frame);
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v.Frame = newFrame;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newFrame, v.Frame);
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Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (10), v.X);
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Assert.Equal (Pos.At (20), v.Y);
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Assert.Equal (Dim.Sized (30), v.Width);
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Assert.Equal (Dim.Sized (40), v.Height);
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v.Dispose ();
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v = new View (frame.X, frame.Y, "v");
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v.Frame = newFrame;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newFrame, v.Frame);
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Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (10), v.X);
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Assert.Equal (Pos.At (20), v.Y);
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Assert.Equal (Dim.Sized (30), v.Width);
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Assert.Equal (Dim.Sized (40), v.Height);
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Change_Height_or_Width_Absolute ()
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{
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var frame = new Rect (1, 2, 3, 4);
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var newFrame = new Rect (1, 2, 30, 40);
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var v = new View (frame);
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v.Height = newFrame.Height;
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v.Width = newFrame.Width;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newFrame, v.Frame);
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Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal ($"Absolute({newFrame.Height})", v.Height.ToString ());
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Assert.Equal ($"Absolute({newFrame.Width})", v.Width.ToString ());
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Change_Height_or_Width_MakesComputed ()
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{
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var v = new View (Rect.Empty);
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v.Height = Dim.Fill ();
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v.Width = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Change_X_or_Y_Absolute ()
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{
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var frame = new Rect (1, 2, 3, 4);
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var newFrame = new Rect (10, 20, 3, 4);
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var v = new View (frame);
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v.X = newFrame.X;
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v.Y = newFrame.Y;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newFrame, v.Frame);
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Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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Assert.Equal ($"Absolute({newFrame.X})", v.X.ToString ());
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Assert.Equal ($"Absolute({newFrame.Y})", v.Y.ToString ());
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Assert.Equal (Dim.Sized (3), v.Width);
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Assert.Equal (Dim.Sized (4), v.Height);
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Change_X_or_Y_MakesComputed ()
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{
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var v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_Change_X_Y_Height_Width_Absolute ()
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{
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var v = new View (Rect.Empty);
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v.X = 1;
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v.Y = 2;
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v.Height = 3;
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v.Width = 4;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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v.Dispose ();
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v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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v.Width = Dim.Fill ();
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v.Height = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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v.Width = Dim.Fill ();
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v.Height = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.X = 1;
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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v.Width = Dim.Fill ();
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v.Height = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Y = 2;
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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v.Width = Dim.Fill ();
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v.Height = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Width = 3;
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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v.Width = Dim.Fill ();
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v.Height = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Height = 3;
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.Dispose ();
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v = new View (Rect.Empty);
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v.X = Pos.Center ();
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v.Y = Pos.Center ();
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v.Width = Dim.Fill ();
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v.Height = Dim.Fill ();
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Assert.True (v.LayoutStyle == LayoutStyle.Computed);
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v.X = 1;
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v.Y = 2;
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v.Height = 3;
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v.Width = 4;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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v.Dispose ();
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}
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[Fact]
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[TestRespondersDisposed]
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public void AbsoluteLayout_LayoutSubviews ()
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{
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var superRect = new Rect (0, 0, 100, 100);
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var super = new View (superRect, "super");
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Assert.True (super.LayoutStyle == LayoutStyle.Absolute);
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var v1 = new View {
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X = 0,
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Y = 0,
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Width = 10,
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Height = 10
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};
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Assert.True (v1.LayoutStyle == LayoutStyle.Absolute);
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var v2 = new View {
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X = 10,
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Y = 10,
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Width = 10,
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Height = 10
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};
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Assert.True (v2.LayoutStyle == LayoutStyle.Absolute);
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super.Add (v1, v2);
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Assert.True (v1.LayoutStyle == LayoutStyle.Absolute);
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Assert.True (v2.LayoutStyle == LayoutStyle.Absolute);
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super.LayoutSubviews ();
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Assert.Equal (new Rect (0, 0, 10, 10), v1.Frame);
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Assert.Equal (new Rect (10, 10, 10, 10), v2.Frame);
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super.Dispose ();
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}
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[Fact]
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public void AbsoluteLayout_Setting_Bounds_Location_NotEmpty ()
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{
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// TODO: Should we enforce Bounds.X/Y == 0? The code currently ignores value.X/Y which is
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// TODO: correct behavior, but is silent. Perhaps an exception?
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var frame = new Rect (1, 2, 3, 4);
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var newBounds = new Rect (10, 20, 30, 40);
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var view = new View (frame);
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view.Bounds = newBounds;
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Assert.Equal (new Rect (0, 0, 30, 40), view.Bounds);
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Assert.Equal (new Rect (1, 2, 30, 40), view.Frame);
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}
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[Fact]
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public void AbsoluteLayout_Setting_Bounds_Sets_Frame ()
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{
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var frame = new Rect (1, 2, 3, 4);
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var newBounds = new Rect (0, 0, 30, 40);
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var v = new View (frame);
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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v.Bounds = newBounds;
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Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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Assert.Equal (newBounds, v.Bounds);
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Assert.Equal (new Rect (1, 2, newBounds.Width, newBounds.Height), v.Frame);
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Assert.Equal (new Rect (0, 0, newBounds.Width, newBounds.Height), v.Bounds);
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (30), v.Width);
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Assert.Equal (Dim.Sized (40), v.Height);
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newBounds = new Rect (0, 0, 3, 4);
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v.Bounds = newBounds;
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Assert.Equal (newBounds, v.Bounds);
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Assert.Equal (new Rect (1, 2, newBounds.Width, newBounds.Height), v.Frame);
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Assert.Equal (new Rect (0, 0, newBounds.Width, newBounds.Height), v.Bounds);
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (3), v.Width);
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Assert.Equal (Dim.Sized (4), v.Height);
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v.BorderStyle = LineStyle.Single;
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// Bounds should shrink
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Assert.Equal (new Rect (0, 0, 1, 2), v.Bounds);
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// Frame should not change
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Assert.Equal (new Rect (1, 2, 3, 4), v.Frame);
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (3), v.Width);
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Assert.Equal (Dim.Sized (4), v.Height);
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// Now set bounds bigger as before
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newBounds = new Rect (0, 0, 3, 4);
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v.Bounds = newBounds;
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Assert.Equal (newBounds, v.Bounds);
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// Frame grows because there's now a border
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Assert.Equal (new Rect (1, 2, 5, 6), v.Frame);
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Assert.Equal (new Rect (0, 0, newBounds.Width, newBounds.Height), v.Bounds);
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Assert.Equal (Pos.At (1), v.X);
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Assert.Equal (Pos.At (2), v.Y);
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Assert.Equal (Dim.Sized (5), v.Width);
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Assert.Equal (Dim.Sized (6), v.Height);
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}
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} |