mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* touching publish.yml
* Fixed UICatalog bugs. Added fluent tests.
* marked v1 menu stuff as obsolte
* Tweaks.
Added View.GetSubMenus<type>().
* fixed unit tests
* general messing around
* general messing around
* Playing with Fluent
* ColorScheme tweaks
* WIP: ColorScheme tweaks
* Playing with Fluent
* Merged from laptop2
* Hacky-ish fixes to:
- #4016
- #4014
* Fixed Region bug preventing menus without borders from working
* Tweaks
* Fixed a bunch of CM issues
* Fixed OoptionSelector
* ip
* FixedCM issues
* Fixed CM issues2
* Revert "FixedCM issues"
This reverts commit dd6c6a70a3.
* Reverted stuff
* Found and fixed bug in AllViews_Center_Properly
* Fixed CM issues2
* removed menuv2 onapplied.
Changed how UICatalog Applys CM
* changed test time out to see if it helkps with ubuntu fails
* reset app on fail?
* back to 1500ms
* Made StatusBar nullable.
* Code Cleanup.
* HexEditor Code Cleanup.
* HexEditor Code Cleanup.
* Back to 3000ms. Sigh.
* Trying different logic
* Trying different logic2
* Fixed potential crash in runlop
* Fixed potential crash in runlop2
* Tweaked Spinner stuff
* Removed TabView from TextEffects scenario. Not needed and possible culprit.
* back to 2000ms
* WIP: Revamping menu scenarios
* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.
* fixed unit test
* Fixed warnings
* Fixed warnings2
* Fixed File.Exit
* WIP: Dealing with QuitKey struggles
* WIP: Dealing with QuitKey struggles 2
* WIP: Dealing with QuitKey struggles 3
* Fixed ListView collection nav bug
* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.
* Lots of refactoring and fixing
* Lots of unit test issues
* Fixed DebugIDisposable issues
* Fixed release build issue
* Fixed release build issue 2
* DebugIDisposable -> EnableDebugIDisposableAsserts and more
* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2
* Fixed Menus scenario - context menu
* Added @bdisp suggested assert. Commented it out as it breaks tests.
* Code cleanup
* Fixed disposed but
* Fixed UICatalog exit
* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
510 lines
29 KiB
C#
510 lines
29 KiB
C#
using System.Reflection;
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using Terminal.Gui;
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using TerminalGuiFluentTesting;
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using Xunit.Abstractions;
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namespace IntegrationTests.FluentTests;
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/// <summary>
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/// Tests for the MenuBarv2 class
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/// </summary>
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public class MenuBarv2Tests
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{
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private readonly TextWriter _out;
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public MenuBarv2Tests (ITestOutputHelper outputHelper)
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{
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_out = new TestOutputWriter (outputHelper);
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void Initializes_WithNoItems (V2TestDriver d)
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{
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using GuiTestContext c = With.A<Window> (80, 25, d)
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.Then (
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() =>
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{
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// Create a menu bar with no items
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var menuBar = new MenuBarv2 ();
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Assert.Empty (menuBar.SubViews);
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Assert.False (menuBar.CanFocus);
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Assert.Equal (Orientation.Horizontal, menuBar.Orientation);
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Assert.Equal (Key.F9, MenuBarv2.DefaultKey);
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})
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void Initializes_WithItems (V2TestDriver d)
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{
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MenuBarItemv2 [] menuItems = [];
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using GuiTestContext c = With.A<Window> (80, 25, d)
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.Then (
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() =>
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{
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// Create items for the menu bar
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menuItems =
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[
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new (
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"_File",
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[
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new MenuItemv2 ("_Open", "Opens a file", () => { })
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]),
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new (
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"_Edit",
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[
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new MenuItemv2 ("_Copy", "Copies selection", () => { })
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])
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];
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var menuBar = new MenuBarv2 (menuItems);
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Assert.Equal (2, menuBar.SubViews.Count);
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// First item should be the File menu
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var fileMenu = menuBar.SubViews.ElementAt (0) as MenuBarItemv2;
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Assert.NotNull (fileMenu);
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Assert.Equal ("_File", fileMenu.Title);
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// Second item should be the Edit menu
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var editMenu = menuBar.SubViews.ElementAt (1) as MenuBarItemv2;
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Assert.NotNull (editMenu);
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Assert.Equal ("_Edit", editMenu.Title);
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})
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void AddsItems_WithMenusProperty (V2TestDriver d)
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{
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using GuiTestContext c = With.A<Window> (80, 25, d)
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.Then (
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() =>
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{
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var menuBar = new MenuBarv2 ();
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// Set items through Menus property
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menuBar.Menus =
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[
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new ("_File"),
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new ("_Edit"),
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new ("_View")
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];
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Assert.Equal (3, menuBar.SubViews.Count);
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})
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void ChangesKey_RaisesEvent (V2TestDriver d)
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{
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using GuiTestContext c = With.A<Window> (80, 25, d)
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.Then (
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() =>
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{
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var menuBar = new MenuBarv2 ();
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var oldKeyValue = Key.Empty;
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var newKeyValue = Key.Empty;
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var eventRaised = false;
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menuBar.KeyChanged += (_, args) =>
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{
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eventRaised = true;
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oldKeyValue = args.OldKey;
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newKeyValue = args.NewKey;
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};
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// Default key should be F9
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Assert.Equal (Key.F9, menuBar.Key);
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// Change key to F1
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menuBar.Key = Key.F1;
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// Verify event was raised
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Assert.True (eventRaised);
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Assert.Equal (Key.F9, oldKeyValue);
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Assert.Equal (Key.F1, newKeyValue);
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// Verify key was changed
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Assert.Equal (Key.F1, menuBar.Key);
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})
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void DefaultKey_Activates (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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top.Add (
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new View ()
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{
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CanFocus = true,
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Id = "focusableView",
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});
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menuBar.EnableForDesign (ref top);
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Application.Top!.Add (menuBar);
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})
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.WaitIteration ()
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.Then (() => Assert.IsNotType<MenuItemv2> (Application.Navigation!.GetFocused ()))
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.ScreenShot ("MenuBar initial state", _out)
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.WaitIteration ()
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.WriteOutLogs (_out)
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.Then (() => Assert.Equal ("_New file", Application.Navigation!.GetFocused ()!.Title))
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.Then (() => Assert.True (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.True (menuBar?.IsOpen ()))
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void DefaultKey_DeActivates (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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top.Add (
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new View ()
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{
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CanFocus = true,
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Id = "focusableView",
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});
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menuBar.EnableForDesign (ref top);
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Application.Top!.Add (menuBar);
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})
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.WaitIteration ()
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.Then (() => Assert.IsNotType<MenuItemv2>(Application.Navigation!.GetFocused()))
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.ScreenShot ("MenuBar initial state", _out)
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.Then (() => Assert.Equal ("_New file", Application.Navigation!.GetFocused ()!.Title))
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.Then (() => Assert.IsNotType<MenuItemv2>(Application.Navigation!.GetFocused()))
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void ShowHidePopovers (V2TestDriver d)
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{
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using GuiTestContext c = With.A<Window> (80, 25, d)
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.Then (
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() =>
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{
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// Create a menu bar with items that have submenus
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var fileMenuItem = new MenuBarItemv2 (
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"_File",
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[
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new MenuItemv2 ("_Open", string.Empty, null),
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new MenuItemv2 ("_Save", string.Empty, null)
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]);
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var menuBar = new MenuBarv2 ([fileMenuItem]);
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// Initially, no menu should be open
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Assert.False (menuBar.IsOpen ());
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Assert.False (menuBar.Active);
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// Initialize the menu bar
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menuBar.BeginInit ();
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menuBar.EndInit ();
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// Simulate showing a popover menu by manipulating the first menu item
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MethodInfo? showPopoverMethod = typeof (MenuBarv2).GetMethod (
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"ShowPopover",
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BindingFlags.NonPublic | BindingFlags.Instance);
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// Set menu bar to active state using reflection
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FieldInfo? activeField = typeof (MenuBarv2).GetField (
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"_active",
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BindingFlags.NonPublic | BindingFlags.Instance);
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activeField?.SetValue (menuBar, true);
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menuBar.CanFocus = true;
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// Show the popover menu
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showPopoverMethod?.Invoke (menuBar, new object? [] { fileMenuItem });
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// Should be active now
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Assert.True (menuBar.Active);
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// Test if we can hide the popover menu
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fileMenuItem.PopoverMenu!.Visible = true;
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Assert.True (menuBar.HideActiveItem ());
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// Menu should no longer be open or active
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Assert.False (menuBar.Active);
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Assert.False (menuBar.IsOpen ());
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Assert.False (menuBar.CanFocus);
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})
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void EnableForDesign_CreatesMenuItems (V2TestDriver d)
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{
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using GuiTestContext c = With.A<Window> (80, 25, d)
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.Then (
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() =>
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{
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var menuBar = new MenuBarv2 ();
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Application.Top!.Add (menuBar);
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// Call EnableForDesign
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Toplevel top = Application.Top!;
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bool result = menuBar.EnableForDesign (ref top);
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// Should return true
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Assert.True (result);
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// Should have created menu items
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Assert.True (menuBar.SubViews.Count > 0);
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// Should have File, Edit and Help menus
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View? fileMenu = menuBar.SubViews.FirstOrDefault (v => (v as MenuBarItemv2)?.Title == "_File");
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View? editMenu = menuBar.SubViews.FirstOrDefault (v => (v as MenuBarItemv2)?.Title == "_Edit");
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View? helpMenu = menuBar.SubViews.FirstOrDefault (v => (v as MenuBarItemv2)?.Title == "_Help");
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Assert.NotNull (fileMenu);
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Assert.NotNull (editMenu);
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Assert.NotNull (helpMenu);
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})
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.ScreenShot ("MenuBarv2 EnableForDesign", _out)
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void Navigation_Left_Right_Wraps (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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menuBar.EnableForDesign (ref top);
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Application.Top!.Add (menuBar);
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})
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.WaitIteration ()
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.ScreenShot ("MenuBar initial state", _out)
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.Then (() => Assert.True (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.True (menuBar?.IsOpen ()))
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.Then (() => Assert.Equal ("_New file", Application.Navigation?.GetFocused ()!.Title))
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.Right ()
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.Then (() => Assert.True (Application.Popover?.GetActivePopover () is PopoverMenu))
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.ScreenShot ("After right arrow", _out)
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.Then (() => Assert.Equal ("Cu_t", Application.Navigation?.GetFocused ()!.Title))
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.Right ()
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.ScreenShot ("After second right arrow", _out)
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.Then (() => Assert.Equal ("_Online Help...", Application.Navigation?.GetFocused ()!.Title))
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.ScreenShot ("After third right arrow", _out)
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.Right ()
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.ScreenShot ("After fourth right arrow", _out)
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.Then (() => Assert.Equal ("_New file", Application.Navigation?.GetFocused ()!.Title))
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.Left ()
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.ScreenShot ("After left arrow", _out)
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.Then (() => Assert.Equal ("_Online Help...", Application.Navigation?.GetFocused ()!.Title))
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void MenuBarItem_With_QuitKey_Open_QuitKey_Restores_Focus_Correctly (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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top.Add (
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new View ()
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{
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CanFocus = true,
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Id = "focusableView",
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});
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menuBar.EnableForDesign (ref top);
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Application.Top!.Add (menuBar);
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})
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.WaitIteration ()
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.Then (() => Assert.IsNotType<MenuItemv2>(Application.Navigation!.GetFocused()))
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.ScreenShot ("MenuBar initial state", _out)
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.Then (() => Assert.Equal ("_New file", Application.Navigation!.GetFocused ()!.Title))
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.Then (() => Assert.True (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.True (menuBar?.IsOpen ()))
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.Then (() => Assert.Equal ("_New file", Application.Navigation?.GetFocused ()!.Title))
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.RaiseKeyDownEvent (Application.QuitKey)
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.Then (() => Assert.False (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.IsNotType<MenuItemv2> (Application.Navigation!.GetFocused ()))
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void MenuBarItem_Without_QuitKey_Open_QuitKey_Restores_Focus_Correctly (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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top.Add (
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new View ()
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{
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CanFocus = true,
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Id = "focusableView",
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});
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menuBar.EnableForDesign (ref top);
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Application.Top!.Add (menuBar);
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})
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.WaitIteration ()
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.Then (() => Assert.IsNotType<MenuItemv2> (Application.Navigation!.GetFocused ()))
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.ScreenShot ("MenuBar initial state", _out)
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.RaiseKeyDownEvent (Key.CursorRight)
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.Then (() => Assert.Equal ("Cu_t", Application.Navigation!.GetFocused ()!.Title))
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.Then (() => Assert.True (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.True (menuBar?.IsOpen ()))
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.Then (() => Assert.Equal ("Cu_t", Application.Navigation?.GetFocused ()!.Title))
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.RaiseKeyDownEvent (Application.QuitKey)
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.WriteOutLogs (_out)
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.Then (() => Assert.False (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.IsNotType<MenuItemv2> (Application.Navigation!.GetFocused ()))
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void MenuBarItem_With_QuitKey_Open_QuitKey_Does_Not_Quit_App (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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top.Add (
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new View ()
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{
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CanFocus = true,
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Id = "focusableView",
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});
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menuBar.EnableForDesign (ref top);
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Application.Top!.Add (menuBar);
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})
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.WaitIteration ()
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.Then (() => Assert.IsNotType<MenuItemv2> (Application.Navigation!.GetFocused ()))
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.ScreenShot ("MenuBar initial state", _out)
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.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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.Then (() => Assert.Equal ("_New file", Application.Navigation!.GetFocused ()!.Title))
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.Then (() => Assert.True (Application.Top!.Running))
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.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
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.RaiseKeyDownEvent (Application.QuitKey)
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.Then (() => Assert.False (Application.Popover?.GetActivePopover () is PopoverMenu))
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.Then (() => Assert.True (Application.Top!.Running))
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.WriteOutLogs (_out)
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.Stop ();
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}
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[Theory]
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[ClassData (typeof (V2TestDrivers))]
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public void MenuBarItem_Without_QuitKey_Open_QuitKey_Does_Not_Quit_MenuBar_SuperView (V2TestDriver d)
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{
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MenuBarv2? menuBar = null;
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using GuiTestContext c = With.A<Window> (50, 20, d)
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.Then (
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() =>
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|
{
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menuBar = new MenuBarv2 ();
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Toplevel top = Application.Top!;
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|
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|
top.Add (
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|
new View ()
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|
{
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|
CanFocus = true,
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|
Id = "focusableView",
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|
|
|
});
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|
menuBar.EnableForDesign (ref top);
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|
IEnumerable<MenuItemv2> items = menuBar.GetMenuItemsWithTitle ("_Quit");
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|
foreach (MenuItemv2 item in items)
|
|
{
|
|
item.Key = Key.Empty;
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|
}
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|
Application.Top!.Add (menuBar);
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|
})
|
|
.WaitIteration ()
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|
.Then (() => Assert.IsNotType<MenuItemv2> (Application.Navigation!.GetFocused ()))
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|
.ScreenShot ("MenuBar initial state", _out)
|
|
.RaiseKeyDownEvent (MenuBarv2.DefaultKey)
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|
.Then (() => Assert.Equal ("_New file", Application.Navigation!.GetFocused ()!.Title))
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|
.ScreenShot ($"After {MenuBarv2.DefaultKey}", _out)
|
|
.RaiseKeyDownEvent (Application.QuitKey)
|
|
.Then (() => Assert.False (Application.Popover?.GetActivePopover () is PopoverMenu))
|
|
.Then (() => Assert.True (Application.Top!.Running))
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|
.WriteOutLogs (_out)
|
|
.Stop ();
|
|
}
|
|
}
|