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https://github.com/gui-cs/Terminal.Gui.git
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119 lines
4.0 KiB
C#
119 lines
4.0 KiB
C#
// This is a test application for a self-contained single file.
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using Terminal.Gui.Configuration;
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using Terminal.Gui.App;
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using Terminal.Gui.ViewBase;
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using Terminal.Gui.Views;
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namespace SelfContained;
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public static class Program
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{
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[RequiresUnreferencedCode ("Calls Terminal.Gui.Application.Run<T>(Func<Exception, Boolean>, IDriver)")]
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private static void Main (string [] args)
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{
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ConfigurationManager.Enable (ConfigLocations.All);
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Application.Init ();
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#region The code in this region is not intended for use in a self-contained single-file. It's just here to make sure there is no functionality break with localization in Terminal.Gui using single-file
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if (Equals (Thread.CurrentThread.CurrentUICulture, CultureInfo.InvariantCulture) && Application.SupportedCultures?.Count == 0)
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{
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// Only happens if the project has <InvariantGlobalization>true</InvariantGlobalization>
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Debug.Assert (Application.SupportedCultures.Count == 0);
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}
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else
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{
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Debug.Assert (Application.SupportedCultures?.Count > 0);
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Debug.Assert (Equals (CultureInfo.CurrentCulture, Thread.CurrentThread.CurrentUICulture));
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}
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#endregion
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ExampleWindow app = new ();
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Application.Run (app);
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// Dispose the app object before shutdown
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app.Dispose ();
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// Before the application exits, reset Terminal.Gui for clean shutdown
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Application.Shutdown ();
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// To see this output on the screen it must be done after shutdown,
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// which restores the previous screen.
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Console.WriteLine ($@"Username: {ExampleWindow.UserName}");
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}
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}
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// Defines a top-level window with border and title
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public class ExampleWindow : Window
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{
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public static string? UserName;
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public ExampleWindow ()
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{
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Title = $"Example App ({Application.QuitKey} to quit)";
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// Create input components and labels
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var usernameLabel = new Label { Text = "Username:" };
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var userNameText = new TextField
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{
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// Position text field adjacent to the label
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X = Pos.Right (usernameLabel) + 1,
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// Fill remaining horizontal space
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Width = Dim.Fill ()
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};
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var passwordLabel = new Label
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{
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Text = "Password:", X = Pos.Left (usernameLabel), Y = Pos.Bottom (usernameLabel) + 1
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};
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var passwordText = new TextField
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{
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Secret = true,
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// align with the text box above
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X = Pos.Left (userNameText),
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Y = Pos.Top (passwordLabel),
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Width = Dim.Fill ()
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};
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// Create login button
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var btnLogin = new Button
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{
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Text = "Login",
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Y = Pos.Bottom (passwordLabel) + 1,
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// center the login button horizontally
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X = Pos.Center (),
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IsDefault = true
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};
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// When login button is clicked display a message popup
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btnLogin.Accepting += (s, e) =>
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{
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if (userNameText.Text == "admin" && passwordText.Text == "password")
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{
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MessageBox.Query ("Logging In", "Login Successful", "Ok");
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UserName = userNameText.Text;
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Application.RequestStop ();
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}
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else
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{
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MessageBox.ErrorQuery ("Logging In", "Incorrect username or password", "Ok");
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}
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// When Accepting is handled, set e.Handled to true to prevent further processing.
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e.Handled = true;
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};
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// Add the views to the Window
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Add (usernameLabel, userNameText, passwordLabel, passwordText, btnLogin);
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}
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}
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