mirror of
https://github.com/gui-cs/Terminal.Gui.git
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* Initial plan * Remove LineView and replace all usages with Line - Deleted LineViewExample.cs scenario - Deleted LineViewTests.cs test file - Replaced LineView with Line in all examples (CollectionNavigatorTester, FileDialogExamples, LineExample, Wizard) - Replaced LineView with Line in all tests (ViewTests, TileViewTests) - Changed TileViewLineView to inherit from Line instead of LineView - Removed LineView.cs file - Removed LineView category from TileViewNesting scenario Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove LineView references from documentation - Updated Line.cs XML documentation to remove comparison with LineView - Removed LineView section from views.md documentation Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixes Wizard (#4269) * fixed Wizard * Made Line use GetAttributeForRole --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com>
212 lines
6.2 KiB
C#
212 lines
6.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata (
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"Collection Navigator",
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"Demonstrates keyboard navigation in ListView & TreeView (CollectionNavigator)."
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)]
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[ScenarioCategory ("Controls")]
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[ScenarioCategory ("ListView")]
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[ScenarioCategory ("TreeView")]
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[ScenarioCategory ("Text and Formatting")]
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[ScenarioCategory ("Mouse and Keyboard")]
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public class CollectionNavigatorTester : Scenario
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{
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private ObservableCollection<string> _items = new ObservableCollection<string> (new ObservableCollection<string> ()
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{
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"a",
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"b",
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"bb",
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"c",
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"ccc",
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"ccc",
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"cccc",
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"ddd",
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"dddd",
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"dddd",
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"ddddd",
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"dddddd",
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"ddddddd",
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"this",
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"this is a test",
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"this was a test",
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"this and",
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"that and that",
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"the",
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"think",
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"thunk",
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"thunks",
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"zip",
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"zap",
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"zoo",
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"@jack",
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"@sign",
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"@at",
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"@ateme",
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"n@",
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"n@brown",
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".net",
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"$100.00",
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"$101.00",
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"$101.10",
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"$101.11",
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"$200.00",
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"$210.99",
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"$$",
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"apricot",
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"arm",
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"丗丙业丞",
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"丗丙丛",
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"text",
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"egg",
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"candle",
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" <- space",
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"\t<- tab",
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"\n<- newline",
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"\r<- formfeed",
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"q",
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"quit",
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"quitter"
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}.ToList ());
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private Toplevel top;
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private ListView _listView;
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private TreeView _treeView;
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// Don't create a Window, just return the top-level view
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public override void Main ()
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{
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Application.Init ();
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top = new Toplevel { SchemeName = "Base" };
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var allowMarking = new MenuItem ("Allow _Marking", "", null)
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{
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CheckType = MenuItemCheckStyle.Checked, Checked = false
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};
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allowMarking.Action = () => allowMarking.Checked = _listView.AllowsMarking = !_listView.AllowsMarking;
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var allowMultiSelection = new MenuItem ("Allow Multi _Selection", "", null)
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{
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CheckType = MenuItemCheckStyle.Checked, Checked = false
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};
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allowMultiSelection.Action = () =>
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allowMultiSelection.Checked =
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_listView.AllowsMultipleSelection = !_listView.AllowsMultipleSelection;
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allowMultiSelection.CanExecute = () => (bool)allowMarking.Checked;
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var menu = new MenuBar
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{
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Menus =
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[
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new MenuBarItem (
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"_Configure",
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new []
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{
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allowMarking,
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allowMultiSelection,
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null,
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new (
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"_Quit",
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$"{Application.QuitKey}",
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() => Quit (),
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null,
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null,
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(KeyCode)Application.QuitKey
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)
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}
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),
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new MenuBarItem ("_Quit", $"{Application.QuitKey}", () => Quit ())
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]
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};
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top.Add (menu);
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_items = new (_items.OrderBy (i => i, StringComparer.OrdinalIgnoreCase));
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CreateListView ();
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var vsep = new Line { Orientation = Orientation.Vertical, X = Pos.Right (_listView), Y = 1, Height = Dim.Fill () };
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top.Add (vsep);
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CreateTreeView ();
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Application.Run (top);
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top.Dispose ();
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Application.Shutdown ();
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}
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private void CreateListView ()
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{
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var label = new Label
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{
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Text = "ListView",
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TextAlignment = Alignment.Center,
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X = 0,
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Y = 1, // for menu
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Width = Dim.Percent (50),
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Height = 1
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};
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top.Add (label);
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_listView = new ListView
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{
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X = 0,
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Y = Pos.Bottom (label),
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Width = Dim.Percent (50) - 1,
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Height = Dim.Fill (),
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AllowsMarking = false,
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AllowsMultipleSelection = false
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};
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top.Add (_listView);
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_listView.SetSource (_items);
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_listView.KeystrokeNavigator.SearchStringChanged += (s, e) => { label.Text = $"ListView: {e.SearchString}"; };
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}
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private void CreateTreeView ()
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{
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var label = new Label
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{
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Text = "TreeView",
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TextAlignment = Alignment.Center,
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X = Pos.Right (_listView) + 2,
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Y = 1, // for menu
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Width = Dim.Percent (50),
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Height = 1
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};
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top.Add (label);
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_treeView = new TreeView
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{
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X = Pos.Right (_listView) + 1, Y = Pos.Bottom (label), Width = Dim.Fill (), Height = Dim.Fill ()
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};
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_treeView.Style.HighlightModelTextOnly = true;
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top.Add (_treeView);
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var root = new TreeNode ("IsLetterOrDigit examples");
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root.Children = _items.Where (i => char.IsLetterOrDigit (i [0]))
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.Select (i => new TreeNode (i))
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.Cast<ITreeNode> ()
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.ToList ();
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_treeView.AddObject (root);
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root = new TreeNode ("Non-IsLetterOrDigit examples");
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root.Children = _items.Where (i => !char.IsLetterOrDigit (i [0]))
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.Select (i => new TreeNode (i))
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.Cast<ITreeNode> ()
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.ToList ();
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_treeView.AddObject (root);
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_treeView.ExpandAll ();
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_treeView.GoToFirst ();
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_treeView.KeystrokeNavigator.SearchStringChanged += (s, e) => { label.Text = $"TreeView: {e.SearchString}"; };
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}
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private void Quit () { Application.RequestStop (); }
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}
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