mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
265 lines
9.0 KiB
C#
265 lines
9.0 KiB
C#
using System;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using Terminal.Gui;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("Animation", "Demonstration of how to render animated images with threading.")]
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[ScenarioCategory ("Threading")]
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[ScenarioCategory ("Drawing")]
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public class AnimationScenario : Scenario
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{
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private bool _isDisposed;
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public override void Main ()
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{
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Application.Init();
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var win = new Window
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{
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Title = $"{Application.QuitKey} to Quit - Scenario: {GetName ()}",
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X = 0,
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Y = 0,
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Width = Dim.Fill (),
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Height = Dim.Fill (),
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};
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var imageView = new ImageView { Width = Dim.Fill (), Height = Dim.Fill () - 2 };
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win.Add (imageView);
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var lbl = new Label { Y = Pos.AnchorEnd (), Text = "Image by Wikiscient" };
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win.Add (lbl);
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var lbl2 = new Label
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{
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X = Pos.AnchorEnd(), Y = Pos.AnchorEnd (), Text = "https://commons.wikimedia.org/wiki/File:Spinning_globe.gif"
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};
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win.Add (lbl2);
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DirectoryInfo dir;
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string assemblyLocation = Assembly.GetExecutingAssembly ().Location;
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if (!string.IsNullOrEmpty (assemblyLocation))
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{
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dir = new DirectoryInfo (Path.GetDirectoryName (assemblyLocation));
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}
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else
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{
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dir = new DirectoryInfo (AppContext.BaseDirectory);
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}
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var f = new FileInfo (
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Path.Combine (dir.FullName, "Scenarios", "Spinning_globe_dark_small.gif")
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);
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if (!f.Exists)
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{
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MessageBox.ErrorQuery ("Could not find gif", "Could not find " + f.FullName, "Ok");
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return;
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}
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imageView.SetImage (Image.Load<Rgba32> (File.ReadAllBytes (f.FullName)));
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Task.Run (
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() =>
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{
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while (!_isDisposed)
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{
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// When updating from a Thread/Task always use Invoke
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Application.Invoke (
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() =>
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{
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imageView.NextFrame ();
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imageView.SetNeedsDisplay ();
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}
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);
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Task.Delay (100).Wait ();
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}
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}
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);
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Application.Run (win);
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win.Dispose ();
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Application.Shutdown ();
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}
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protected override void Dispose (bool disposing)
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{
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_isDisposed = true;
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base.Dispose (disposing);
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}
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// This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar
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/// <summary>Renders an image as unicode Braille.</summary>
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public class BitmapToBraille
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{
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public const int CHAR_HEIGHT = 4;
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public const int CHAR_WIDTH = 2;
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private const string CHARS =
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" ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿";
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public BitmapToBraille (int widthPixels, int heightPixels, Func<int, int, bool> pixelIsLit)
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{
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WidthPixels = widthPixels;
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HeightPixels = heightPixels;
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PixelIsLit = pixelIsLit;
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}
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public int HeightPixels { get; }
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public Func<int, int, bool> PixelIsLit { get; }
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public int WidthPixels { get; }
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public string GenerateImage ()
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{
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var imageHeightChars = (int)Math.Ceiling ((double)HeightPixels / CHAR_HEIGHT);
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var imageWidthChars = (int)Math.Ceiling ((double)WidthPixels / CHAR_WIDTH);
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var result = new StringBuilder ();
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for (var y = 0; y < imageHeightChars; y++)
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{
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for (var x = 0; x < imageWidthChars; x++)
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{
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int baseX = x * CHAR_WIDTH;
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int baseY = y * CHAR_HEIGHT;
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var charIndex = 0;
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var value = 1;
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for (var charX = 0; charX < CHAR_WIDTH; charX++)
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{
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for (var charY = 0; charY < CHAR_HEIGHT; charY++)
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{
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int bitmapX = baseX + charX;
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int bitmapY = baseY + charY;
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bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels;
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if (pixelExists && PixelIsLit (bitmapX, bitmapY))
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{
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charIndex += value;
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}
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value *= 2;
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}
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}
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result.Append (CHARS [charIndex]);
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}
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result.Append ('\n');
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}
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return result.ToString ().TrimEnd ();
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}
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}
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private class ImageView : View
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{
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private string [] brailleCache;
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private int currentFrame;
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private int frameCount;
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private Image<Rgba32> [] fullResImages;
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private Image<Rgba32> [] matchSizes;
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private Rectangle oldSize = Rectangle.Empty;
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public void NextFrame () { currentFrame = (currentFrame + 1) % frameCount; }
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public override void OnDrawContent (Rectangle viewport)
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{
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base.OnDrawContent (viewport);
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if (oldSize != Viewport)
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{
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// Invalidate cached images now size has changed
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matchSizes = new Image<Rgba32> [frameCount];
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brailleCache = new string [frameCount];
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oldSize = Viewport;
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}
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Image<Rgba32> imgScaled = matchSizes [currentFrame];
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string braille = brailleCache [currentFrame];
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if (imgScaled == null)
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{
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Image<Rgba32> imgFull = fullResImages [currentFrame];
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// keep aspect ratio
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int newSize = Math.Min (Viewport.Width, Viewport.Height);
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// generate one
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matchSizes [currentFrame] = imgScaled = imgFull.Clone (
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x => x.Resize (
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newSize * BitmapToBraille.CHAR_HEIGHT,
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newSize * BitmapToBraille.CHAR_HEIGHT
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)
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);
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}
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if (braille == null)
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{
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brailleCache [currentFrame] = braille = GetBraille (matchSizes [currentFrame]);
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}
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string [] lines = braille.Split ('\n');
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for (var y = 0; y < lines.Length; y++)
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{
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string line = lines [y];
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for (var x = 0; x < line.Length; x++)
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{
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AddRune (x, y, (Rune)line [x]);
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}
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}
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}
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internal void SetImage (Image<Rgba32> image)
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{
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frameCount = image.Frames.Count;
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fullResImages = new Image<Rgba32> [frameCount];
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matchSizes = new Image<Rgba32> [frameCount];
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brailleCache = new string [frameCount];
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for (var i = 0; i < frameCount - 1; i++)
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{
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fullResImages [i] = image.Frames.ExportFrame (0);
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}
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fullResImages [frameCount - 1] = image;
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SetNeedsDisplay ();
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}
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private string GetBraille (Image<Rgba32> img)
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{
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var braille = new BitmapToBraille (
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img.Width,
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img.Height,
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(x, y) => IsLit (img, x, y)
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);
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return braille.GenerateImage ();
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}
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private bool IsLit (Image<Rgba32> img, int x, int y)
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{
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Rgba32 rgb = img [x, y];
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return rgb.R + rgb.G + rgb.B > 50;
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}
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}
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}
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