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* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
100 lines
3.7 KiB
C#
100 lines
3.7 KiB
C#
using System.Collections.Concurrent;
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namespace Terminal.Gui.ConfigurationTests;
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public class ConfigPropertyTests
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{
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private class Dummy
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{
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public string Value { get; set; } = string.Empty;
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}
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[Fact]
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public void PropertyValue_CanBeSetAndReadConcurrently ()
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{
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var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
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var configProperty = new ConfigProperty { PropertyInfo = propertyInfo };
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int numTasks = 20;
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var values = new string [numTasks];
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for (int i = 0; i < numTasks; i++)
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{
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values [i] = $"Value_{i}";
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}
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Parallel.For (0, numTasks, i =>
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{
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configProperty.PropertyValue = values [i];
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// Remove the per-thread assertion, as it is not valid in a concurrent context.
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// Optionally, you can check that the value is one of the expected values:
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var currentValue = configProperty.PropertyValue as string;
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Assert.Contains (currentValue, values);
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});
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}
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[Fact]
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public void UpdateFrom_CanBeCalledConcurrently ()
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{
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var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
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var configProperty = new ConfigProperty { PropertyInfo = propertyInfo, PropertyValue = "Initial" };
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int numTasks = 20;
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Parallel.For (0, numTasks, i =>
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{
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var newValue = $"Thread_{i}";
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configProperty.UpdateFrom (newValue);
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});
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var finalValue = configProperty.PropertyValue as string;
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Assert.StartsWith ("Thread_", finalValue);
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}
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[Fact]
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public void DeepCloner_DeepClone_IsThreadSafe ()
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{
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var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
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var configProperty = new ConfigProperty { PropertyInfo = propertyInfo, PropertyValue = "DeepCloneValue" };
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int numTasks = 20;
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Parallel.For (0, numTasks, i =>
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{
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var clone = DeepCloner.DeepClone (configProperty);
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Assert.NotSame (configProperty, clone);
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Assert.Equal ("DeepCloneValue", clone.PropertyValue);
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});
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}
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[Fact]
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public void ConcurrentDictionary_UpdateFrom_IsThreadSafe ()
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{
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var propertyInfo = typeof (Dummy).GetProperty (nameof (Dummy.Value));
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var destinationDict = new ConcurrentDictionary<string, ConfigProperty> (StringComparer.InvariantCultureIgnoreCase);
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destinationDict.TryAdd ("prop1", new ConfigProperty { PropertyValue = "Original", HasValue = true });
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var configProperty = new ConfigProperty
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{
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PropertyInfo = propertyInfo,
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PropertyValue = destinationDict
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};
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int numTasks = 20;
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Parallel.For (0, numTasks, i =>
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{
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var sourceDict = new ConcurrentDictionary<string, ConfigProperty> (StringComparer.InvariantCultureIgnoreCase);
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sourceDict.TryAdd ($"prop{i}", new ConfigProperty { PropertyValue = $"Value_{i}", HasValue = true });
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configProperty.UpdateFrom (sourceDict);
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});
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var resultDict = configProperty.PropertyValue as ConcurrentDictionary<string, ConfigProperty>;
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Assert.NotNull (resultDict);
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for (int i = 0; i < numTasks; i++)
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{
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Assert.True (resultDict!.ContainsKey ($"prop{i}"));
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Assert.Equal ($"Value_{i}", resultDict [$"prop{i}"].PropertyValue);
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}
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Assert.True (resultDict!.ContainsKey ("prop1"));
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}
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}
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