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Terminal.Gui/docs/api/Terminal.Gui/Terminal.Gui.ConsoleDriver.html
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<title>Class ConsoleDriver
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<article class="content wrap" id="_content" data-uid="Terminal.Gui.ConsoleDriver">
<h1 id="Terminal_Gui_ConsoleDriver" data-uid="Terminal.Gui.ConsoleDriver" class="text-break">Class ConsoleDriver
</h1>
<div class="markdown level0 summary">
ConsoleDriver is an abstract class that defines the requirements for a console driver.
There are currently three implementations: <span class="xref">Terminal.Gui.CursesDriver</span> (for Unix and Mac), <span class="xref">Terminal.Gui.WindowsDriver</span>, and <span class="xref">Terminal.Gui.NetDriver</span> that uses the .NET Console API.
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">ConsoleDriver</span></div>
<div class="level2"><a class="xref" href="Terminal.Gui.FakeDriver.html">FakeDriver</a></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Terminal.Gui.html">Terminal.Gui</a></h6>
<h6><strong>Assembly</strong>: Terminal.Gui.dll</h6>
<h5 id="Terminal_Gui_ConsoleDriver_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract class ConsoleDriver</code></pre>
</div>
<h3 id="fields">Fields
</h3>
<h4 id="Terminal_Gui_ConsoleDriver_BottomTee" data-uid="Terminal.Gui.ConsoleDriver.BottomTee">BottomTee</h4>
<div class="markdown level1 summary">
The bottom tee.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune BottomTee</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_Checked" data-uid="Terminal.Gui.ConsoleDriver.Checked">Checked</h4>
<div class="markdown level1 summary">
Checkmark.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune Checked</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_Diamond" data-uid="Terminal.Gui.ConsoleDriver.Diamond">Diamond</h4>
<div class="markdown level1 summary">
Diamond character
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune Diamond</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_DownArrow" data-uid="Terminal.Gui.ConsoleDriver.DownArrow">DownArrow</h4>
<div class="markdown level1 summary">
Down Arrow.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune DownArrow</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_HLine" data-uid="Terminal.Gui.ConsoleDriver.HLine">HLine</h4>
<div class="markdown level1 summary">
Horizontal line character.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune HLine</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_LeftArrow" data-uid="Terminal.Gui.ConsoleDriver.LeftArrow">LeftArrow</h4>
<div class="markdown level1 summary">
Left Arrow.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune LeftArrow</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_LeftBracket" data-uid="Terminal.Gui.ConsoleDriver.LeftBracket">LeftBracket</h4>
<div class="markdown level1 summary">
Left frame/bracket (e.g. &apos;[&apos; for <a class="xref" href="Terminal.Gui.Button.html">Button</a>).
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune LeftBracket</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_LeftDefaultIndicator" data-uid="Terminal.Gui.ConsoleDriver.LeftDefaultIndicator">LeftDefaultIndicator</h4>
<div class="markdown level1 summary">
Left indicator for default action (e.g. for <a class="xref" href="Terminal.Gui.Button.html">Button</a>).
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune LeftDefaultIndicator</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_LeftTee" data-uid="Terminal.Gui.ConsoleDriver.LeftTee">LeftTee</h4>
<div class="markdown level1 summary">
Left tee
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune LeftTee</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_LLCorner" data-uid="Terminal.Gui.ConsoleDriver.LLCorner">LLCorner</h4>
<div class="markdown level1 summary">
Lower left corner
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune LLCorner</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_LRCorner" data-uid="Terminal.Gui.ConsoleDriver.LRCorner">LRCorner</h4>
<div class="markdown level1 summary">
Lower right corner
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune LRCorner</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_OffMeterSegement" data-uid="Terminal.Gui.ConsoleDriver.OffMeterSegement">OffMeterSegement</h4>
<div class="markdown level1 summary">
Off Segment indicator for meter views (e.g. <a class="xref" href="Terminal.Gui.ProgressBar.html">ProgressBar</a>.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune OffMeterSegement</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_OnMeterSegment" data-uid="Terminal.Gui.ConsoleDriver.OnMeterSegment">OnMeterSegment</h4>
<div class="markdown level1 summary">
On Segment indicator for meter views (e.g. <a class="xref" href="Terminal.Gui.ProgressBar.html">ProgressBar</a>.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune OnMeterSegment</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_RightArrow" data-uid="Terminal.Gui.ConsoleDriver.RightArrow">RightArrow</h4>
<div class="markdown level1 summary">
Right Arrow.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune RightArrow</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_RightBracket" data-uid="Terminal.Gui.ConsoleDriver.RightBracket">RightBracket</h4>
<div class="markdown level1 summary">
Right frame/bracket (e.g. &apos;]&apos; for <a class="xref" href="Terminal.Gui.Button.html">Button</a>).
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune RightBracket</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_RightDefaultIndicator" data-uid="Terminal.Gui.ConsoleDriver.RightDefaultIndicator">RightDefaultIndicator</h4>
<div class="markdown level1 summary">
Right indicator for default action (e.g. for <a class="xref" href="Terminal.Gui.Button.html">Button</a>).
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune RightDefaultIndicator</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_RightTee" data-uid="Terminal.Gui.ConsoleDriver.RightTee">RightTee</h4>
<div class="markdown level1 summary">
Right tee
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune RightTee</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_Selected" data-uid="Terminal.Gui.ConsoleDriver.Selected">Selected</h4>
<div class="markdown level1 summary">
Selected mark.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune Selected</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_Stipple" data-uid="Terminal.Gui.ConsoleDriver.Stipple">Stipple</h4>
<div class="markdown level1 summary">
Stipple pattern
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune Stipple</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_TerminalResized" data-uid="Terminal.Gui.ConsoleDriver.TerminalResized">TerminalResized</h4>
<div class="markdown level1 summary">
The handler fired when the terminal is resized.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected Action TerminalResized</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Action</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_TopTee" data-uid="Terminal.Gui.ConsoleDriver.TopTee">TopTee</h4>
<div class="markdown level1 summary">
Top tee
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune TopTee</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_ULCorner" data-uid="Terminal.Gui.ConsoleDriver.ULCorner">ULCorner</h4>
<div class="markdown level1 summary">
Upper left corner
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune ULCorner</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_UnChecked" data-uid="Terminal.Gui.ConsoleDriver.UnChecked">UnChecked</h4>
<div class="markdown level1 summary">
Un-checked checkmark.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune UnChecked</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_UnSelected" data-uid="Terminal.Gui.ConsoleDriver.UnSelected">UnSelected</h4>
<div class="markdown level1 summary">
Un-selected selected mark.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune UnSelected</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_UpArrow" data-uid="Terminal.Gui.ConsoleDriver.UpArrow">UpArrow</h4>
<div class="markdown level1 summary">
Up Arrow.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune UpArrow</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_URCorner" data-uid="Terminal.Gui.ConsoleDriver.URCorner">URCorner</h4>
<div class="markdown level1 summary">
Upper right corner
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune URCorner</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Terminal_Gui_ConsoleDriver_VLine" data-uid="Terminal.Gui.ConsoleDriver.VLine">VLine</h4>
<div class="markdown level1 summary">
Vertical line character.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rune VLine</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
<a id="Terminal_Gui_ConsoleDriver_Clip_" data-uid="Terminal.Gui.ConsoleDriver.Clip*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Clip" data-uid="Terminal.Gui.ConsoleDriver.Clip">Clip</h4>
<div class="markdown level1 summary">
Controls the current clipping region that AddRune/AddStr is subject to.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Rect Clip { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td>The clip.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Cols_" data-uid="Terminal.Gui.ConsoleDriver.Cols*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Cols" data-uid="Terminal.Gui.ConsoleDriver.Cols">Cols</h4>
<div class="markdown level1 summary">
The current number of columns in the terminal.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract int Cols { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Diagnostics_" data-uid="Terminal.Gui.ConsoleDriver.Diagnostics*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Diagnostics" data-uid="Terminal.Gui.ConsoleDriver.Diagnostics">Diagnostics</h4>
<div class="markdown level1 summary">
Set flags to enable/disable <a class="xref" href="Terminal.Gui.ConsoleDriver.html">ConsoleDriver</a> diagnostics.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static ConsoleDriver.DiagnosticFlags Diagnostics { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.ConsoleDriver.DiagnosticFlags.html">ConsoleDriver.DiagnosticFlags</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_HeightAsBuffer_" data-uid="Terminal.Gui.ConsoleDriver.HeightAsBuffer*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_HeightAsBuffer" data-uid="Terminal.Gui.ConsoleDriver.HeightAsBuffer">HeightAsBuffer</h4>
<div class="markdown level1 summary">
If false height is measured by the window height and thus no scrolling.
If true then height is measured by the buffer height, enabling scrolling.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract bool HeightAsBuffer { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Rows_" data-uid="Terminal.Gui.ConsoleDriver.Rows*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Rows" data-uid="Terminal.Gui.ConsoleDriver.Rows">Rows</h4>
<div class="markdown level1 summary">
The current number of rows in the terminal.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract int Rows { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Top_" data-uid="Terminal.Gui.ConsoleDriver.Top*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Top" data-uid="Terminal.Gui.ConsoleDriver.Top">Top</h4>
<div class="markdown level1 summary">
The current top in the terminal.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract int Top { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<a id="Terminal_Gui_ConsoleDriver_AddRune_" data-uid="Terminal.Gui.ConsoleDriver.AddRune*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_AddRune_System_Rune_" data-uid="Terminal.Gui.ConsoleDriver.AddRune(System.Rune)">AddRune(Rune)</h4>
<div class="markdown level1 summary">
Adds the specified rune to the display at the current cursor position
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void AddRune(Rune rune)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td><span class="parametername">rune</span></td>
<td>Rune to add.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_AddStr_" data-uid="Terminal.Gui.ConsoleDriver.AddStr*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_AddStr_NStack_ustring_" data-uid="Terminal.Gui.ConsoleDriver.AddStr(NStack.ustring)">AddStr(ustring)</h4>
<div class="markdown level1 summary">
Adds the specified
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void AddStr(ustring str)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><span class="parametername">str</span></td>
<td>String.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_CookMouse_" data-uid="Terminal.Gui.ConsoleDriver.CookMouse*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_CookMouse" data-uid="Terminal.Gui.ConsoleDriver.CookMouse">CookMouse()</h4>
<div class="markdown level1 summary">
Enables the cooked event processing from the mouse driver
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void CookMouse()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_DrawFrame_" data-uid="Terminal.Gui.ConsoleDriver.DrawFrame*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_DrawFrame_Terminal_Gui_Rect_System_Int32_System_Boolean_" data-uid="Terminal.Gui.ConsoleDriver.DrawFrame(Terminal.Gui.Rect,System.Int32,System.Boolean)">DrawFrame(Rect, Int32, Boolean)</h4>
<div class="markdown level1 summary">
Draws a frame on the specified region with the specified padding around the frame.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void DrawFrame(Rect region, int padding, bool fill)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td><span class="parametername">region</span></td>
<td>Screen relative region where the frame will be drawn.</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">padding</span></td>
<td>Padding to add on the sides.</td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">fill</span></td>
<td>If set to <code>true</code> it will clear the contents with the current color, otherwise the contents will be left untouched.</td>
</tr>
</tbody>
</table>
<h5 id="Terminal_Gui_ConsoleDriver_DrawFrame_Terminal_Gui_Rect_System_Int32_System_Boolean__remarks">Remarks</h5>
<div class="markdown level1 remarks">This API has been superseded by <a class="xref" href="Terminal.Gui.ConsoleDriver.html#Terminal_Gui_ConsoleDriver_DrawWindowFrame_Terminal_Gui_Rect_System_Int32_System_Int32_System_Int32_System_Int32_System_Boolean_System_Boolean_">DrawWindowFrame(Rect, Int32, Int32, Int32, Int32, Boolean, Boolean)</a>.</div>
<a id="Terminal_Gui_ConsoleDriver_DrawWindowFrame_" data-uid="Terminal.Gui.ConsoleDriver.DrawWindowFrame*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_DrawWindowFrame_Terminal_Gui_Rect_System_Int32_System_Int32_System_Int32_System_Int32_System_Boolean_System_Boolean_" data-uid="Terminal.Gui.ConsoleDriver.DrawWindowFrame(Terminal.Gui.Rect,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean)">DrawWindowFrame(Rect, Int32, Int32, Int32, Int32, Boolean, Boolean)</h4>
<div class="markdown level1 summary">
Draws a frame for a window with padding and an optional visible border inside the padding.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void DrawWindowFrame(Rect region, int paddingLeft = 0, int paddingTop = 0, int paddingRight = 0, int paddingBottom = 0, bool border = true, bool fill = false)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td><span class="parametername">region</span></td>
<td>Screen relative region where the frame will be drawn.</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingLeft</span></td>
<td>Number of columns to pad on the left (if 0 the border will not appear on the left).</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingTop</span></td>
<td>Number of rows to pad on the top (if 0 the border and title will not appear on the top).</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingRight</span></td>
<td>Number of columns to pad on the right (if 0 the border will not appear on the right).</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingBottom</span></td>
<td>Number of rows to pad on the bottom (if 0 the border will not appear on the bottom).</td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">border</span></td>
<td>If set to <code>true</code> and any padding dimension is > 0 the border will be drawn.</td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">fill</span></td>
<td>If set to <code>true</code> it will clear the content area (the area inside the padding) with the current color, otherwise the content area will be left untouched.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_DrawWindowTitle_" data-uid="Terminal.Gui.ConsoleDriver.DrawWindowTitle*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_DrawWindowTitle_Terminal_Gui_Rect_NStack_ustring_System_Int32_System_Int32_System_Int32_System_Int32_Terminal_Gui_TextAlignment_" data-uid="Terminal.Gui.ConsoleDriver.DrawWindowTitle(Terminal.Gui.Rect,NStack.ustring,System.Int32,System.Int32,System.Int32,System.Int32,Terminal.Gui.TextAlignment)">DrawWindowTitle(Rect, ustring, Int32, Int32, Int32, Int32, TextAlignment)</h4>
<div class="markdown level1 summary">
Draws the title for a Window-style view incorporating padding.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void DrawWindowTitle(Rect region, ustring title, int paddingLeft, int paddingTop, int paddingRight, int paddingBottom, TextAlignment textAlignment = TextAlignment.Left)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td><span class="parametername">region</span></td>
<td>Screen relative region where the frame will be drawn.</td>
</tr>
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><span class="parametername">title</span></td>
<td>The title for the window. The title will only be drawn if <code>title</code> is not null or empty and paddingTop is greater than 0.</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingLeft</span></td>
<td>Number of columns to pad on the left (if 0 the border will not appear on the left).</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingTop</span></td>
<td>Number of rows to pad on the top (if 0 the border and title will not appear on the top).</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingRight</span></td>
<td>Number of columns to pad on the right (if 0 the border will not appear on the right).</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">paddingBottom</span></td>
<td>Number of rows to pad on the bottom (if 0 the border will not appear on the bottom).</td>
</tr>
<tr>
<td><a class="xref" href="Terminal.Gui.TextAlignment.html">TextAlignment</a></td>
<td><span class="parametername">textAlignment</span></td>
<td>Not yet implemented.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_End_" data-uid="Terminal.Gui.ConsoleDriver.End*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_End" data-uid="Terminal.Gui.ConsoleDriver.End">End()</h4>
<div class="markdown level1 summary">
Ends the execution of the console driver.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void End()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_EnsureCursorVisibility_" data-uid="Terminal.Gui.ConsoleDriver.EnsureCursorVisibility*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_EnsureCursorVisibility" data-uid="Terminal.Gui.ConsoleDriver.EnsureCursorVisibility">EnsureCursorVisibility()</h4>
<div class="markdown level1 summary">
Ensure the cursor visibility
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract bool EnsureCursorVisibility()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td>true upon success</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_GetAttribute_" data-uid="Terminal.Gui.ConsoleDriver.GetAttribute*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_GetAttribute" data-uid="Terminal.Gui.ConsoleDriver.GetAttribute">GetAttribute()</h4>
<div class="markdown level1 summary">
Gets the current <a class="xref" href="Terminal.Gui.Attribute.html">Attribute</a>.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract Attribute GetAttribute()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Attribute.html">Attribute</a></td>
<td>The current attribute.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_GetCursorVisibility_" data-uid="Terminal.Gui.ConsoleDriver.GetCursorVisibility*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_GetCursorVisibility_Terminal_Gui_CursorVisibility__" data-uid="Terminal.Gui.ConsoleDriver.GetCursorVisibility(Terminal.Gui.CursorVisibility@)">GetCursorVisibility(out CursorVisibility)</h4>
<div class="markdown level1 summary">
Retreive the cursor caret visibility
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract bool GetCursorVisibility(out CursorVisibility visibility)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.CursorVisibility.html">CursorVisibility</a></td>
<td><span class="parametername">visibility</span></td>
<td>The current <a class="xref" href="Terminal.Gui.CursorVisibility.html">CursorVisibility</a></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td>true upon success</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Init_" data-uid="Terminal.Gui.ConsoleDriver.Init*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Init_System_Action_" data-uid="Terminal.Gui.ConsoleDriver.Init(System.Action)">Init(Action)</h4>
<div class="markdown level1 summary">
Initializes the driver
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void Init(Action terminalResized)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Action</span></td>
<td><span class="parametername">terminalResized</span></td>
<td>Method to invoke when the terminal is resized.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_MakeAttribute_" data-uid="Terminal.Gui.ConsoleDriver.MakeAttribute*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_MakeAttribute_Terminal_Gui_Color_Terminal_Gui_Color_" data-uid="Terminal.Gui.ConsoleDriver.MakeAttribute(Terminal.Gui.Color,Terminal.Gui.Color)">MakeAttribute(Color, Color)</h4>
<div class="markdown level1 summary">
Make the attribute for the foreground and background colors.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract Attribute MakeAttribute(Color fore, Color back)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Color.html">Color</a></td>
<td><span class="parametername">fore</span></td>
<td>Foreground.</td>
</tr>
<tr>
<td><a class="xref" href="Terminal.Gui.Color.html">Color</a></td>
<td><span class="parametername">back</span></td>
<td>Background.</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Attribute.html">Attribute</a></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_MakePrintable_" data-uid="Terminal.Gui.ConsoleDriver.MakePrintable*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_MakePrintable_System_Rune_" data-uid="Terminal.Gui.ConsoleDriver.MakePrintable(System.Rune)">MakePrintable(Rune)</h4>
<div class="markdown level1 summary">
Ensures a Rune is not a control character and can be displayed by translating characters below 0x20
to equivalent, printable, Unicode chars.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Rune MakePrintable(Rune c)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td><span class="parametername">c</span></td>
<td>Rune to translate</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Rune</span></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Move_" data-uid="Terminal.Gui.ConsoleDriver.Move*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Move_System_Int32_System_Int32_" data-uid="Terminal.Gui.ConsoleDriver.Move(System.Int32,System.Int32)">Move(Int32, Int32)</h4>
<div class="markdown level1 summary">
Moves the cursor to the specified column and row.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void Move(int col, int row)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">col</span></td>
<td>Column to move the cursor to.</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">row</span></td>
<td>Row to move the cursor to.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_PrepareToRun_" data-uid="Terminal.Gui.ConsoleDriver.PrepareToRun*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_PrepareToRun_Terminal_Gui_MainLoop_System_Action_Terminal_Gui_KeyEvent__System_Action_Terminal_Gui_KeyEvent__System_Action_Terminal_Gui_KeyEvent__System_Action_Terminal_Gui_MouseEvent__" data-uid="Terminal.Gui.ConsoleDriver.PrepareToRun(Terminal.Gui.MainLoop,System.Action{Terminal.Gui.KeyEvent},System.Action{Terminal.Gui.KeyEvent},System.Action{Terminal.Gui.KeyEvent},System.Action{Terminal.Gui.MouseEvent})">PrepareToRun(MainLoop, Action&lt;KeyEvent&gt;, Action&lt;KeyEvent&gt;, Action&lt;KeyEvent&gt;, Action&lt;MouseEvent&gt;)</h4>
<div class="markdown level1 summary">
Prepare the driver and set the key and mouse events handlers.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void PrepareToRun(MainLoop mainLoop, Action&lt;KeyEvent&gt; keyHandler, Action&lt;KeyEvent&gt; keyDownHandler, Action&lt;KeyEvent&gt; keyUpHandler, Action&lt;MouseEvent&gt; mouseHandler)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.MainLoop.html">MainLoop</a></td>
<td><span class="parametername">mainLoop</span></td>
<td>The main loop.</td>
</tr>
<tr>
<td><span class="xref">System.Action</span>&lt;<a class="xref" href="Terminal.Gui.KeyEvent.html">KeyEvent</a>&gt;</td>
<td><span class="parametername">keyHandler</span></td>
<td>The handler for ProcessKey</td>
</tr>
<tr>
<td><span class="xref">System.Action</span>&lt;<a class="xref" href="Terminal.Gui.KeyEvent.html">KeyEvent</a>&gt;</td>
<td><span class="parametername">keyDownHandler</span></td>
<td>The handler for key down events</td>
</tr>
<tr>
<td><span class="xref">System.Action</span>&lt;<a class="xref" href="Terminal.Gui.KeyEvent.html">KeyEvent</a>&gt;</td>
<td><span class="parametername">keyUpHandler</span></td>
<td>The handler for key up events</td>
</tr>
<tr>
<td><span class="xref">System.Action</span>&lt;<a class="xref" href="Terminal.Gui.MouseEvent.html">MouseEvent</a>&gt;</td>
<td><span class="parametername">mouseHandler</span></td>
<td>The handler for mouse events</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_Refresh_" data-uid="Terminal.Gui.ConsoleDriver.Refresh*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Refresh" data-uid="Terminal.Gui.ConsoleDriver.Refresh">Refresh()</h4>
<div class="markdown level1 summary">
Updates the screen to reflect all the changes that have been done to the display buffer
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void Refresh()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_SetAttribute_" data-uid="Terminal.Gui.ConsoleDriver.SetAttribute*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_SetAttribute_Terminal_Gui_Attribute_" data-uid="Terminal.Gui.ConsoleDriver.SetAttribute(Terminal.Gui.Attribute)">SetAttribute(Attribute)</h4>
<div class="markdown level1 summary">
Selects the specified attribute as the attribute to use for future calls to AddRune, AddString.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void SetAttribute(Attribute c)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Attribute.html">Attribute</a></td>
<td><span class="parametername">c</span></td>
<td>C.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_SetColors_" data-uid="Terminal.Gui.ConsoleDriver.SetColors*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_SetColors_System_ConsoleColor_System_ConsoleColor_" data-uid="Terminal.Gui.ConsoleDriver.SetColors(System.ConsoleColor,System.ConsoleColor)">SetColors(ConsoleColor, ConsoleColor)</h4>
<div class="markdown level1 summary">
Set Colors from limit sets of colors.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void SetColors(ConsoleColor foreground, ConsoleColor background)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.ConsoleColor</span></td>
<td><span class="parametername">foreground</span></td>
<td>Foreground.</td>
</tr>
<tr>
<td><span class="xref">System.ConsoleColor</span></td>
<td><span class="parametername">background</span></td>
<td>Background.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_SetColors_" data-uid="Terminal.Gui.ConsoleDriver.SetColors*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_SetColors_System_Int16_System_Int16_" data-uid="Terminal.Gui.ConsoleDriver.SetColors(System.Int16,System.Int16)">SetColors(Int16, Int16)</h4>
<div class="markdown level1 summary">
Advanced uses - set colors to any pre-set pairs, you would need to init_color
that independently with the R, G, B values.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void SetColors(short foregroundColorId, short backgroundColorId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td><span class="parametername">foregroundColorId</span></td>
<td>Foreground color identifier.</td>
</tr>
<tr>
<td><span class="xref">System.Int16</span></td>
<td><span class="parametername">backgroundColorId</span></td>
<td>Background color identifier.</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_SetCursorVisibility_" data-uid="Terminal.Gui.ConsoleDriver.SetCursorVisibility*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_SetCursorVisibility_Terminal_Gui_CursorVisibility_" data-uid="Terminal.Gui.ConsoleDriver.SetCursorVisibility(Terminal.Gui.CursorVisibility)">SetCursorVisibility(CursorVisibility)</h4>
<div class="markdown level1 summary">
Change the cursor caret visibility
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract bool SetCursorVisibility(CursorVisibility visibility)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.CursorVisibility.html">CursorVisibility</a></td>
<td><span class="parametername">visibility</span></td>
<td>The wished <a class="xref" href="Terminal.Gui.CursorVisibility.html">CursorVisibility</a></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td>true upon success</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_SetTerminalResized_" data-uid="Terminal.Gui.ConsoleDriver.SetTerminalResized*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_SetTerminalResized_System_Action_" data-uid="Terminal.Gui.ConsoleDriver.SetTerminalResized(System.Action)">SetTerminalResized(Action)</h4>
<div class="markdown level1 summary">
Set the handler when the terminal is resized.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void SetTerminalResized(Action terminalResized)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Action</span></td>
<td><span class="parametername">terminalResized</span></td>
<td></td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_ConsoleDriver_StartReportingMouseMoves_" data-uid="Terminal.Gui.ConsoleDriver.StartReportingMouseMoves*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_StartReportingMouseMoves" data-uid="Terminal.Gui.ConsoleDriver.StartReportingMouseMoves">StartReportingMouseMoves()</h4>
<div class="markdown level1 summary">
Start of mouse moves.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void StartReportingMouseMoves()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_StopReportingMouseMoves_" data-uid="Terminal.Gui.ConsoleDriver.StopReportingMouseMoves*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_StopReportingMouseMoves" data-uid="Terminal.Gui.ConsoleDriver.StopReportingMouseMoves">StopReportingMouseMoves()</h4>
<div class="markdown level1 summary">
Stop reporting mouses moves.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void StopReportingMouseMoves()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_Suspend_" data-uid="Terminal.Gui.ConsoleDriver.Suspend*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_Suspend" data-uid="Terminal.Gui.ConsoleDriver.Suspend">Suspend()</h4>
<div class="markdown level1 summary">
Suspend the application, typically needs to save the state, suspend the app and upon return, reset the console driver.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void Suspend()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_UncookMouse_" data-uid="Terminal.Gui.ConsoleDriver.UncookMouse*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_UncookMouse" data-uid="Terminal.Gui.ConsoleDriver.UncookMouse">UncookMouse()</h4>
<div class="markdown level1 summary">
Disables the cooked event processing from the mouse driver. At startup, it is assumed mouse events are cooked.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void UncookMouse()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_UpdateCursor_" data-uid="Terminal.Gui.ConsoleDriver.UpdateCursor*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_UpdateCursor" data-uid="Terminal.Gui.ConsoleDriver.UpdateCursor">UpdateCursor()</h4>
<div class="markdown level1 summary">
Updates the location of the cursor position
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void UpdateCursor()</code></pre>
</div>
<a id="Terminal_Gui_ConsoleDriver_UpdateScreen_" data-uid="Terminal.Gui.ConsoleDriver.UpdateScreen*"></a>
<h4 id="Terminal_Gui_ConsoleDriver_UpdateScreen" data-uid="Terminal.Gui.ConsoleDriver.UpdateScreen">UpdateScreen()</h4>
<div class="markdown level1 summary">
Redraws the physical screen with the contents that have been queued up via any of the printing commands.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public abstract void UpdateScreen()</code></pre>
</div>
</article>
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