mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 00:07:58 +01:00
232 lines
5.8 KiB
C#
232 lines
5.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using Terminal.Gui;
|
|
|
|
namespace UICatalog.Scenarios {
|
|
[ScenarioMetadata (Name: "TreeViewFileSystem", Description: "Hierarchical file system explorer based on TreeView")]
|
|
[ScenarioCategory ("Controls")]
|
|
[ScenarioCategory ("Dialogs")]
|
|
[ScenarioCategory ("Text")]
|
|
[ScenarioCategory ("Dialogs")]
|
|
[ScenarioCategory ("TopLevel")]
|
|
class TreeViewFileSystem : Scenario {
|
|
|
|
/// <summary>
|
|
/// A tree view where nodes are files and folders
|
|
/// </summary>
|
|
TreeView<FileSystemInfo> _treeViewFiles;
|
|
|
|
/// <summary>
|
|
/// A tree view where nodes are <see cref="ITreeNode"/>
|
|
/// </summary>
|
|
TreeView _treeViewNodes;
|
|
|
|
/// <summary>
|
|
/// Currently showing tree view (either <see cref="_treeViewFiles"/> or <see cref="_treeViewNodes"/>)
|
|
/// </summary>
|
|
ITreeView _treeView;
|
|
|
|
public override void Setup ()
|
|
{
|
|
Win.Title = this.GetName();
|
|
Win.Y = 1; // menu
|
|
Win.Height = Dim.Fill (1); // status bar
|
|
Top.LayoutSubviews ();
|
|
|
|
var menu = new MenuBar (new MenuBarItem [] {
|
|
new MenuBarItem ("_File", new MenuItem [] {
|
|
new MenuItem ("_Quit", "", () => Quit()),
|
|
}),
|
|
new MenuBarItem ("_View", new MenuItem [] {
|
|
new MenuItem ("_ShowLines", "", () => ShowLines()),
|
|
new MenuItem ("_ShowExpandableSymbol", "", () => ShowExpandableSymbol()),
|
|
}),
|
|
});
|
|
Top.Add (menu);
|
|
|
|
var statusBar = new StatusBar (new StatusItem [] {
|
|
new StatusItem(Key.F2, "~F2~ File Tree", () => SwitchToFileTree()),
|
|
new StatusItem(Key.F3, "~F3~ Clear Objects", () => ClearObjects()),
|
|
new StatusItem(Key.F4, "~F4~ Simple Tree", () => SwitchToSimpleTree()),
|
|
new StatusItem(Key.CtrlMask | Key.Q, "~^Q~ Quit", () => Quit()),
|
|
});
|
|
Top.Add (statusBar);
|
|
|
|
|
|
_treeViewFiles = new TreeView<FileSystemInfo> () {
|
|
X = 0,
|
|
Y = 0,
|
|
Width = Dim.Fill (),
|
|
Height = Dim.Fill (),
|
|
};
|
|
|
|
// setup delegates
|
|
_treeViewFiles.TreeBuilder = new DelegateTreeBuilder<FileSystemInfo>(
|
|
|
|
// Determines how to compute children of any given branch
|
|
GetChildren,
|
|
// As a shortcut to enumerating half the file system, tell tree that all directories are expandable (even if they turn out to be empty later on)
|
|
(o)=>o is DirectoryInfo
|
|
);
|
|
|
|
// Determines how to represent objects as strings on the screen
|
|
_treeViewFiles.AspectGetter = FileSystemAspectGetter;
|
|
|
|
_treeViewNodes = new TreeView() {
|
|
X = 0,
|
|
Y = 0,
|
|
Width = Dim.Fill (),
|
|
Height = Dim.Fill (),
|
|
};
|
|
string root = System.IO.Path.GetPathRoot(Environment.CurrentDirectory);
|
|
|
|
if(root == null)
|
|
{
|
|
MessageBox.ErrorQuery(10,5,"Error","Unable to determine file system root","ok");
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
private void ShowLines ()
|
|
{
|
|
_treeView.ShowBranchLines = !_treeView.ShowBranchLines;
|
|
_treeView.SetNeedsDisplay();
|
|
}
|
|
|
|
private void ShowExpandableSymbol ()
|
|
{
|
|
_treeView.ShowExpandableSymbol = !_treeView.ShowExpandableSymbol;
|
|
_treeView.SetNeedsDisplay();
|
|
}
|
|
|
|
private void SwitchToSimpleTree ()
|
|
{
|
|
Win.Remove (_treeViewFiles);
|
|
Win.Add(_treeViewNodes);
|
|
_treeView = _treeViewNodes;
|
|
|
|
ClearObjects();
|
|
|
|
// Add 2 root nodes with simple set of subfolders
|
|
_treeViewNodes.AddObject(CreateSimpleRoot());
|
|
_treeViewNodes.AddObject(CreateSimpleRoot());
|
|
|
|
}
|
|
|
|
private ITreeNode CreateSimpleRoot ()
|
|
{
|
|
|
|
return new TreeNode("Root"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("Folder_1"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("Folder_1.1"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("File_1.1.1"),
|
|
new TreeNode("File_1.1.2")
|
|
}},
|
|
new TreeNode("Folder_1.2"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("File_1.2.1"),
|
|
new TreeNode("File_1.2.2")
|
|
}},
|
|
new TreeNode("File_1.1")
|
|
}},
|
|
new TreeNode("Folder_2"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("Folder_2.1"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("File_2.1.1"),
|
|
new TreeNode("File_2.1.2")
|
|
}},
|
|
new TreeNode("Folder_2.2"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("File_2.2.1"),
|
|
new TreeNode("File_2.2.2")
|
|
}},
|
|
new TreeNode("File_2.1")
|
|
}},
|
|
new TreeNode("Folder_3"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("Folder_3.1"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("File_3.1.1"),
|
|
new TreeNode("File_3.1.2")
|
|
}},
|
|
new TreeNode("Folder_3.2"){
|
|
Children = new List<ITreeNode>()
|
|
{
|
|
new TreeNode("File_3.2.1"),
|
|
new TreeNode("File_3.2.2")
|
|
}},
|
|
new TreeNode("File_3.1")
|
|
}}
|
|
}
|
|
};
|
|
}
|
|
|
|
private void ClearObjects()
|
|
{
|
|
_treeView?.ClearObjects();
|
|
}
|
|
private void SwitchToFileTree()
|
|
{
|
|
// switch trees
|
|
Win.Remove(_treeViewNodes);
|
|
Win.Add (_treeViewFiles);
|
|
_treeView = _treeViewFiles;
|
|
|
|
ClearObjects();
|
|
|
|
_treeViewFiles.AddObjects(DriveInfo.GetDrives().Select(d=>d.RootDirectory));
|
|
}
|
|
|
|
private IEnumerable<FileSystemInfo> GetChildren(FileSystemInfo model)
|
|
{
|
|
// If it is a directory it's children are all contained files and dirs
|
|
if(model is DirectoryInfo d) {
|
|
try {
|
|
return d.GetFileSystemInfos()
|
|
//show directories first
|
|
.OrderBy(a=>a is DirectoryInfo ? 0:1)
|
|
.ThenBy(b=>b.Name);
|
|
}
|
|
catch(SystemException) {
|
|
|
|
// Access violation or other error getting the file list for directory
|
|
return Enumerable.Empty<FileSystemInfo>();
|
|
}
|
|
}
|
|
|
|
return Enumerable.Empty<FileSystemInfo>();;
|
|
}
|
|
private string FileSystemAspectGetter(FileSystemInfo model)
|
|
{
|
|
if(model is DirectoryInfo d)
|
|
return d.Name;
|
|
if(model is FileInfo f)
|
|
return f.Name;
|
|
|
|
return model.ToString();
|
|
}
|
|
|
|
private void Quit ()
|
|
{
|
|
Application.RequestStop ();
|
|
}
|
|
}
|
|
}
|