Files
Terminal.Gui/Terminal.Gui/Views/Dialog.cs
2018-02-17 23:18:44 -05:00

87 lines
2.1 KiB
C#

//
// Dialog.cs: Dialog box
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
using System;
using System.Collections.Generic;
using NStack;
namespace Terminal.Gui {
/// <summary>
/// The dialog box is a window that by default is centered and contains one
/// or more buttons.
/// </summary>
public class Dialog : Window {
List<Button> buttons = new List<Button> ();
const int padding = 1;
/// <summary>
/// Initializes a new instance of the <see cref="T:Terminal.Gui.Dialog"/> class with an optional set of buttons to display
/// </summary>
/// <param name="title">Title for the dialog.</param>
/// <param name="width">Width for the dialog.</param>
/// <param name="height">Height for the dialog.</param>
/// <param name="buttons">Optional buttons to lay out at the bottom of the dialog.</param>
public Dialog (ustring title, int width, int height, params Button [] buttons) : base (Application.MakeCenteredRect (new Size (width, height)), title, padding: padding)
{
ColorScheme = Colors.Dialog;
foreach (var b in buttons) {
this.buttons.Add (b);
Add (b);
}
}
/// <summary>
/// Adds a button to the dialog, its layout will be controled by the dialog
/// </summary>
/// <param name="button">Button to add.</param>
public void AddButton (Button button)
{
if (button == null)
return;
buttons.Add (button);
Add (button);
}
public override void LayoutSubviews ()
{
base.LayoutSubviews ();
int buttonSpace = 0;
int maxHeight = 0;
foreach (var b in buttons) {
buttonSpace += b.Frame.Width + 1;
maxHeight = Math.Max (maxHeight, b.Frame.Height);
}
const int borderWidth = 2;
var start = (Frame.Width-borderWidth - buttonSpace) / 2;
var y = Frame.Height - borderWidth - maxHeight-1-padding;
foreach (var b in buttons) {
var bf = b.Frame;
b.Frame = new Rect (start, y, bf.Width, bf.Height);
start += bf.Width + 1;
}
}
public override bool ProcessKey (KeyEvent kb)
{
switch (kb.Key) {
case Key.Esc:
Running = false;
return true;
}
return base.ProcessKey (kb);
}
}
}